03:28:41  INFO   memory - GUI - Ignore invalid memory access: false
03:28:41  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
03:28:41  INFO      emu - GUI - Attempting to use default windows plug-in.
03:28:41  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
03:28:41  INFO controller - GUI - Using default controller 'HID Keyboard Device'
03:28:42  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=100
03:28:42  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=100
03:28:43  INFO       ge - GUI - Using RenderingEngineLwjgl31
03:28:43  INFO       ge - GUI - Using VBO
03:28:43  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
03:28:43  INFO       ge - GUI - Shading Language version: 3.30
03:28:43  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
03:28:43  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
03:28:48  INFO      emu - GUI - Java version: 1.7.0_76 (1.7.0_76-b13)
03:28:48  INFO      emu - GUI - Java library path: lib\windows-amd64
03:28:48  INFO      emu - GUI - Jpcsp v0.7 3682:3702
03:28:48  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.01
ATTRIBUTE = 1
BOOTABLE = 1
CATEGORY = PG
DISC_ID = NPJH50832
DISC_VERSION = 1.00
PARENTAL_LEVEL = 7
PBOOT_TITLE = GOD EATER 2 ???????????(ver.1.01)
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = GOD EATER 2
USE_USB = 0
probably homebrew? false
03:28:48  INFO      emu - GUI - Content of UMD_DATA.BIN: 'NPJH-50832|065B9ECE7A0846F1|0001|G             |'
03:28:48  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
03:28:48  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
03:28:50  INFO   loader - GUI - Found ModuleInfo at 0x08993170, name:'main', version: 0101, attr: 0x00000000, gp: 0x089F9360
03:28:50  INFO   loader - GUI - Found 385 unresolved imports
03:28:50  INFO   loader - GUI - Found 2207 exports
03:28:50  WARN   loader - GUI - Failed to map import at 0x0898A510 [0x169350CD] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0898A514 [0x169350CD] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0898A550 [0x501C3168] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0898A554 [0x501C3168] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0898A574 [0x544B5C6D] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0898A578 [0x544B5C6D] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0898A590 [0x544B5C6D] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0898A594 [0x544B5C6D] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x088E2038 [0x688377FA] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x088E203C [0x688377FA] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x088E2898 [0x688377FA] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x088E289C [0x688377FA] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08923FF0 [0x688377FA] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08924000 [0x688377FA] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089245C4 [0xD4250C7D] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089245CC [0xD4250C7D] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0898A500 [0xE698F9F9] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0898A504 [0xE698F9F9] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899264C [0x079E715B] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992654 [0x0AE9269C] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899265C [0x0D4E1BD4] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992664 [0x118CB026] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899266C [0x1381F514] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992674 [0x18068468] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899267C [0x25EDBD02] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992684 [0x298FDB18] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899268C [0x37674CC7] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992694 [0x3A92EBAD] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899269C [0x4C5C1420] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926A4 [0x522CCCFF] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926AC [0x5476B6EB] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926B4 [0x55E50DB5] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926BC [0x560E3925] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926C4 [0x5F005CBF] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926CC [0x5F28F330] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926D4 [0x5FA8B045] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926DC [0x65D0105A] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926E4 [0x6BD41913] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926EC [0x7032B4CA] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926F4 [0x85D80FB1] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089926FC [0x87C03E82] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992704 [0x8EAE4138] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899270C [0x8F5D2D7D] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992714 [0x8FE92BAD] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899271C [0x90835C91] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992724 [0x928C67BE] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899272C [0xA621B20E] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992734 [0xAB176F74] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899273C [0xACD4028F] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992744 [0xAD2D161B] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899274C [0xB4E4DE10] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992754 [0xBC3572D5] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899275C [0xBC5A593A] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992764 [0xBDF150D9] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899276C [0xC7F21C7A] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992774 [0xCAC0D87B] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899277C [0xD174E17F] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992784 [0xD513BF71] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899278C [0xD5E18879] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992794 [0xD895C698] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899279C [0xDA1C0ED0] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927A4 [0xDDD881A5] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927AC [0xDEE49D65] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927B4 [0xE1AB35E3] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927BC [0xE27DCC19] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927C4 [0xE437DECE] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927CC [0xEB420478] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927D4 [0xECAD63BA] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927DC [0xEF82D823] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927E4 [0xF5E5BEA8] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927EC [0xF7FC4E1D] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927F4 [0xF981EA6C] Module 'god_g000_Field'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089927FC [0x05437EB9] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992804 [0x0D44EBE4] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899280C [0x0D6C56EB] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992814 [0x283E2475] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899281C [0x3C0BC51E] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992824 [0x3C9F7BAE] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899282C [0x3D15F50B] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992834 [0x3E3D2939] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899283C [0x51008290] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992844 [0x54D13920] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899284C [0x5E797946] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992854 [0x60852EC2] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899285C [0x6E76297B] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992864 [0x6FF3F55F] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899286C [0x7053D703] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992874 [0x7F09C20C] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899287C [0x84E61225] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992884 [0x98A04FDE] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899288C [0xA6209C8B] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x08992894 [0xBAB14651] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x0899289C [0xDA86BF15] Module 'layout'(attempt 1)
03:28:50  WARN   loader - GUI - Failed to map import at 0x089928A4 [0xE3FC6F6D] Module 'layout'(attempt 1)
03:28:50  INFO   loader - GUI - 291 NIDS mapped
03:28:50  INFO   loader - GUI - 94 remaining unmapped NIDS
03:28:50  INFO hle.sceDisplay - GUI - Saving GE to Textures
03:28:50  INFO hle.sceDisplay - GUI - Only GE Graphics: false
03:28:50  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
03:28:51  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
03:28:51  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
03:28:51  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
03:28:52  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
03:28:53  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
03:28:53  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
03:28:53  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
03:28:53  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
03:28:55  INFO      emu - GUI - Using the following settings:
03:28:55  INFO      emu - GUI - Configuration / Region
03:28:55  INFO      emu - GUI -     Language:                                [Japanese]
03:28:55  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
03:28:55  INFO      emu - GUI -     Daylight saving time:                    [Off]
03:28:55  INFO      emu - GUI -     Time format:                             [12H]
03:28:55  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
03:28:55  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
03:28:55  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
03:28:55  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
03:28:55  INFO      emu - GUI -     Nickname:                                [Ventus]
03:28:55  INFO      emu - GUI - Configuration / Video
03:28:55  INFO      emu - GUI -     (X) Use Opengl Render (Default)
03:28:55  INFO      emu - GUI -     ( ) Use Internal Software Rendering
03:28:55  INFO      emu - GUI -     ( ) Use External Software Rendering
03:28:55  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
03:28:55  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
03:28:55  INFO      emu - GUI -     [X] Use vertex cache
03:28:55  INFO      emu - GUI -     [X] Use shaders
03:28:55  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
03:28:55  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
03:28:55  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
03:28:55  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
03:28:55  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
03:28:55  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
03:28:55  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
03:28:55  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
03:28:55  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
03:28:55  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
03:28:55  INFO      emu - GUI - Configuration / Memory
03:28:55  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
03:28:55  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
03:28:55  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
03:28:55  INFO      emu - GUI - Configuration / Compiler
03:28:55  INFO      emu - GUI -     [X] Use compiler (dynarec)
03:28:55  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
03:28:55  INFO      emu - GUI -     [3000] maximum method size
03:28:55  INFO      emu - GUI - Configuration / Display
03:28:55  INFO      emu - GUI -     Antialiasing:                            [OFF]
03:28:55  INFO      emu - GUI -     Resolution:                              [Native]
03:28:55  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
03:28:55  INFO      emu - GUI - Configuration / Misc
03:28:55  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
03:28:55  INFO      emu - GUI - Configuration / Crypto
03:28:55  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
03:28:55  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
03:28:55  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
03:28:55  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
03:28:55  INFO      emu - GUI -     [X] Disable DLC decryption
03:28:55  INFO      emu - GUI - Configuration / Network
03:28:55  INFO      emu - GUI -     ( ) LAN MultiPlayer
03:28:55  INFO      emu - GUI -     ( ) Server Port Shift
03:28:55  INFO      emu - GUI -     ( ) Client Port Shift
03:28:55  INFO      emu - GUI -     ( ) Enable ProOnline
03:28:55  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
03:28:55  INFO      emu - GUI -     Broadcasting address                     []
03:28:55  INFO       ge - GUI - Using RenderingEngineLwjgl31
03:28:55  INFO       ge - GUI - Using VBO
03:28:55  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
03:28:55  INFO       ge - GUI - Shading Language version: 3.30
03:28:55  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
03:28:55  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
03:28:55  INFO       ge - GUI - Using shaders with Skinning
03:28:55  INFO       ge - GUI - Using dynamic shaders
03:28:55  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
03:28:56  INFO       ge - GUI - Using shaders with Skinning
03:28:56  INFO       ge - GUI - Using dynamic shaders
03:28:56  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
03:28:56  INFO       ge - GUI - Using Async Vertex Cache
03:28:57  INFO  runtime - Emu - Using Compiler
03:28:57  INFO compiler - root - Replacing CodeBlock at 0x08813334 by Native Code 'strlen'
03:28:58  INFO compiler - Main - Replacing CodeBlock at 0x08930298 by Native Code 'memset'
03:28:58  INFO compiler - Main - Replacing CodeBlock at 0x08932648 by Native Code 'strcmp'
03:28:58  INFO compiler - Main - Replacing CodeBlock at 0x0892FEB8 by Native Code 'memcpy'
03:28:58  INFO hle.scePower - Main - scePowerRegisterCallback slot=0x0, uid=0x22
03:28:58  INFO   stdout - Main - umdInit {
03:28:58  INFO   stdout - Main - umdProc : 32
03:28:58  INFO   stdout - Main - SCE_UMD_MEDIA_IN
03:28:58  INFO   stdout - Main - SCE_UMD_READY
03:28:58  INFO   stdout - Main - SCE_UMD_READABLE
03:28:58  INFO   stdout - Main - }
03:28:59  INFO hle.sceUtility - Main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
03:28:59  INFO hle.sceUtility - Main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
03:28:59  INFO hle.sceUtility - Main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
03:28:59  INFO hle.sceUtility - Main - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
03:28:59  INFO hle.sceUtility - Main - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
03:28:59  INFO hle.sceUtility - Main - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
03:28:59  INFO hle.ModuleMgrForUser - Main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libfont.prx') HLE module libfont loaded
03:28:59  INFO hle.ModuleMgrForUser - Main - IGNORING:sceKernelStartModule HLE module 'libfont'
03:28:59  INFO hle.ModuleMgrForUser - Main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libdeflt.prx') HLE module libdeflt loaded
03:28:59  INFO hle.ModuleMgrForUser - Main - IGNORING:sceKernelStartModule HLE module 'libdeflt'
03:28:59  INFO hle.ModuleMgrForUser - Main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libccc.prx') HLE module libccc loaded
03:28:59  INFO hle.ModuleMgrForUser - Main - IGNORING:sceKernelStartModule HLE module 'libccc'
03:28:59  INFO hle.ModuleMgrForUser - Main - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libmd5.prx') HLE module libmd5 loaded
03:28:59  INFO hle.ModuleMgrForUser - Main - IGNORING:sceKernelStartModule HLE module 'libmd5'
03:28:59  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
03:29:00  INFO hle.sceDisplay - Main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output)
03:29:00  INFO compiler - Main - Replacing CodeBlock at 0x0892BEF0 by Native Code 'sceGuSetMatrix'
03:29:00  INFO compiler - Main - Replacing CodeSequence at 0x08930298-0x0893036C by Native Code 'memset'
03:29:00  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:29:00  INFO hle.sceDisplay - Main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=1 ok
03:29:00  INFO hle.IoFileMgrForUser - Main - hleIoOpen filename = disc0:/sce_lbn0x3fa2d_size0x20 flags = 1 permissions = 00
03:29:00  INFO hle.IoFileMgrForUser - Main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.rdp flags = 1 permissions = 00
03:29:00  INFO hle.IoFileMgrForUser - Main - hleIoOpen filename = ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP flags = 40000001 permissions = 00
03:29:00  INFO   stdout - Main - !! Warning !! : src/fw/res_rdp_psp.c 189 : readDataRdpHeader : fileOpen error:[ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP]
03:29:00  INFO compiler - Main - Replacing CodeSequence at 0x08930298-0x0893036C by Native Code 'memset'
03:29:00  INFO hle.sceNet - Main - sceNetInit poolSize=0x20000, calloutThreadPri=0x11, calloutThreadStack=0x0, netinitThreadPri=0x11, netinitThreadStack=0x0
03:29:00  INFO hle.sceNetAdhoc - Main - sceNetAdhocInit: using MAC address=fc:a3:72:78:3f:7f, nick name='Ventus'
03:29:00  INFO compiler - Main - Replacing CodeSequence at 0x08930298-0x0893036C by Native Code 'memset'
03:29:01  INFO compiler - Main - Replacing CodeSequence at 0x08930298-0x0893036C by Native Code 'memset'
03:29:01  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x54
03:29:02  INFO compiler - Back - Replacing CodeSequence at 0x08813334-0x08813348 by Native Code 'strlen'
03:29:02  INFO compiler - Back - Replacing CodeSequence at 0x0892FEB8-0x0892FFD8 by Native Code 'memcpy'
03:29:02  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/src/system/system.res flags = 1 permissions = 00
03:29:02  INFO   loader - Back - Found ModuleInfo at 0x08A13A58, name:'system', version: 0101, attr: 0x00000006, gp: 0x08A1BC40
03:29:02  INFO   loader - Back - Found 34 unresolved imports
03:29:02  WARN   loader - Back - Failed to map import at 0x0898A510 [0x169350CD] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0898A514 [0x169350CD] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0898A550 [0x501C3168] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0898A554 [0x501C3168] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0898A574 [0x544B5C6D] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0898A578 [0x544B5C6D] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0898A590 [0x544B5C6D] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0898A594 [0x544B5C6D] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x088E2038 [0x688377FA] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x088E203C [0x688377FA] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x088E2898 [0x688377FA] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x088E289C [0x688377FA] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08923FF0 [0x688377FA] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08924000 [0x688377FA] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089245C4 [0xD4250C7D] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089245CC [0xD4250C7D] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0898A500 [0xE698F9F9] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0898A504 [0xE698F9F9] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899264C [0x079E715B] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992654 [0x0AE9269C] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899265C [0x0D4E1BD4] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992664 [0x118CB026] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899266C [0x1381F514] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992674 [0x18068468] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899267C [0x25EDBD02] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992684 [0x298FDB18] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899268C [0x37674CC7] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992694 [0x3A92EBAD] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899269C [0x4C5C1420] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926A4 [0x522CCCFF] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926AC [0x5476B6EB] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926B4 [0x55E50DB5] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926BC [0x560E3925] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926C4 [0x5F005CBF] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926CC [0x5F28F330] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926D4 [0x5FA8B045] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926DC [0x65D0105A] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926E4 [0x6BD41913] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926EC [0x7032B4CA] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926F4 [0x85D80FB1] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089926FC [0x87C03E82] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992704 [0x8EAE4138] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899270C [0x8F5D2D7D] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992714 [0x8FE92BAD] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899271C [0x90835C91] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992724 [0x928C67BE] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899272C [0xA621B20E] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992734 [0xAB176F74] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899273C [0xACD4028F] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992744 [0xAD2D161B] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899274C [0xB4E4DE10] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992754 [0xBC3572D5] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899275C [0xBC5A593A] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992764 [0xBDF150D9] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899276C [0xC7F21C7A] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992774 [0xCAC0D87B] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899277C [0xD174E17F] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992784 [0xD513BF71] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899278C [0xD5E18879] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992794 [0xD895C698] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899279C [0xDA1C0ED0] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927A4 [0xDDD881A5] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927AC [0xDEE49D65] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927B4 [0xE1AB35E3] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927BC [0xE27DCC19] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927C4 [0xE437DECE] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927CC [0xEB420478] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927D4 [0xECAD63BA] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927DC [0xEF82D823] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927E4 [0xF5E5BEA8] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927EC [0xF7FC4E1D] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927F4 [0xF981EA6C] Module 'god_g000_Field'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089927FC [0x05437EB9] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992804 [0x0D44EBE4] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899280C [0x0D6C56EB] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992814 [0x283E2475] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899281C [0x3C0BC51E] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992824 [0x3C9F7BAE] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899282C [0x3D15F50B] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992834 [0x3E3D2939] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899283C [0x51008290] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992844 [0x54D13920] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899284C [0x5E797946] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992854 [0x60852EC2] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899285C [0x6E76297B] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992864 [0x6FF3F55F] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899286C [0x7053D703] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992874 [0x7F09C20C] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899287C [0x84E61225] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992884 [0x98A04FDE] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899288C [0xA6209C8B] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x08992894 [0xBAB14651] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x0899289C [0xDA86BF15] Module 'layout'(attempt 2)
03:29:02  WARN   loader - Back - Failed to map import at 0x089928A4 [0xE3FC6F6D] Module 'layout'(attempt 2)
03:29:02  INFO   loader - Back - 34 NIDS mapped
03:29:02  INFO   loader - Back - 94 remaining unmapped NIDS
03:29:02  INFO compiler - Back - Splitting _S1_2_8A139EC (3344/3000)
03:29:02  INFO compiler - Back - Replacing CodeSequence at 0x08932648-0x089326B0 by Native Code 'strcmp'
03:29:06  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP flags = 40000001 permissions = 00
03:29:06  INFO   stdout - Back - !! Warning !! : src/fw/res_rdp_psp.c 189 : readDataRdpHeader : fileOpen error:[ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP]
03:29:07  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x3fa32_size0x47d flags = 1 permissions = 00
03:29:07  INFO compiler - Main - Replacing CodeBlock at 0x0892B7E4 by Native Code 'sceGuTexLevelMode'
03:29:07  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x3fa31_size0x389 flags = 1 permissions = 00
03:29:07  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x3fa33_size0x266a0 flags = 1 permissions = 00
03:29:07  INFO   loader - Back - Found ModuleInfo at 0x08B51368, name:'god_menu', version: 0101, attr: 0x00000006, gp: 0x08B59750
03:29:07  INFO   loader - Back - Found 60 unresolved imports
03:29:07  WARN   loader - Back - Failed to map import at 0x0898A510 [0x169350CD] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0898A514 [0x169350CD] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0898A550 [0x501C3168] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0898A554 [0x501C3168] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0898A574 [0x544B5C6D] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0898A578 [0x544B5C6D] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0898A590 [0x544B5C6D] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0898A594 [0x544B5C6D] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x088E2038 [0x688377FA] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x088E203C [0x688377FA] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x088E2898 [0x688377FA] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x088E289C [0x688377FA] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08923FF0 [0x688377FA] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08924000 [0x688377FA] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089245C4 [0xD4250C7D] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089245CC [0xD4250C7D] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0898A500 [0xE698F9F9] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0898A504 [0xE698F9F9] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899264C [0x079E715B] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992654 [0x0AE9269C] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899265C [0x0D4E1BD4] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992664 [0x118CB026] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899266C [0x1381F514] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992674 [0x18068468] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899267C [0x25EDBD02] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992684 [0x298FDB18] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899268C [0x37674CC7] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992694 [0x3A92EBAD] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899269C [0x4C5C1420] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926A4 [0x522CCCFF] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926AC [0x5476B6EB] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926B4 [0x55E50DB5] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926BC [0x560E3925] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926C4 [0x5F005CBF] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926CC [0x5F28F330] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926D4 [0x5FA8B045] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926DC [0x65D0105A] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926E4 [0x6BD41913] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926EC [0x7032B4CA] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926F4 [0x85D80FB1] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089926FC [0x87C03E82] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992704 [0x8EAE4138] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899270C [0x8F5D2D7D] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992714 [0x8FE92BAD] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899271C [0x90835C91] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992724 [0x928C67BE] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899272C [0xA621B20E] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992734 [0xAB176F74] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899273C [0xACD4028F] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992744 [0xAD2D161B] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899274C [0xB4E4DE10] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992754 [0xBC3572D5] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899275C [0xBC5A593A] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992764 [0xBDF150D9] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899276C [0xC7F21C7A] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992774 [0xCAC0D87B] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899277C [0xD174E17F] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992784 [0xD513BF71] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899278C [0xD5E18879] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992794 [0xD895C698] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899279C [0xDA1C0ED0] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927A4 [0xDDD881A5] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927AC [0xDEE49D65] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927B4 [0xE1AB35E3] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927BC [0xE27DCC19] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927C4 [0xE437DECE] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927CC [0xEB420478] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927D4 [0xECAD63BA] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927DC [0xEF82D823] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927E4 [0xF5E5BEA8] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927EC [0xF7FC4E1D] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927F4 [0xF981EA6C] Module 'god_g000_Field'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089927FC [0x05437EB9] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992804 [0x0D44EBE4] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899280C [0x0D6C56EB] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992814 [0x283E2475] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899281C [0x3C0BC51E] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992824 [0x3C9F7BAE] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899282C [0x3D15F50B] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992834 [0x3E3D2939] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899283C [0x51008290] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992844 [0x54D13920] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899284C [0x5E797946] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992854 [0x60852EC2] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899285C [0x6E76297B] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992864 [0x6FF3F55F] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899286C [0x7053D703] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992874 [0x7F09C20C] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899287C [0x84E61225] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992884 [0x98A04FDE] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899288C [0xA6209C8B] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x08992894 [0xBAB14651] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x0899289C [0xDA86BF15] Module 'layout'(attempt 3)
03:29:07  WARN   loader - Back - Failed to map import at 0x089928A4 [0xE3FC6F6D] Module 'layout'(attempt 3)
03:29:07  INFO   loader - Back - 60 NIDS mapped
03:29:07  INFO   loader - Back - 94 remaining unmapped NIDS
03:29:07  INFO compiler - Back - Splitting _S1_2_8B50D0C (3348/3000)
03:29:09  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=20
03:29:09  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x221e0_size0xa80 flags = 1 permissions = 00
03:29:09  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x6a
03:29:09  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:29:09  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x30349_size0x1cc38 flags = 1 permissions = 00
03:29:09  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x6d
03:29:09  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x22113_size0x7e80 flags = 1 permissions = 00
03:29:09  INFO   loader - Back - Found ModuleInfo at 0x08B523D8, name:'god_m000_Boot', version: 0101, attr: 0x00000006, gp: 0x08B5A760
03:29:09  INFO   loader - Back - Found 38 unresolved imports
03:29:09  WARN   loader - Back - Failed to map import at 0x0898A510 [0x169350CD] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0898A514 [0x169350CD] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0898A550 [0x501C3168] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0898A554 [0x501C3168] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0898A574 [0x544B5C6D] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0898A578 [0x544B5C6D] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0898A590 [0x544B5C6D] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0898A594 [0x544B5C6D] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x088E2038 [0x688377FA] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x088E203C [0x688377FA] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x088E2898 [0x688377FA] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x088E289C [0x688377FA] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08923FF0 [0x688377FA] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08924000 [0x688377FA] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089245C4 [0xD4250C7D] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089245CC [0xD4250C7D] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0898A500 [0xE698F9F9] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0898A504 [0xE698F9F9] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899264C [0x079E715B] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992654 [0x0AE9269C] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899265C [0x0D4E1BD4] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992664 [0x118CB026] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899266C [0x1381F514] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992674 [0x18068468] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899267C [0x25EDBD02] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992684 [0x298FDB18] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899268C [0x37674CC7] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992694 [0x3A92EBAD] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899269C [0x4C5C1420] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926A4 [0x522CCCFF] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926AC [0x5476B6EB] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926B4 [0x55E50DB5] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926BC [0x560E3925] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926C4 [0x5F005CBF] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926CC [0x5F28F330] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926D4 [0x5FA8B045] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926DC [0x65D0105A] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926E4 [0x6BD41913] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926EC [0x7032B4CA] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926F4 [0x85D80FB1] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089926FC [0x87C03E82] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992704 [0x8EAE4138] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899270C [0x8F5D2D7D] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992714 [0x8FE92BAD] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899271C [0x90835C91] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992724 [0x928C67BE] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899272C [0xA621B20E] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992734 [0xAB176F74] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899273C [0xACD4028F] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992744 [0xAD2D161B] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899274C [0xB4E4DE10] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992754 [0xBC3572D5] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899275C [0xBC5A593A] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992764 [0xBDF150D9] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899276C [0xC7F21C7A] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992774 [0xCAC0D87B] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899277C [0xD174E17F] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992784 [0xD513BF71] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899278C [0xD5E18879] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992794 [0xD895C698] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899279C [0xDA1C0ED0] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927A4 [0xDDD881A5] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927AC [0xDEE49D65] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927B4 [0xE1AB35E3] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927BC [0xE27DCC19] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927C4 [0xE437DECE] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927CC [0xEB420478] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927D4 [0xECAD63BA] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927DC [0xEF82D823] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927E4 [0xF5E5BEA8] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927EC [0xF7FC4E1D] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927F4 [0xF981EA6C] Module 'god_g000_Field'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089927FC [0x05437EB9] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992804 [0x0D44EBE4] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899280C [0x0D6C56EB] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992814 [0x283E2475] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899281C [0x3C0BC51E] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992824 [0x3C9F7BAE] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899282C [0x3D15F50B] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992834 [0x3E3D2939] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899283C [0x51008290] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992844 [0x54D13920] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899284C [0x5E797946] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992854 [0x60852EC2] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899285C [0x6E76297B] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992864 [0x6FF3F55F] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899286C [0x7053D703] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992874 [0x7F09C20C] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899287C [0x84E61225] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992884 [0x98A04FDE] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899288C [0xA6209C8B] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x08992894 [0xBAB14651] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x0899289C [0xDA86BF15] Module 'layout'(attempt 4)
03:29:09  WARN   loader - Back - Failed to map import at 0x089928A4 [0xE3FC6F6D] Module 'layout'(attempt 4)
03:29:09  INFO   loader - Back - 38 NIDS mapped
03:29:09  INFO   loader - Back - 94 remaining unmapped NIDS
03:29:09  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x74
03:29:10  INFO compiler - Back - Splitting _S1_2_8B52114 (3347/3000)
03:29:10  INFO compiler - Main - Replacing CodeSequence at 0x08930298-0x0893036C by Native Code 'memset'
03:29:32  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_2D size=16
03:29:32  INFO hle.ModuleMgrForUser - Main - sceKernelStopModule uid=0x72, argSize=0x0, argp=0x00000000, statusAddr=0x09FBFA00, optionAddr=0x09FBFA04
03:29:32  INFO hle.ModuleMgrForUser - Main - sceKernelUnloadModule uid=0x72
03:29:32  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x22125_size0x5f0 flags = 1 permissions = 00
03:29:32  INFO   loader - Back - Found ModuleInfo at 0x08B52A88, name:'god_m002_Movie', version: 0101, attr: 0x00000006, gp: 0x08B5AEE0
03:29:32  INFO   loader - Back - Found 52 unresolved imports
03:29:32  WARN   loader - Back - Failed to map import at 0x0898A510 [0x169350CD] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0898A514 [0x169350CD] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0898A550 [0x501C3168] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0898A554 [0x501C3168] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0898A574 [0x544B5C6D] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0898A578 [0x544B5C6D] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0898A590 [0x544B5C6D] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0898A594 [0x544B5C6D] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x088E2038 [0x688377FA] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x088E203C [0x688377FA] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x088E2898 [0x688377FA] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x088E289C [0x688377FA] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08923FF0 [0x688377FA] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08924000 [0x688377FA] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089245C4 [0xD4250C7D] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089245CC [0xD4250C7D] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0898A500 [0xE698F9F9] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0898A504 [0xE698F9F9] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899264C [0x079E715B] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992654 [0x0AE9269C] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899265C [0x0D4E1BD4] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992664 [0x118CB026] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899266C [0x1381F514] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992674 [0x18068468] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899267C [0x25EDBD02] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992684 [0x298FDB18] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899268C [0x37674CC7] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992694 [0x3A92EBAD] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899269C [0x4C5C1420] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926A4 [0x522CCCFF] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926AC [0x5476B6EB] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926B4 [0x55E50DB5] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926BC [0x560E3925] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926C4 [0x5F005CBF] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926CC [0x5F28F330] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926D4 [0x5FA8B045] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926DC [0x65D0105A] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926E4 [0x6BD41913] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926EC [0x7032B4CA] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926F4 [0x85D80FB1] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089926FC [0x87C03E82] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992704 [0x8EAE4138] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899270C [0x8F5D2D7D] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992714 [0x8FE92BAD] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899271C [0x90835C91] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992724 [0x928C67BE] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899272C [0xA621B20E] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992734 [0xAB176F74] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899273C [0xACD4028F] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992744 [0xAD2D161B] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899274C [0xB4E4DE10] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992754 [0xBC3572D5] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899275C [0xBC5A593A] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992764 [0xBDF150D9] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899276C [0xC7F21C7A] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992774 [0xCAC0D87B] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899277C [0xD174E17F] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992784 [0xD513BF71] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899278C [0xD5E18879] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992794 [0xD895C698] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899279C [0xDA1C0ED0] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927A4 [0xDDD881A5] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927AC [0xDEE49D65] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927B4 [0xE1AB35E3] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927BC [0xE27DCC19] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927C4 [0xE437DECE] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927CC [0xEB420478] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927D4 [0xECAD63BA] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927DC [0xEF82D823] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927E4 [0xF5E5BEA8] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927EC [0xF7FC4E1D] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927F4 [0xF981EA6C] Module 'god_g000_Field'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089927FC [0x05437EB9] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992804 [0x0D44EBE4] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899280C [0x0D6C56EB] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992814 [0x283E2475] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899281C [0x3C0BC51E] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992824 [0x3C9F7BAE] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899282C [0x3D15F50B] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992834 [0x3E3D2939] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899283C [0x51008290] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992844 [0x54D13920] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899284C [0x5E797946] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992854 [0x60852EC2] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899285C [0x6E76297B] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992864 [0x6FF3F55F] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899286C [0x7053D703] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992874 [0x7F09C20C] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899287C [0x84E61225] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992884 [0x98A04FDE] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899288C [0xA6209C8B] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x08992894 [0xBAB14651] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x0899289C [0xDA86BF15] Module 'layout'(attempt 5)
03:29:32  WARN   loader - Back - Failed to map import at 0x089928A4 [0xE3FC6F6D] Module 'layout'(attempt 5)
03:29:32  INFO   loader - Back - 52 NIDS mapped
03:29:32  INFO   loader - Back - 94 remaining unmapped NIDS
03:29:32  INFO compiler - Back - Splitting _S1_2_8B527D8 (3347/3000)
03:29:32  INFO hle.sceUtility - Back - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
03:29:33  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:33  INFO hle.sceMpeg - Main - sceMpegInit
03:29:33  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:33  INFO hle.sceMpeg - Main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x21, unk2=0xEF, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
03:29:33  INFO hle.sceMpeg - Main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
03:29:33  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x8c
03:29:33  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:33  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:33  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:34  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:34  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:34  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:34  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:34  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:36  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:36  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:37  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:38  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:40  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:41  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:41  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:42  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:43  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:44  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:45  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:45  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:47  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:48  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:48  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:49  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:50  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:52  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:52  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:53  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:55  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:56  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:56  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:57  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:58  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:29:59  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:00  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:01  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:03  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:03  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:04  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:05  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:06  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:07  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:07  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:09  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:09  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:10  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:11  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:12  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:12  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:14  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:15  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:16  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:17  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:17  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:18  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:19  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:20  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:21  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:22  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:23  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:23  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:24  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:25  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:25  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:26  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:26  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:27  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:28  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:29  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:30  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:31  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:32  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:34  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:35  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:35  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:36  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:37  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:38  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:39  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:40  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:42  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:43  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:43  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:45  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:45  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:46  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:47  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:48  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:49  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:50  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:52  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:53  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:54  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:55  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:56  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:57  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:59  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:30:59  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:31:01  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:31:02  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:31:04  INFO hle.IoFileMgrForUser - Back - hleIoOpen filename = disc0:/sce_lbn0x4328f_size0x1949000 flags = 1 permissions = 00
03:31:10 DEBUG atrac3plus - Main - Bytes read 0x2E7
03:31:10 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x48C, gotFrame=true, image 480x290
03:31:10 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:10 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:31:10 DEBUG  runtime - Main - Starting Idle State...
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG  runtime - Main - Switching to Thread idle1
03:31:10 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128300052
03:31:10 DEBUG  runtime - Main - Switching to Thread Main
03:31:10 DEBUG  runtime - Main - Ending Idle State
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Main - free buffer 12
03:31:10 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[5](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:10 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08F39780)
03:31:10 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:10 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=52 name:'MovieAudio' caller:'sceAudio.hleAudioBlockingOutput'
03:31:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=128303608
03:31:10 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:31:10 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:10 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:31:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - MovieAudio - free buffer 14
03:31:10 DEBUG hle.sceAudio - MovieAudio - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:10 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:10 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:10 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG      hle - MovieAudio - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:31:10 DEBUG hle.sceDisplay - MovieAudio - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:31:10 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128317749
03:31:10 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Sound
03:31:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:31:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=128346435
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128347625
03:31:10 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128348572
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128349507
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=128356940
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:10 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128362007
03:31:10 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=128379804
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128381001
03:31:10 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128382035
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128382998
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=128410212
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128411586
03:31:10 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128412601
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128414808
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=128453802
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=128419868
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=MovieAudio
03:31:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:10 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:31:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C64
03:31:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128430130
03:31:10 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:31:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:31:10 DEBUG  runtime - Main - Scheduled, restarting...
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C7C
03:31:10 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:31:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=128433841
03:31:10 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:31:10 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:10 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:31:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3B780
03:31:10 DEBUG hle.sceAudio - MovieAudio - free buffer 11
03:31:10 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:31:10 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3B780)
03:31:10 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:31:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C70
03:31:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128446849
03:31:10 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:31:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:31:10 DEBUG  runtime - Main - Scheduled, restarting...
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 128448564
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:10 DEBUG hle.sceAudio - Main - free buffer 13
03:31:10 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:10 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:10 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:10 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128459802
03:31:10 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128479483
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128481562
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128483794
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128485377
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128513800
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128514577
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128518010
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128519024
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128548025
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128549969
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128552412
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128558913
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128586002
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128590501
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128593559
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128595111
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=128633883
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128600769
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:10 DEBUG  runtime - Main - Scheduled, restarting...
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 128611743
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 128617388
03:31:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 128618657
03:31:10 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:31:10 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:31:10 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x11
03:31:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:10 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:31:10 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Main - free buffer 13
03:31:10 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:10 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:10 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:10 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128637422
03:31:10 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128666235
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128667036
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128669715
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128677168
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128710635
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128712413
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128714415
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128716358
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128749558
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128751252
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128759100
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128760863
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128794157
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128796155
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128798295
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128800518
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128836173
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128841272
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128843715
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128845835
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=128862343
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:10 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128867960
03:31:10 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:10 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128893921
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128895293
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128897725
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128899422
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128934817
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128940351
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128944448
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128945886
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128983144
03:31:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128985166
03:31:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128987660
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 128989232
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129031406
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129032381
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129035531
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129043253
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129079456
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129081546
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129084316
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129087697
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129127610
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129129356
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129130986
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129133691
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129171218
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129177292
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129180496
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129182828
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129221854
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129228267
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129232893
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129234510
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129283148
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129284378
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129287591
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129311565
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129325734
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129326121
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129328687
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129329969
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129346007
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129347828
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129349766
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129350269
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=129387191
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129354285
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:11 DEBUG  runtime - Main - Scheduled, restarting...
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129362664
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=129367424
03:31:11 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:11 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:11 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:11 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129372010
03:31:11 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:31:11 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:11 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:11 DEBUG  runtime - Main - Scheduled, restarting...
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129380718
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=129386435
03:31:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:11 DEBUG      hle - Main - Calling Timer uid=10d, now=129389264
03:31:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:11 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:11 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:11 DEBUG      hle - Main - Alarm returned value 0
03:31:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129393952
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Main - free buffer 13
03:31:11 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:11 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:11 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:11 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129396890
03:31:11 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129412887
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129413351
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129414086
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129416150
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129435196
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129435771
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129442405
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129443245
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129464007
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129465114
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129466975
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129467608
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=129510986
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129476826
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:11 DEBUG  runtime - Main - Scheduled, restarting...
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129481440
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x10D
03:31:11  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x10d
03:31:11 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129483671
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129493030
03:31:11 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:11 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129497031
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129498043
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:11 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:31:11 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129511469
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceAudio - Main - free buffer 14
03:31:11 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:11 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:11 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:11 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129515372
03:31:11 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129534427
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129536468
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129538425
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129540384
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129568336
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129569007
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129576004
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129577735
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=129616751
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129582748
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:11 DEBUG  runtime - Main - Scheduled, restarting...
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129601065
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=129612417
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129614853
03:31:11 DEBUG      hle - Main - Calling Timer uid=10e, now=129615936
03:31:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:11 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:11 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:11 DEBUG      hle - Main - Alarm returned value 0
03:31:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129622360
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Main - free buffer 14
03:31:11 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:11 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:11 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:11 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129629689
03:31:11 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129650639
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129651481
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129653553
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129654468
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129686034
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129689998
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129693519
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129694614
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129721775
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129726455
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129729394
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129731067
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129762897
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129764687
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129766921
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129767914
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129800273
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129801669
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129803942
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129811284
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=129851063
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129817194
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:11 DEBUG  runtime - Main - Scheduled, restarting...
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x10E
03:31:11  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x10e
03:31:11 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129828056
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129832069
03:31:11 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:11 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 20
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129846791
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 129847892
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:11 DEBUG hle.sceAudio - Main - free buffer 13
03:31:11 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:11 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:11 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:11 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129855861
03:31:11 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=129875901
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:11 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:11 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129881823
03:31:11 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:11 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129898803
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129900579
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129903015
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129910428
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129945751
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129947456
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129949700
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129951919
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=129993836
03:31:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129994815
03:31:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129996441
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 129997663
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130045110
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130046166
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130049858
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130051840
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130095714
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130097465
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130100246
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130102856
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130147547
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130148624
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130151623
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130160662
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130202053
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130208029
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130212077
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130214329
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130262564
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130264590
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130267621
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130269765
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130319885
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130327087
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130330935
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130333869
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=130381557
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:12 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:12 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130388830
03:31:12 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:12 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:12 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130404077
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130411054
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130415690
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130418175
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130470696
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130478217
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130483118
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130485803
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130547262
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130549245
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130552761
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130563748
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130619651
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130627819
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130632488
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130635598
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130700586
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130703062
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130714774
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130717582
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130783266
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130784645
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130785167
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130786798
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130806511
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130807750
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130809080
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130809548
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130825905
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130827384
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130828979
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130830141
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=130867691
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130834171
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:12 DEBUG  runtime - Main - Scheduled, restarting...
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:12 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:12 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:31:12 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 130844226
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 130856815
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:12 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=130862990
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:12 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130865608
03:31:12 DEBUG      hle - Main - Calling Timer uid=10f, now=130865766
03:31:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:12 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:12 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:12 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:12 DEBUG      hle - Main - Alarm returned value 0
03:31:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130870352
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Main - free buffer 14
03:31:12 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:12 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:12 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:12 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:12 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130875771
03:31:12 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:12 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=130890142
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:12 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:12 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130894112
03:31:12 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:12 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130899881
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130901711
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130903496
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130907879
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130927831
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130928341
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130929969
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130931632
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130953427
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130957187
03:31:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130959519
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 130961022
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:12 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=130999682
03:31:12 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130966824
03:31:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:12 DEBUG  runtime - Main - Scheduled, restarting...
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x10F
03:31:12  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x10f
03:31:12 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:12 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 130973465
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 130977518
03:31:12 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:12 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:12 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 130981398
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 130982306
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 130982639
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:12 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 130990775
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 130993992
03:31:12 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:31:12 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x1F0, vcount=7606
03:31:12 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x1F0
03:31:12 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x1F0 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1F0, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xEF000, readPosition=0x185800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB1000, readPosition=0x1C3800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:13 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x000001F0, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@5485cfd8, returnVoid=false
03:31:13 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:31:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:31:13 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:31:13 DEBUG hle.sceAudio - Main - free buffer 13
03:31:13 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:13 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:13 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:13 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131002632
03:31:13 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131026385
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131027719
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131029698
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131031555
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131058622
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131060081
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131061829
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131063721
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=131102550
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131069216
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:13 DEBUG  runtime - Main - Scheduled, restarting...
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:13 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:31:13 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=8519421, dts=8516418), frameEnd=0x43E, gotFrame=true, image 480x290
03:31:13 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0x81FEFD, dts=0x81F342, esBuffer=0x00000001, esSize=0x43E
03:31:13 DEBUG hle.sceMpeg - Main - videoFrameCount=2807(pts=8519421), audioFrameCount=2021(pts=8527845), pts difference 8424, vcount=7611
03:31:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:13 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:31:13 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:13 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0x81F342, pts=0x81FEFD, gotFrame=1
03:31:13 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:31:13 DEBUG  runtime - Main - Starting Idle State...
03:31:13 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:13 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3073 microseconds
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:13 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1F0, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xEF000, readPosition=0x185800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB1000, readPosition=0x1C3800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:13 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:31:13 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x31B1, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1F0, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xEC000, readPosition=0x188800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB1000, readPosition=0x1C3800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:13 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3073, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3073 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:13 DEBUG  runtime - Main - Ending Idle State
03:31:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:31:13 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x31B1, gotFrame=true, image 480x290
03:31:13 DEBUG  runtime - idle1 - Scheduled, restarting...
03:31:13 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:13 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131096606
03:31:13 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:31:13 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:31:13 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:31:13 DEBUG  runtime - Main - Scheduled, restarting...
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:31:13 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:31:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:13 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:31:13 DEBUG hle.sceMpeg - Main - readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1F0, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xEC000, readPosition=0x188800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB1000, readPosition=0x1C3800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:13 DEBUG hle.sceMpeg - Main - After readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1F0, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xEC000, readPosition=0x188800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:13 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:31:13 DEBUG hle.sceMpeg - Main - videoFrameCount=2808(pts=8519421), audioFrameCount=2021(pts=8532025), pts difference 12604, vcount=7612
03:31:13 DEBUG hle.sceAudio - Main - free buffer 13
03:31:13 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:13 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:13 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:13 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131110271
03:31:13 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131132896
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131134540
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131136395
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131142488
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131170213
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131174967
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131178256
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131179902
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131211187
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131212483
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131214517
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131216254
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131249656
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131251373
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131253608
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131260276
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131294136
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131295028
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131297946
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131300197
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131333000
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131334863
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131337018
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131338964
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=131384372
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131351232
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:13 DEBUG  runtime - Main - Scheduled, restarting...
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:13 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F3D780, init=0x0
03:31:13 DEBUG atrac3plus - Main - Bytes read 0x2E8
03:31:13 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:13 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:31:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:31:13 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:13 DEBUG  runtime - idle1 - Scheduled, restarting...
03:31:13 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131365937
03:31:13 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:31:13 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:31:13 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:31:13 DEBUG  runtime - Main - Scheduled, restarting...
03:31:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C88
03:31:13 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:31:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=131371304
03:31:13 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:31:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:31:13 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:13 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:31:13 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:13 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:13 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3D780
03:31:13 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:31:13 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3D780)
03:31:13 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:13 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C7C
03:31:13 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:13 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131386335
03:31:13 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:31:13 DEBUG hle.sceAudio - MovieAudio - free buffer 13
03:31:13 DEBUG hle.sceAudio - MovieAudio - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:13 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:13 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:13 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - MovieAudio - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131394995
03:31:13 DEBUG  runtime - MovieAudio - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:31:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=131398808
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:13 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:13 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131404885
03:31:13 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:13 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:13 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131437588
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131443457
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131446970
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131449487
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131494449
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131496287
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131498372
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131500734
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131545426
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131547251
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131550107
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131551444
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131597031
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131598951
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131601179
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131610178
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131649551
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131651727
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131660719
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131663792
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131704801
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131711922
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131716384
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131718739
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131764876
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131767037
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131770393
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131780078
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131822569
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131829084
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131833733
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131836571
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131888926
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131896548
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131900753
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131904461
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=131912664
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:13 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:13 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:13 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:13 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131921181
03:31:13 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:13 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:13 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131980678
03:31:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131983037
03:31:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131986621
03:31:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 131996958
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132052570
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132060504
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132065554
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132068044
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132132580
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132134618
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132146675
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132149471
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132205817
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132213162
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132218498
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132229726
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132268412
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132268772
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132269418
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132274076
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132290847
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132291249
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132292783
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132293284
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132312778
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132313214
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132313787
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132315686
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=132354009
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132319681
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:14 DEBUG  runtime - Main - Scheduled, restarting...
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 132324312
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 132329398
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:14 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:31:14 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 132342229
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 132348831
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:14 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Main - free buffer 14
03:31:14 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:14 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:14 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:14 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:14 DEBUG      hle - Main - Calling Timer uid=110, now=132357740
03:31:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:14 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:14 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:14 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
03:31:14 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:14 DEBUG      hle - Main - Alarm returned value 0
03:31:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132365286
03:31:14 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:14 DEBUG       ge - GUI - executeList PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:31:14 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:31:14 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:31:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:14 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - base 0x09000000
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - vaddr 096c0054
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - Reusing cached Vertex Data
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG       ge - GUI - clear mode end
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG       ge - GUI - Ignored DUMMY video command.
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG       ge - GUI - base 0x08000000
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG       ge - GUI - trxsize width=512, height=272
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132396148
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132396651
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132397827
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132399906
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:14 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:14 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x11, listPc=0x096C0150, behavior=1, signalId=0x52
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG       ge - GUI - end pc=0x096C0150
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:31:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:31:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:31:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132414341
03:31:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:31:14 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:31:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:14 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:31:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:31:14 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132442854
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132443733
03:31:14 DEBUG hle.sceGe_user - Sound - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
03:31:14 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:31:14 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue returning 0x12
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=132451514
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:14 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132461854
03:31:14 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132484157
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132485909
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132493636
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132495345
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132530339
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132531713
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132534089
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132536049
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132571365
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132576873
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132580720
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132583031
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132617286
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132618712
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132627215
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132629212
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132664430
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132665969
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132668611
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132676759
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132713893
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132715479
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132718511
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132726529
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132766132
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132768085
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132776711
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132779036
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132817176
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132819172
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132828433
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132830615
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132869599
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132876061
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132879801
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132881832
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132922861
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132929323
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132934066
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132936212
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=132962153
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:14 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132968548
03:31:14 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132984494
03:31:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132986755
03:31:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132995169
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 132997542
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133035660
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133042569
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133046846
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133048647
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133100201
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133101966
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133110998
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133112789
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133153303
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133158753
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133163356
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133165246
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133212186
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133213924
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133217592
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133219020
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133267508
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133275236
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133279339
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133281336
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133333073
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133335937
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133345581
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133348281
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133399813
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133401848
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133413268
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133415356
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133468266
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=133475533
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:15 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133484506
03:31:15 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133496522
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133498793
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133556659
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133564026
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133568943
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133579219
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133635600
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133643432
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133648342
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133651125
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133718114
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133720401
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133732351
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133735420
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133818404
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133820687
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133823741
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133825960
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133840947
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133841330
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133843561
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133844798
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133860615
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133861091
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133861704
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133863520
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133880738
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133881179
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133883495
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133884766
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=133924582
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133890276
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:15 DEBUG  runtime - Main - Scheduled, restarting...
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=133891658
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133892587
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x110
03:31:15  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x110
03:31:15 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 133896315
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 133899224
03:31:15 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:15 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 133901656
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 133903398
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:15 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:31:15 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 133913391
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG hle.sceAudio - Main - free buffer 14
03:31:15 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:15 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:15 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:15 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133927849
03:31:15 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133942270
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133942972
03:31:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133945692
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 133947045
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:15 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=133984943
03:31:15 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133951852
03:31:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:15 DEBUG  runtime - Main - Scheduled, restarting...
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 133968032
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=133979065
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133981800
03:31:15 DEBUG      hle - Main - Calling Timer uid=111, now=133982638
03:31:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:15 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:15 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:15 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:15 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:15 DEBUG      hle - Main - Alarm returned value 0
03:31:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133987350
03:31:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:15 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=133988439
03:31:15 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:31:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:15 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:15 DEBUG hle.sceAudio - SceNetAdhocctl - free buffer 13
03:31:15 DEBUG hle.sceAudio - SceNetAdhocctl - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:15 DEBUG hle.sceAudio - SceNetAdhocctl - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:15 DEBUG hle.sceAudio - SceNetAdhocctl - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:15 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:15 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:15 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:15 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:15 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:16 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:16 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133998829
03:31:16 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:16 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:16 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134015316
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134015904
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134016772
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134019152
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134045895
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134046492
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134048486
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134050590
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134077130
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134078311
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134080279
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134081616
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=134120961
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134087417
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:16 DEBUG  runtime - Main - Scheduled, restarting...
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x111
03:31:16  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x111
03:31:16 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 134096468
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 134100209
03:31:16 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:16 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 12
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 134108098
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 134109035
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:16 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:31:16 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 134120040
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:16 DEBUG hle.sceAudio - Main - free buffer 14
03:31:16 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:16 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:16 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:16 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:16 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134129039
03:31:16 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:16 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134151769
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134156998
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134159604
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134161528
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134187616
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134192893
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134194539
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134197123
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134229230
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134230666
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134232486
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134234601
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134267102
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134267891
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134276129
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134278416
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134312843
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134313658
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134316534
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134318185
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134352207
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134358189
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134365308
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134367823
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134403290
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134408797
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134412646
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134414452
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=134454410
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134421680
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:16 DEBUG  runtime - Main - Scheduled, restarting...
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 134451557
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:16 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Main - free buffer 13
03:31:16 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:16 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:16 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:16 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:16 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134461841
03:31:16 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:16 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134488906
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134494076
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=134498295
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:16 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:16 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:16 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134504339
03:31:16 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:16 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:16 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:16 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134514289
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134515599
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134561994
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134564078
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134566925
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134568740
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134614098
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134615131
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134618851
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134628587
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134670235
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134676680
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134681001
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134683335
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134731044
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134732949
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134735908
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134744939
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134796445
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134798670
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134801860
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134812399
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134866974
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134868910
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134879022
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134881609
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134937683
03:31:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134944478
03:31:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134949462
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 134952420
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=135010313
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:17 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:17 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135020162
03:31:17 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:17 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:17 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135035982
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135043092
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135047615
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135049992
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135117623
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135119712
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135131853
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135135055
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135206161
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135213591
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135218444
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135230040
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135298026
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135314041
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135316177
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135316606
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135332881
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135333250
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135333825
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135336022
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135351586
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135352418
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135356638
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135357627
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135377257
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135378515
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135380023
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135380524
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=135419727
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135385440
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:17 DEBUG  runtime - Main - Scheduled, restarting...
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:17 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=135395770
03:31:17 DEBUG      hle - Main - Calling Timer uid=112, now=135395925
03:31:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:17 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:17 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:17 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:17 DEBUG      hle - Main - Alarm returned value 0
03:31:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135400075
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:17 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135403646
03:31:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x112
03:31:17  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x112
03:31:17 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 135408261
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 135411436
03:31:17 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:17 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 135414981
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 135415356
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 135415663
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:17 DEBUG hle.sceAudio - Main - free buffer 14
03:31:17 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:17 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:17 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:17 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135424984
03:31:17 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:17 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135442627
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135444538
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135445982
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135447891
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135468183
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135469550
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135474525
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135475143
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=135514316
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135481137
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:17 DEBUG  runtime - Main - Scheduled, restarting...
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 135483401
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 135486256
03:31:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:31:17 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x1F6, vcount=7876
03:31:17 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x1F6
03:31:17 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x1F6 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1F6, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xEC000, readPosition=0x188800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:17 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x000001F6, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@156461d5, returnVoid=false
03:31:17 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:31:17 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:31:17 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x48C, gotFrame=true, image 480x290
03:31:17 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x48C
03:31:17 DEBUG hle.sceMpeg - Main - videoFrameCount=2808(pts=8522424), audioFrameCount=2022(pts=8532025), pts difference 9601, vcount=7876
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:17 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:31:17 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:17 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:31:17 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:31:17 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:31:17 DEBUG  runtime - Main - Starting Idle State...
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:17 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 1721 microseconds
03:31:17 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1F6, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xEC000, readPosition=0x188800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:17 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1DE7, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1F6, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xEA000, readPosition=0x18A800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:17 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:17 DEBUG       ge - GUI - executeList PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:31:17 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:31:17 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:31:17 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=1721, callbacks=false
03:31:17 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:31:17 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=1721 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:31:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:17 DEBUG       ge - GUI - base 0x09000000
03:31:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:31:17 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1DE7, gotFrame=true, image 480x290
03:31:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:31:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:17 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:31:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:31:17 DEBUG  runtime - Main - Ending Idle State
03:31:17 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:31:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:31:17 DEBUG       ge - GUI - vaddr 096c8094
03:31:17 DEBUG  runtime - idle1 - Scheduled, restarting...
03:31:17 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:17 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:31:17 DEBUG hle.sceAudio - idle1 - free buffer 14
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:31:17 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:17 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:17 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:31:17 DEBUG hle.ThreadManForUser - idle1 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:17 DEBUG       ge - GUI - Reusing cached Vertex Data
03:31:17 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG       ge - GUI - clear mode end
03:31:17 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:31:17 DEBUG hle.ThreadManForUser - idle1 - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=135521774
03:31:17 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:31:17 DEBUG  runtime - idle1 - Switching from Thread idle1 to SceNetAdhocctl
03:31:17 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:31:17 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=SceNetAdhocctl
03:31:17 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:31:17 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:17 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:31:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:31:17 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:31:17 DEBUG       ge - GUI - Ignored DUMMY video command.
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:31:17 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:17 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:31:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:17 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:31:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:31:17 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:17 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:31:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:17 DEBUG       ge - GUI - base 0x08000000
03:31:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:31:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:17 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:31:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:17 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:17 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG       ge - GUI - trxsize width=512, height=272
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135535507
03:31:17 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:31:17 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:17 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:31:17 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:17 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:17 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:17 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x12, listPc=0x096C8190, behavior=1, signalId=0x52
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG       ge - GUI - end pc=0x096C8190
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:31:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:31:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:31:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135562117
03:31:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:31:17 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:31:17 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135602149
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135608770
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135613284
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135615852
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135668196
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135674804
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135679234
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135681339
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135731769
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135733797
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135744423
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135746737
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135798989
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135801049
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135812237
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135814667
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135867700
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135870063
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135881089
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135883524
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135937222
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135943513
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135948159
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135949705
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135987202
03:31:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135992831
03:31:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135996161
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 135998435
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136033141
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=136035434
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:18 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:18 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136047868
03:31:18 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:18 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136050876
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136053743
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136099493
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136101562
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136110781
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136112916
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136155547
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136161493
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136164616
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136168410
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136215692
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136217895
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136228050
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136229974
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136282813
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136284845
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136295542
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136298091
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136346947
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136348804
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136352215
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136366216
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136420946
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136427666
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136431707
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136434456
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136488185
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136496246
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136501080
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136503523
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=136547572
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:18 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:18 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136556034
03:31:18 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:18 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:18 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136583916
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136586518
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136597461
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136600385
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136668023
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136670415
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136683786
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136686640
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136756276
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136764545
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136769660
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136781578
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136851624
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136854087
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136866556
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136869721
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136943542
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:18 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:18 DEBUG  runtime - Main - Scheduled, restarting...
03:31:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 136945450
03:31:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136947144
03:31:18 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:18 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136949112
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136950613
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136967269
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136967822
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136973459
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136974548
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136990978
03:31:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136992174
03:31:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136993965
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 136994438
03:31:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137013624
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137014066
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137014709
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137016850
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=137054928
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137021305
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:19 DEBUG  runtime - Main - Scheduled, restarting...
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 137030238
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 137034006
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 137034262
03:31:19 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:31:19 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:31:19 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x13
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:19 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:31:19 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 137047612
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Main - free buffer 13
03:31:19 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:19 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:19 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:19 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=137058914
03:31:19 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:19 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:19 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137063224
03:31:19 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137079721
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137081875
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137083664
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137084276
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137109520
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137111383
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137113239
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137114798
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=137153068
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137119561
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:19 DEBUG  runtime - Main - Scheduled, restarting...
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 137134760
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:19 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=137144985
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:19 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137148634
03:31:19 DEBUG      hle - Main - Calling Timer uid=113, now=137148836
03:31:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:19 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:19 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:19 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:19 DEBUG      hle - Main - Alarm returned value 0
03:31:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137153883
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:19 DEBUG hle.sceAudio - Main - free buffer 13
03:31:19 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:19 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:19 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:19 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137161517
03:31:19 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137182622
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137183225
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137185732
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137191701
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137217360
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137218036
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137225496
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137226301
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137251348
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137253404
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137254418
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137261314
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=137300799
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137267616
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:19 DEBUG  runtime - Main - Scheduled, restarting...
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x113
03:31:19  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x113
03:31:19 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 137278228
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 137281894
03:31:19 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:19 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 137285286
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 137286753
03:31:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:19 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:31:19 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Main - free buffer 14
03:31:19 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:19 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:19 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:19 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137305290
03:31:19 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137334246
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137336091
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137342972
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137344675
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137379067
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137380676
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137383446
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137385278
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137417744
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137419598
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137427761
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137429229
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137464369
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137466175
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137468207
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137475977
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137511634
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137513185
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137515412
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137517374
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137554885
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137561373
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=137564146
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:19 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137570490
03:31:19 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:19 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137579208
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137581472
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137620944
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137627545
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137630973
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137632651
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137672341
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137678612
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137682647
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137684650
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137732180
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137734407
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137736792
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137746502
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137787815
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137795031
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137799198
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137801026
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137851289
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137858242
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137862788
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137864701
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137918009
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137920022
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137931231
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137933384
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137986659
03:31:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137994004
03:31:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 137998721
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138001785
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138053795
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138060883
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138066522
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138069126
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=138078770
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:20 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138088436
03:31:20 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:20 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138149717
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138151562
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138164243
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138167146
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138234710
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138242809
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138248178
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138251178
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138317369
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138319554
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138331847
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138334587
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG       ge - GUI - executeList PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG       ge - GUI - base 0x09000000
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG       ge - GUI - vaddr 096c0054
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG       ge - GUI - Reusing cached Vertex Data
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG       ge - GUI - clear mode end
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:31:20 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:31:20 DEBUG       ge - GUI - Ignored DUMMY video command.
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:31:20 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG       ge - GUI - base 0x08000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG       ge - GUI - trxsize width=512, height=272
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:31:20 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:31:20 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x13, listPc=0x096C0150, behavior=1, signalId=0x52
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG       ge - GUI - end pc=0x096C0150
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:31:20 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:31:20 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:31:20 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138478437
03:31:20 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:20 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:31:20 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:31:20 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:31:20 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138510046
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138511903
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138513959
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138515580
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138548803
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138550427
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138552998
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138558980
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138586728
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=138593069
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:20 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138599913
03:31:20 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138603752
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138611156
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138648259
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138650126
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138652614
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138660169
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138699185
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138700945
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138703407
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138711055
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138747661
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138749243
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138751985
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138759228
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138799942
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138802368
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138811515
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138813521
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138838464
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138843726
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138846468
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138848143
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138877683
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138879051
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138880612
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138882578
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=138921949
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138888449
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:20 DEBUG  runtime - Main - Scheduled, restarting...
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 138897379
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Main - free buffer 14
03:31:20 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:20 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:20 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:20 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:20 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138927438
03:31:20 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138948515
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138949208
03:31:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138952431
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138954114
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138995292
03:31:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138996056
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138998001
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 138998949
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139031882
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139032994
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139036451
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139043351
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139070979
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139077438
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139080838
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139082618
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=139099990
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:21 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:21 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:21 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:21 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:21 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:21 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139111879
03:31:21 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:21 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139133193
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139135137
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139136462
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139144996
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139185092
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139191042
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139194653
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139196594
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139235505
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139241573
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139245597
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139247292
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139284512
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139286384
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139296402
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139298572
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139345938
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139346918
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139349995
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139352516
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139398467
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139400182
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139403041
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139413325
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139464289
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139466272
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139469185
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139478802
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139521184
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139528087
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139532557
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139535022
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139587189
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139594600
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139598767
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139601355
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=139612695
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:21 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:21 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139621029
03:31:21 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:21 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:21 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139680143
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139681332
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139685517
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139695449
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139750602
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139752594
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139763884
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139766208
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139831741
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139833828
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139836889
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139847762
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139916484
03:31:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139918691
03:31:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139931356
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 139934149
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140001686
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140003908
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140016188
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140018909
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140096649
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:22 DEBUG  runtime - Main - Scheduled, restarting...
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140099505
03:31:22 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140100456
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140100909
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140116758
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140117135
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140117688
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140118178
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=140122785
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:22 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:22 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140126583
03:31:22 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140143085
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140144454
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140146240
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140146734
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140165308
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140166763
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140167411
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140167983
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140188098
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140191476
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140193692
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140195243
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=140244923
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140199661
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:22 DEBUG  runtime - Main - Scheduled, restarting...
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:22 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 140210090
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:22 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=140216056
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:22 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140218484
03:31:22 DEBUG      hle - Main - Calling Timer uid=114, now=140218655
03:31:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:22 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:22 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:22 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:22 DEBUG      hle - Main - Alarm returned value 0
03:31:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140222771
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x114
03:31:22  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x114
03:31:22 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 140231320
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 140233447
03:31:22 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:22 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 140240754
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 140241181
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:22 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:22 DEBUG hle.sceAudio - Main - free buffer 14
03:31:22 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:22 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:22 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:22 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140247859
03:31:22 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140266948
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140267512
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140274210
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140274896
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140299318
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140301801
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140302645
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140304285
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:22 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=140359436
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140314396
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:22 DEBUG  runtime - Main - Scheduled, restarting...
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:31:22 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 140324893
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 140351761
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:22 DEBUG hle.sceAudio - Main - free buffer 13
03:31:22 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:22 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:22 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140365804
03:31:22 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140385064
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140386629
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140393555
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140394358
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140420326
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140425355
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140428578
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140430676
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140460592
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140462301
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140464513
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140466516
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140498772
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140499514
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140502839
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140504516
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140543994
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140545273
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140547761
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140549253
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140583205
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140585460
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140593277
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140594918
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140628156
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=140629009
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:22 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:22 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140636607
03:31:22 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:22 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140644468
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140647000
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140681028
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140682728
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140684929
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140692714
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140730671
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140731584
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140735112
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140743275
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140782374
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140784728
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140786791
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140796288
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140835049
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140841703
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140845854
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140847638
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140889094
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140895325
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140899643
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140901623
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140948683
03:31:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140950467
03:31:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140953291
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 140962555
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141014154
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141016115
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141019057
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141028666
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141079434
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141080652
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141084651
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141086960
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=141135453
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:23 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141151212
03:31:23 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:23 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141168506
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141176108
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141180527
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141183540
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141249638
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141251655
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141263038
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141265952
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141332066
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141334570
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141347204
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141350140
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141420044
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141428110
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141433434
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141436277
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141502914
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141510790
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141516752
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141519134
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141599282
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141613904
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141615888
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141616787
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141633245
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141634896
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141635467
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141635921
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=141650629
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:23 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141654035
03:31:23 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:23 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141661669
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141662058
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141662632
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141664516
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=141702932
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141669232
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Main - Scheduled, restarting...
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:23 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=141677216
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:23 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141678794
03:31:23 DEBUG      hle - Main - Calling Timer uid=115, now=141678943
03:31:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:23 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:23 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:23 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:23 DEBUG      hle - Main - Alarm returned value 0
03:31:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141684003
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x115
03:31:23  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x115
03:31:23 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 141687420
03:31:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 141693311
03:31:23 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:23 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 141696477
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 141696847
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 141697138
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 141701167
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:23 DEBUG hle.sceAudio - Main - free buffer 13
03:31:23 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:23 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:23 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:23 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141706989
03:31:23 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141721174
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141724888
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141727475
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141728056
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=141766904
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141733539
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Main - Scheduled, restarting...
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 141737097
03:31:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x1F6, vcount=8251
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x1F6
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x1F6 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1F6, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xEA000, readPosition=0x18A800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:23 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x000001F6, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@66208c2a, returnVoid=false
03:31:23 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:31:23 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x31B1, gotFrame=true, image 480x290
03:31:23 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x31B1
03:31:23 DEBUG hle.sceMpeg - Main - videoFrameCount=2809(pts=8525427), audioFrameCount=2022(pts=8532025), pts difference 6598, vcount=8251
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:31:23 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:31:23 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:31:23 DEBUG  runtime - Main - Starting Idle State...
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:23 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:31:23 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 1899 microseconds
03:31:23 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1FA, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xEA000, readPosition=0x18A800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:23 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2B88, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x1FA, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE7000, readPosition=0x18D800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:23 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:31:23 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=1899, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=1899 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:23 DEBUG  runtime - Main - Ending Idle State
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:31:23 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:23 DEBUG  runtime - idle1 - Scheduled, restarting...
03:31:23 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141761456
03:31:23 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:31:23 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2B88, gotFrame=true, image 480x290
03:31:23 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Main - Scheduled, restarting...
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:31:23 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:31:23 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=8536204, dts=-1
03:31:23 DEBUG hle.sceMpeg - Main - videoFrameCount=2810(pts=8525427), audioFrameCount=2022(pts=8536204), pts difference 10777, vcount=8252
03:31:23 DEBUG hle.sceAudio - Main - free buffer 14
03:31:23 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:23 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:23 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:23 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141769334
03:31:23 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141788327
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141791667
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141794957
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141795668
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141818684
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141823098
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141825701
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141827503
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141850807
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141851826
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141852751
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141859315
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=141898736
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141865583
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Main - Scheduled, restarting...
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F3F780, init=0x0
03:31:23 DEBUG atrac3plus - Main - Bytes read 0x2E7
03:31:23 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:23 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=8536204
03:31:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:31:23 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:23 DEBUG  runtime - idle1 - Scheduled, restarting...
03:31:23 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141876738
03:31:23 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:31:23 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Main - Scheduled, restarting...
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C94
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:31:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=141880369
03:31:23 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:31:23 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:23 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:31:23 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3F780
03:31:23 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:31:23 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3F780)
03:31:23 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:23 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C88
03:31:23 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:31:23 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:23 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:23 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:23 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:31:23 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141893499
03:31:23 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:31:23 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Main - Scheduled, restarting...
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 141896155
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:23 DEBUG hle.sceAudio - Main - free buffer 13
03:31:23 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:23 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:23 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:23 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141901882
03:31:23 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141927043
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141927716
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141930462
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141932400
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141960669
03:31:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141962778
03:31:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141963810
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 141966095
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141998781
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142000403
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142001480
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142003522
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142037331
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142042924
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142045923
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142048247
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=142088114
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142054148
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:24 DEBUG  runtime - Main - Scheduled, restarting...
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 142066218
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 142076724
03:31:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 142077757
03:31:24 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:31:24 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:31:24 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x14
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:24 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:31:24 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Main - free buffer 13
03:31:24 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:24 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:24 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:24 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142095940
03:31:24 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142120237
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142125567
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142128654
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142130649
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=142158070
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:24 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:24 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142164418
03:31:24 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:24 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142179171
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142180773
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142183199
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142185539
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142222293
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142227205
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142230839
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142232813
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142269546
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142274692
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142278667
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142281171
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142319693
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142326562
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142330545
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142332360
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142381192
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142383140
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142385191
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142394519
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142436267
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142441828
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142446670
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142449029
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142496726
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142498735
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142501777
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142504407
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142553460
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142560619
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142564694
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142567292
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142617391
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142619405
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142622322
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142625554
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=142665788
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:24 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:24 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:24 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:24 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:24 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:24 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:24 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142681087
03:31:24 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:24 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142705852
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142712228
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142717290
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142720090
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142781011
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142783464
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142786878
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142798045
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142856953
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142864244
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142869289
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142880117
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142935428
03:31:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142943147
03:31:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142948009
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 142950764
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143019164
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143027639
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143032570
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143035927
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143106466
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143115889
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143131344
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143133212
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143148709
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143149753
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143150299
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143152295
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143168544
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143168936
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143169502
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143174351
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=143179973
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:25 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:25 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143183937
03:31:25 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:25 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143197434
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143197856
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143200020
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143200518
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=143238836
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143204525
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:25 DEBUG  runtime - Main - Scheduled, restarting...
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143211581
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143218649
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=143228001
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143230400
03:31:25 DEBUG      hle - Main - Calling Timer uid=116, now=143230546
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:25 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:25 DEBUG      hle - Main - Alarm returned value 0
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143235032
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Main - free buffer 14
03:31:25 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:25 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:25 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:25 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143242373
03:31:25 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143259051
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143260483
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143262278
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143263886
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143284642
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143286219
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143290334
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143292331
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=143331002
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143297392
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:25 DEBUG  runtime - Main - Scheduled, restarting...
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x116
03:31:25  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x116
03:31:25 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143301359
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143304614
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143312228
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143312663
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:25 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:31:25 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143327168
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG hle.sceAudio - Main - free buffer 14
03:31:25 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:25 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:25 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:25 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143333805
03:31:25 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143353185
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143357668
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143361100
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143363627
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143386515
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143391254
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143394640
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143396063
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=143434922
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143401924
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:25 DEBUG  runtime - Main - Scheduled, restarting...
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143418331
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=143429935
03:31:25 DEBUG      hle - Main - Calling Timer uid=117, now=143430167
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:25 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:25 DEBUG      hle - Main - Alarm returned value 0
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143436788
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Main - free buffer 14
03:31:25 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:25 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:25 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:25 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143443951
03:31:25 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143465722
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143466376
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143469029
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143476174
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143501127
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143502785
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143510316
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143512656
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143534107
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143534848
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143544247
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143545995
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143579503
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143581358
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143582612
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143585278
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143619708
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143625472
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143628713
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143630455
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143664928
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143667492
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143668774
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143677650
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:25 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=143730575
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143685200
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=143691369
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:25 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:25 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:25 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:25 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143698355
03:31:25 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:31:25 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:25 DEBUG  runtime - Main - Scheduled, restarting...
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143703707
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x117
03:31:25  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x117
03:31:25 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143714014
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143718812
03:31:25 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 24
03:31:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143730741
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 143731417
03:31:25 DEBUG hle.sceAudio - Main - free buffer 13
03:31:25 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:25 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:25 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:25 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143735731
03:31:25 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143770711
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143776139
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143780526
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143782763
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143821278
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143826879
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143831456
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143833701
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143878383
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143880684
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143882806
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143885748
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143930392
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143932413
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143934750
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143945026
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143985862
03:31:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143991595
03:31:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143996529
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 143998405
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144048701
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144049846
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144053576
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144063540
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144112757
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144114833
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144117298
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144120454
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144172163
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144179623
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144183806
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144186172
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=144199553
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:26 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144207232
03:31:26 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:26 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144266932
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144269174
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144279880
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144282834
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144338850
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144346290
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144351039
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144353748
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144418372
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144425667
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144430930
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144433961
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144501838
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144510438
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144515788
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144518752
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144585235
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144593589
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144599166
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144602107
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144659495
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144660520
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144661053
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144661488
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144678132
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:26 DEBUG  runtime - Main - Scheduled, restarting...
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:26 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144680395
03:31:26 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144682545
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144683011
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144700337
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144701809
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144706652
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=144707385
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:26 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144711102
03:31:26 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144713478
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144732553
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144732962
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144735275
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144736529
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=144776628
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144743377
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:26 DEBUG  runtime - Main - Scheduled, restarting...
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:26 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:31:26 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 144753154
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 144767056
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:26 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:26 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:26 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=144777064
03:31:26 DEBUG hle.sceAudio - Main - free buffer 14
03:31:26 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:26 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:26 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:26 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:26 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144780799
03:31:26 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG      hle - Sound - Calling Timer uid=118, now=144781800
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x088397FC
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelChangeThreadPriority rescheduling ready thread
03:31:26 DEBUG  runtime - Sound - End of Callback 0x088397FC
03:31:26 DEBUG      hle - Sound - Alarm returned value 0
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144800861
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144802919
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144807867
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144810186
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144830902
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144832854
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144833789
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144835865
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=144876689
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144843468
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:26 DEBUG  runtime - Main - Scheduled, restarting...
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:26 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:26 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144847553
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x118
03:31:26  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x118
03:31:26 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 144850407
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:26 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 144857819
03:31:26 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:26 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 144864193
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 144864663
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 144864991
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 144869618
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 144876995
03:31:26 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:31:26 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x200, vcount=8439
03:31:26 DEBUG hle.sceAudio - Main - free buffer 14
03:31:26 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:26 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:26 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:26 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:26 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144881307
03:31:26 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144899868
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144901599
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144902490
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144908839
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144933992
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144934635
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144936933
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144943545
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144968465
03:31:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144970179
03:31:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144976479
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 144978441
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145004696
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145009319
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145012848
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145015505
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=145054705
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145021669
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:27 DEBUG  runtime - Main - Scheduled, restarting...
03:31:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:27 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x200
03:31:27 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x200 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x200, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE7000, readPosition=0x18D800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:27 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000200, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@770c49e2, returnVoid=false
03:31:27 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:31:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:31:27 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:31:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:27 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:31:27 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1DE7, gotFrame=true, image 480x290
03:31:27 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1DE7
03:31:27 DEBUG hle.sceMpeg - Main - videoFrameCount=2810(pts=8528430), audioFrameCount=2023(pts=8536204), pts difference 7774, vcount=8448
03:31:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:27 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:31:27 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:27 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:31:27 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:31:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:27 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:31:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2281 microseconds
03:31:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x200, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE7000, readPosition=0x18D800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:27 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1CE3, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x200, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE5000, readPosition=0x18F800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:27 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:31:27 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2281, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2281 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:31:27 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:27 DEBUG  runtime - idle1 - Scheduled, restarting...
03:31:27 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145052530
03:31:27 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1CE3, gotFrame=true, image 480x290
03:31:27 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:31:27 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:31:27 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:31:27 DEBUG  runtime - Main - Scheduled, restarting...
03:31:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:27 DEBUG hle.sceAudio - Main - free buffer 14
03:31:27 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:27 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:27 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:27 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145062562
03:31:27 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145085577
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145087067
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145089399
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145091508
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145130682
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145132509
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145133759
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145136202
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145177348
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145179458
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145180770
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145183180
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=145210955
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:27 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145216964
03:31:27 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145233908
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145235541
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145243587
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145245545
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145284421
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145286247
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145294468
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145297487
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145335809
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145341868
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145345634
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145348127
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145387105
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145393204
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145397576
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145399607
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145446250
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145448016
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145451177
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145452721
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145500961
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145503182
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145512820
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145515109
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145566345
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145568600
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145579200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145581695
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145632068
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145633990
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145637275
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145647190
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145699898
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145701122
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145713045
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145715310
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=145718220
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:27 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145733261
03:31:27 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145785884
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145793132
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145797896
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145800583
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145856263
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145863711
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145867951
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145878469
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145936034
03:31:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145943294
03:31:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145948152
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 145950524
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146017076
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146019838
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146032609
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146035725
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146104203
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146112288
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146117890
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146120112
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146175227
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:28 DEBUG  runtime - Main - Scheduled, restarting...
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:31:28 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:31:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146177778
03:31:28 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:28 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146178687
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146181170
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146197532
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146197897
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146199611
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146201135
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146219004
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146222199
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146224694
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146225206
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=146263924
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146229724
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:28 DEBUG  runtime - Main - Scheduled, restarting...
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:31:28 DEBUG hle.sceMpeg - Main - readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x200, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE5000, readPosition=0x18F800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8800, readPosition=0x1CC000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:28 DEBUG hle.sceMpeg - Main - After readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x200, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE5000, readPosition=0x18F800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:28 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:31:28 DEBUG hle.sceMpeg - Main - videoFrameCount=2811(pts=8528430), audioFrameCount=2023(pts=8540384), pts difference 11954, vcount=8520
03:31:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=146234173
03:31:28 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:28 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:28 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146242891
03:31:28 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:31:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:28 DEBUG  runtime - Main - Scheduled, restarting...
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F41780, init=0x0
03:31:28 DEBUG atrac3plus - Main - Bytes read 0x2E8
03:31:28 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:28 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:31:28 DEBUG  runtime - Main - Starting Idle State...
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG  runtime - Main - Switching to Thread idle1
03:31:28 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146249935
03:31:28 DEBUG  runtime - Main - Switching to Thread Main
03:31:28 DEBUG  runtime - Main - Ending Idle State
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07CA0
03:31:28 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:31:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=146251109
03:31:28 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:31:28 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:28 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:31:28 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:31:28 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:28 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:28 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:28 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F41780
03:31:28 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:31:28 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F41780)
03:31:28 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:28 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C94
03:31:28 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:28 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:31:28 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146263396
03:31:28 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:31:28 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:31:28 DEBUG  runtime - Main - Scheduled, restarting...
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Main - free buffer 13
03:31:28 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:28 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:28 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:28 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146267944
03:31:28 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:28 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146283323
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146286074
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146291370
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146293189
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146313997
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146316208
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146317872
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146318484
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=146360834
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146327503
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:28 DEBUG  runtime - Main - Scheduled, restarting...
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 146330004
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 146340627
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:28 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:31:28 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 146352130
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:28 DEBUG hle.sceAudio - Main - free buffer 13
03:31:28 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:28 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:28 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:28 DEBUG       ge - GUI - executeList PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:31:28 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:28 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:31:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:31:28 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146364522
03:31:28 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:31:28 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:28 DEBUG       ge - GUI - base 0x09000000
03:31:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:28 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:31:28 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:28 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG       ge - GUI - vaddr 096c8094
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG       ge - GUI - Reusing cached Vertex Data
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - clear mode end
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - Ignored DUMMY video command.
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG       ge - GUI - base 0x08000000
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG       ge - GUI - trxsize width=512, height=272
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146393775
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146394369
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:31:28 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146397783
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146400215
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x14, listPc=0x096C8190, behavior=1, signalId=0x52
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG       ge - GUI - end pc=0x096C8190
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:31:28 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:31:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:31:28 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146412452
03:31:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:31:28 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:31:28 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:28 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:31:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:31:28 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146445797
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146446994
03:31:28 DEBUG hle.sceGe_user - Sound - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
03:31:28 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:31:28 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue returning 0x15
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146501002
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146503415
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146513078
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146515347
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146565832
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146567895
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146577922
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146580225
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146631712
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146633756
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146637014
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146645538
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146696235
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146698200
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146701347
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146703947
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=146742793
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:28 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:28 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146750101
03:31:28 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:28 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146781187
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146783416
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146786858
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146796675
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146835429
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146836361
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146846059
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146848481
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146885482
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146892245
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146895901
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146897368
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146936425
03:31:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146942217
03:31:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146947635
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 146949798
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146996734
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146997746
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147001396
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147003673
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147049179
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147051010
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147053660
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147062479
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147104173
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147110209
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147113412
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147115520
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147163487
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147165271
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147168153
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147177372
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147220562
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147227222
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147231660
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147234106
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147250891
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:29 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147257792
03:31:29 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:29 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147305021
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147312372
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147317502
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147320385
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147383032
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147385308
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147396901
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147399313
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147456241
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147463589
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147468312
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147479187
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147534220
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147536585
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147548545
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147551211
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147620970
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147628140
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147633317
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147636068
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147717058
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147719518
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147732768
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147736074
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147759016
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:29 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147762519
03:31:29 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147781654
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147782673
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147783213
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147783667
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147801424
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147801792
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147804244
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147808232
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147825175
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147825593
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147827528
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147829174
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=147866567
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147832863
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:29 DEBUG  runtime - Main - Scheduled, restarting...
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 147837403
03:31:29 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:29 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=147846175
03:31:29 DEBUG      hle - Main - Calling Timer uid=119, now=147846329
03:31:29 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:29 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:29 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:29 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:29 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:29 DEBUG      hle - Main - Alarm returned value 0
03:31:29 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147850363
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:29 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147854029
03:31:29 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x119
03:31:29  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x119
03:31:29 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 147859721
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 147862049
03:31:29 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:29 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 147865592
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 147865980
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:29 DEBUG hle.sceAudio - Main - free buffer 14
03:31:29 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:29 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:29 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:29 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147869515
03:31:29 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147886826
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147890109
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147892470
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147894465
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147914613
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147916018
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147918070
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147918684
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:29 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=147961477
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147927312
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:29 DEBUG  runtime - Main - Scheduled, restarting...
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:29 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:31:29 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 147942260
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG hle.sceAudio - Main - free buffer 14
03:31:29 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:29 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:29 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:29 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147965151
03:31:29 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147984432
03:31:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147986116
03:31:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147992590
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 147995105
03:31:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148018959
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148023205
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148025414
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148027430
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148050923
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148051951
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148053877
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148060132
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=148099352
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148066329
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:30 DEBUG  runtime - Main - Scheduled, restarting...
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:30 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 148076932
03:31:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:30 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=148084678
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:30 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148087987
03:31:30 DEBUG      hle - Main - Calling Timer uid=11a, now=148088829
03:31:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:30 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:30 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:30 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:30 DEBUG      hle - Main - Alarm returned value 0
03:31:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148094466
03:31:30 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Main - free buffer 13
03:31:30 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:30 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:30 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:30 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148103215
03:31:30 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148131705
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148133719
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148136207
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148137379
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148170055
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148175756
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148178868
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148180731
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148213783
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148214567
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148217445
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148219135
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148252562
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148258005
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148260984
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148263082
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148264135
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:30 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:30 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148269329
03:31:30 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:30 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:30 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148313843
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148315749
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148317046
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148319912
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148355762
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG       ge - GUI - executeList PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG       ge - GUI - base 0x09000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148377588
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG       ge - GUI - vaddr 096c0054
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG       ge - GUI - Reusing cached Vertex Data
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG       ge - GUI - clear mode end
03:31:30 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:31:30 DEBUG       ge - GUI - Ignored DUMMY video command.
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148401132
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG       ge - GUI - base 0x08000000
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148404657
03:31:30 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG       ge - GUI - trxsize width=512, height=272
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:30 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:30 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x15, listPc=0x096C0150, behavior=1, signalId=0x52
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG       ge - GUI - end pc=0x096C0150
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:31:30 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:31:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148448122
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:31:30 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:31:30 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148522267
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148530757
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148535881
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148546516
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148606723
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148615076
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148620184
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148630772
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148698305
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148700959
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148713014
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148715717
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148770720
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:30 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:30 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:30 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:30 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:30 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:30 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148788711
03:31:30 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:30 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:30 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148806308
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148814865
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148820583
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148832824
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148905035
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148910852
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148915452
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148917942
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148980480
03:31:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148982947
03:31:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148986189
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 148996662
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149052402
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149060940
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149066052
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149069209
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149134485
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149136354
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149148760
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149151599
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149216871
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149219203
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149232101
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149234768
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149295121
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:31 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:31 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149303336
03:31:31 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:31 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:31 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149333399
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149350049
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149351813
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149353216
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149374843
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149375198
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149375734
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149377710
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149394677
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149395060
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149396846
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149397736
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149415469
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149415841
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149417586
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149419055
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=149460249
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149426778
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:31 DEBUG  runtime - Main - Scheduled, restarting...
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x11A
03:31:31  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x11a
03:31:31 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149429891
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149432761
03:31:31 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:31 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149436282
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149437006
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:31 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:31:31 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149448576
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG hle.sceAudio - Main - free buffer 13
03:31:31 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:31 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:31 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:31 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149461981
03:31:31 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149477486
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149477975
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149480917
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149481505
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149500535
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149502121
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149502827
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149508211
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=149558351
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149513128
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:31 DEBUG  runtime - Main - Scheduled, restarting...
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149533442
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=149543598
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149546865
03:31:31 DEBUG      hle - Main - Calling Timer uid=11b, now=149547050
03:31:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:31 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:31 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:31 DEBUG      hle - Main - Alarm returned value 0
03:31:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149552828
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x11B
03:31:31  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x11b
03:31:31 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:31 DEBUG hle.sceAudio - Main - free buffer 13
03:31:31 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:31 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:31 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:31 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149561955
03:31:31 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149580411
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149581942
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149584187
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149584892
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149612797
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149614223
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149616454
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149617214
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149646009
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149647322
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149649405
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149651476
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=149695086
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149662844
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:31 DEBUG  runtime - Main - Scheduled, restarting...
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149665304
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149668775
03:31:31 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:31 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 14
03:31:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149678290
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149679440
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149679840
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149684778
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 149693812
03:31:31 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:31:31 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x204, vcount=8728
03:31:31 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x204
03:31:31 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x204 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x204, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE5000, readPosition=0x18F800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:31 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000204, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@246aca9b, returnVoid=false
03:31:31 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:31:31 DEBUG hle.sceAudio - Main - free buffer 14
03:31:31 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:31 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:31 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:31 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149700421
03:31:31 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149728796
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149729459
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149732671
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149733597
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149768362
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149769840
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149777647
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149779880
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149807761
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:31 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:31 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:31 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:31 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149814265
03:31:31 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:31 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149820677
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149825738
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149828805
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149830847
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149863380
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149865081
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149867757
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149868834
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149904358
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149909629
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149912780
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149914374
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149949766
03:31:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149951332
03:31:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149960322
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 149962990
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150000046
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150001939
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150003359
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150012183
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150050205
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150051664
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150060794
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150062942
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150100691
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150103114
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150112474
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150114124
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150154283
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150160663
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150165539
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150167562
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150215353
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150217696
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150220182
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150230070
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150272972
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150279489
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150283676
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150286549
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150315872
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:32 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150331710
03:31:32 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150404762
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150413390
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150417599
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150420396
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150481347
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150483295
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150486929
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150498291
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150555782
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150563338
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150568369
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150579347
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150637053
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150644303
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150649558
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150652270
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150718473
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150726328
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150731074
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150733872
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150801593
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150803040
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150816659
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150819718
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150832113
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:32 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150850224
03:31:32 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150902540
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:32 DEBUG  runtime - Main - Scheduled, restarting...
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150906440
03:31:32 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150909295
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150909754
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150926352
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150926725
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150927241
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150927736
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150944837
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150945880
03:31:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150946445
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 150946933
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:32 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=150985779
03:31:32 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150951456
03:31:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:32 DEBUG  runtime - Main - Scheduled, restarting...
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:31:32 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:31:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:32 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:31:32 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2B88, gotFrame=true, image 480x290
03:31:32 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2B88
03:31:32 DEBUG hle.sceMpeg - Main - videoFrameCount=2811(pts=8531433), audioFrameCount=2024(pts=8540384), pts difference 8951, vcount=8804
03:31:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:32 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:31:32 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:32 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:31:32 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:31:32 DEBUG  runtime - Main - Starting Idle State...
03:31:32 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:32 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3368 microseconds
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:32 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x204, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE5000, readPosition=0x18F800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:32 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:31:32 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2D2C, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x204, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE2000, readPosition=0x192800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:32 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3368, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3368 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150971069
03:31:32 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:31:32 DEBUG  runtime - Main - Ending Idle State
03:31:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:32 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2D2C, gotFrame=true, image 480x290
03:31:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:31:32 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:31:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:32 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:31:32 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=8544563, dts=-1
03:31:32 DEBUG hle.sceMpeg - Main - videoFrameCount=2812(pts=8531433), audioFrameCount=2024(pts=8544563), pts difference 13130, vcount=8805
03:31:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:32 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F33780, init=0x0
03:31:32 DEBUG atrac3plus - Main - Bytes read 0x2E7
03:31:32 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:31:32 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:32 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=8544563
03:31:32 DEBUG  runtime - Main - Starting Idle State...
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG  runtime - Main - Switching to Thread idle1
03:31:32 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150983986
03:31:32 DEBUG  runtime - Main - Switching to Thread Main
03:31:32 DEBUG  runtime - Main - Ending Idle State
03:31:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:32 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C4C
03:31:32 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:31:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=150986044
03:31:32 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:31:32 DEBUG hle.sceAudio - Main - free buffer 14
03:31:32 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:32 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:32 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:32 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:32 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150989671
03:31:32 DEBUG  runtime - Main - Switching from Thread MovieAudio to Sound
03:31:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=151009132
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151010453
03:31:33 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151011111
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151012724
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=151032355
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151034057
03:31:33 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151034780
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151036554
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=151060667
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151061861
03:31:33 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151062580
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151064782
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=151103464
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=151069866
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=MovieAudio
03:31:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:33 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:31:33 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:33 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:33 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F33780
03:31:33 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:31:33 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F33780)
03:31:33 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:33 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07CA0
03:31:33 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:33 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:31:33 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151081015
03:31:33 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:31:33 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:31:33 DEBUG  runtime - Main - Scheduled, restarting...
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 151083613
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 151093314
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 151097115
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 151098219
03:31:33 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:31:33 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:31:33 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x16
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:33 DEBUG hle.sceAudio - Main - free buffer 13
03:31:33 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:33 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:33 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:33 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151108181
03:31:33 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151128814
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151130258
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151132682
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151133431
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151163425
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151164909
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151167183
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151167950
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=151211230
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151178307
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:33 DEBUG  runtime - Main - Scheduled, restarting...
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:33 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:31:33 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 151190673
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 151201124
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:33 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=151212392
03:31:33 DEBUG hle.sceAudio - Main - free buffer 13
03:31:33 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:33 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:33 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:33 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:33 DEBUG      hle - Main - Calling Timer uid=11c, now=151216097
03:31:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:33 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:33 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
03:31:33 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:33 DEBUG      hle - Main - Alarm returned value 0
03:31:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151221408
03:31:33 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151248346
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151249961
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151251821
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151252695
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151284154
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151285822
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151292551
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151295025
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151320209
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151325432
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151328953
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151330955
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151351875
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:33 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:33 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151357500
03:31:33 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:33 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:33 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151372130
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151377235
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151380874
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151383031
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151417718
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151419301
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151427007
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151428992
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151465178
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151467479
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151469251
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151477611
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151514718
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151516122
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151518854
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151520629
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151564016
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151566284
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151568653
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151570731
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151615390
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151616897
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151620258
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151629785
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151669168
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151675622
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151680482
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151681874
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151729028
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151730734
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151733784
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151736388
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151784757
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151786955
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151797229
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151799378
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151851865
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151858471
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151862391
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:33 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:33 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151869050
03:31:33 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:33 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:33 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151880414
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151881933
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151935777
03:31:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151942980
03:31:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151947638
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 151950128
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152006002
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152012883
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152017397
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152020046
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152083274
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152085663
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152097388
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152100077
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152156927
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152164927
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152169325
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152180791
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152240033
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152247237
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152252283
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152263770
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152322433
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152330453
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152335827
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152347864
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG       ge - GUI - executeList PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG       ge - GUI - base 0x09000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152398591
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:34 DEBUG       ge - GUI - vaddr 096c8094
03:31:34 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG       ge - GUI - Reusing cached Vertex Data
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG       ge - GUI - clear mode end
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:34 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:31:34 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:34 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:31:34 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:34 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:31:34 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:34 DEBUG       ge - GUI - Ignored DUMMY video command.
03:31:34 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:34 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:31:34 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:31:34 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:34 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:34 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:31:34 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:34 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:31:34 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG       ge - GUI - base 0x08000000
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:31:34 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:34 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:31:34 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:34 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:31:34 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:31:34 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:34 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:34 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:31:34 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:34 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - trxsize width=512, height=272
03:31:34 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:34 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:34 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:31:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:34 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152425551
03:31:34 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:34 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:34 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x16, listPc=0x096C8190, behavior=1, signalId=0x52
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152438320
03:31:34 DEBUG       ge - GUI - end pc=0x096C8190
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:31:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:31:34 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:31:34 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152440817
03:31:34 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:34 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:31:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:34 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:31:34 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152457377
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152464125
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152465986
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152499965
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152501306
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152504225
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152511892
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152545489
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152547107
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152548834
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152550804
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152587131
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152593220
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152596349
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152598228
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152633729
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152635552
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152644441
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152646036
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152685504
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152691296
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152694942
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152697077
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152735905
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152742226
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152745857
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152747809
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152782865
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152783576
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152786657
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152793057
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152817894
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152818530
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152820554
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152826140
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152850328
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152851781
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152853734
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152861975
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152888462
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152895057
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152900652
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152901607
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152926158
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:34 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:34 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152930937
03:31:34 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:34 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152948304
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152949116
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152952101
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152953534
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152986640
03:31:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152991853
03:31:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152995214
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 152997958
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153032394
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153034173
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153036685
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153043165
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153079871
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153082012
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153084153
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153086109
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153122414
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153128451
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153132711
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153134838
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153171464
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153177754
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153181253
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153182501
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153221322
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153228099
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153231702
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153234105
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153280619
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153283670
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153286863
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153297828
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153347944
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153349657
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153352648
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153363890
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153413904
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153415481
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153418968
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153428950
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153431882
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:35 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:35 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:35 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153439204
03:31:35 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:35 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:35 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:35 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153497962
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153499765
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153503191
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153513459
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153565902
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153568365
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153579464
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153581989
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153637636
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153644416
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153649061
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153651717
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153704863
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153712238
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153717115
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153720392
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153787607
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153795229
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153799664
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153802599
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153869531
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153877231
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153882100
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 153885081
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153945200
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:35 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:35 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:35 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153953880
03:31:35 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:35 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:35 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:35 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153983659
03:31:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153986276
03:31:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154013745
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154014229
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154030126
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:36 DEBUG  runtime - Main - Scheduled, restarting...
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154032912
03:31:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154033192
03:31:36 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154035499
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154036833
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154053335
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154055739
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154057716
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154058187
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154076046
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154077351
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154079124
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154079601
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154097576
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154097984
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154099735
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154101316
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=154142043
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154108758
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:36 DEBUG  runtime - Main - Scheduled, restarting...
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x11C
03:31:36  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x11c
03:31:36 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 154112257
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 154115225
03:31:36 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:36 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 154118134
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 154119714
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:36 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:31:36 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 154131413
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Main - free buffer 13
03:31:36 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:36 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:36 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:36 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154144619
03:31:36 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154161624
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154162097
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154165147
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154165779
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=154204394
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154170166
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:36 DEBUG  runtime - Main - Scheduled, restarting...
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 154192039
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=154198875
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154201636
03:31:36 DEBUG      hle - Main - Calling Timer uid=11d, now=154202500
03:31:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:36 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:36 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:36 DEBUG      hle - Main - Alarm returned value 0
03:31:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154207599
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:36 DEBUG hle.sceAudio - Main - free buffer 14
03:31:36 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:36 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:36 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:36 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154214551
03:31:36 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154233830
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154234362
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154236730
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154241931
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154267522
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154268306
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154270250
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154276940
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154299857
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154301382
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154308420
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154310032
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154335331
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154336866
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154343145
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154345140
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=154384511
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154350466
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:36 DEBUG  runtime - Main - Scheduled, restarting...
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x11D
03:31:36  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x11d
03:31:36 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 154365055
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 154369105
03:31:36 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:36 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 15
03:31:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 154379542
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 154380491
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:36 DEBUG hle.sceAudio - Main - free buffer 14
03:31:36 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:36 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:36 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:36 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154388757
03:31:36 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154419086
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154424203
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154426796
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154428784
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=154453039
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:36 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154464152
03:31:36 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154470106
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154475817
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154478843
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154480983
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154515671
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154516470
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154519294
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154527175
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154562532
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154563406
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154566712
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154568386
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154605082
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154610573
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154613992
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154615913
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154651881
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154653536
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154662837
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154665097
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154705035
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154710841
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154714517
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154716653
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154764162
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154766193
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154768644
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154777709
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154820339
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154826737
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154831005
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154833416
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154880258
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154882023
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154884970
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154887553
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154937297
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154944168
03:31:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154949226
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 154951405
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=154964476
03:31:36 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:36 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154971632
03:31:36 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:36 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155031020
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155032831
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155036133
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155047476
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155103494
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155111118
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155116442
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155118810
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155181528
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155183761
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155187196
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155198312
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155265178
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155267175
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155271162
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155281554
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155351128
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155353026
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155365422
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155368163
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155437819
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155445677
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155451481
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155463557
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155480332
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:37 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155490464
03:31:37 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:37 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155518534
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155522343
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155524364
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155525454
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155541274
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155542450
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155543029
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155543504
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155560726
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155562929
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155564471
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155564953
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=155603969
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155569644
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:37 DEBUG  runtime - Main - Scheduled, restarting...
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:37 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:31:37 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 155579972
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 155600858
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:37 DEBUG hle.sceAudio - Main - free buffer 13
03:31:37 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:37 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:37 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:37 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155608665
03:31:37 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155625275
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155625699
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155627431
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155628616
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155649730
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155651041
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155652475
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155653089
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=155696515
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155662848
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:37 DEBUG  runtime - Main - Scheduled, restarting...
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:37 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=155667468
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:37 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155670178
03:31:37 DEBUG      hle - Main - Calling Timer uid=11e, now=155670369
03:31:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:37 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:37 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:37 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:37 DEBUG      hle - Main - Alarm returned value 0
03:31:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155675715
03:31:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x11E
03:31:37  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x11e
03:31:37 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 155681620
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 155684224
03:31:37 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:37 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 155691835
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 155692282
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 155693545
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG hle.sceAudio - Main - free buffer 13
03:31:37 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:37 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:37 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:37 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155699645
03:31:37 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155717271
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155719758
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155725961
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155727167
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155750843
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155752350
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155754106
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155760271
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155783295
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155784583
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155785533
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155792645
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=155832189
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155798126
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:37 DEBUG  runtime - Main - Scheduled, restarting...
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 155801690
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 155810515
03:31:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:31:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x20A, vcount=9095
03:31:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x20A
03:31:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x20A packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x20A, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE2000, readPosition=0x192800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:37 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x0000020A, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@1aa55dd5, returnVoid=false
03:31:37 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:31:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:31:37 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1CE3, gotFrame=true, image 480x290
03:31:37 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1CE3
03:31:37 DEBUG hle.sceMpeg - Main - videoFrameCount=2812(pts=8534436), audioFrameCount=2025(pts=8544563), pts difference 10127, vcount=9095
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:37 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:31:37 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:37 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:31:37 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:31:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:37 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:31:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2501 microseconds
03:31:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x20A, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE2000, readPosition=0x192800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:37 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1C01, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x20A, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE0800, readPosition=0x194000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:37 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:31:37 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2501, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2501 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:31:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:37 DEBUG  runtime - idle1 - Scheduled, restarting...
03:31:37 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - idle1 - free buffer 14
03:31:37 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:37 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:37 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:37 DEBUG hle.ThreadManForUser - idle1 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:37 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1C01, gotFrame=true, image 480x290
03:31:37 DEBUG hle.ThreadManForUser - idle1 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155836992
03:31:37 DEBUG  runtime - idle1 - Switching from Thread idle1 to Sound
03:31:37 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:31:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155864312
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155866240
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155867288
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155870066
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155900391
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155902440
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155904275
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155906692
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155939393
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155944682
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155947738
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155949184
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155983121
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155985179
03:31:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 155987350
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155993314
03:31:37 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:37 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155998898
03:31:37 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:37 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156002894
03:31:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156037806
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156043244
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156047474
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156048559
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156085682
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156086538
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156095654
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156097833
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156135395
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156140999
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156144462
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156146181
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156185094
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156186740
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156195681
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156198491
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156245560
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156248222
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156250655
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156252721
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156300154
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156302579
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156312523
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156314637
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156367351
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156369768
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156379613
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156382633
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156435875
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156443397
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156447523
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156450657
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156499862
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:38 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:38 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156515380
03:31:38 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:38 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156521083
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156528542
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156532864
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156535543
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156587588
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156595641
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156600221
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156603286
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156663697
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156665761
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156668769
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156678990
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156736736
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156743932
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156748776
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156751777
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156819404
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156827498
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156832554
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156835093
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156905297
03:31:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156913117
03:31:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156918483
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 156930721
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157002741
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157019499
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=157022932
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:39 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:39 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:39 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:39 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157027087
03:31:39 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:39 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157028956
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157030464
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157045423
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:39 DEBUG  runtime - Main - Scheduled, restarting...
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157046477
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157048950
03:31:39 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157050709
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157051173
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157069353
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157071831
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157073814
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157075095
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=157112742
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157078934
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:39 DEBUG  runtime - Main - Scheduled, restarting...
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157084479
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157089890
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157091110
03:31:39 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:31:39 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:31:39 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x17
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:39 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:31:39 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157102693
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157111880
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:39 DEBUG hle.sceAudio - Main - free buffer 14
03:31:39 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:39 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:39 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:39 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157116449
03:31:39 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157132314
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157132751
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157133464
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157135588
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157158820
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157159965
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157161773
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157163646
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=157201425
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157167888
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:39 DEBUG  runtime - Main - Scheduled, restarting...
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=157177660
03:31:39 DEBUG      hle - Main - Calling Timer uid=11f, now=157177829
03:31:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:39 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:39 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:39 DEBUG      hle - Main - Alarm returned value 0
03:31:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157183071
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157185988
03:31:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x11F
03:31:39  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x11f
03:31:39 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157193217
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157196262
03:31:39 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:39 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157200006
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157200453
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:39 DEBUG hle.sceAudio - Main - free buffer 14
03:31:39 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:39 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:39 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:39 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157204632
03:31:39 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157227243
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157228965
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157231235
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157231935
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157253973
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157258140
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157261515
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157263013
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157286442
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157290766
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157293460
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157295411
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=157334175
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157300607
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:39 DEBUG  runtime - Main - Scheduled, restarting...
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:39 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:31:39 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 157316739
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:39 DEBUG hle.sceAudio - Main - free buffer 13
03:31:39 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:39 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:39 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:39 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157336997
03:31:39 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157365722
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157366385
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157369431
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157370307
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157402883
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157407916
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157411535
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157413987
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157446441
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157447155
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157449924
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157451703
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157484747
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157486570
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157494284
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157496173
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=157528904
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:39 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:39 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157534397
03:31:39 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:39 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157539309
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157544749
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157548409
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157550346
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157589244
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157594854
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157598111
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157600744
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157645550
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157647271
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157649478
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157651783
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157688463
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157693570
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157697611
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157700334
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157739106
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157745077
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157748704
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157750916
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157796119
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157798308
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157801164
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157803916
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157853334
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157860374
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157864471
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157866492
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157917165
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157919360
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157929808
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157932672
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157985005
03:31:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157987386
03:31:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 157997206
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158000132
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=158033837
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:40 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158047794
03:31:40 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:40 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158070007
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158076545
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158081248
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158083512
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158135610
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158142878
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158147933
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158150486
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158204634
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158211592
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158216562
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158219161
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158281972
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158284656
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158287353
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158290776
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158355697
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG       ge - GUI - executeList PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG       ge - GUI - base 0x09000000
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158370950
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG       ge - GUI - vaddr 096c0054
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG       ge - GUI - Reusing cached Vertex Data
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG       ge - GUI - clear mode end
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:31:40 DEBUG       ge - GUI - Ignored DUMMY video command.
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG       ge - GUI - base 0x08000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158403265
03:31:40 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158408081
03:31:40 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG       ge - GUI - trxsize width=512, height=272
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:40 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x17, listPc=0x096C0150, behavior=1, signalId=0x52
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG       ge - GUI - end pc=0x096C0150
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:31:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:31:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:31:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158458637
03:31:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:40 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:31:40 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:31:40 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=158547498
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:40 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158552038
03:31:40 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:40 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158560985
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158562549
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158564954
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158566538
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158600232
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158601421
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158603569
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158609978
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158644054
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158645958
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158648013
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158650078
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158685583
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158690479
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158694108
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158696021
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=158735710
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158702643
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:40 DEBUG  runtime - Main - Scheduled, restarting...
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 158712308
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:40 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=158721648
03:31:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:40 DEBUG      hle - Main - Calling Timer uid=120, now=158726570
03:31:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:40 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:40 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:40 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:40 DEBUG      hle - Main - Alarm returned value 0
03:31:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158733091
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:40 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158738049
03:31:40 DEBUG hle.sceAudio - Main - free buffer 13
03:31:40 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:40 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:40 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:40 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158746717
03:31:40 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:40 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158781554
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158783567
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158786260
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158794127
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158831363
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158833140
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158833935
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158836536
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158863924
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158865732
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158866629
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158868841
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158895738
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158897713
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158899210
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158901471
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158927065
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158928462
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158929401
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158931656
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158955185
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158960312
03:31:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158964448
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 158966353
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:40 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=159005736
03:31:40 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158971689
03:31:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:40 DEBUG  runtime - Main - Scheduled, restarting...
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x120
03:31:40  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x120
03:31:40 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 158981585
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 158984762
03:31:40 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:40 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 158994884
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 158995894
03:31:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:41 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:41 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:41 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:31:41 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Main - free buffer 13
03:31:41 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:41 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:41 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:41 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159013290
03:31:41 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:41 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159034043
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159034749
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159037753
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159039552
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=159052130
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:41 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:41 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:41 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:41 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:41 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:41 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:41 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159064086
03:31:41 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:41 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:41 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159087127
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159091504
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159095289
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159097358
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159130320
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159131851
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159134400
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159136497
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159169717
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159175108
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159178620
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159180188
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159218259
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159219109
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159228821
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159231034
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159269080
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159275171
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159278484
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159280716
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159319442
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159325653
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159329075
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159331093
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159370974
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159377271
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159381011
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159382920
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159430764
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159432930
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159435376
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159445665
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159488561
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159494352
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159498573
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159501425
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159554691
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159561312
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=159564927
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:41 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:41 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:41 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159571687
03:31:41 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:41 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:41 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:41 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159581317
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159584124
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159648239
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159650317
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159653906
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159664376
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159716686
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159719100
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159730354
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159732898
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159786241
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159793225
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159798401
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159800836
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159864716
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159867014
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159870904
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159880726
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159948755
03:31:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159951448
03:31:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159963630
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 159966818
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160035284
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160043980
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160049579
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160052479
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=160079386
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:42 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:42 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:42 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:42 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160089926
03:31:42 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:42 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:42 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160119157
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160119486
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160120009
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160123916
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160141123
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160141600
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160144114
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160144596
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160161088
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160162469
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160164438
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160164943
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160182208
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160183601
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160185530
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160186055
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=160228133
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160194390
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:42 DEBUG  runtime - Main - Scheduled, restarting...
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 160195845
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 160225959
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:42 DEBUG hle.sceAudio - Main - free buffer 14
03:31:42 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:42 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:42 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:42 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160231250
03:31:42 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160248075
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160249559
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160251442
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160252546
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=160293820
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160260925
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:42 DEBUG  runtime - Main - Scheduled, restarting...
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:42 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=160265186
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:42 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160268556
03:31:42 DEBUG      hle - Main - Calling Timer uid=121, now=160268724
03:31:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:42 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:42 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:42 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:42 DEBUG      hle - Main - Alarm returned value 0
03:31:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160273137
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x121
03:31:42  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x121
03:31:42 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 160281470
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 160284053
03:31:42 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:42 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 160292722
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 160293184
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 160294687
03:31:42 DEBUG hle.sceAudio - Main - free buffer 13
03:31:42 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:42 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:42 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:42 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160297295
03:31:42 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160316567
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160318529
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160320665
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160326360
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160351801
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160352537
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160362012
03:31:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160364756
03:31:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160397262
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160398514
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160399624
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160402407
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160432894
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160434450
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160436393
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160437797
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160477144
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160478997
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160481897
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160482784
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160515979
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160517707
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160520385
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160527283
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=160565998
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160533280
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:42 DEBUG  runtime - Main - Scheduled, restarting...
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 160546668
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 160550812
03:31:42 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:31:42 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x20A, vcount=9378
03:31:42 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x20A
03:31:42 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x20A packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x20A, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE0800, readPosition=0x194000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:42 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x0000020A, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@eaf60a7, returnVoid=false
03:31:42 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:31:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:31:42 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:31:42 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2D2C, gotFrame=true, image 480x290
03:31:42 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2D2C
03:31:42 DEBUG hle.sceMpeg - Main - videoFrameCount=2813(pts=8537439), audioFrameCount=2025(pts=8544563), pts difference 7124, vcount=9379
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:42 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:31:42 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:42 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:31:42 DEBUG hle.sceAudio - Main - free buffer 13
03:31:42 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:31:42 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:42 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:42 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:42 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:31:42 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG  runtime - Main - Switching to Thread idle1
03:31:42 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160574001
03:31:42 DEBUG  runtime - Main - Switching to Thread Sound
03:31:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:42 DEBUG hle.sceMpeg - Video Decoder Thread - Unblocking thread=0xD
03:31:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x20D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xE0800, readPosition=0x194000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- unblock SceUID=d name:'Main' caller:'UnblockThreadAction.execute'
03:31:42 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2DF2, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x20D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xDD000, readPosition=0x197800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2DF2, gotFrame=true, image 480x290
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=160594177
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:42 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:42 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160600468
03:31:42 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:42 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160623020
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160628184
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160630788
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160633196
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160669644
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160675292
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160678447
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160680550
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160716279
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160718162
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160720666
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160729699
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160765380
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160767086
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160769071
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160778555
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160819687
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160826355
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160830208
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160832078
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160871430
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160877392
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160881217
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160883403
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160930918
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160933159
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160936143
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160945199
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160986380
03:31:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160993632
03:31:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 160998085
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161000183
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161052860
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161059802
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161064139
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161066377
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=161102118
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:43 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:43 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161110607
03:31:43 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:43 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:43 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161133279
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161136071
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161146770
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161148790
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161202447
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161210183
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161214938
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161217447
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161273395
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161280663
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161285540
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161297172
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161351356
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161359773
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161366687
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161369104
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161435884
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161444365
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161449591
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161452406
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161519346
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161527606
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161532844
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161536031
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161605339
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161613962
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=161630266
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:43 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:43 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:43 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:43 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161633961
03:31:43 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:43 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161634832
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161636496
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161653163
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161656893
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161657721
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161659868
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161677068
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161677458
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161679581
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161680763
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161698877
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161700319
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161700950
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161701657
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=161742975
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161709959
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:43 DEBUG  runtime - Main - Scheduled, restarting...
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:31:43 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:31:43 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:31:43 DEBUG hle.sceMpeg - Main - videoFrameCount=2814(pts=8537439), audioFrameCount=2025(pts=8548743), pts difference 11304, vcount=9448
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F35780, init=0x0
03:31:43 DEBUG atrac3plus - Main - Bytes read 0x2E8
03:31:43 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:43 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:31:43 DEBUG  runtime - Main - Starting Idle State...
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG  runtime - Main - Switching to Thread idle1
03:31:43 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161720473
03:31:43 DEBUG  runtime - Main - Switching to Thread Main
03:31:43 DEBUG  runtime - Main - Ending Idle State
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C58
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:31:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=161721574
03:31:43 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:31:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:31:43 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:43 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:31:43 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:43 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:43 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F35780
03:31:43 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:31:43 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F35780)
03:31:43 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:43 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C4C
03:31:43 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:43 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:31:43 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161730754
03:31:43 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:31:43 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:31:43 DEBUG  runtime - Main - Scheduled, restarting...
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 161734463
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 161742911
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG hle.sceAudio - Main - free buffer 14
03:31:43 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:43 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:43 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:43 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161746464
03:31:43 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161762726
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161763198
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161765804
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161767333
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=161805087
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161771624
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:43 DEBUG  runtime - Main - Scheduled, restarting...
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 161780083
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 161781512
03:31:43 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:31:43 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:31:43 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x18
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:43 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:31:43 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 161795328
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 161803750
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Main - free buffer 13
03:31:43 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:43 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:43 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:43 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161811211
03:31:43 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161828797
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161829322
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161831862
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161833339
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161855919
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161859530
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161862276
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161864164
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161887670
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161892217
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161894821
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161897217
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=161936297
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161902782
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:43 DEBUG  runtime - Main - Scheduled, restarting...
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:43 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=161915031
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:43 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161918408
03:31:43 DEBUG      hle - Main - Calling Timer uid=122, now=161918627
03:31:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:43 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:43 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:43 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:43 DEBUG      hle - Main - Alarm returned value 0
03:31:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161924033
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x122
03:31:43  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x122
03:31:43 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 161932814
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 161936589
03:31:43 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:43 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:43 DEBUG hle.sceAudio - Main - free buffer 14
03:31:43 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:43 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:43 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:43 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161943780
03:31:43 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161967642
03:31:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161968309
03:31:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161975752
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 161977683
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162003489
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162008286
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162012267
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162014392
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162045681
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162047261
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162049423
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162050879
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162084693
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162086286
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162093643
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162095969
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162130359
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162132479
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=162134680
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:44 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:44 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:44 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:44 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:44 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:44 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:44 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162145844
03:31:44 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:44 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:44 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162149861
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162150997
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162188354
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162194925
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162198017
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162199584
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162238672
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162244227
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162248073
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162249867
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162295664
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162297905
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162300212
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162302297
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162346765
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162348462
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162351021
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162353683
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162403377
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162409202
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162413443
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162415551
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162463872
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162466493
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162469263
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162478385
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162519649
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162526515
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162530765
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162533260
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162587561
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162594143
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162599057
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162601514
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=162646936
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:44 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:44 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:44 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162653811
03:31:44 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:44 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:44 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:44 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162673884
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162681530
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162686316
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162696871
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162750293
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162752265
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162763357
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162765836
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162822118
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162829430
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162835308
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162837407
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162902591
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162910836
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162916006
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162918180
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162985264
03:31:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162993299
03:31:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 162998648
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163001534
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163067926
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163070387
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163082761
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163085497
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163136089
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:45 DEBUG  runtime - Main - Scheduled, restarting...
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:45 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163140118
03:31:45 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:45 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163142647
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163143596
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=163152891
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:45 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:45 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:45 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:45 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:45 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:45 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:45 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163159016
03:31:45 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:45 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:45 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163164981
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163165369
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163165907
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163167881
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163185357
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163186410
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163191097
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163192523
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163210681
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163211230
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163214565
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163215102
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=163253170
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163219780
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:45 DEBUG  runtime - Main - Scheduled, restarting...
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 163226234
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 163227614
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:45 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:31:45 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 163236799
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 163251932
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:45 DEBUG hle.sceAudio - Main - free buffer 14
03:31:45 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:45 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:45 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:45 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:45 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:45 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163258259
03:31:45 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:45 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163276467
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163276929
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163279496
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163280722
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163302375
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163302927
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163309430
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163310867
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=163349879
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163316452
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:45 DEBUG  runtime - Main - Scheduled, restarting...
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:45 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG      hle - Main - Calling Timer uid=123, now=163324431
03:31:45 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:45 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:45 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:45 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:45 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:45 DEBUG      hle - Main - Alarm returned value 0
03:31:45 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:45 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163329803
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:45 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=163333204
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:45 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163335884
03:31:45 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x123
03:31:45  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x123
03:31:45 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 163343072
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 163346349
03:31:45 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:45 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 163350971
03:31:45 DEBUG hle.sceAudio - Main - free buffer 14
03:31:45 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:45 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:45 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:45 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:45 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163354539
03:31:45 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:45 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163380567
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163381356
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163384024
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163385697
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163415059
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163416368
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163418397
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163419973
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163449201
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163450377
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163452755
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163459110
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163485584
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163486242
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163493517
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163495029
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=163534985
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163501637
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:45 DEBUG  runtime - Main - Scheduled, restarting...
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 163504810
03:31:45 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:45 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:31:45 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:45 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 163526224
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:45 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG hle.sceAudio - Main - free buffer 14
03:31:45 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:45 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:45 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:45 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:45 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163538940
03:31:45 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:45 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163568969
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163574100
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163577064
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163578730
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163611908
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163614012
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163615258
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163617827
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163652202
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163653006
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=163660983
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:45 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:45 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:45 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163666488
03:31:45 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:45 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:45 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163669804
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163678134
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163715732
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163717524
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163719922
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163727866
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163766907
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163767848
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163777562
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163779650
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163817601
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163818537
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163828493
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163830784
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163869568
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163875240
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163878952
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163881148
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163921268
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163927258
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163930706
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163933647
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163980585
03:31:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163982849
03:31:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163985434
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 163987660
03:31:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164035485
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164042146
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164047013
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164049418
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164098822
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164100675
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164103811
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164114349
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164167736
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=164169721
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:46 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164185997
03:31:46 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:46 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164196442
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164199400
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164252246
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164259286
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164264352
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164266947
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164319390
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164326333
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164330859
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164333495
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164405621
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164413076
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164418144
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164420804
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164487841
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164495507
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164500317
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164503112
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164571923
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164580210
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164585529
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164588649
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164638000
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164640380
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164642695
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164643471
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164659361
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164659871
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164660502
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164663117
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=164700865
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164667412
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:46 DEBUG  runtime - Main - Scheduled, restarting...
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 164675650
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:46 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=164680036
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:46 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164682711
03:31:46 DEBUG      hle - Main - Calling Timer uid=124, now=164683571
03:31:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:46 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:46 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:46 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:46 DEBUG      hle - Main - Alarm returned value 0
03:31:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164687392
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=164689785
03:31:46 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:46 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164694658
03:31:46 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:31:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:46 DEBUG  runtime - Main - Scheduled, restarting...
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x124
03:31:46  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x124
03:31:46 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 164697633
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:46 DEBUG hle.sceAudio - Main - free buffer 13
03:31:46 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:46 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:46 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164703396
03:31:46 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164719045
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164720481
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164724778
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164726684
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164746394
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164747902
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164748672
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164751223
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=164788782
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164755697
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:46 DEBUG  runtime - Main - Scheduled, restarting...
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 164760449
03:31:46 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:46 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 164764161
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 164765425
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 164766182
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 164770651
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 164777034
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x214, vcount=9632
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x214
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x214 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x214, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xDD000, readPosition=0x197800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:46 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000214, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@17b4dc48, returnVoid=false
03:31:46 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:31:46 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1C01, gotFrame=true, image 480x290
03:31:46 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1C01
03:31:46 DEBUG hle.sceMpeg - Main - videoFrameCount=2814(pts=8540442), audioFrameCount=2026(pts=8548743), pts difference 8301, vcount=9632
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:31:46 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:31:46 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:31:46 DEBUG  runtime - Main - Starting Idle State...
03:31:46 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:46 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 1795 microseconds
03:31:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x214, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xDD000, readPosition=0x197800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1E59, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x214, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xDB000, readPosition=0x199800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:31:46 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=1795, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=1795 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.sceAudio - Main - free buffer 13
03:31:46 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:46 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:46 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164798040
03:31:46 DEBUG  runtime - Main - Switching from Thread idle1 to Sound
03:31:46 DEBUG  runtime - Main - Ending Idle State
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1E59, gotFrame=true, image 480x290
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164818747
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164819267
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164826313
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164827052
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164850358
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164851594
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164853405
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164859281
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164881429
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164882897
03:31:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164885593
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164886302
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=164930045
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164895925
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:46 DEBUG  runtime - Main - Scheduled, restarting...
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:31:46 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:31:46 DEBUG hle.sceMpeg - Main - readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x214, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xDB000, readPosition=0x199800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x9C800, readPosition=0x1D8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:46 DEBUG hle.sceMpeg - Main - After readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x214, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xDB000, readPosition=0x199800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:46 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:31:46 DEBUG hle.sceMpeg - Main - videoFrameCount=2815(pts=8540442), audioFrameCount=2026(pts=8552923), pts difference 12481, vcount=9639
03:31:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F37780, init=0x0
03:31:46 DEBUG atrac3plus - Main - Bytes read 0x2E6
03:31:46 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:46 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:31:46 DEBUG  runtime - Main - Starting Idle State...
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG  runtime - Main - Switching to Thread idle1
03:31:46 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164915154
03:31:46 DEBUG  runtime - Main - Switching to Thread Main
03:31:46 DEBUG  runtime - Main - Ending Idle State
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C64
03:31:46 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:31:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=164918644
03:31:46 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:31:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:31:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:46 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:31:46 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:46 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:31:46 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:46 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:46 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:46 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F37780
03:31:46 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:31:46 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F37780)
03:31:46 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:46 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C58
03:31:46 DEBUG hle.sceAudio - MovieAudio - free buffer 14
03:31:46 DEBUG hle.sceAudio - MovieAudio - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:46 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:46 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:46 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:46 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - MovieAudio - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164932658
03:31:46 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Sound
03:31:46 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:31:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=164954853
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164958819
03:31:46 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164962971
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164964592
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:46 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=164995954
03:31:46 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164996658
03:31:47 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 164999965
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165000832
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=165032559
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165033934
03:31:47 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165036000
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165043652
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=165071370
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165076506
03:31:47 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165079666
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165081553
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=165121447
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=165088617
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=MovieAudio
03:31:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:47 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:31:47 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:47 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:31:47 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:31:47 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165098330
03:31:47 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:31:47 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:31:47 DEBUG  runtime - Main - Scheduled, restarting...
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 165102045
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 165114168
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Main - free buffer 14
03:31:47 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:47 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:47 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:47 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165129426
03:31:47 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165153068
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165158235
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165162411
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165164214
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=165195284
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:47 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:47 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165201291
03:31:47 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:47 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165214513
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165216151
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165218858
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165226903
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165265232
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165266850
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165268908
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165278036
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165318032
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165320218
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165330188
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165332515
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165372203
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165378332
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165382219
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165384786
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165432299
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165433911
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165436977
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165445665
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165486806
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165493217
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165497302
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165499446
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165548268
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165549361
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165553558
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165562911
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165615668
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165617374
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165628854
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165630996
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165682990
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165684890
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165687826
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165698526
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=165701002
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:47 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:47 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:47 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:47 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:47 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:47 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165716175
03:31:47 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:47 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165773483
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165780476
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165785378
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165788020
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165851782
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165859926
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165865110
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165867714
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165933507
03:31:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165935997
03:31:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165948976
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 165952120
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166018710
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166027245
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166032599
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166035032
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166103864
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166112717
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166118087
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166120578
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166151634
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166152654
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166156810
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166157946
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166175316
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166176262
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166177686
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166178142
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:48 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=166228585
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166182625
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:48 DEBUG  runtime - Main - Scheduled, restarting...
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:48 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:31:48 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 166192710
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 166198329
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=166204081
03:31:48 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG      hle - Main - Calling Timer uid=125, now=166206900
03:31:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:48 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:48 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:48 DEBUG      hle - Main - Alarm returned value 0
03:31:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166211077
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166213428
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x125
03:31:48  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x125
03:31:48 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=166216680
03:31:48 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:48 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:48 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166220465
03:31:48 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:31:48 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:48 DEBUG  runtime - Main - Scheduled, restarting...
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 166225239
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 166228793
03:31:48 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:48 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:48 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:48 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166230556
03:31:48 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:48 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166248020
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166248446
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166250943
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166252210
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166274666
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166277220
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166278093
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166280447
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166301303
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166302536
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166303322
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166309460
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=166348631
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166315296
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:48 DEBUG  runtime - Main - Scheduled, restarting...
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:48 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 166320819
03:31:48 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 166326230
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:48 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:31:48 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 166337170
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceAudio - Main - free buffer 14
03:31:48 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:48 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:48 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:48 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166352759
03:31:48 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:48 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166372601
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166377417
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166378654
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166381035
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166404051
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166410069
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166412405
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166414597
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166445122
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166446480
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166448538
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166450219
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=166489293
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166455226
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:48 DEBUG  runtime - Main - Scheduled, restarting...
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 166466570
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:48 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=166478302
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166481965
03:31:48 DEBUG      hle - Main - Calling Timer uid=126, now=166482203
03:31:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:48 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:48 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:48 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:48 DEBUG      hle - Main - Alarm returned value 0
03:31:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166488579
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Main - free buffer 13
03:31:48 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:48 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:48 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:48 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166496901
03:31:48 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:48 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166519720
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166524717
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166527419
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166529882
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166563697
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166565213
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166567097
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166568908
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166602047
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166603945
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166610781
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166612817
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166647819
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166649722
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166651844
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166654100
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166695428
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166697011
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166699147
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166701509
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=166725468
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:48 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:48 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166732348
03:31:48 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:48 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166753931
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166758977
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166763315
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166765862
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166804640
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166810376
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166814409
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166816469
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166856284
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166863111
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166866912
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166869065
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166913956
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166916253
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166918696
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166920865
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166970552
03:31:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166977737
03:31:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166981969
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 166984383
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167036447
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167042911
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167047309
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167049238
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167101372
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167103380
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167114665
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167117159
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167172001
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167178866
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167183670
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167186403
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=167235155
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:49 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:49 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167242759
03:31:49 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:49 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:49 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167266630
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167269265
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167280469
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167282780
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167339956
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167347243
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167352661
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167365009
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167431379
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167433258
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167437493
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167449348
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167515421
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167517536
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167521457
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167533041
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167600679
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167603089
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167615413
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167618845
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167683419
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167684400
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167685753
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167686171
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167703527
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167706273
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167708239
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167709484
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167724858
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167726086
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167728276
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167728732
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:49 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=167778896
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167732941
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:49 DEBUG  runtime - Main - Scheduled, restarting...
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x126
03:31:49  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x126
03:31:49 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167737007
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=167741444
03:31:49 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:49 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:49 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167745808
03:31:49 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:31:49 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:49 DEBUG  runtime - Main - Scheduled, restarting...
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167748617
03:31:49 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:49 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167751440
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167751786
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:49 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:31:49 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167765157
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167779667
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:49 DEBUG hle.sceAudio - Main - free buffer 14
03:31:49 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:49 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:49 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167783716
03:31:49 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167801593
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167802068
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167803932
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167807634
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167828790
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167829967
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167830686
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167832862
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167852711
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167854180
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167860489
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167862327
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=167901202
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167868087
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:49 DEBUG  runtime - Main - Scheduled, restarting...
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=167878930
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167882637
03:31:49 DEBUG      hle - Main - Calling Timer uid=127, now=167882847
03:31:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:49 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:49 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:49 DEBUG      hle - Main - Alarm returned value 0
03:31:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167888987
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x127
03:31:49  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x127
03:31:49 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167896595
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167900820
03:31:49 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:49 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 9
03:31:49 DEBUG hle.sceAudio - Main - free buffer 13
03:31:49 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:49 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:49 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:49 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167904710
03:31:49 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167928933
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167930343
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167932483
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167934240
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167960719
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167961333
03:31:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167964582
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 167965340
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:49 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=168004817
03:31:49 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167971551
03:31:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:49 DEBUG  runtime - Main - Scheduled, restarting...
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167980785
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167981749
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 167982144
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:49 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:49 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167992754
03:31:49 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:50 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:50 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG  runtime - Main - Switching to Thread idle1
03:31:50 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168002818
03:31:50 DEBUG  runtime - Main - Switching to Thread Main
03:31:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Main - free buffer 13
03:31:50 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:50 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:50 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:50 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168012181
03:31:50 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168032287
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168033532
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168035692
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168037498
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168070121
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168074484
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168077850
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168080425
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168113583
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168115225
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168116392
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168118671
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168150981
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168152781
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168154496
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168162007
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168196997
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168197971
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168201230
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168202273
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168239227
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168245072
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=168247848
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:50 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168253777
03:31:50 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:50 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168262275
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168263928
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168302205
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168303608
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168313354
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168315456
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168356365
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168363098
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168367927
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168369804
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168415294
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168416766
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168419768
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168428317
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168467992
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168469335
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168479688
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168481956
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168530493
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168532625
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168534896
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168537432
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168585798
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168586904
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168598070
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168600504
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168650116
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168652100
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168662346
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168664630
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168721931
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168728685
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168733718
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168735817
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=168753092
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:50 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168770042
03:31:50 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:50 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168816655
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168818600
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168830446
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168833264
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168899211
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168901271
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168912960
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168915045
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168973225
03:31:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168981700
03:31:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168986571
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 168998366
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169066343
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169068530
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169081130
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169084002
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169151998
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169154203
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169166738
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169169844
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169202079
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169203383
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169204765
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169208650
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169225493
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169227245
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169228738
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169229199
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169247445
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169248501
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169250146
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169251528
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=169291533
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169258200
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:51 DEBUG  runtime - Main - Scheduled, restarting...
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:51 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching to Thread idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169265228
03:31:51 DEBUG  runtime - Main - Switching to Thread Main
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=169268743
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:51 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:51 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169275731
03:31:51 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:31:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:51 DEBUG  runtime - Main - Scheduled, restarting...
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:51 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching to Thread idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169280516
03:31:51 DEBUG  runtime - Main - Switching to Thread Main
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:51 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:51 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169289266
03:31:51 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG hle.sceAudio - Main - free buffer 14
03:31:51 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:51 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:51 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169294504
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:51 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169312340
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169312778
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169314742
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169316261
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169336650
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169340063
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169342553
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169344519
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=169382960
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169350060
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:51 DEBUG  runtime - Main - Scheduled, restarting...
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:51 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching to Thread idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169363183
03:31:51 DEBUG  runtime - Main - Switching to Thread Main
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:51 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching to Thread idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169371402
03:31:51 DEBUG  runtime - Main - Switching to Thread Main
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:51 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:51 DEBUG hle.sceAudio - Main - free buffer 14
03:31:51 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:51 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:51 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching to Thread idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169386833
03:31:51 DEBUG  runtime - Main - Switching to Thread Sound
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:51 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169410179
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169411475
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169412397
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169414656
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169438075
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169441843
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169443792
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169446091
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=169484551
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169451655
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:51 DEBUG  runtime - Main - Scheduled, restarting...
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:51 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching to Thread idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169465752
03:31:51 DEBUG  runtime - Main - Switching to Thread Main
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:51 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching to Thread idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169479385
03:31:51 DEBUG  runtime - Main - Switching to Thread Main
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Main - free buffer 14
03:31:51 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:51 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:51 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169488253
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:51 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169513224
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169515328
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169516990
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169518622
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169548828
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169550107
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169552591
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169559886
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169586113
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169586870
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169595866
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169597312
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169630682
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169632221
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169635118
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169636852
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169671864
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169676754
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169680435
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169681445
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=169721959
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169688658
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:51 DEBUG  runtime - Main - Scheduled, restarting...
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:51 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching to Thread idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169699538
03:31:51 DEBUG  runtime - Main - Switching to Thread Main
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:51 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG  runtime - Main - Switching to Thread idle1
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169717657
03:31:51 DEBUG  runtime - Main - Switching to Thread Main
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Main - free buffer 13
03:31:51 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:51 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:51 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:51 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169728219
03:31:51 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:51 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169755183
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169760021
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169764091
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169766203
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=169778710
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:51 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:51 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169785133
03:31:51 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:51 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:51 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169815901
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169817419
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169820083
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169828998
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169867826
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169870214
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169879122
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169881651
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169923061
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169928801
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169933040
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169935029
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169982055
03:31:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169983112
03:31:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169986978
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 169995672
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170036843
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170043685
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170047966
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170050468
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170101745
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170104473
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170114099
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170116155
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170166412
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170168256
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170179175
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170181630
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170233255
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170235598
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170246663
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170249109
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=170285298
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:52 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170300466
03:31:52 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170320633
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170327807
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170332492
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170334957
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170400487
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170402567
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170414498
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170417654
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170486457
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170493719
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170499297
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170501865
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170568332
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170570973
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170583267
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170586740
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170655848
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170663870
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170669766
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170682308
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170742592
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170743867
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170745727
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170746161
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170762039
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170763590
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170765556
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170766088
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170784257
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170784669
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170790324
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170792149
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=170830553
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170796208
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:52 DEBUG  runtime - Main - Scheduled, restarting...
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:52 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:52 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching to Thread idle1
03:31:52 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=170802409
03:31:52 DEBUG  runtime - Main - Switching to Thread SceNetAdhocctl
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:52 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170808301
03:31:52 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:31:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:52 DEBUG  runtime - Main - Scheduled, restarting...
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:52 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:52 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:52 DEBUG  runtime - Main - Starting Idle State...
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching to Thread idle1
03:31:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170814383
03:31:52 DEBUG  runtime - Main - Switching to Thread Main
03:31:52 DEBUG  runtime - Main - Ending Idle State
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:52 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:52 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170823825
03:31:52 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:52 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:52 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching to Thread idle1
03:31:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170830572
03:31:52 DEBUG  runtime - Main - Switching to Thread Main
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Main - free buffer 13
03:31:52 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:52 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:52 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:52 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170834767
03:31:52 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170850116
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170852148
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170853318
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170853897
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170878761
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170879240
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170882255
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170882873
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=170922074
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170889201
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:52 DEBUG  runtime - Main - Scheduled, restarting...
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:52 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:52 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching to Thread idle1
03:31:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170904325
03:31:52 DEBUG  runtime - Main - Switching to Thread Main
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:52 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:52 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching to Thread idle1
03:31:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170915479
03:31:52 DEBUG  runtime - Main - Switching to Thread Main
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:52 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:52 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:52 DEBUG hle.sceAudio - Main - free buffer 13
03:31:52 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:52 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:52 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:52 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170926535
03:31:52 DEBUG  runtime - Main - Switching from Thread idle1 to Sound
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170946346
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170947745
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170948620
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170951382
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170978601
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170979187
03:31:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170982235
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 170982977
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:52 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=171022179
03:31:52 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170989346
03:31:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:52 DEBUG  runtime - Main - Scheduled, restarting...
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:53 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:53 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG  runtime - Main - Switching to Thread idle1
03:31:53 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171001473
03:31:53 DEBUG  runtime - Main - Switching to Thread Main
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:53 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:53 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG  runtime - Main - Switching to Thread idle1
03:31:53 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171015534
03:31:53 DEBUG  runtime - Main - Switching to Thread Main
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Main - free buffer 13
03:31:53 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:53 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:53 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:53 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171027850
03:31:53 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171049187
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171049855
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171052441
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171054032
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171084842
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171086901
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171093771
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171095970
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171127621
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171128977
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171131699
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171133202
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171166738
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171168506
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171169741
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171177562
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171211787
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171213690
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171215860
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171217870
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171252327
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171254102
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171261555
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171263332
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171300073
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171300924
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=171309237
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:53 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171315951
03:31:53 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171319928
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171321908
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171367591
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171369518
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171371759
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171380762
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171419043
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171420872
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171429950
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171432227
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171472552
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171478585
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171482789
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171485473
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171532527
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171534386
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171544491
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171547405
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171589017
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171596693
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171601087
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171603733
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171655005
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171661436
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171666321
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171668526
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171721528
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171728321
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171732683
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171735302
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171789263
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171795374
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171800178
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171802580
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=171818516
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:53 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171826592
03:31:53 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:53 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171882557
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171884429
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171895727
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171898317
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171964741
03:31:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171967475
03:31:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171970748
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 171981439
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172049194
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172051336
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172063709
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172067121
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172135948
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172143930
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172149521
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172152494
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172228514
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:54 DEBUG  runtime - Main - Scheduled, restarting...
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:54 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:54 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG  runtime - Main - Switching to Thread idle1
03:31:54 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172232190
03:31:54 DEBUG  runtime - Main - Switching to Thread Sound
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:54 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172233951
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172235303
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172251853
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172253395
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172256741
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172258593
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172274765
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172275133
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172276994
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172278015
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172294885
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172296286
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172296898
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172297438
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=172337047
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172303302
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:54 DEBUG  runtime - Main - Scheduled, restarting...
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:54 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:54 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG  runtime - Main - Switching to Thread idle1
03:31:54 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172314274
03:31:54 DEBUG  runtime - Main - Switching to Thread Main
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:54 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:54 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:54 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172323102
03:31:54 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=172325891
03:31:54 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:54 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:54 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172329857
03:31:54 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:31:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:54 DEBUG  runtime - Main - Scheduled, restarting...
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:54 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:54 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG  runtime - Main - Switching to Thread idle1
03:31:54 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172336221
03:31:54 DEBUG  runtime - Main - Switching to Thread Main
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:54 DEBUG hle.sceAudio - Main - free buffer 13
03:31:54 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:54 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:54 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:54 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172343131
03:31:54 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:54 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - executeList PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:54 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG       ge - GUI - base 0x09000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172364753
03:31:54 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172366391
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG       ge - GUI - vaddr 096c8094
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172368440
03:31:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172370530
03:31:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG       ge - GUI - Reusing cached Vertex Data
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG       ge - GUI - clear mode end
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - Ignored DUMMY video command.
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - base 0x08000000
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:54 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:54 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:54 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - trxsize width=512, height=272
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:31:54 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172400281
03:31:54 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172401981
03:31:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x18, listPc=0x096C8190, behavior=1, signalId=0x52
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG       ge - GUI - end pc=0x096C8190
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:31:54 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:31:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:31:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172405750
03:31:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:31:54 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:31:54 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:54 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:31:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:31:54 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172435464
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172436510
03:31:54 DEBUG hle.sceGe_user - Sound - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7740
03:31:54 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue optParams=0x09FF7740(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:31:54 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue returning 0x19
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172452986
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172460964
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172499969
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172502220
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172511008
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172513334
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172555761
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172562291
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172566601
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172568746
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172614951
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172616819
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172619901
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172629462
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172670146
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172677336
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172681156
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172683321
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172733017
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172735046
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172745366
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172747629
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172782246
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172784398
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172786304
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172794141
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172829878
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=172832382
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:54 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:54 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172838232
03:31:54 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:54 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:54 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172848247
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172849364
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172884407
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172886122
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172894852
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172896782
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172932945
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172935158
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172937338
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172946602
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=172985892
03:31:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172992079
03:31:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 172997938
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173000497
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173048748
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173050973
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173053412
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173061847
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173102107
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173108357
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173111975
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173114450
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173155095
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173161370
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173165120
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173167795
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173215560
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173217350
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173220444
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173230594
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173273816
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173280505
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173285827
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173295314
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=173343749
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:55 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173351902
03:31:55 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173358172
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173365189
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173368489
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173373308
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173433299
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173435449
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173447761
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173450571
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173514571
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173516899
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173520104
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173530629
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173598428
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173600810
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173613629
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173616469
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173683430
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173685525
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173697728
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173700785
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173785052
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173788427
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173792678
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173793126
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173808605
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173809966
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173811744
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173812364
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173829003
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173829890
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173831456
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173831935
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=173870021
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173836359
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:55 DEBUG  runtime - Main - Scheduled, restarting...
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=173850774
03:31:55 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:31:55 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:55 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173853969
03:31:55 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:31:55 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:55 DEBUG  runtime - Main - Scheduled, restarting...
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:31:55 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:31:55 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG  runtime - Main - Switching to Thread idle1
03:31:55 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173863068
03:31:55 DEBUG  runtime - Main - Switching to Thread Main
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 173866812
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 173870215
03:31:55 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:31:55 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x218, vcount=10177
03:31:55 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x218
03:31:55 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x218 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x218, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xDB000, readPosition=0x199800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:55 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000218, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@1651ed7e, returnVoid=false
03:31:55 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:31:55 DEBUG hle.sceAudio - Main - free buffer 13
03:31:55 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:55 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:55 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:55 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173877565
03:31:55 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173894574
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173895014
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173897137
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173898302
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173917576
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173919438
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173925009
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173926378
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:55 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=173965293
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173932272
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:55 DEBUG  runtime - Main - Scheduled, restarting...
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:31:55 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:31:55 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2DF2, gotFrame=true, image 480x290
03:31:55 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2DF2
03:31:55 DEBUG hle.sceMpeg - Main - videoFrameCount=2815(pts=8543445), audioFrameCount=2027(pts=8552923), pts difference 9478, vcount=10181
03:31:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:31:55 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:55 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:31:55 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:31:55 DEBUG  runtime - Main - Starting Idle State...
03:31:55 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:55 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2406 microseconds
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:55 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x218, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xDB000, readPosition=0x199800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:55 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:31:55 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2CA3, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x218, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD8800, readPosition=0x19C000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:55 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2406, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2406 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=true
03:31:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG  runtime - Main - Switching to Thread idle1
03:31:55 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173952983
03:31:55 DEBUG  runtime - Main - Switching to Thread Main
03:31:55 DEBUG  runtime - Main - Ending Idle State
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2CA3, gotFrame=true, image 480x290
03:31:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 173959361
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG hle.sceAudio - Main - free buffer 13
03:31:55 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:55 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:55 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:55 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173967994
03:31:55 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173987936
03:31:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173991876
03:31:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173994029
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 173995522
03:31:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174019812
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174024011
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174027099
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174029612
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174053361
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174058100
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174060902
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174063281
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=174102276
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174068141
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:56 DEBUG  runtime - Main - Scheduled, restarting...
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 174075213
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:56 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:31:56 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 174093634
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 174103027
03:31:56 DEBUG hle.sceAudio - Main - free buffer 14
03:31:56 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:56 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:56 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:56 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:56 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174106031
03:31:56 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:56 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174131793
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174133407
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174136039
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174136884
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174167232
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174168501
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174170670
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174177143
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174210492
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174212863
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174214629
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174216955
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174253050
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174258192
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174261540
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174263508
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174299171
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174299949
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174303214
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174310659
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174346448
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174348440
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174350585
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174352614
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG       ge - GUI - executeList PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=174376326
03:31:56 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:56 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:56 DEBUG       ge - GUI - base 0x09000000
03:31:56 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:56 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:31:56 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:56 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:31:56 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:56 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:31:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:56 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:31:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG       ge - GUI - vaddr 096c0054
03:31:56 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:56 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG       ge - GUI - Reusing cached Vertex Data
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG       ge - GUI - clear mode end
03:31:56 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:31:56 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:56 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:31:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:56 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:31:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:31:56 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:56 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:56 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:56 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:56 DEBUG       ge - GUI - Ignored DUMMY video command.
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:56 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:56 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:56 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:31:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174402719
03:31:56 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:31:56 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:56 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:31:56 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG       ge - GUI - base 0x08000000
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:31:56 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:56 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:31:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:56 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:31:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:31:56 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:56 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:56 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:56 DEBUG       ge - GUI - trxsize width=512, height=272
03:31:56 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:56 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:31:56 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x19, listPc=0x096C0150, behavior=1, signalId=0x52
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG       ge - GUI - end pc=0x096C0150
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:31:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:31:56 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:31:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174448076
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:31:56 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:31:56 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174486036
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174487507
03:31:56 DEBUG hle.sceGe_user - Sound - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
03:31:56 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:31:56 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue returning 0x1A
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174539485
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174548294
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174553462
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174564481
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174622535
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174630234
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174635192
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174645945
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174705472
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174712861
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174718217
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174721206
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174786541
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174794189
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174799573
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174802501
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174868029
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174870180
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174882486
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174885521
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=174904106
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:56 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:56 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174919051
03:31:56 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:56 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:56 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174954333
03:31:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174963040
03:31:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174967371
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 174970322
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175035143
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175042501
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175047260
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175050443
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175115957
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175118147
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175121549
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175133281
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175198389
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175201196
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175204734
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175216211
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175283378
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175285702
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175298072
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175301302
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175360488
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175360875
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175361462
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175364571
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175380361
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175381867
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175382429
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175382873
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175400565
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175400947
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175402678
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175403700
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=175419715
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:57 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:57 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:57 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175423413
03:31:57 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:57 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:57 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175430269
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175431386
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175432007
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175432555
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=175471057
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175438092
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:57 DEBUG  runtime - Main - Scheduled, restarting...
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=175447741
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175450561
03:31:57 DEBUG      hle - Main - Calling Timer uid=128, now=175450697
03:31:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:57 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:57 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:57 DEBUG      hle - Main - Alarm returned value 0
03:31:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175455307
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x128
03:31:57  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x128
03:31:57 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 175462346
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 175465265
03:31:57 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:57 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 175469083
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 175469999
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:57 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Main - free buffer 14
03:31:57 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:57 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:31:57 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:57 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175474846
03:31:57 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175493532
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175495251
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175495979
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175497644
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175519959
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175524009
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175525079
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175527009
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=175565840
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175532367
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:57 DEBUG  runtime - Main - Scheduled, restarting...
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:57 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:57 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:31:57 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 175547926
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Main - free buffer 14
03:31:57 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:57 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:57 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:57 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175568911
03:31:57 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175592833
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175594274
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175596611
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175597333
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175621595
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175625752
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175628780
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175629573
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175660805
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175662041
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175664042
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175666064
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=175705243
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175671167
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:57 DEBUG  runtime - Main - Scheduled, restarting...
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 175684821
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:57 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=175697328
03:31:57 DEBUG      hle - Main - Calling Timer uid=129, now=175698270
03:31:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:57 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:57 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:57 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:57 DEBUG      hle - Main - Alarm returned value 0
03:31:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175704376
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Main - free buffer 13
03:31:57 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:57 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:57 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:57 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175712956
03:31:57 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175734910
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175736464
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175738848
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175740495
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175778662
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175780504
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175781671
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175784591
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175819819
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175825188
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175828389
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175829888
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175863593
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175865082
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175867650
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175869452
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175904341
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175910243
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175914513
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175916212
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=175927429
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:57 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:57 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:57 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:57 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:57 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175935949
03:31:57 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:57 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175965337
03:31:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175966778
03:31:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175969552
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 175978130
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176019105
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176020033
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176029740
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176031499
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176069808
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176075866
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176080338
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176082628
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176130342
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176131339
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176135251
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176137450
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176187541
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176194115
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176198312
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176201274
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176252994
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176259974
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176264430
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176265880
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176317789
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176320170
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176329998
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176332938
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176386587
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176392749
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176398315
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176400711
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=176435397
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:58 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:58 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:58 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:58 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:58 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:58 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176451136
03:31:58 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:58 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176484300
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176486096
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176497743
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176500959
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176566894
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176569912
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176581585
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176584100
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176650595
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176652818
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176665161
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176667929
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176735327
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176744299
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176749429
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176752569
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176819119
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176827255
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176833034
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176835551
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176879842
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176880207
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176880735
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176882433
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176898954
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176899311
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176899863
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176901931
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=176938560
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176905809
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:58 DEBUG  runtime - Main - Scheduled, restarting...
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:58 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176910448
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x129
03:31:58  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x129
03:31:58 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 176913388
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 176916097
03:31:58 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:58 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 176919469
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 176919827
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:31:58 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:31:58 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 176930128
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:31:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Main - free buffer 14
03:31:58 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:58 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:31:58 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:58 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176942808
03:31:58 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=176950429
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:58 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:58 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176953723
03:31:58 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:58 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:58 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176963692
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176964735
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176965398
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176967463
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176986566
03:31:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176987023
03:31:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176992854
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 176994513
03:31:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=177033058
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176998803
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:59 DEBUG  runtime - Main - Scheduled, restarting...
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 177003029
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:31:59 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:31:59 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=177013488
03:31:59 DEBUG      hle - Main - Calling Timer uid=12a, now=177013669
03:31:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:31:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:31:59 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:31:59 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:31:59 DEBUG  runtime - Main - End of Callback 0x088397FC
03:31:59 DEBUG      hle - Main - Alarm returned value 0
03:31:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177018020
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:31:59 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:31:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177021671
03:31:59 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x12A
03:31:59  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x12a
03:31:59 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 177027731
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 177030396
03:31:59 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:31:59 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 7
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceAudio - Main - free buffer 14
03:31:59 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:59 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:31:59 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:59 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177037024
03:31:59 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177059604
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177061599
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177062433
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177064302
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177085894
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177086496
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177093668
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177094970
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177119272
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177119846
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177126842
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177128910
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=177168387
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177134261
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:59 DEBUG  runtime - Main - Scheduled, restarting...
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 177137293
03:31:59 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 177142722
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 177143608
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 177148704
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 177152358
03:31:59 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:31:59 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x218, vcount=10374
03:31:59 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x218
03:31:59 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x218 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x218, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD8800, readPosition=0x19C000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:59 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000218, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@49ef2b69, returnVoid=false
03:31:59 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:31:59 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Main - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:31:59 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:31:59 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1E59, gotFrame=true, image 480x290
03:31:59 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1E59
03:31:59 DEBUG hle.sceMpeg - Main - videoFrameCount=2816(pts=8546448), audioFrameCount=2027(pts=8552923), pts difference 6475, vcount=10375
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:31:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:31:59 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:31:59 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:31:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:31:59 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:31:59 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:31:59 DEBUG hle.sceAudio - Main - free buffer 13
03:31:59 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:31:59 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:59 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:31:59 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2390 microseconds
03:31:59 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:31:59 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x21D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD8800, readPosition=0x19C000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:59 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:31:59 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1AD3, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x21D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD6000, readPosition=0x19E800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:31:59 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:31:59 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2390, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2390 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG  runtime - Main - Switching to Thread idle1
03:31:59 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177178568
03:31:59 DEBUG  runtime - Main - Switching to Thread Sound
03:31:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Main - Waiting to be scheduled...
03:31:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1AD3, gotFrame=true, image 480x290
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177210780
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177213097
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177214161
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177216612
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177248736
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177249976
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177252668
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177258700
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177286664
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177292026
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177294868
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177297353
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177330828
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177332448
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177335423
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177337463
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177378613
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177379430
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177382398
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177384135
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177420563
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177426366
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177429969
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177431830
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=177459945
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:59 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177467049
03:31:59 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177482516
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177485470
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177487697
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177495538
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177534789
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177535698
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177545854
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177547650
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177586354
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177592356
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177596323
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177598363
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 14
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177645961
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177648233
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177650309
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177653610
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177699781
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177702345
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177712299
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177714506
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177763931
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177766106
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177768957
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177778831
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177821948
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177828532
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177833315
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177835654
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177888057
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177895258
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177899603
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177902561
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:31:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:31:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:31:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:31:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177954966
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177962865
03:31:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=177966910
03:31:59 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:31:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:31:59 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:31:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:59 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:31:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:31:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:31:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:31:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177983300
03:31:59 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:31:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:31:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:31:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177987494
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:31:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:31:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:31:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:31:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:31:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:31:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:31:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:31:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:31:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:31:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 177998083
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178053147
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178060124
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178065211
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178068124
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178132612
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178134750
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178147426
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178149876
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178215353
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178218291
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178230354
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178233433
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178301063
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178303598
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178315896
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178318718
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178381275
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Main - Scheduled, restarting...
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:32:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178383941
03:32:00 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178385540
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178386008
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178403814
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178406188
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178408586
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178409582
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178425761
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178426129
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178426782
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178429066
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=178465956
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178433447
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Main - Scheduled, restarting...
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:32:00 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=8557102, dts=-1
03:32:00 DEBUG hle.sceMpeg - Main - videoFrameCount=2817(pts=8546448), audioFrameCount=2027(pts=8557102), pts difference 10654, vcount=10451
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F39780, init=0x0
03:32:00 DEBUG atrac3plus - Main - Bytes read 0x2E8
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:00 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=8557102
03:32:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:32:00 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:00 DEBUG  runtime - idle1 - Scheduled, restarting...
03:32:00 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178442510
03:32:00 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:32:00 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Main - Scheduled, restarting...
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C70
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:32:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=178446409
03:32:00 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:32:00 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:00 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:32:00 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F39780
03:32:00 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:32:00 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F39780)
03:32:00 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:00 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C64
03:32:00 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:00 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:32:00 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178453119
03:32:00 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:32:00 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:32:00 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Main - Scheduled, restarting...
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 178458376
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 178462890
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:00 DEBUG hle.sceAudio - Main - free buffer 13
03:32:00 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:00 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:00 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:00 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178469346
03:32:00 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=178482705
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:00 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:00 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178487109
03:32:00 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:00 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:00 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178494206
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178496466
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178497782
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178498358
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178521309
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178525153
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178528381
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178529003
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178550733
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178551243
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178554564
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178559461
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=178598645
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178565475
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Main - Scheduled, restarting...
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:00 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:32:00 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 178576958
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 178584572
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=178595944
03:32:00 DEBUG      hle - Main - Calling Timer uid=12b, now=178596140
03:32:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:00 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:00 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:00 DEBUG      hle - Main - Alarm returned value 0
03:32:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178601605
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Main - free buffer 14
03:32:00 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:00 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:00 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:00 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178606155
03:32:00 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178628394
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178630061
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178630983
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178633365
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178660454
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178661840
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178664230
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178666177
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=178704917
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178671444
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Main - Scheduled, restarting...
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178679676
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x12B
03:32:00  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x12b
03:32:00 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 178682689
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 178686617
03:32:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:00 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 178695821
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 178696376
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:00 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:32:00 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Main - free buffer 14
03:32:00 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:00 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:00 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:00 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178710928
03:32:00 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178732730
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178734463
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178736561
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178743055
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178769740
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178774841
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178776441
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178778935
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178806089
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178811356
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178814942
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178816468
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178849688
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178851369
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178853848
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178861791
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178896298
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178897159
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178900694
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178903011
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178939161
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178944513
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178948425
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 178950651
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178986869
03:32:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:00 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=178992731
03:32:00 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:32:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:00 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:00 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:00 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:01 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178998935
03:32:01 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:01 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179003940
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179012038
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179052385
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179054128
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179063132
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179065193
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179105992
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179112317
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179117080
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179119043
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179165449
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179167771
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179170667
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179179623
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179220712
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179226423
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179231026
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179233347
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179280901
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179282057
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179285529
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179287487
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179338637
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179346399
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179350643
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179352939
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179414796
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179416528
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179420047
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179430395
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179484373
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179486658
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179497717
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=179500340
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:01 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:01 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179508516
03:32:01 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:01 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:01 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179520258
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179581511
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179584595
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179587591
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179597669
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179654708
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179662347
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179667237
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179670112
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179737819
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179746047
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179751296
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179753924
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179821833
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179830801
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179836190
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179847484
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179899313
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:01 DEBUG  runtime - Main - Scheduled, restarting...
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179901477
03:32:01 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179903074
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179903536
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179920270
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179923133
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179923970
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179926251
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179943801
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:01 DEBUG  runtime - Main - Scheduled, restarting...
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179947341
03:32:01 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179948303
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179950541
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179969017
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179970051
03:32:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179970849
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 179976526
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:01 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=180015157
03:32:01 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179980883
03:32:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:01 DEBUG  runtime - Main - Scheduled, restarting...
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 179984903
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 179997864
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:02 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=180005018
03:32:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:02 DEBUG      hle - Main - Calling Timer uid=12c, now=180008456
03:32:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:02 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:02 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:02 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:02 DEBUG      hle - Main - Alarm returned value 0
03:32:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180012642
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=180013965
03:32:02 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:32:02 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:02 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180017321
03:32:02 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:32:02 DEBUG hle.sceAudio - SceNetAdhocctl - free buffer 14
03:32:02 DEBUG hle.sceAudio - SceNetAdhocctl - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:02 DEBUG hle.sceAudio - SceNetAdhocctl - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:02 DEBUG hle.sceAudio - SceNetAdhocctl - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180019671
03:32:02 DEBUG  runtime - SceNetAdhocctl - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:02 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180038339
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180043204
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180045177
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180047035
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180067729
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180068236
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180070350
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180071763
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=180112763
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180079505
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:02 DEBUG  runtime - Main - Scheduled, restarting...
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:02 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180082594
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x12C
03:32:02  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x12c
03:32:02 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 180086530
03:32:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 180094385
03:32:02 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:02 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 180098156
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 180098620
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:02 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:32:02 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 180112887
03:32:02 DEBUG hle.sceAudio - Main - free buffer 14
03:32:02 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:02 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:02 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:02 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180116848
03:32:02 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:02 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180135809
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180140333
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180143209
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180144553
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180169265
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180169917
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180176923
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180178152
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180205460
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180210370
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180212895
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180214697
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=180254026
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180220962
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:02 DEBUG  runtime - Main - Scheduled, restarting...
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 180247218
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:02 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=180255509
03:32:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:02 DEBUG hle.sceAudio - Main - free buffer 13
03:32:02 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:02 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:02 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:02 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180262731
03:32:02 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:02 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG      hle - Sound - Calling Timer uid=12d, now=180264866
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x088397FC
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelChangeThreadPriority rescheduling ready thread
03:32:02 DEBUG  runtime - Sound - End of Callback 0x088397FC
03:32:02 DEBUG      hle - Sound - Alarm returned value 0
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180298579
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180300797
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180303129
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180310110
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180338105
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180343763
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180346838
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180349288
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180385436
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180386239
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180395045
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180397426
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180434171
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180435870
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180444713
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180446895
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180484222
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180485816
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180494740
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180497057
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=180517575
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:02 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:02 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180522889
03:32:02 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:02 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:02 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180548743
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180550384
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180554007
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180562410
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180602574
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180604363
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180613052
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180614998
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180655283
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180662607
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180666858
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180669144
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180715861
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180717908
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180720859
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180730134
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180772827
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180779224
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180783836
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180785661
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180836897
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180843567
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180848279
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180851161
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180901886
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180904339
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180914253
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180916438
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180971038
03:32:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180978584
03:32:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180983784
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 180986389
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=181029382
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:03 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:03 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181037018
03:32:03 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:03 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:03 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181066374
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181068714
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181080724
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181083447
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181148292
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181150123
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181154032
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181165968
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181224019
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181232118
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181237405
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181249403
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181318027
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181320591
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181332764
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181335566
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181400014
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Main - Scheduled, restarting...
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181403295
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181403551
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181407774
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181408253
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181422375
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181424372
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181426845
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181427840
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181444664
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Main - Scheduled, restarting...
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x12D
03:32:03  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x12d
03:32:03 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181447863
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181449725
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181450700
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=181488475
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181454618
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Main - Scheduled, restarting...
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 181458979
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 181461659
03:32:03 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:03 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 181464653
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 181465081
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 181465340
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:03 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181474082
03:32:03 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:03 DEBUG  runtime - Main - Starting Idle State...
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching to Thread idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181481970
03:32:03 DEBUG  runtime - Main - Switching to Thread Main
03:32:03 DEBUG  runtime - Main - Ending Idle State
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:03 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181490799
03:32:03 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Main - free buffer 14
03:32:03 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:03 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:03 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181493665
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181510294
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181511620
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181513041
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181513612
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181534297
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181535670
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=181537705
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:03 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:03 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:03 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:03 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:03 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:03 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181545291
03:32:03 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:03 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181547288
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181548952
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181569698
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181572824
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181575993
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181577441
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=181615483
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181582451
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Main - Scheduled, restarting...
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching to Thread idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181594773
03:32:03 DEBUG  runtime - Main - Switching to Thread Main
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching to Thread idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181603115
03:32:03 DEBUG  runtime - Main - Switching to Thread Main
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching to Thread idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181613641
03:32:03 DEBUG  runtime - Main - Switching to Thread Main
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG hle.sceAudio - Main - free buffer 13
03:32:03 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:03 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:03 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181618048
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181638674
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181642993
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181645452
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181646596
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181670381
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181674576
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181677459
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181678587
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=181718018
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181685235
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Main - Scheduled, restarting...
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching to Thread idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181698879
03:32:03 DEBUG  runtime - Main - Switching to Thread Main
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:03 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG  runtime - Main - Switching to Thread idle1
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181712467
03:32:03 DEBUG  runtime - Main - Switching to Thread Main
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Main - free buffer 13
03:32:03 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:03 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:03 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:03 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181721842
03:32:03 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181749788
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181751521
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181752581
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181759404
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181787807
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181792370
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181795841
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181797405
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181828624
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181829378
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181832643
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181833693
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181869623
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181874847
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181878257
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181879988
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181914605
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181916129
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181918665
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181921397
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181962306
03:32:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181963822
03:32:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181966926
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 181968419
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182013974
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182016245
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182018414
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182020717
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=182045801
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:04 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:04 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:04 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182052995
03:32:04 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:04 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:04 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182081818
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182083452
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182085828
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182093646
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182132579
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182134336
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182137320
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182139464
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182187866
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182193768
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182198053
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182199814
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182246036
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182247838
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182250744
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182252824
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182300429
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182302580
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182312833
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182314956
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182366897
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182369349
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182372669
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182382283
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182437141
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182444009
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182448927
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182451526
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182505120
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182512535
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182517930
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182520470
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=182552946
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:04 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:04 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:04 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:04 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:04 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:04 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:04 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182569713
03:32:04 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:04 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:04 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:04 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182606792
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182614169
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182620224
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182630662
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182698708
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182701265
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182713667
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182716515
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182785328
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182793934
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182799031
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182801914
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182871665
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182889044
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182892786
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182894403
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182910608
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182911724
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182912298
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182912732
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182931527
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182931890
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182932476
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182934395
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182950820
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182952052
03:32:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182953356
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 182953834
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:04 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=182995840
03:32:04 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182962269
03:32:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:04 DEBUG  runtime - Main - Scheduled, restarting...
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:04 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:04 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG  runtime - Main - Switching to Thread idle1
03:32:04 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182966665
03:32:04 DEBUG  runtime - Main - Switching to Thread Main
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:04 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:04 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:04 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182974758
03:32:04 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:04 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:04 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG  runtime - Main - Switching to Thread idle1
03:32:04 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182982478
03:32:04 DEBUG  runtime - Main - Switching to Thread Main
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:04 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:04 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:04 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:04 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:04 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:04 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:04 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:04 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182990992
03:32:04 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:05 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:05 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:05 DEBUG hle.sceAudio - Main - free buffer 14
03:32:05 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:05 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:05 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:05 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching to Thread idle1
03:32:05 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183000737
03:32:05 DEBUG  runtime - Main - Switching to Thread Sound
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:05 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183018901
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183020820
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183025384
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183027451
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183049737
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183051094
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183052901
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183057714
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=183069358
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:05 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:05 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:05 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183073555
03:32:05 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:05 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:05 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:05 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183086324
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183086846
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183093776
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183094464
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=183133971
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183100482
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:05 DEBUG  runtime - Main - Scheduled, restarting...
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:05 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:05 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching to Thread idle1
03:32:05 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183112420
03:32:05 DEBUG  runtime - Main - Switching to Thread Main
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:05 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:05 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:05 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183123989
03:32:05 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:05 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:05 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching to Thread idle1
03:32:05 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183133075
03:32:05 DEBUG  runtime - Main - Switching to Thread Main
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Main - free buffer 13
03:32:05 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:05 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:05 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:05 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183137445
03:32:05 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:05 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183161953
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183163363
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183165513
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183167081
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183194325
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183195666
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183197515
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183199359
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183230364
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183231656
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183233782
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183235561
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=183280768
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183247293
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:05 DEBUG  runtime - Main - Scheduled, restarting...
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:05 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:05 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching to Thread idle1
03:32:05 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183261938
03:32:05 DEBUG  runtime - Main - Switching to Thread Main
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:05 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:05 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG  runtime - Main - Switching to Thread idle1
03:32:05 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183271699
03:32:05 DEBUG  runtime - Main - Switching to Thread Main
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG hle.sceAudio - Main - free buffer 14
03:32:05 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:05 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:05 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:05 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183284789
03:32:05 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:05 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183312995
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183315083
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183316896
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183319069
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183352063
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183352835
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183361744
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183364074
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183397394
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183399346
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183401498
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183403451
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183439652
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183445007
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183449014
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183451309
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183486969
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183492269
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183496137
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183498084
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183535809
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183537199
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183546650
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183548308
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=183577099
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:05 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:05 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:05 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183584391
03:32:05 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:05 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:05 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183604042
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183610571
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183614431
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183616348
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183665066
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183666835
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183670206
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183679147
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183721178
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183728070
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183732615
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183735416
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183782222
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183784117
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183787088
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183796825
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183839118
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183846073
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183851130
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183853376
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183905282
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183912498
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183916977
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183919218
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183971114
03:32:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183977851
03:32:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183983171
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 183985837
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184048039
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184050005
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184053541
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184064783
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=184086679
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:06 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:06 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184102097
03:32:06 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:06 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:06 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184149122
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184152292
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184164243
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184167297
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184235015
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184237740
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184249602
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184252628
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184319159
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184327619
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184333187
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184335809
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184404224
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184406558
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184408628
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184409158
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184426612
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184426974
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184427521
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184429930
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184446497
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184448161
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184448738
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184450256
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184468404
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184468825
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184471045
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184475577
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=184525351
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184480204
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:06 DEBUG  runtime - Main - Scheduled, restarting...
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching to Thread idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184485541
03:32:06 DEBUG  runtime - Main - Switching to Thread Main
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching to Thread idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184496368
03:32:06 DEBUG  runtime - Main - Switching to Thread Main
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching to Thread idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184502883
03:32:06 DEBUG  runtime - Main - Switching to Thread Main
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching to Thread idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184512762
03:32:06 DEBUG  runtime - Main - Switching to Thread Main
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching to Thread idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184520221
03:32:06 DEBUG  runtime - Main - Switching to Thread Main
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Main - free buffer 13
03:32:06 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:06 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:06 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184528830
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:06 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184546538
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184547011
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184547771
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184550159
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184571915
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184575751
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184577454
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184579433
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=184617830
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184585088
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:06 DEBUG  runtime - Main - Scheduled, restarting...
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching to Thread idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184594422
03:32:06 DEBUG  runtime - Main - Switching to Thread Main
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching to Thread idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=184602130
03:32:06 DEBUG  runtime - Main - Switching to Thread SceNetAdhocctl
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:32:06 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:06 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184610058
03:32:06 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:32:06 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:06 DEBUG  runtime - Main - Scheduled, restarting...
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.sceAudio - Main - free buffer 13
03:32:06 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:06 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:06 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching to Thread idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184622573
03:32:06 DEBUG  runtime - Main - Switching to Thread Sound
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:06 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184645756
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184648038
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184649789
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184651558
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184680590
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184681809
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184683857
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184685630
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184714326
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184716130
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184717158
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184719180
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=184761644
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184728874
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:06 DEBUG  runtime - Main - Scheduled, restarting...
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184741824
03:32:06 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching to Thread idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184752474
03:32:06 DEBUG  runtime - Main - Switching to Thread Main
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:06 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:06 DEBUG hle.sceAudio - Main - free buffer 14
03:32:06 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:06 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:06 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:06 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG  runtime - Main - Switching to Thread idle1
03:32:06 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184768607
03:32:06 DEBUG  runtime - Main - Switching to Thread Sound
03:32:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:06 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184797375
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184799463
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184801304
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184803674
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184837013
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184842384
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184845068
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184847297
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184879993
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184882151
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184883402
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184886225
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184921210
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184926714
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184930499
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184931628
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184967889
03:32:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184969812
03:32:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184978147
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 184980634
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:06 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185017000
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185019063
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185021646
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185029977
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185069777
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185075820
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185079378
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185081124
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=185111490
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:07 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:07 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:07 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185118384
03:32:07 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:07 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:07 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185135894
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185142841
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185146383
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185148083
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185189147
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185195284
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185200047
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185202532
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185251436
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185253424
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185263269
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185265976
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185313674
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185315868
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185318997
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185328172
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185380537
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185382512
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185385723
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185395372
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185450353
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185452915
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185463849
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185466589
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185521520
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185529168
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185534596
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185536917
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185599483
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185601842
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185613155
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185615886
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=185619395
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:07 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:07 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:07 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:07 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:07 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:07 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:07 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185635662
03:32:07 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:07 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:07 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:07 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185703061
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185710977
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185715768
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185718858
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185789623
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185798079
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185803259
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185814458
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185874646
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185883101
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185902148
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185902550
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185919477
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185920035
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185925124
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185926507
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185943595
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185945075
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185945655
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185947048
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185964258
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185964817
03:32:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185966612
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 185967639
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:07 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=186005584
03:32:07 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185971828
03:32:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:07 DEBUG  runtime - Main - Scheduled, restarting...
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:07 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:07 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:07 DEBUG  runtime - Main - Starting Idle State...
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG  runtime - Main - Switching to Thread idle1
03:32:07 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185982494
03:32:07 DEBUG  runtime - Main - Switching to Thread Main
03:32:07 DEBUG  runtime - Main - Ending Idle State
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:07 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:07 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:07 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:07 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:07 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:07 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:07 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:07 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185991583
03:32:07 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:08 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching to Thread idle1
03:32:08 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185998357
03:32:08 DEBUG  runtime - Main - Switching to Thread Main
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:08 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:08 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:08 DEBUG hle.sceAudio - Main - free buffer 14
03:32:08 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:08 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:08 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186010032
03:32:08 DEBUG  runtime - Main - Switching from Thread idle1 to Sound
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:08 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186026713
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186027854
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186028542
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186030147
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186050825
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186053296
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186054075
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186059384
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=186098752
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186065338
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:08 DEBUG  runtime - Main - Scheduled, restarting...
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:08 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:08 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186076277
03:32:08 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:08 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching to Thread idle1
03:32:08 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186086148
03:32:08 DEBUG  runtime - Main - Switching to Thread Main
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:08 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching to Thread idle1
03:32:08 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186097499
03:32:08 DEBUG  runtime - Main - Switching to Thread Main
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.sceAudio - Main - free buffer 14
03:32:08 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:08 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:08 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186102088
03:32:08 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:08 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186120844
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186125689
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186126836
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186129124
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=186135163
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:08 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:08 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:08 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:08 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:08 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:08 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:08 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186143723
03:32:08 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:08 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:08 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186165008
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186166717
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186168568
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186170487
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186200706
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186201318
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186204472
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186211242
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=186250040
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186217253
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:08 DEBUG  runtime - Main - Scheduled, restarting...
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:08 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching to Thread idle1
03:32:08 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186229829
03:32:08 DEBUG  runtime - Main - Switching to Thread Main
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:08 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:08 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186242953
03:32:08 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Main - sceKernelDelayThreadCB micros=0x1F4
03:32:08 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=500, callbacks=true
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:08 DEBUG hle.sceAudio - Main - free buffer 13
03:32:08 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:08 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:08 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:08 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG  runtime - Main - Switching to Thread idle1
03:32:08 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186255926
03:32:08 DEBUG  runtime - Main - Switching to Thread Sound
03:32:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:08 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186282973
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186285135
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186286783
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186294314
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186328578
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186330025
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186332800
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186334464
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG       ge - GUI - executeList PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG       ge - GUI - base 0x09000000
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG       ge - GUI - vaddr 096c8094
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG       ge - GUI - clear mode end
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - base 0x08000000
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:08 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186407124
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186413726
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186416066
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186419231
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:08 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:08 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x1A, listPc=0x096C8190, behavior=1, signalId=0x52
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:08 DEBUG       ge - GUI - end pc=0x096C8190
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:08 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1A, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:32:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186441431
03:32:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:08 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:08 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x1A, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186477268
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186478526
03:32:08 DEBUG hle.sceGe_user - Sound - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
03:32:08 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:08 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue returning 0x1B
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186548725
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186551282
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186554864
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186564951
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186618523
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186621089
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186632810
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186635312
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=186644671
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:08 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:08 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:08 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186652645
03:32:08 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:08 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:08 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:08 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186717940
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186720141
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186731958
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186734453
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186800630
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186802888
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186815839
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186818919
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186868091
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186869177
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186881226
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186883813
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186934947
03:32:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186937140
03:32:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186948581
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 186951157
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187002745
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187009662
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187014176
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187016764
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187071173
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187079565
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187084110
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187086737
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187150861
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=187153407
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:09 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187168575
03:32:09 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187182421
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187185120
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187250346
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187252333
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187264251
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187266575
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187332712
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187335343
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187348262
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187351153
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187422303
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187431683
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187436969
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187449556
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187494819
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187495826
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187497048
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187497467
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187514509
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Main - Scheduled, restarting...
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187517644
03:32:09 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187519611
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187521271
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187538092
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Main - Scheduled, restarting...
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187543062
03:32:09 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187545278
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187546971
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187563850
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187564903
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187565609
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187567898
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=187605879
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187572829
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Main - Scheduled, restarting...
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 187587164
03:32:09 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 187593615
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x222, vcount=11001
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x222
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x222 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x222, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD6000, readPosition=0x19E800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:09 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000222, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@19af3d5b, returnVoid=false
03:32:09 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:09 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2CA3, gotFrame=true, image 480x290
03:32:09 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2CA3
03:32:09 DEBUG hle.sceMpeg - Main - videoFrameCount=2817(pts=8549451), audioFrameCount=2028(pts=8557102), pts difference 7651, vcount=11001
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:09 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:09 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:09 DEBUG  runtime - Main - Starting Idle State...
03:32:09 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:09 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2271 microseconds
03:32:09 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:09 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x222, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD6000, readPosition=0x19E800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:09 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2CBF, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x222, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD3800, readPosition=0x1A1000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:09 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:09 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:09 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2271, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2271 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG  runtime - Main - Ending Idle State
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:32:09 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:09 DEBUG  runtime - idle1 - Scheduled, restarting...
03:32:09 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - idle1 - free buffer 14
03:32:09 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:09 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:09 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:09 DEBUG hle.ThreadManForUser - idle1 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:09 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2CBF, gotFrame=true, image 480x290
03:32:09 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - idle1 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187615693
03:32:09 DEBUG  runtime - idle1 - Switching from Thread idle1 to Sound
03:32:09 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187633263
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187633741
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187635730
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187637250
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187662438
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187664215
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187664996
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187667169
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=187668494
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:09 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187676710
03:32:09 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187701377
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187702624
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187704489
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187709719
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=187749203
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187715994
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Main - Scheduled, restarting...
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:32:09 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:32:09 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:32:09 DEBUG hle.sceMpeg - Main - videoFrameCount=2818(pts=8549451), audioFrameCount=2028(pts=8561282), pts difference 11831, vcount=11008
03:32:09 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F3B780, init=0x0
03:32:09 DEBUG atrac3plus - Main - Bytes read 0x2E8
03:32:09 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:09 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:32:09 DEBUG  runtime - Main - Starting Idle State...
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG  runtime - Main - Switching to Thread idle1
03:32:09 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187731016
03:32:09 DEBUG  runtime - Main - Switching to Thread Main
03:32:09 DEBUG  runtime - Main - Ending Idle State
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C7C
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:32:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=187734148
03:32:09 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:32:09 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:09 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:32:09 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3B780
03:32:09 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:32:09 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3B780)
03:32:09 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:32:09 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:09 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:09 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:09 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C70
03:32:09 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:09 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:32:09 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187746437
03:32:09 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:32:09 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Main - Scheduled, restarting...
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 187749423
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceAudio - Main - free buffer 13
03:32:09 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:09 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:09 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:09 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187753537
03:32:09 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187779032
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187780376
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187782516
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187784566
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187814528
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187815870
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187816868
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187819106
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187851180
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187852443
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187854569
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187861615
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=187900956
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187867555
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Main - Scheduled, restarting...
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:09 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 187880196
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:09 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:32:09 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 187901048
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG hle.sceAudio - Main - free buffer 14
03:32:09 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:09 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:09 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:09 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187905728
03:32:09 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187934139
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187935804
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187943609
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187945498
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187979427
03:32:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187981254
03:32:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187983964
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 187985036
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188020773
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188026298
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188029235
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188030898
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188067249
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188068650
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188076814
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188079162
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188118260
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188120224
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188128612
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188130574
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188169986
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188175954
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=188178352
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:10 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188185037
03:32:10 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188189210
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188198155
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188246545
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188248357
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188251256
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188253282
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188300350
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188302329
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188304642
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188313235
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188356756
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188363427
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188367681
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188370132
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188431392
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188433071
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188436630
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188446643
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188500440
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188502397
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188514207
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188517183
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188572649
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188578988
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188584105
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188586749
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188648798
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188650925
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188654416
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188665128
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=188685691
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:10 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188701216
03:32:10 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188751445
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188753997
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188764928
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188767769
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188838894
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188847240
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188853097
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188864699
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188934945
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188937384
03:32:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188951076
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188953996
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188994239
03:32:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188995678
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188996202
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 188996621
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189013203
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189015067
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189016847
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189017297
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189035238
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189035764
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189036426
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189038822
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=189079359
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189045026
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:11 DEBUG  runtime - Main - Scheduled, restarting...
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 189052364
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=189060717
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189062466
03:32:11 DEBUG      hle - Main - Calling Timer uid=12e, now=189062606
03:32:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:11 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:11 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:11 DEBUG      hle - Main - Alarm returned value 0
03:32:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189067549
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x12E
03:32:11  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x12e
03:32:11 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 189071143
03:32:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 189077451
03:32:11 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:11 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceAudio - Main - free buffer 13
03:32:11 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:11 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:11 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:11 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189082784
03:32:11 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189099698
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189101454
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189103679
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189104262
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189129482
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189129980
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189132094
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189133195
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=189171222
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189138042
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:11 DEBUG  runtime - Main - Scheduled, restarting...
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 189143859
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 189144278
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:11 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:32:11 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 189158631
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Main - free buffer 13
03:32:11 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:11 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:11 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:11 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189176235
03:32:11 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189194637
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189196161
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189198482
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189199180
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=189201505
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:11 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:11 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189205994
03:32:11 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:11 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:11 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189234329
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189236141
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189237973
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189243930
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189268083
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189269584
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189276587
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189278155
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189303542
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189308657
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189311843
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189312697
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=189352713
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189319588
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:11 DEBUG  runtime - Main - Scheduled, restarting...
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 189328077
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=189336357
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:11 DEBUG      hle - Main - Calling Timer uid=12f, now=189341054
03:32:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:11 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:11 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:11 DEBUG      hle - Main - Alarm returned value 0
03:32:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189346871
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189351471
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x12F
03:32:11  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x12f
03:32:11 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:11 DEBUG hle.sceAudio - Main - free buffer 13
03:32:11 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:11 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:11 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:11 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189361332
03:32:11 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189384593
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189386577
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189387762
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189395302
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189429187
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189430472
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189433778
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189434774
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189469922
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189475338
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189478607
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189480277
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189515689
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189517081
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189519950
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189527557
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189564601
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189565488
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189569529
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189570839
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189612995
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189614612
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189617231
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189619208
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189663124
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189665382
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189667687
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189669833
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=189709712
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:11 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:11 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:11 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:11 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189718907
03:32:11 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:11 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:11 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189732407
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189734037
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189736700
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189745987
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189786856
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189793430
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189797589
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189799752
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189849559
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189851363
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189854519
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189864907
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189916348
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189919356
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189929257
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189931648
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189985564
03:32:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189987441
03:32:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 189998004
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190000986
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190055277
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190062064
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190066801
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190069060
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190122195
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190129674
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190134836
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190137294
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190202188
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190204089
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190215642
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190218349
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=190219222
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:12 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:12 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190236448
03:32:12 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:12 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:12 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190304727
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190312994
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190318161
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190321160
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG       ge - GUI - executeList PspGeList[id=0x1B, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG       ge - GUI - base 0x09000000
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG       ge - GUI - vaddr 096c0054
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - clear mode end
03:32:12 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:12 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG       ge - GUI - base 0x08000000
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x1B, listPc=0x096C0150, behavior=1, signalId=0x52
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG       ge - GUI - end pc=0x096C0150
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1B, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1B, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:32:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190469418
03:32:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:12 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:12 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x1B, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190503263
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190504014
03:32:12 DEBUG hle.sceGe_user - Sound - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
03:32:12 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:12 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue returning 0x1C
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190518936
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190520455
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190522490
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190524017
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190555456
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190560847
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190564228
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190566138
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190599051
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190600388
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190602698
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190604330
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190638802
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190643198
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190646339
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190648032
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190682005
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190683951
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190686303
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190688727
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190729553
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190731236
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190734069
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190735870
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=190737021
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:12 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:12 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190749030
03:32:12 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:12 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190789339
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190795267
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190798778
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190799497
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190821438
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190827434
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190829313
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190830799
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190854562
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190857594
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190861304
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190862254
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190889392
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190894731
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190896857
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190898915
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190928231
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190928998
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190931173
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190933698
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190963122
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190964357
03:32:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190966421
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 190968421
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:12 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=191012662
03:32:12 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190978633
03:32:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:12 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:12 DEBUG  runtime - Main - Scheduled, restarting...
03:32:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 190982218
03:32:12 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 190986100
03:32:12 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:12 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:12 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:12 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:12 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:12 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:12 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 190997392
03:32:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 190997981
03:32:13 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:13 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:13 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:13 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:32:13 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceAudio - Main - free buffer 14
03:32:13 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:13 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:13 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:13 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191017201
03:32:13 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191039736
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191044525
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191048172
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191050315
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191081683
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191083225
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191085813
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191087675
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191130877
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191132205
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191134826
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191136516
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191171208
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191176508
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191180011
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191182023
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191217823
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191218716
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191227470
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191229609
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=191249464
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:13 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:13 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191255815
03:32:13 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:13 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:13 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191282334
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191284257
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191286538
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191295496
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191335975
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191336959
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191347225
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191348955
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191390391
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191396766
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191401297
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191404167
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191452456
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191453976
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191464275
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191466615
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191516803
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191519026
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191529153
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191531800
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191580510
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191583054
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191585721
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191596033
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191648701
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191650627
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191654205
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191665101
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191717910
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191719880
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191731577
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191733855
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=191761931
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:13 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:13 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:13 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:13 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191771295
03:32:13 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:13 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:13 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191820387
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191827641
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191832721
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191835524
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191899745
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191901959
03:32:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191914368
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 191917342
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191989384
03:32:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191997315
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192003401
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192015965
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192059920
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192061415
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192063402
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192063830
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192080811
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:14 DEBUG  runtime - Main - Scheduled, restarting...
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192083293
03:32:14 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192084752
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192085215
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192104279
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192107892
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192110130
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192111180
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=192148995
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192115207
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:14 DEBUG  runtime - Main - Scheduled, restarting...
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 192116855
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 192136455
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:14 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=192146109
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:14 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192149060
03:32:14 DEBUG      hle - Main - Calling Timer uid=130, now=192149220
03:32:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:14 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:14 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:14 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:14 DEBUG      hle - Main - Alarm returned value 0
03:32:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192153415
03:32:14 DEBUG hle.sceAudio - Main - free buffer 14
03:32:14 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:14 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:14 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:14 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192156505
03:32:14 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192175390
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192177187
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192178560
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192179116
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192200711
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192202063
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192202796
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192204974
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192230472
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192230987
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192232926
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192234637
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=192277117
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192243509
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:14 DEBUG  runtime - Main - Scheduled, restarting...
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x130
03:32:14  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x130
03:32:14 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 192247420
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 192250826
03:32:14 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:14 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 192259302
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 192259767
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 192260165
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 192265456
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 192269133
03:32:14 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:14 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x227, vcount=11281
03:32:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=192270723
03:32:14 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:32:14 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:14 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - SceNetAdhocctl - free buffer 13
03:32:14 DEBUG hle.sceAudio - SceNetAdhocctl - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:14 DEBUG hle.sceAudio - SceNetAdhocctl - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:14 DEBUG hle.sceAudio - SceNetAdhocctl - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192282603
03:32:14 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192302272
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192303814
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192304843
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192310769
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192335248
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192336733
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192342768
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192344307
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=192383218
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192350143
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:14 DEBUG  runtime - Main - Scheduled, restarting...
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x227
03:32:14 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x227 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x227, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD3800, readPosition=0x1A1000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:14 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000227, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@6578553b, returnVoid=false
03:32:14 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:14 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG       ge - GUI - executeList PspGeList[id=0x1C, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:14 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:14 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:32:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:14 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:14 DEBUG       ge - GUI - base 0x09000000
03:32:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:14 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:32:14 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:32:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:14 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:14 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:14 DEBUG       ge - GUI - vaddr 096c8094
03:32:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:14 DEBUG hle.sceAudio - Main - free buffer 13
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:14 DEBUG hle.sceAudio - Main - free buffer 14
03:32:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:14 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:14 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:14 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:14 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:14 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:14 DEBUG       ge - GUI - clear mode end
03:32:14 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:14 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:14 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:14 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:14 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:14 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:14 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:14 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192402988
03:32:14 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:14 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:14 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:14 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:14 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG       ge - GUI - base 0x08000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x1C, listPc=0x096C8190, behavior=1, signalId=0x52
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG       ge - GUI - end pc=0x096C8190
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1C, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:32:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1C, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192438187
03:32:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:14 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:14 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:14 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x1C, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192486518
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192493430
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192497909
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192500613
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192551120
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192553272
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192556941
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192559446
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192616526
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192618934
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192622480
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192624849
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192681667
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192683831
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192687324
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192689859
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192740822
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192748121
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192752695
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192755110
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=192782443
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:14 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192790164
03:32:14 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:14 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192821714
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192828295
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192832328
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192834739
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192880003
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192880967
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192884092
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192885838
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192932695
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192934447
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192937076
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192946473
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192987202
03:32:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192994291
03:32:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192997080
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 192999334
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193049966
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193051571
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193055089
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193064630
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193115174
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193117017
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193121045
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193130123
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193184978
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193187239
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193199382
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193202191
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193254996
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193262427
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193267092
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193269511
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=193296517
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:15 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193304449
03:32:15 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:15 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193351241
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193353645
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193366991
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193369333
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193435723
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193437933
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193449461
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193452267
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193519557
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193521651
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193533850
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193537309
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193617279
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193620584
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193624379
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193625723
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193642329
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193643318
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193643898
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193645919
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193663111
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193665159
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193666597
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193667063
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193684670
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193686821
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193687391
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193691744
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=193729907
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193695569
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:15 DEBUG  runtime - Main - Scheduled, restarting...
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:15 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:15 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1AD3, gotFrame=true, image 480x290
03:32:15 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1AD3
03:32:15 DEBUG hle.sceMpeg - Main - videoFrameCount=2818(pts=8552454), audioFrameCount=2029(pts=8561282), pts difference 8828, vcount=11367
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:15 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:15 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:15 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:15 DEBUG  runtime - Main - Starting Idle State...
03:32:15 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:15 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3405 microseconds
03:32:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x227, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD3800, readPosition=0x1A1000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1BF8, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x227, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD1800, readPosition=0x1A3000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:15 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:15 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3405, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3405 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG  runtime - Main - Ending Idle State
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:32:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:15 DEBUG  runtime - idle1 - Scheduled, restarting...
03:32:15 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:32:15 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=idle1
03:32:15 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - idle1 - sceKernelDelayThread micros=0x0
03:32:15 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG  runtime - idle1 - Switching from Thread idle1 to idle0
03:32:15 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG  runtime - idle1 - Switching to Thread idle0
03:32:15 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193714964
03:32:15 DEBUG  runtime - idle1 - Switching to Thread Main
03:32:15 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:32:15 DEBUG  runtime - Main - Scheduled, restarting...
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1BF8, gotFrame=true, image 480x290
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:32:15 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:32:15 DEBUG hle.sceMpeg - Main - readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x227, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD1800, readPosition=0x1A3000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x97800, readPosition=0x1DD000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:15 DEBUG hle.sceMpeg - Main - After readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x227, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD1800, readPosition=0x1A3000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:15 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:32:15 DEBUG hle.sceMpeg - Main - videoFrameCount=2819(pts=8552454), audioFrameCount=2029(pts=8565462), pts difference 13008, vcount=11368
03:32:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F3D780, init=0x0
03:32:15 DEBUG atrac3plus - Main - Bytes read 0x2E4
03:32:15 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:32:15 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:32:15 DEBUG  runtime - Main - Starting Idle State...
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:15 DEBUG hle.sceAudio - Main - free buffer 13
03:32:15 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:15 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:15 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:15 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG  runtime - Main - Switching to Thread idle0
03:32:15 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193733207
03:32:15 DEBUG  runtime - Main - Switching to Thread Sound
03:32:15 DEBUG  runtime - Main - Ending Idle State
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193749816
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193752190
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193752940
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193754499
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193778683
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193779172
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193781042
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193782506
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=193832629
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193786975
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:15 DEBUG  runtime - Main - Scheduled, restarting...
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C88
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:32:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=193792855
03:32:15 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:32:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:15 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:32:15 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3D780
03:32:15 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:32:15 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3D780)
03:32:15 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:15 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C7C
03:32:15 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:15 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:32:15 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193801874
03:32:15 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:32:15 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:32:15 DEBUG  runtime - Main - Scheduled, restarting...
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=193806940
03:32:15 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:32:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:15 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193810867
03:32:15 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:32:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:15 DEBUG  runtime - Main - Scheduled, restarting...
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 193815024
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 193820356
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 193829058
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 193830525
03:32:15 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:32:15 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:15 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x1D
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceAudio - Main - free buffer 13
03:32:15 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:15 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:15 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:15 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193837540
03:32:15 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193860817
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193862192
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193863979
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193865320
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193889593
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193894476
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193896028
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193898408
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=193937491
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193903985
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:15 DEBUG  runtime - Main - Scheduled, restarting...
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:15 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:32:15 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 193917998
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Main - free buffer 13
03:32:15 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:15 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:15 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:15 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193944611
03:32:15 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193966696
03:32:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193967399
03:32:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193970056
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 193977074
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194003989
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194008661
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194012581
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194014136
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194046024
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194046763
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194050128
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194051096
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194084874
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194086672
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194087890
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194095418
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194129311
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194131518
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194133208
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194135305
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194170614
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194175380
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194179786
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194182412
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194219558
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194225334
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194229487
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194231341
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194268832
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194271232
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194279764
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194281641
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194311151
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:16 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:16 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:16 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194318205
03:32:16 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:16 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:16 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194336195
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194342984
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194346748
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194349591
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194398595
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194400380
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194403462
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194413329
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194456995
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194464541
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194469138
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194470528
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194521559
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194527991
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194533429
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194535619
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194585747
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194587412
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194598486
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194601029
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194650909
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194653440
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194663324
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194666218
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194719551
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194721513
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194732718
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194734934
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194788239
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194795920
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194800730
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194802667
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194820946
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:16 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:16 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:16 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:16 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:16 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:16 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:16 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194836119
03:32:16 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:16 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:16 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194888195
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194895932
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194900902
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194903421
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194970556
03:32:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194978298
03:32:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194984480
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 194987811
03:32:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195066758
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195069417
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195082340
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195085244
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195122309
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195124849
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195126694
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195127118
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195144668
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195146077
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195148026
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195148486
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195165863
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195166244
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195166802
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195168980
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=195205879
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195172886
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:17 DEBUG  runtime - Main - Scheduled, restarting...
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 195178350
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=195183564
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195186113
03:32:17 DEBUG      hle - Main - Calling Timer uid=131, now=195186999
03:32:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:17 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:17 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:17 DEBUG      hle - Main - Alarm returned value 0
03:32:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195191235
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x131
03:32:17  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x131
03:32:17 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 195196369
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 195199847
03:32:17 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:17 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 195203444
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 195203811
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Main - free buffer 14
03:32:17 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:17 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:17 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:17 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195210083
03:32:17 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:17 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195226896
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195228377
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195229179
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195231110
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195250629
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195251208
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195253593
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195254920
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=195296090
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195262608
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:17 DEBUG  runtime - Main - Scheduled, restarting...
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:17 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:32:17 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 195276721
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 195292960
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:17 DEBUG hle.sceAudio - Main - free buffer 14
03:32:17 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:17 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:17 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:17 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195299397
03:32:17 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:17 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195317081
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195318357
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195319235
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195325698
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195335311
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:17 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:17 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195344682
03:32:17 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:17 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195362035
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195363813
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195364818
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195367446
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195395945
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195396571
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195399228
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195401170
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=195440238
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195407177
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:17 DEBUG  runtime - Main - Scheduled, restarting...
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=195415725
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195418958
03:32:17 DEBUG      hle - Main - Calling Timer uid=132, now=195419210
03:32:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:17 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:17 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:17 DEBUG      hle - Main - Alarm returned value 0
03:32:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195425796
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x132
03:32:17  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x132
03:32:17 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 195434360
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 195438489
03:32:17 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:17 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Main - free buffer 13
03:32:17 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:17 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:17 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:17 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:17 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195445564
03:32:17 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:17 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195467902
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195469273
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195476044
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195477741
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195505126
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195510581
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195513225
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195514821
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195547013
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195548868
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195551501
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195552487
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195585550
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195587174
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195594951
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195597336
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195632221
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195634556
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195635979
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195645108
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195682117
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195682979
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195686549
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195688617
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195732275
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195733176
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195736666
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195738527
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195783147
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195785045
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195787755
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195796236
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195836360
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195838130
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195846609
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:17 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:17 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195853214
03:32:17 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:17 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:17 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195862785
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195864123
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195905994
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195912866
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195917270
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195919293
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195969938
03:32:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195975856
03:32:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195979822
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 195982226
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196032545
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196034965
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196037677
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196047449
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196099854
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196102095
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196104861
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196115186
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196167781
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196169619
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196181513
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196184006
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196235774
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196243951
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196248936
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196251569
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196306731
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196314017
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196318793
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196321069
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG       ge - GUI - executeList PspGeList[id=0x1D, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196376430
03:32:18 DEBUG       ge - GUI - base 0x09000000
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:18 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:18 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:18 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:18 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:32:18 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:18 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG       ge - GUI - vaddr 096c0054
03:32:18 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:18 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:18 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG       ge - GUI - clear mode end
03:32:18 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:18 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:18 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:18 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:18 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:18 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:18 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:18 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:18 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:18 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:18 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG       ge - GUI - base 0x08000000
03:32:18 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:18 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:18 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:18 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:18 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:32:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:18 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:18 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196424630
03:32:18 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:18 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:18 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:32:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:18 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:18 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:18 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x1D, listPc=0x096C0150, behavior=1, signalId=0x52
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG       ge - GUI - end pc=0x096C0150
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1D, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1D, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:32:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196470781
03:32:18 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:18 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:18 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:18 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x1D, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196554395
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196563855
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196569891
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196583574
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196638603
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196643263
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196646219
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196648161
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196678720
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196679941
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196682406
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196683922
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196715406
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196716956
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196719245
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196720568
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196756114
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196762090
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196765294
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196767453
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196800774
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196802644
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196811250
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196813047
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196844990
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196845567
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196848927
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196850207
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196871558
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196875041
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196877692
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196878857
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196899568
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196900276
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196903152
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196904373
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=196947442
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196913287
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:18 DEBUG  runtime - Main - Scheduled, restarting...
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:18 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 196918886
03:32:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 196919362
03:32:18 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:18 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196924388
03:32:18 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:32:18 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:18 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196929170
03:32:18 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:32:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:18 DEBUG  runtime - Main - Scheduled, restarting...
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:18 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:32:18 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Main - free buffer 13
03:32:18 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:18 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:18 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:18 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196950436
03:32:18 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:18 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196968818
03:32:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196970984
03:32:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196977254
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 196978015
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197001619
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197002241
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197004817
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197010990
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197038380
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197042923
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197046231
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197048430
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=197088064
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197054037
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:19 DEBUG  runtime - Main - Scheduled, restarting...
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 197061828
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:19 DEBUG hle.sceAudio - Main - free buffer 14
03:32:19 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:19 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:19 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:19 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197094681
03:32:19 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197120055
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197125194
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197129322
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197130321
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197164227
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197165039
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197167968
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197169552
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197206087
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197211077
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197214498
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197216591
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197251549
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197253221
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197262453
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197264192
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197300327
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197301894
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197304791
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197312700
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197350369
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197352173
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197354721
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197365039
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197403653
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197409416
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197413360
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197415624
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197431546
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:19 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197438300
03:32:19 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:19 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197472520
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197479236
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197483529
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197485879
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197535051
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197537224
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197546926
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197549163
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197597945
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197600088
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197603329
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197612976
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197656658
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197663624
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197668329
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197670944
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197731640
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197733577
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197736689
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197746889
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197802143
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197803551
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197815199
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197817688
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197882869
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197884981
03:32:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197888634
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 197899353
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197944732
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:19 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197954358
03:32:19 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:19 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197988516
03:32:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197997453
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198002449
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198005173
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198071273
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198079425
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198084872
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198087953
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198158021
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198172347
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198177120
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198177545
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198194532
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:20 DEBUG  runtime - Main - Scheduled, restarting...
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198197193
03:32:20 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198198751
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198199215
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198217275
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198218441
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198219921
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198220402
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198238652
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198241628
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198243792
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198244857
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=198294351
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198249076
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:20 DEBUG  runtime - Main - Scheduled, restarting...
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:20 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198260920
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:20 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:20 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=198266274
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:20 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:20 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198269489
03:32:20 DEBUG      hle - Main - Calling Timer uid=133, now=198269647
03:32:20 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:20 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:20 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:20 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:20 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:20 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:20 DEBUG      hle - Main - Alarm returned value 0
03:32:20 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:20 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198273655
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x133
03:32:20  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x133
03:32:20 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198280318
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198283913
03:32:20 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:20 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198287548
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198287977
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198288316
03:32:20 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG hle.sceAudio - Main - free buffer 13
03:32:20 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:20 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:20 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:20 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:20 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198297019
03:32:20 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198314767
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198315252
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198318277
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198318858
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198344128
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198345836
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198348000
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198348641
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=198387863
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198353713
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:20 DEBUG  runtime - Main - Scheduled, restarting...
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198363498
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198367111
03:32:20 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:20 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x22B, vcount=11647
03:32:20 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x22B
03:32:20 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x22B packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x22B, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD1800, readPosition=0x1A3000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:20 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x0000022B, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@1a920729, returnVoid=false
03:32:20 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:20 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:20 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:20 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2CBF, gotFrame=true, image 480x290
03:32:20 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2CBF
03:32:20 DEBUG hle.sceMpeg - Main - videoFrameCount=2819(pts=8555457), audioFrameCount=2030(pts=8565462), pts difference 10005, vcount=11648
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:20 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:20 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:32:20 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:20 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:20 DEBUG  runtime - Main - Starting Idle State...
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:20 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:20 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 1982 microseconds
03:32:20 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x22B, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xD1800, readPosition=0x1A3000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:20 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2C68, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x22B, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCE800, readPosition=0x1A6000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:20 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:20 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=1982, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=1982 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:20 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:20 DEBUG hle.sceAudio - Main - free buffer 13
03:32:20 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:20 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:20 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:20 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2C68, gotFrame=true, image 480x290
03:32:20 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:20 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198395272
03:32:20 DEBUG  runtime - Main - Switching from Thread idle0 to Sound
03:32:20 DEBUG  runtime - Main - Ending Idle State
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198416957
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198417532
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198420479
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198425429
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198450271
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198452541
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198453471
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198453857
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:20 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198464253
03:32:20 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198468352
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198496979
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198497631
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198499890
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198502077
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198532223
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198534316
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198536314
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198537235
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=198582615
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198548566
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:20 DEBUG  runtime - Main - Scheduled, restarting...
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198552263
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198564889
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198571596
03:32:20 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 198576505
03:32:20 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:32:20 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:20 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x1E
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:20 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:20 DEBUG hle.sceAudio - Main - free buffer 13
03:32:20 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:20 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:20 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:20 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:20 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198587452
03:32:20 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198614288
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198615846
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198618239
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198619965
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198654247
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198660065
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198663466
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198665826
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198698896
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198700430
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198702707
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198709661
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198740297
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198745511
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198749011
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198750755
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198787590
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198793550
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198797075
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198799625
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198836117
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198842016
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198845861
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198847933
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198886312
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198888195
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198898334
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198900874
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198945947
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198948228
03:32:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198950350
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 198953249
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198967379
03:32:20 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:20 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198980804
03:32:20 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199019136
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199020174
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199030676
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199032776
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199084563
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199086529
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199097619
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199099793
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199151809
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199153768
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199163965
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199166635
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199220621
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199226816
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199231537
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199234354
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199286919
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199293246
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199298107
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199300390
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199354571
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199364780
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199369092
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199380143
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199438240
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199445840
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199451032
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199453673
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=199480922
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:21 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:21 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199488728
03:32:21 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:21 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:21 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199550431
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199552788
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199565855
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199568471
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199639538
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199648522
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199668207
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199668639
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199687125
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199689709
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199692046
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199692485
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199709118
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199710234
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199710789
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199711243
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199730560
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199731761
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199732359
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199732831
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=199771777
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199738449
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:21 DEBUG  runtime - Main - Scheduled, restarting...
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:21 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:32:21 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 199748973
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 199757636
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=199764093
03:32:21 DEBUG      hle - Main - Calling Timer uid=134, now=199764923
03:32:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:21 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:21 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:21 DEBUG      hle - Main - Alarm returned value 0
03:32:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199769221
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199771830
03:32:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:21 DEBUG hle.sceAudio - Main - free buffer 14
03:32:21 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:21 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:21 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:21 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199777395
03:32:21 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199794380
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199794834
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199796661
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199798163
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199817738
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199818198
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199820101
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199825392
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=199863525
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199830450
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:21 DEBUG  runtime - Main - Scheduled, restarting...
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x134
03:32:21  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x134
03:32:21 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 199834550
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 199837676
03:32:21 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:21 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 199844147
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 199845861
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:21 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:32:21 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 199858729
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG hle.sceAudio - Main - free buffer 14
03:32:21 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:21 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:21 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:21 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199867047
03:32:21 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199885364
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199885980
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199892218
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199893613
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199915930
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199917560
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199919844
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 199920624
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:21 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=199963614
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199930319
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:21 DEBUG  runtime - Main - Scheduled, restarting...
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 199945331
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=199954040
03:32:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:21 DEBUG      hle - Main - Calling Timer uid=135, now=199957335
03:32:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:21 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:21 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:21 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:21 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:21 DEBUG      hle - Main - Alarm returned value 0
03:32:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199963243
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:21 DEBUG hle.sceAudio - Main - free buffer 14
03:32:21 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:21 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:21 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:21 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199968208
03:32:21 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199988941
03:32:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:21 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=199993640
03:32:21 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:32:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:21 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:21 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199999432
03:32:22 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200002426
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200004628
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200033611
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200035592
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200037360
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200043959
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200071446
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200076304
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200080150
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200081094
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=200120937
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200087665
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:22 DEBUG  runtime - Main - Scheduled, restarting...
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:22 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200096776
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x135
03:32:22  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x135
03:32:22 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 200101734
03:32:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 200105892
03:32:22 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:22 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 16
03:32:22 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 200116037
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 200117041
03:32:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:22 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:22 DEBUG hle.sceAudio - Main - free buffer 13
03:32:22 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:22 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:22 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:22 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200128986
03:32:22 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200154690
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200159206
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200162983
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200165072
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200198786
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200199613
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200203180
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200204969
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200245443
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200246888
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200250148
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200251251
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200288875
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200294864
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200298687
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200300815
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200340229
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200345673
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200349536
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200352230
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG       ge - GUI - executeList PspGeList[id=0x1E, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG       ge - GUI - base 0x09000000
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG       ge - GUI - vaddr 096c8094
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG       ge - GUI - clear mode end
03:32:22 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:22 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG       ge - GUI - base 0x08000000
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:22 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:22 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:22 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:22 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x1E, listPc=0x096C8190, behavior=1, signalId=0x52
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG       ge - GUI - end pc=0x096C8190
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:22 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1E, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:32:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1E, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:22 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200453590
03:32:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:22 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:22 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:22 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:22 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x1E, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=200500186
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:22 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:22 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200517033
03:32:22 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200552057
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200554002
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200566406
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200569364
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200637905
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200646096
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200651306
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200654106
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200721938
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200730974
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200736203
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200748030
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200807900
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200815774
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200821241
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200833333
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200890767
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200898213
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200903529
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200914192
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200971055
03:32:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200979966
03:32:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200986206
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 200998814
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=201018106
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:23 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:23 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201035666
03:32:23 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:23 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201087132
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201094677
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201099724
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201102732
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201172549
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201180674
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201185989
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201197985
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201235409
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201236423
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201236982
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201237419
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201256207
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201259526
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201261644
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201262479
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201279238
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201280879
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201282635
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201283103
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=201333705
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201288677
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:23 DEBUG  runtime - Main - Scheduled, restarting...
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:23 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:32:23 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 201297573
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 201329260
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:23 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=201335912
03:32:23 DEBUG hle.sceAudio - Main - free buffer 14
03:32:23 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:23 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:23 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:23 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:23 DEBUG      hle - Main - Calling Timer uid=136, now=201338680
03:32:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:23 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:23 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
03:32:23 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:23 DEBUG      hle - Main - Alarm returned value 0
03:32:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201342121
03:32:23 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201364039
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201364519
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201365258
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201367745
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201388288
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201391362
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201394303
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201395727
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=201434282
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201400931
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:23 DEBUG  runtime - Main - Scheduled, restarting...
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:23 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201404833
03:32:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x136
03:32:23  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x136
03:32:23 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 201411608
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 201414569
03:32:23 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:23 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 201418555
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 201420012
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 201421273
03:32:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 201430425
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 201434215
03:32:23 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:23 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x22B, vcount=11831
03:32:23 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x22B
03:32:23 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x22B packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x22B, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCE800, readPosition=0x1A6000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:23 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x0000022B, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@63bc849, returnVoid=false
03:32:23 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:23 DEBUG hle.sceAudio - Main - free buffer 14
03:32:23 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:23 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:23 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:23 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201443565
03:32:23 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201463427
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201463980
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201465910
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201467969
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201489679
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201494907
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201497502
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201499685
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201528394
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201529030
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201532116
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201532920
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=201535515
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:23 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:23 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201545362
03:32:23 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201572095
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201577007
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201579783
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201581157
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=201620440
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201588266
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:23 DEBUG  runtime - Main - Scheduled, restarting...
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:23 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:23 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1BF8, gotFrame=true, image 480x290
03:32:23 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1BF8
03:32:23 DEBUG hle.sceMpeg - Main - videoFrameCount=2820(pts=8558460), audioFrameCount=2030(pts=8565462), pts difference 7002, vcount=11841
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:23 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:32:23 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:23 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:23 DEBUG  runtime - Main - Starting Idle State...
03:32:23 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:23 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 1949 microseconds
03:32:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x231, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCE800, readPosition=0x1A6000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1986, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x231, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCC800, readPosition=0x1A8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:23 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=1949, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=1949 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG  runtime - Main - Ending Idle State
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle0
03:32:23 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:23 DEBUG  runtime - idle0 - Scheduled, restarting...
03:32:23 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - idle0 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201616575
03:32:23 DEBUG  runtime - idle0 - Switching from Thread idle0 to Main
03:32:23 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=Main
03:32:23 DEBUG  runtime - idle0 - Waiting to be scheduled...
03:32:23 DEBUG  runtime - Main - Scheduled, restarting...
03:32:23 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:23 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1986, gotFrame=true, image 480x290
03:32:23 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:32:23 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:32:23 DEBUG hle.sceAudio - Main - free buffer 14
03:32:23 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:23 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:23 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:23 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:23 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201627352
03:32:23 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201650874
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201651616
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201654148
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201661060
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201689224
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201694076
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201697810
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201698817
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201734476
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201735868
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201738437
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201746934
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201782085
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201783718
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201786131
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201788162
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201832254
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201833530
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201836389
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201837796
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201881179
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201883164
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201885640
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201887889
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201933437
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201935119
03:32:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201937237
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201946833
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201988997
03:32:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201995375
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 201999583
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202001160
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=202046042
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:24 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:24 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202052520
03:32:24 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:24 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:24 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202064211
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202066223
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202068855
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202071502
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202121013
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202128450
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202132690
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202135056
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202182617
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202184887
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202187805
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202198436
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202249272
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202251525
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202254803
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202265139
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202317823
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202319935
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202331124
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202333013
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202407611
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202415250
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202420090
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202430594
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202486473
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202494351
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202500034
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202502722
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=202553306
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:24 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:24 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:24 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:24 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:24 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:24 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202570360
03:32:24 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:24 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:24 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202586944
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202595145
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202599752
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202602331
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202671215
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202679362
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202684700
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202687822
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202735815
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:24 DEBUG  runtime - Main - Scheduled, restarting...
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202739725
03:32:24 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202741911
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202742912
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202759423
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202759787
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202761577
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202763090
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202780478
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202780874
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202781476
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202783248
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=202821303
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202788629
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:24 DEBUG  runtime - Main - Scheduled, restarting...
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:32:24 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=8569641, dts=-1
03:32:24 DEBUG hle.sceMpeg - Main - videoFrameCount=2821(pts=8558460), audioFrameCount=2030(pts=8569641), pts difference 11181, vcount=11913
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F3F780, init=0x0
03:32:24 DEBUG atrac3plus - Main - Bytes read 0x2E8
03:32:24 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:32:24 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=8569641
03:32:24 DEBUG  runtime - Main - Starting Idle State...
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG  runtime - Main - Switching to Thread idle0
03:32:24 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202801533
03:32:24 DEBUG  runtime - Main - Switching to Thread Main
03:32:24 DEBUG  runtime - Main - Ending Idle State
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C94
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:32:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=202803372
03:32:24 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:32:24 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:24 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:32:24 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:32:24 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:24 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:24 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:24 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3F780
03:32:24 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:32:24 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3F780)
03:32:24 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:24 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C88
03:32:24 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:24 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:32:24 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202812296
03:32:24 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:32:24 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:32:24 DEBUG  runtime - Main - Scheduled, restarting...
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 202816217
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Main - free buffer 14
03:32:24 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:24 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:24 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:24 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202826539
03:32:24 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202843764
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202844793
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202845490
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202847487
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202866744
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202868138
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202870300
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202870962
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=202913412
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202880742
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:24 DEBUG  runtime - Main - Scheduled, restarting...
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 202882673
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 202886672
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 202887986
03:32:24 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:32:24 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:24 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x1F
03:32:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:24 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:32:24 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 202903468
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 202914683
03:32:24 DEBUG hle.sceAudio - Main - free buffer 14
03:32:24 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:24 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:24 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:24 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202917575
03:32:24 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202937318
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202941500
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202943926
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202945906
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202969159
03:32:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202969733
03:32:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202976642
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 202977910
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203002665
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203003979
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203004932
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203012185
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=203051911
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203018853
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:25 DEBUG  runtime - Main - Scheduled, restarting...
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=203033774
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203036397
03:32:25 DEBUG      hle - Main - Calling Timer uid=137, now=203036622
03:32:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:25 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:25 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:25 DEBUG      hle - Main - Alarm returned value 0
03:32:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203042771
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x137
03:32:25  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x137
03:32:25 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 203051871
03:32:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceAudio - Main - free buffer 13
03:32:25 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:25 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:25 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:25 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203056322
03:32:25 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=203069523
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:25 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:25 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203074373
03:32:25 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:25 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:25 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203097011
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203097706
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203100687
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203102144
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203134978
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203137070
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203138392
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203145583
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203178035
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203179967
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203181228
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203183698
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203217777
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203219790
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203227918
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203229777
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203264083
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203265940
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203268194
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203270464
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203304994
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203311696
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203315152
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203317544
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203356242
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203362349
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203366826
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203368680
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203414634
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203416253
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203418625
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203420902
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203467137
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203469187
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203478825
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203481267
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203521774
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203527647
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203531414
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203533877
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=203578297
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:25 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:25 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203584940
03:32:25 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:25 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203600888
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203603214
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203612916
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203615975
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203666157
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203668511
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203671090
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203681186
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203732794
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203734664
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203738155
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203748398
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203799554
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203802063
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203804817
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203815470
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203870719
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203877633
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203882432
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203885002
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203949615
03:32:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203951694
03:32:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203955347
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 203967250
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204023198
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204030767
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204036017
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204047574
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=204086414
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:26 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204105015
03:32:26 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:26 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204135272
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204137715
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204150870
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204153484
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204228294
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204230073
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204230604
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204231008
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204247517
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204248621
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204249285
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204249745
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204266170
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:26 DEBUG  runtime - Main - Scheduled, restarting...
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:26 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204269567
03:32:26 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204270369
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204271939
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204290139
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204292627
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204295075
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204295596
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=204334253
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204301030
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:26 DEBUG  runtime - Main - Scheduled, restarting...
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 204303310
03:32:26 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:26 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 204309058
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 204310157
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:26 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:32:26 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 204319121
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 204333779
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:26 DEBUG hle.sceAudio - Main - free buffer 13
03:32:26 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:26 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:26 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:26 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:26 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204337845
03:32:26 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204355218
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG       ge - GUI - executeList PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG       ge - GUI - base 0x09000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204387242
03:32:26 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG       ge - GUI - vaddr 096c0054
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG       ge - GUI - clear mode end
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204399387
03:32:26 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204401507
03:32:26 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG       ge - GUI - base 0x08000000
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:26 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x1F, listPc=0x096C0150, behavior=1, signalId=0x52
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG       ge - GUI - end pc=0x096C0150
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:26 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:32:26 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1F, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:26 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204430321
03:32:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:32:26 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:26 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:26 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:26 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x1F, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204464988
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204466820
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204469388
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204471582
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204517720
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204519535
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204528850
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204531084
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204573155
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204579239
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204582938
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204585355
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=204604244
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:26 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204617699
03:32:26 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204650010
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204651865
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204661730
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204664441
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204714212
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204716275
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204719275
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204728673
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204780442
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204782666
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204785643
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204788442
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204821844
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204827373
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204830870
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204832844
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204867732
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204869872
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204877662
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204879754
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204915536
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204916407
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204919529
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204921324
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204965600
03:32:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204968126
03:32:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204970738
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 204979011
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205018146
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205020987
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205029328
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205031928
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205072043
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205078071
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205081771
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205083933
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=205118209
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:27 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205132409
03:32:27 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205139693
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205145949
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205150261
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205152663
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205203159
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205204273
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205215663
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205217680
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205269142
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205271249
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205281788
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205284508
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205336057
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205338507
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205349277
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205351967
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205415157
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205417112
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205420424
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205430962
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205484319
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205486662
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205497954
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205501238
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205556087
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205564296
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205569271
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205580027
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=205632680
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:27 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205640265
03:32:27 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:27 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205666187
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205668425
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205672254
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205684523
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205752785
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205754915
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205768156
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205771406
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205827880
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205829020
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205829561
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205831214
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205848030
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205848382
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205848924
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205850635
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205866885
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205868349
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205868898
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205869371
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=205911805
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205877471
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:27 DEBUG  runtime - Main - Scheduled, restarting...
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:27 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=205881881
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:27 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205885144
03:32:27 DEBUG      hle - Main - Calling Timer uid=138, now=205885284
03:32:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:27 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:27 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:27 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:27 DEBUG      hle - Main - Alarm returned value 0
03:32:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205889435
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x138
03:32:27  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x138
03:32:27 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 205895793
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 205899023
03:32:27 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:27 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 205902102
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 205902546
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:27 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:32:27 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG hle.sceAudio - Main - free buffer 14
03:32:27 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:27 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:27 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:27 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205915076
03:32:27 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205930874
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205932930
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205934345
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205934921
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205962111
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205963717
03:32:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205964546
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 205967381
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:27 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=206005162
03:32:27 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205972126
03:32:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:27 DEBUG  runtime - Main - Scheduled, restarting...
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 205977482
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:28 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Main - free buffer 14
03:32:28 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:28 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:28 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:28 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206011143
03:32:28 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:28 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206029696
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206030286
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206033177
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206034450
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206064190
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206066055
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206066945
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206069152
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206098416
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206099181
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206101930
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206103338
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=206148123
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206115143
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:28 DEBUG  runtime - Main - Scheduled, restarting...
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 206120108
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:28 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=206132045
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:28 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206135315
03:32:28 DEBUG      hle - Main - Calling Timer uid=139, now=206135545
03:32:28 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:28 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:28 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:28 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:28 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:28 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:28 DEBUG      hle - Main - Alarm returned value 0
03:32:28 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206141818
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=206147326
03:32:28 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:32:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:32:28 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:28 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - SceNetAdhocctl - free buffer 13
03:32:28 DEBUG hle.sceAudio - SceNetAdhocctl - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:28 DEBUG hle.sceAudio - SceNetAdhocctl - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:28 DEBUG hle.sceAudio - SceNetAdhocctl - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206155901
03:32:28 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:28 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:28 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206181942
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206183755
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206184836
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206187178
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206219100
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206220595
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206228343
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206229944
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206263629
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206264477
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206267906
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206269948
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206303355
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206308747
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206312152
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206313969
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206348990
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206350901
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206353421
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206387400
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206434918
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206436765
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206445947
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206448286
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206486065
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206486963
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206497151
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206499048
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206537409
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206543617
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206547413
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206549310
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206588250
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206595461
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206599012
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206601386
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206649228
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206650223
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206653767
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=206661077
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:28 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:28 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206668631
03:32:28 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:28 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206672540
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206720895
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206727267
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206731612
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206733900
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206784012
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206786021
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206797483
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206799554
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206850333
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206852865
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206863430
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206866054
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206919454
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206926871
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206931650
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206933986
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206986654
03:32:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206993952
03:32:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 206999447
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207002716
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207067920
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207070083
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207082363
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207085343
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207154113
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207162095
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207166803
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=207169500
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:29 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207186601
03:32:29 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:29 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207198486
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207266875
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207269149
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207273312
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207285985
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207346775
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207347749
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207348273
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207350012
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207367421
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Main - Scheduled, restarting...
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x139
03:32:29  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x139
03:32:29 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207370280
03:32:29 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207375197
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207376568
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207393945
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207394338
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207396499
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207397723
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207415325
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207415717
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207416309
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207418575
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=207455474
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207423323
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Main - Scheduled, restarting...
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207427937
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207430980
03:32:29 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:29 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207433618
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207434973
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207435731
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207442549
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207445931
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x235, vcount=12192
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x235
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x235 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x235, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCC800, readPosition=0x1A8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:29 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000235, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@15dd5f6a, returnVoid=false
03:32:29 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:29 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2C68, gotFrame=true, image 480x290
03:32:29 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2C68
03:32:29 DEBUG hle.sceMpeg - Main - videoFrameCount=2821(pts=8561463), audioFrameCount=2031(pts=8569641), pts difference 8178, vcount=12192
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:29 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:29 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:29 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:29 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:29 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:29 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2782 microseconds
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x235, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCC800, readPosition=0x1A8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:29 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:29 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2782, callbacks=false
03:32:29 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2C05, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x235, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCA000, readPosition=0x1AA800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:29 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2782 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle0
03:32:29 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:29 DEBUG  runtime - idle0 - Scheduled, restarting...
03:32:29 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - idle0 - free buffer 14
03:32:29 DEBUG hle.sceAudio - idle0 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:29 DEBUG hle.sceAudio - idle0 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:29 DEBUG hle.sceAudio - idle0 - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:29 DEBUG hle.ThreadManForUser - idle0 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:29 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - idle0 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207466844
03:32:29 DEBUG  runtime - idle0 - Switching from Thread idle0 to Sound
03:32:29 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - idle0 - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2C05, gotFrame=true, image 480x290
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207484232
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207485361
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207486119
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207488286
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207512586
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207513074
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207515076
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207516220
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=207555050
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207521531
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Main - Scheduled, restarting...
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:32:29 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:32:29 DEBUG hle.sceMpeg - Main - readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x235, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCA000, readPosition=0x1AA800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x8D000, readPosition=0x800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:29 DEBUG hle.sceMpeg - Main - After readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x235, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCA000, readPosition=0x1AA800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:29 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:32:29 DEBUG hle.sceMpeg - Main - videoFrameCount=2822(pts=8561463), audioFrameCount=2031(pts=8573821), pts difference 12358, vcount=12197
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F41780, init=0x0
03:32:29 DEBUG atrac3plus - Main - Bytes read 0x2E8
03:32:29 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:32:29 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:32:29 DEBUG  runtime - Main - Starting Idle State...
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:29 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207541347
03:32:29 DEBUG  runtime - Main - Switching from Thread idle0 to Main
03:32:29 DEBUG  runtime - Main - Ending Idle State
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07CA0
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:32:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=207545395
03:32:29 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:32:29 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:29 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:32:29 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F41780
03:32:29 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:32:29 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F41780)
03:32:29 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:29 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C94
03:32:29 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:29 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:32:29 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207553580
03:32:29 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:32:29 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:32:29 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Main - Scheduled, restarting...
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Main - free buffer 14
03:32:29 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:29 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:29 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:29 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207561619
03:32:29 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207581731
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207583180
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207585168
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207587001
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207615603
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207617216
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207619527
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207620318
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=207663328
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207630273
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Main - Scheduled, restarting...
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207633810
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207644778
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207650853
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 207651702
03:32:29 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:32:29 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:29 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x20
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:29 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:29 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:29 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:29 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:32:29 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:29 DEBUG hle.sceAudio - Main - free buffer 14
03:32:29 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:29 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:29 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:29 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207668052
03:32:29 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=207685887
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:29 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207695174
03:32:29 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207700532
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207702946
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207710220
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207711918
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207739395
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207744715
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207748668
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207750236
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207781019
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207782623
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207785137
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207786142
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207820209
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207820971
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207829106
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207831115
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207864337
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207866601
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207868707
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207870490
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207906199
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207911131
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207914877
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207917172
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207953420
03:32:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207958849
03:32:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207962318
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 207965032
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208003187
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208009351
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208013519
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208015782
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208055669
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208062162
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208066410
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208069031
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208115696
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208116701
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208120662
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208129518
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208171526
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208178240
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208182431
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208184659
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=208199325
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:30 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:30 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208206599
03:32:30 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:30 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:30 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208248725
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208251247
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208254204
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208263776
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208314368
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208315464
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208319406
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208329486
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG       ge - GUI - executeList PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG       ge - GUI - base 0x09000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG       ge - GUI - vaddr 096c8094
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG       ge - GUI - clear mode end
03:32:30 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:30 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG       ge - GUI - base 0x08000000
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:30 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208422949
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208434180
03:32:30 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x20, listPc=0x096C8190, behavior=1, signalId=0x52
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG       ge - GUI - end pc=0x096C8190
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:30 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:32:30 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:30 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208453289
03:32:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:30 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:30 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:30 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:30 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208498498
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208501432
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208573097
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208581605
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208587551
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208600412
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208673490
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208682298
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208687923
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208700226
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=208713549
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:30 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:30 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208723010
03:32:30 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:30 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:30 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208817918
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208820378
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208835174
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208838295
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208901011
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208902379
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208904583
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208910803
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208931528
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208932572
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208933133
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208933635
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208952459
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208953462
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208954042
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208958248
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208977303
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208978705
03:32:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208980036
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 208980549
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:30 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=209019489
03:32:30 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208985160
03:32:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:30 DEBUG  runtime - Main - Scheduled, restarting...
03:32:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:30 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:30 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:30 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 208993564
03:32:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 209002501
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:31 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=209011380
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:31 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209013446
03:32:31 DEBUG      hle - Main - Calling Timer uid=13a, now=209014039
03:32:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:31 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:31 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:31 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:31 DEBUG      hle - Main - Alarm returned value 0
03:32:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209019161
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Main - free buffer 13
03:32:31 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:31 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:31 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:31 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209023147
03:32:31 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209045697
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209047086
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209049679
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209050268
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209071817
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209074384
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209077166
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209078414
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=209117443
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209083214
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:31 DEBUG  runtime - Main - Scheduled, restarting...
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x13A
03:32:31  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x13a
03:32:31 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 209087493
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 209093116
03:32:31 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:31 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 209097365
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 209098805
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:31 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:32:31 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 209114315
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG hle.sceAudio - Main - free buffer 13
03:32:31 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:31 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:31 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:31 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209120861
03:32:31 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209145507
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209146874
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209147777
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209150239
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209178036
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209178656
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209181234
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209182713
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209210842
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209212080
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209214097
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209215958
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=209255024
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209221907
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=209226756
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:31 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:31 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:31 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:31 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209232511
03:32:31 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:32:31 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:31 DEBUG  runtime - Main - Scheduled, restarting...
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:31 DEBUG hle.sceAudio - Main - free buffer 14
03:32:31 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:31 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:31 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:31 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209262323
03:32:31 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209284302
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209286089
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209288654
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209295922
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209330602
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209332447
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209334783
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209337300
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209371647
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209377092
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209380827
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209383092
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209417793
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209418593
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209421772
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209428970
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209464187
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209466159
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209467943
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209470336
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209505125
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209512091
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209515674
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209517904
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209555879
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209561868
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209565802
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209567892
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209606286
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209612506
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209616695
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209618384
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209665882
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209667284
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209670339
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209679455
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209720446
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209727190
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209731610
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=209733591
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:31 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:31 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209740616
03:32:31 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:31 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:31 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209751324
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209800210
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209802072
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209812135
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209814661
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209866685
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209868341
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209879431
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209882033
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209933522
03:32:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209935990
03:32:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209939191
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 209949318
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210002300
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210004574
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210016373
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210018712
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210073539
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210080574
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210085428
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210087770
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210152463
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210154282
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210166120
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210168429
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210236012
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210238124
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=210247689
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:32 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210257308
03:32:32 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:32 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210270038
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210281819
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210349894
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210352404
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210385772
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210386354
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210403156
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210403517
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210404297
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210409678
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210426506
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210427509
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210428387
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210430556
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210448655
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210449198
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210451446
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210452566
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=210494037
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210460702
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:32 DEBUG  runtime - Main - Scheduled, restarting...
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 210464898
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=210471488
03:32:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:32 DEBUG      hle - Main - Calling Timer uid=13b, now=210473983
03:32:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:32 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:32 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:32 DEBUG      hle - Main - Alarm returned value 0
03:32:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210478316
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210481279
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x13B
03:32:32  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x13b
03:32:32 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 210483229
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 210486732
03:32:32 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:32 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 210493156
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 210494034
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:32 DEBUG hle.sceAudio - Main - free buffer 13
03:32:32 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:32 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:32 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:32 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210497509
03:32:32 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210513157
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210515237
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210516661
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210517242
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210539408
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210542660
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210545605
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210546213
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210568656
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210569853
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210571325
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210575966
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=210614709
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210581848
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:32 DEBUG  runtime - Main - Scheduled, restarting...
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:32 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:32:32 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 210597041
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG hle.sceAudio - Main - free buffer 14
03:32:32 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:32 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:32 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:32 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210617735
03:32:32 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210637754
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210642181
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210645618
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210646385
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210670864
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210675168
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210678160
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210679644
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=210719574
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210686832
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:32 DEBUG  runtime - Main - Scheduled, restarting...
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 210700893
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=210714301
03:32:32 DEBUG      hle - Main - Calling Timer uid=13c, now=210714539
03:32:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:32 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:32 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:32 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:32 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:32 DEBUG      hle - Main - Alarm returned value 0
03:32:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210720887
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Main - free buffer 14
03:32:32 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:32 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:32 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:32 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210728325
03:32:32 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210753500
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210754182
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=210761043
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:32 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210767327
03:32:32 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210769754
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210777274
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210805023
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210810098
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210813176
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210814852
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210846468
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210847216
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210850434
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210851408
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210884890
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210886495
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210894420
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210896640
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210931719
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210933931
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210935984
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210938293
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210981824
03:32:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210983315
03:32:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210986050
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 210987625
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211029662
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211031916
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211033385
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211035789
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211082190
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211083960
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211086540
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211096213
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211136975
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211143035
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211147157
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211149392
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211198805
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211200410
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211203743
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211212452
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211256993
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211263398
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=211267657
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:33 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:33 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211274692
03:32:33 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:33 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:33 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211285734
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211287458
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211338240
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211345150
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211349488
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211352583
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211403767
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211410631
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211415386
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211418104
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211470454
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211476880
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211482100
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211484978
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211541255
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211548316
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211553295
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211563573
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211621237
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211629033
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211634222
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211637226
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211701534
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211704329
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211716447
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211719833
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=211780299
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:33 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:33 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211788646
03:32:33 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:33 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:33 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211816935
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211819258
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211833068
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211836000
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211896239
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:33 DEBUG  runtime - Main - Scheduled, restarting...
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:33 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211898943
03:32:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211899980
03:32:33 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211900994
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211902665
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211919168
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211920316
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211920902
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211921413
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211942429
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211943540
03:32:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211944139
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 211944698
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:33 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=211984022
03:32:33 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211949682
03:32:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:33 DEBUG  runtime - Main - Scheduled, restarting...
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x13C
03:32:33  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x13c
03:32:33 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 211953859
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 211958486
03:32:33 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:33 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 211961852
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 211962240
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 211963620
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 211966661
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 211970073
03:32:33 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:33 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x23A, vcount=12463
03:32:33 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x23A
03:32:33 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x23A packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x23A, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCA000, readPosition=0x1AA800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:33 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x0000023A, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@2572dafe, returnVoid=false
03:32:33 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:33 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:33 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1986, gotFrame=true, image 480x290
03:32:33 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1986
03:32:33 DEBUG hle.sceMpeg - Main - videoFrameCount=2822(pts=8564466), audioFrameCount=2032(pts=8573821), pts difference 9355, vcount=12464
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:33 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:33 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:32:33 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:33 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:33 DEBUG  runtime - Main - Starting Idle State...
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:33 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:33 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3289 microseconds
03:32:33 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x23A, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xCA000, readPosition=0x1AA800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:33 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1962, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x23A, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC8000, readPosition=0x1AC800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:33 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:33 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:33 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3289, callbacks=false
03:32:33 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3289 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:33 DEBUG hle.sceAudio - Main - free buffer 13
03:32:33 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:33 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:33 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:33 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:33 DEBUG  runtime - Main - Switching to Thread idle0
03:32:33 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211991156
03:32:33 DEBUG  runtime - Main - Switching to Thread Sound
03:32:33 DEBUG  runtime - Main - Ending Idle State
03:32:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:33 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1962, gotFrame=true, image 480x290
03:32:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212013116
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212014145
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212014836
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212016643
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212037803
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212041099
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212044603
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212045261
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212067612
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212069022
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212069781
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212070402
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=212113246
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212080353
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:34 DEBUG  runtime - Main - Scheduled, restarting...
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 212082461
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 212093806
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 212098886
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 212099755
03:32:34 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:32:34 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:34 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x21
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:34 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:34 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:32:34 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG hle.sceAudio - Main - free buffer 14
03:32:34 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:34 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:34 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:34 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212116985
03:32:34 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212135885
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212136444
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212138784
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212144871
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212169085
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212171224
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212178007
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212179771
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212205549
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212210706
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212213547
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212215341
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=212266174
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212221294
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:34 DEBUG  runtime - Main - Scheduled, restarting...
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 212229247
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:34 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 212242945
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:34 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=212252250
03:32:34 DEBUG      hle - Main - Calling Timer uid=13d, now=212252509
03:32:34 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:34 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:34 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:34 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:34 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:34 DEBUG      hle - Main - Alarm returned value 0
03:32:34 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212258763
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:34 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:34 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212266854
03:32:34 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:34 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:34 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:34 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212270476
03:32:34 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=212292231
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:34 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:34 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:34 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:34 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212299752
03:32:34 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:34 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212312468
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212313969
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212316226
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212318356
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212354414
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG       ge - GUI - executeList PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212369579
03:32:34 DEBUG       ge - GUI - base 0x09000000
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:34 DEBUG       ge - GUI - vaddr 096c0054
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - clear mode end
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212383591
03:32:34 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212386777
03:32:34 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG       ge - GUI - base 0x08000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:34 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x21, listPc=0x096C0150, behavior=1, signalId=0x52
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG       ge - GUI - end pc=0x096C0150
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:34 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:32:34 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:34 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212430953
03:32:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:32:34 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:34 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:34 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:34 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212481184
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212483248
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212486642
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212489127
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212550535
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212552778
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212564169
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212567130
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212622690
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212630082
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212634820
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212637859
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212703417
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212711016
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212715335
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212717765
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212786074
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212788495
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=212800192
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:34 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:34 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212808030
03:32:34 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:34 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:34 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212820051
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212822562
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212873297
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212880578
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212885210
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212887155
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212939122
03:32:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212946289
03:32:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212951357
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 212954114
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213006215
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213013879
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213018984
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213021523
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213084025
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213086197
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213089514
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213100113
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213155284
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213163040
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213168214
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213170961
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213236817
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213244537
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213249742
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213252463
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=213313365
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:35 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:35 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:35 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213322341
03:32:35 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:35 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:35 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:35 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213339465
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213347395
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213352928
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213365801
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213449255
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213449622
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213451244
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213452326
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213467360
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:35 DEBUG  runtime - Main - Scheduled, restarting...
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x13D
03:32:35  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x13d
03:32:35 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:35 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213470775
03:32:35 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:35 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213475277
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213477214
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213492977
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213494447
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213495036
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213495508
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213513113
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213513653
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213516281
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213517412
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=213555390
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213521643
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:35 DEBUG  runtime - Main - Scheduled, restarting...
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 213526114
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 213529754
03:32:35 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:35 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 213533294
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 213533676
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:35 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:35 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:32:35 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 213545031
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Main - free buffer 14
03:32:35 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:35 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:35 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:35 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:35 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213560083
03:32:35 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:35 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213578965
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213580716
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213581415
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213583609
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=213621565
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213587870
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:35 DEBUG  runtime - Main - Scheduled, restarting...
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 213604515
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:35 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=213614839
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:35 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213617318
03:32:35 DEBUG      hle - Main - Calling Timer uid=13e, now=213618006
03:32:35 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:35 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:35 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:35 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:35 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:35 DEBUG      hle - Main - Alarm returned value 0
03:32:35 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:35 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213623194
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:35 DEBUG hle.sceAudio - Main - free buffer 13
03:32:35 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:35 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:35 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:35 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:35 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213630092
03:32:35 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:35 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213649818
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213651424
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213653104
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213654407
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213681511
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213683078
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213684607
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213685395
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213713845
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213715283
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213716221
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213717247
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=213761762
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213728203
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:35 DEBUG  runtime - Main - Scheduled, restarting...
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x13E
03:32:35  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x13e
03:32:35 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 213732593
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 213735938
03:32:35 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:35 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 12
03:32:35 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 213746017
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 213747140
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:35 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:32:35 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:35 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:35 DEBUG hle.sceAudio - Main - free buffer 14
03:32:35 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:35 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:35 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:35 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:35 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213765884
03:32:35 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:35 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213787242
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213791449
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213795114
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213797423
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=213822050
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:35 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:35 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:35 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:35 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:35 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:35 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:35 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:35 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213832589
03:32:35 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:35 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:35 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213838802
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213844415
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213847398
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213849414
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213881614
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213882966
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213885256
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213887217
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213920857
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213926269
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213929507
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213931902
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213965244
03:32:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213966091
03:32:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213969244
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 213970782
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214006785
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214012723
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214016476
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214017611
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214054214
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214060609
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214064494
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214066204
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214103658
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214110216
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214114102
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214116350
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214153783
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214160161
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214163993
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214166174
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214206348
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214212965
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214216887
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214219143
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214266912
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214268884
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214271549
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214281308
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214322522
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214329060
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214332751
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=214334631
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:36 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214348899
03:32:36 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214354352
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214454332
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214461100
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214465563
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214468240
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214524021
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214530981
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214535422
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214537961
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214600461
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214601726
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214613699
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214616364
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214672035
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214679680
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214685496
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214687805
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214753469
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214761662
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214766507
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214769315
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214836479
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214844836
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=214848205
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:36 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214857483
03:32:36 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:36 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214869799
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214881855
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214952110
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214967150
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214967900
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214969326
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214986200
03:32:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214987798
03:32:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214988339
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 214992370
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215008371
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Main - Scheduled, restarting...
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 215010568
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215011817
03:32:37 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215013924
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215015489
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215033448
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215033856
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215034463
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215036951
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=215078162
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215043850
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Main - Scheduled, restarting...
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 215065009
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:37 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=215071012
03:32:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG      hle - Main - Calling Timer uid=13f, now=215074250
03:32:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:37 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:37 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:37 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:37 DEBUG      hle - Main - Alarm returned value 0
03:32:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215078850
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Main - free buffer 13
03:32:37 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:37 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:37 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:37 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215082182
03:32:37 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215099884
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215100969
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215101676
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215103947
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215127802
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215130014
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215131396
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215132024
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=215171232
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215138597
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Main - Scheduled, restarting...
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:37 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215144892
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x13F
03:32:37  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x13f
03:32:37 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 215148289
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 215152517
03:32:37 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:37 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 215159717
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 215160593
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 215160917
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 215165245
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 215168919
03:32:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x23A, vcount=12655
03:32:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x23A
03:32:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x23A packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x23A, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC8000, readPosition=0x1AC800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:37 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x0000023A, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@7cf1d02b, returnVoid=false
03:32:37 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:37 DEBUG hle.sceAudio - Main - free buffer 13
03:32:37 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:37 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:37 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:37 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215179182
03:32:37 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215198693
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215199255
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215201784
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215203336
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215229880
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215232225
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215233964
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215234768
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215263633
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215264960
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215267024
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215268763
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=215311541
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215278729
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Main - Scheduled, restarting...
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:37 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2C05, gotFrame=true, image 480x290
03:32:37 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2C05
03:32:37 DEBUG hle.sceMpeg - Main - videoFrameCount=2823(pts=8567469), audioFrameCount=2032(pts=8573821), pts difference 6352, vcount=12662
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:37 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:32:37 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:37 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2426 microseconds
03:32:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:37 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x23E, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC8000, readPosition=0x1AC800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2BCC, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x23E, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC5800, readPosition=0x1AF000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:37 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:37 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2426, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2426 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle0
03:32:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:37 DEBUG  runtime - idle0 - Scheduled, restarting...
03:32:37 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:32:37 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=idle0
03:32:37 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - idle0 - sceKernelDelayThread micros=0x0
03:32:37 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG  runtime - idle0 - Switching from Thread idle0 to idle1
03:32:37 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2BCC, gotFrame=true, image 480x290
03:32:37 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG  runtime - idle0 - Switching to Thread idle1
03:32:37 DEBUG hle.ThreadManForUser - idle0 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215303754
03:32:37 DEBUG  runtime - idle0 - Switching to Thread Main
03:32:37 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - idle0 - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Main - Scheduled, restarting...
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Main - free buffer 14
03:32:37 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:37 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:37 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:37 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215316375
03:32:37 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215338724
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215342970
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215346651
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215347535
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=215362026
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:37 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215368170
03:32:37 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215395981
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215398219
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215399900
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215402296
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215436804
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215437557
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215445842
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215447558
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215483006
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215483818
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215486849
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215488440
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215530775
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215532235
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215535114
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215536858
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215581888
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215583797
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215586192
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215588420
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215632378
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215633797
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215637387
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215644799
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215683309
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215685733
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215687892
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215696749
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215737853
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215743642
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215748182
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215750704
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215798538
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215800160
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215803671
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215812716
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215855784
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215861947
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215866580
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=215867571
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:37 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215881614
03:32:37 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215886773
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215936329
03:32:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215938399
03:32:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215948844
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 215951369
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216005325
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216012246
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216016693
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216019391
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216073629
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216081188
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216085559
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216088388
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216151385
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216153425
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216164716
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216167491
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216223188
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216231178
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216236016
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216238772
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216307039
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216314735
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216319723
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216331202
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=216388930
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:38 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:38 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216406508
03:32:38 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:38 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:38 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216454519
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216462523
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216478732
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216482306
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216497186
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216498558
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216500273
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216500722
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216517511
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216518949
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216519872
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216521170
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216538580
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216541332
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216543125
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216543659
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=216581803
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216548414
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:38 DEBUG  runtime - Main - Scheduled, restarting...
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:32:38 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:32:38 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=8578000, dts=-1
03:32:38 DEBUG hle.sceMpeg - Main - videoFrameCount=2824(pts=8567469), audioFrameCount=2032(pts=8578000), pts difference 10531, vcount=12738
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F33780, init=0x0
03:32:38 DEBUG atrac3plus - Main - Bytes read 0x2E8
03:32:38 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:38 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=8578000
03:32:38 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:32:38 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:38 DEBUG  runtime - idle1 - Scheduled, restarting...
03:32:38 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216559779
03:32:38 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:32:38 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:32:38 DEBUG  runtime - Main - Scheduled, restarting...
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C4C
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:32:38 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=216562596
03:32:38 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:32:38 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:38 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:32:38 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F33780
03:32:38 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:32:38 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F33780)
03:32:38 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:38 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07CA0
03:32:38 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:38 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:32:38 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216570603
03:32:38 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:32:38 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:32:38 DEBUG  runtime - Main - Scheduled, restarting...
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 216575823
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 216582728
03:32:38 DEBUG hle.sceAudio - Main - free buffer 13
03:32:38 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:38 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:38 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:38 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:38 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216584033
03:32:38 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:38 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216601667
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216603074
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216608761
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216610017
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216631077
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216632192
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216632919
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216635051
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=216673675
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216640082
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:38 DEBUG  runtime - Main - Scheduled, restarting...
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 216649177
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 216649475
03:32:38 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:32:38 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:38 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x22
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:38 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:32:38 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 216666236
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:38 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Main - free buffer 13
03:32:38 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:38 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:38 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:38 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:38 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216676926
03:32:38 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:38 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216697102
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216698915
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216699813
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216701952
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=216740644
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216707609
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:38 DEBUG  runtime - Main - Scheduled, restarting...
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 216713737
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:38 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:38 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=216721104
03:32:38 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG      hle - Main - Calling Timer uid=140, now=216725455
03:32:38 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:38 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:38 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:38 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:38 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:38 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:38 DEBUG      hle - Main - Alarm returned value 0
03:32:38 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:38 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216730878
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:38 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:38 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216734556
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x140
03:32:38  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x140
03:32:38 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 216738221
03:32:38 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:38 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Main - free buffer 14
03:32:38 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:38 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:38 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:38 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:38 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216744546
03:32:38 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:38 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216766530
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216767195
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216769993
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216771287
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216800305
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216801974
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216804542
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216810452
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216839143
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216843799
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216846763
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216847655
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216880377
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216881675
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216883823
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216885827
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=216910572
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:38 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:38 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216916396
03:32:38 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:38 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216930214
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216931931
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216934398
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216936188
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216970636
03:32:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216975681
03:32:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216979601
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 216981435
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217015945
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217016788
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217020108
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217027679
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217062842
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217064470
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217066944
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217069137
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217113679
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217115953
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217117891
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217120352
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217162987
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217164742
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217167639
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217169825
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217215948
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217217725
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217220593
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217229368
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217270477
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217277217
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217280928
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217282831
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217331634
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217333799
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217336692
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217346130
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217389101
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217395929
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217400326
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217402996
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=217419267
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:39 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:39 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217426098
03:32:39 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:39 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:39 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217470214
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217472191
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217483197
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217485675
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217539700
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217546534
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217551111
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217553666
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217616137
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217618297
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217621567
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217632113
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217691172
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217698595
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217703728
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217714024
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217771964
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217780090
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217784718
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217787119
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217852578
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217854809
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217867338
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217870300
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=217930764
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:39 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:39 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217938891
03:32:39 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:39 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:39 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217962767
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217964166
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217964699
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217965129
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217982544
03:32:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217982899
03:32:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217983453
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 217985510
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218001691
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218003938
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218004553
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218009837
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218026957
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218028789
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218029384
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218029940
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=218068587
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218035202
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:40 DEBUG  runtime - Main - Scheduled, restarting...
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218042245
03:32:40 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:40 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218045437
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218045813
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:40 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:32:40 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218058235
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218068845
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.sceAudio - Main - free buffer 14
03:32:40 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:40 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:40 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:40 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218072450
03:32:40 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:40 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218093897
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218095957
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218096754
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218098853
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218122022
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218126180
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218129192
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218130631
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=218169062
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218135892
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:40 DEBUG  runtime - Main - Scheduled, restarting...
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=218146474
03:32:40 DEBUG      hle - Main - Calling Timer uid=141, now=218147395
03:32:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:40 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:40 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:40 DEBUG      hle - Main - Alarm returned value 0
03:32:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218152322
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218155324
03:32:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x141
03:32:40  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x141
03:32:40 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218162565
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218166175
03:32:40 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:40 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 7
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Main - free buffer 14
03:32:40 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:40 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:40 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:40 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218173207
03:32:40 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:40 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218196624
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218197938
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218198862
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218201404
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218229773
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218231215
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218233266
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218235364
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=4096, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=218286171
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218241148
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:40 DEBUG  runtime - Main - Scheduled, restarting...
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218247828
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218249678
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:40 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:32:40 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218264761
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 218285221
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Main - free buffer 13
03:32:40 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:40 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:40 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:40 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218290570
03:32:40 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:40 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218316124
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218317594
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218319892
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218321563
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218354284
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG       ge - GUI - executeList PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG       ge - GUI - base 0x09000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218382438
03:32:40 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG       ge - GUI - vaddr 096c8094
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG       ge - GUI - clear mode end
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218401077
03:32:40 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218404025
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG       ge - GUI - base 0x08000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:40 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:40 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x22, listPc=0x096C8190, behavior=1, signalId=0x52
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG       ge - GUI - end pc=0x096C8190
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:40 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:32:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218438292
03:32:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:40 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:40 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:40 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:40 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=218470428
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:40 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218490577
03:32:40 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:40 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:40 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218521515
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218529199
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218533662
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218536386
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218590004
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218597257
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218601899
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218604384
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218667872
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218670299
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218681158
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218683893
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218737343
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218744332
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218749212
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218752094
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218817003
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218818997
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218830625
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218833229
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218873830
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218880278
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218884442
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218886580
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218934930
03:32:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218936710
03:32:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218939280
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 218948351
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=218995806
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:41 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:41 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:41 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219001249
03:32:41 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:41 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219016250
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219018527
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219021719
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219030978
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219084175
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219086571
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219089270
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219099485
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219153610
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219160830
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219165833
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219168066
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219223759
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219231562
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219236720
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219239206
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219301804
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219303856
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219316016
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219318512
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219386580
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219388725
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219401917
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219404872
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219473072
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219481447
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219486533
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219499173
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=219502581
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:41 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:41 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:41 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:41 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:41 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:41 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:41 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219522809
03:32:41 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:41 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:41 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219537878
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219540570
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219543066
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219543523
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219560475
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219561879
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219563610
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219564080
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219580592
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219582963
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219583582
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219584076
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=219622952
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219588620
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Main - Scheduled, restarting...
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:41 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=219598039
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:41 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219600822
03:32:41 DEBUG      hle - Main - Calling Timer uid=142, now=219600981
03:32:41 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:41 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:41 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:41 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:41 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:41 DEBUG      hle - Main - Alarm returned value 0
03:32:41 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219604772
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x142
03:32:41  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x142
03:32:41 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 219611300
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 219614924
03:32:41 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:41 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 219618573
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 219618985
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 219619295
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Main - free buffer 14
03:32:41 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:41 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:41 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:41 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219626611
03:32:41 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219639246
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219642535
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219644760
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219646149
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=219696417
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219651593
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Main - Scheduled, restarting...
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 219666407
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 219669403
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x243, vcount=12925
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x243
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x243 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x243, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC5800, readPosition=0x1AF000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:41 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000243, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@225999fb, returnVoid=false
03:32:41 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:41 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:41 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1962, gotFrame=true, image 480x290
03:32:41 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1962
03:32:41 DEBUG hle.sceMpeg - Main - videoFrameCount=2824(pts=8570472), audioFrameCount=2033(pts=8578000), pts difference 7528, vcount=12926
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:41 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:41 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:41 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:41 DEBUG  runtime - Main - Starting Idle State...
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:41 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3120 microseconds
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:41 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x243, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC5800, readPosition=0x1AF000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:41 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:41 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1956, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x243, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC3800, readPosition=0x1B1000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:41 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3120, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3120 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:41 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:41 DEBUG  runtime - Main - Ending Idle State
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:32:41 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:41 DEBUG  runtime - idle1 - Scheduled, restarting...
03:32:41 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219694626
03:32:41 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:32:41 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Main - Scheduled, restarting...
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:32:41 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1956, gotFrame=true, image 480x290
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:32:41 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:32:41 DEBUG hle.sceMpeg - Main - videoFrameCount=2825(pts=8570472), audioFrameCount=2033(pts=8582180), pts difference 11708, vcount=12927
03:32:41 DEBUG hle.sceAudio - Main - free buffer 14
03:32:41 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:41 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:41 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:41 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219703783
03:32:41 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219722452
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219726854
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219729024
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219730327
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219754138
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219757763
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219760214
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219761894
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219786918
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219788534
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219795170
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219796728
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219821001
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219824672
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219827860
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219829886
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=219868973
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219835961
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Main - Scheduled, restarting...
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F35780, init=0x0
03:32:41 DEBUG atrac3plus - Main - Bytes read 0x2E8
03:32:41 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:41 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:32:41 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:32:41 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:41 DEBUG  runtime - idle1 - Scheduled, restarting...
03:32:41 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219847113
03:32:41 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:32:41 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Main - Scheduled, restarting...
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C58
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:32:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=219850966
03:32:41 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:32:41 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:41 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:32:41 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F35780
03:32:41 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:32:41 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F35780)
03:32:41 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:32:41 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:41 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:41 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:41 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C4C
03:32:41 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:41 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:32:41 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219864740
03:32:41 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:32:41 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:32:41 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Main - Scheduled, restarting...
03:32:41 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 219867564
03:32:41 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.sceAudio - Main - free buffer 14
03:32:41 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:41 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:41 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:41 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:41 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219873053
03:32:41 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:41 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219899889
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219901490
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219903906
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219904818
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219940126
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219944776
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219948315
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219950467
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219982734
03:32:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219984809
03:32:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219986637
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 219994943
03:32:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=220026178
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:42 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:42 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220032342
03:32:42 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:42 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220036807
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220038597
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220047282
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220049538
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220085416
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220086817
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220095952
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220097738
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220133840
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220135694
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220137958
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220146158
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220185137
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220186903
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220196229
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220198538
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220238523
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220244849
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220248513
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220251197
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220289917
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220295963
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220300149
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220302606
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220351990
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220354158
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220386739
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220398158
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220449936
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220451787
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220454661
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220464949
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220516493
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220518745
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220530321
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=220533549
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:42 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:42 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220539973
03:32:42 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:42 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:42 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220551234
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220603215
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220605135
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220615835
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220618932
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220672811
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220679844
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220685059
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220687351
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220749915
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220752196
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220764084
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220766842
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220824223
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220833625
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220838145
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220850447
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220906794
03:32:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220915191
03:32:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220920749
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 220932775
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221000291
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221003149
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221016907
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221031763
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=221040005
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:43 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:43 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221043567
03:32:43 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:43 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221053452
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221053813
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221054350
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221056024
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221076452
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:43 DEBUG  runtime - Main - Scheduled, restarting...
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221079203
03:32:43 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221080746
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221082296
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221100396
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221101632
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221102277
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221102836
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=221144321
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221111250
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:43 DEBUG  runtime - Main - Scheduled, restarting...
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 221116491
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 221119849
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 221120909
03:32:43 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:32:43 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:43 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x23
03:32:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:43 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:32:43 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 221134165
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 221143474
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG hle.sceAudio - Main - free buffer 14
03:32:43 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:43 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:43 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:43 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221147097
03:32:43 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221163149
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221164553
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221166719
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221167326
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221189658
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221193068
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221194834
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221197347
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=221235506
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221202089
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:43 DEBUG  runtime - Main - Scheduled, restarting...
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=221212169
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221214260
03:32:43 DEBUG      hle - Main - Calling Timer uid=143, now=221214444
03:32:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:43 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:43 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:43 DEBUG      hle - Main - Alarm returned value 0
03:32:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221220600
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x143
03:32:43  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x143
03:32:43 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 221227435
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 221231625
03:32:43 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:43 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 221235960
03:32:43 DEBUG hle.sceAudio - Main - free buffer 14
03:32:43 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:43 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:43 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:43 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221239518
03:32:43 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221263167
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221263735
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221266809
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221267538
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221295614
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221297526
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221298480
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221301245
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221329700
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221331494
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221333353
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221334227
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=221377894
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221344909
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:43 DEBUG  runtime - Main - Scheduled, restarting...
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 221347646
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:43 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:32:43 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 221363998
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:43 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceAudio - Main - free buffer 13
03:32:43 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:43 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:43 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:43 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:43 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221381970
03:32:43 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221403012
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221403747
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221406916
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221408626
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221446107
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221447676
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221449943
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221452300
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221485839
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221486579
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221494706
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221496687
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221530839
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221532291
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221535025
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221536958
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=221545063
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:43 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:43 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:43 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221550815
03:32:43 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:43 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:43 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221586872
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221592440
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221595823
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221598110
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221632705
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221634396
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221636915
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221638874
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221682269
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221683980
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221686445
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221694769
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221733687
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221735760
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221738371
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221748336
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221787633
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221793672
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221797621
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221800868
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221848629
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221850113
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221853642
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221863561
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221905632
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221912174
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221917052
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221919452
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:43 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:43 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:43 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221968523
03:32:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221970576
03:32:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221981085
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 221983239
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222037271
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222044106
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222048248
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222050970
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=222052235
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:44 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:44 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:44 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222060223
03:32:44 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:44 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:44 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:44 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222123189
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222130790
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222135981
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222138269
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222200116
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222202158
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222205213
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222216341
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222283749
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222286014
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222297473
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222300142
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG       ge - GUI - executeList PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - base 0x09000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - vaddr 096c0054
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG       ge - GUI - clear mode end
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:44 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG       ge - GUI - base 0x08000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:44 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222438676
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222449936
03:32:44 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222470939
03:32:44 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x23, listPc=0x096C0150, behavior=1, signalId=0x52
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG       ge - GUI - end pc=0x096C0150
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:44 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:32:44 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222486115
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:44 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:44 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222547158
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=222559928
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:44 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:44 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:44 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222564355
03:32:44 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:44 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:44 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222585434
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222586897
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222594426
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222596100
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222631314
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222632773
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222635024
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222636717
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222667123
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222669021
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222671760
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222678416
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222714844
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222716680
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222719549
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222721035
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222763564
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222765248
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222768061
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222769646
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222805115
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222810629
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222814927
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222816809
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222838767
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222842586
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222845331
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222847037
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222868011
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222868586
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222870475
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222871228
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:44 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222900867
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222902124
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222903019
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222911455
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:44 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=222950880
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222917515
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:44 DEBUG  runtime - Main - Scheduled, restarting...
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:44 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 222927114
03:32:44 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:44 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:44 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=222934354
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:44 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:44 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222937528
03:32:44 DEBUG      hle - Main - Calling Timer uid=144, now=222937763
03:32:44 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:44 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:44 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:44 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:44 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:44 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:44 DEBUG      hle - Main - Alarm returned value 0
03:32:44 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:44 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222944010
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:44 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x144
03:32:44  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x144
03:32:44 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:44 DEBUG hle.sceAudio - Main - free buffer 13
03:32:44 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:44 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:44 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:44 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:44 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222954417
03:32:44 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:44 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222980527
03:32:44 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:44 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:44 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222981998
03:32:44 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222984057
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:44 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:44 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 222985503
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:44 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:44 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:44 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:44 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:44 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:44 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:44 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:44 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:44 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:44 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223017020
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223017724
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223021030
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223021955
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223055561
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223061052
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223064259
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=223065985
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:45 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:45 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:45 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223071808
03:32:45 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:45 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:45 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:45 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223079708
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223115948
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223117375
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223120055
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223122456
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223162594
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223164250
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223166932
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223167999
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223206660
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223212242
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223215443
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223218181
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223256763
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223262712
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223265995
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223268817
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223305738
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223311661
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223315617
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223317779
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223356547
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223365022
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223368641
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223370700
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223417464
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223419793
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223429982
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223432444
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223481841
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223483627
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223486600
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223495862
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223548438
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223550482
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223553369
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223563861
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=223576987
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:45 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:45 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:45 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:45 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:45 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223586322
03:32:45 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:45 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:45 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:45 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223632435
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223634086
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223637713
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223648327
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223698753
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223701064
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223703517
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223714617
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223768565
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223770668
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223781463
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223784187
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223837865
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223845640
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223850556
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223854021
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223920603
03:32:45 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:45 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223929044
03:32:45 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223934265
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:45 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:45 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 223937105
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:45 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:45 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:45 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:45 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:45 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:45 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:45 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:45 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:45 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:45 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:45 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:45 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:45 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224005520
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224014720
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224019966
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224022811
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=224086103
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:46 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224109821
03:32:46 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224113806
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224114151
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224114683
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224116534
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224133283
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:46 DEBUG  runtime - Main - Scheduled, restarting...
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224134199
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224136144
03:32:46 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224142097
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224143819
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224160385
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224161390
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224162826
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224163285
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224181338
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224182672
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224184387
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224186207
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=224226889
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224193821
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:46 DEBUG  runtime - Main - Scheduled, restarting...
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224196742
03:32:46 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:46 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224200358
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224200769
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:46 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:32:46 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224213754
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG hle.sceAudio - Main - free buffer 13
03:32:46 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:46 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:46 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224229627
03:32:46 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224246048
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224246516
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224247317
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224249641
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224270945
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224275208
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224277033
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224279059
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=224317564
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224284632
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:46 DEBUG  runtime - Main - Scheduled, restarting...
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224304511
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=224315672
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224318641
03:32:46 DEBUG      hle - Main - Calling Timer uid=145, now=224319595
03:32:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:46 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:46 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:46 DEBUG      hle - Main - Alarm returned value 0
03:32:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224324361
03:32:46 DEBUG hle.sceAudio - Main - free buffer 13
03:32:46 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:46 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:46 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224327628
03:32:46 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224351266
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224352978
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224354814
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224369782
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224402858
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224404321
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224410817
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224413141
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224438790
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224443622
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224446334
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224448269
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224479838
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224481840
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224482916
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224484994
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224516266
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224518317
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224519498
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224522226
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224554682
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224559401
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224562869
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224564658
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=224604576
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224571667
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:46 DEBUG  runtime - Main - Scheduled, restarting...
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x145
03:32:46  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x145
03:32:46 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224581905
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224587462
03:32:46 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:46 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 23
03:32:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224596910
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224597515
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224598067
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 224604704
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:46 DEBUG hle.sceAudio - Main - free buffer 13
03:32:46 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:46 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:46 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224614048
03:32:46 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=224617230
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:46 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224623556
03:32:46 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:46 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224655474
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224661833
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224664534
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224666537
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224703203
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224709612
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224712390
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224714644
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224752871
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224755121
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224764062
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224766491
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224804727
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224811137
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224815076
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224817060
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224856464
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224862959
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224867000
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224869584
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224916438
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224918980
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224921122
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224930862
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:46 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224980843
03:32:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224982492
03:32:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224985709
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 224987945
03:32:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225039065
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225045299
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225050300
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225052609
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225104179
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225110469
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225115768
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225118500
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=225129085
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:47 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:47 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225136298
03:32:47 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:47 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225199505
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225201496
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225204833
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225214787
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225268688
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225270882
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225281805
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225284320
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225350207
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225352282
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225363738
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225366314
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225423814
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225431917
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225436733
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225447678
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225506100
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225515110
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225521014
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225532315
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225613172
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225615023
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225616205
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225616630
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225634815
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=225635182
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:47 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:47 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:47 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:47 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225639323
03:32:47 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:47 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:47 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225643630
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225644098
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225662356
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225663587
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225664180
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225664660
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225683601
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225685194
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225686951
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225691432
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=225729441
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225695895
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:47 DEBUG  runtime - Main - Scheduled, restarting...
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 225698230
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x247, vcount=13287
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x247
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x247 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x247, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC3800, readPosition=0x1B1000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:47 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000247, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@1b63a688, returnVoid=false
03:32:47 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:47 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2BCC, gotFrame=true, image 480x290
03:32:47 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2BCC
03:32:47 DEBUG hle.sceMpeg - Main - videoFrameCount=2825(pts=8573475), audioFrameCount=2034(pts=8582180), pts difference 8705, vcount=13287
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:47 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:47 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:47 DEBUG  runtime - Main - Starting Idle State...
03:32:47 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:47 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2972 microseconds
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:47 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x247, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC3800, readPosition=0x1B1000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:47 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:47 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2B92, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x247, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC0800, readPosition=0x1B4000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:47 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2972, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2972 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG  runtime - Main - Switching to Thread idle1
03:32:47 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225720398
03:32:47 DEBUG  runtime - Main - Switching to Thread Main
03:32:47 DEBUG  runtime - Main - Ending Idle State
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:47 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2B92, gotFrame=true, image 480x290
03:32:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:32:47 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:32:47 DEBUG hle.sceMpeg - Main - readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x247, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC0800, readPosition=0x1B4000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x82000, readPosition=0xB800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:47 DEBUG hle.sceMpeg - Main - After readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x247, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC0800, readPosition=0x1B4000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:47 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:32:47 DEBUG hle.sceMpeg - Main - videoFrameCount=2826(pts=8573475), audioFrameCount=2034(pts=8586360), pts difference 12885, vcount=13289
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Main - free buffer 14
03:32:47 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:47 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:47 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:47 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225733253
03:32:47 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225751229
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225752441
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225753162
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225754998
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225779069
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225780703
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225781450
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225783169
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=225822027
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225789196
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:47 DEBUG  runtime - Main - Scheduled, restarting...
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F37780, init=0x0
03:32:47 DEBUG atrac3plus - Main - Bytes read 0x2E4
03:32:47 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:47 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:32:47 DEBUG  runtime - Main - Starting Idle State...
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG  runtime - Main - Switching to Thread idle1
03:32:47 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225800485
03:32:47 DEBUG  runtime - Main - Switching to Thread Main
03:32:47 DEBUG  runtime - Main - Ending Idle State
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C64
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:32:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=225804117
03:32:47 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:32:47 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:47 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:32:47 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:32:47 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:47 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:47 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:47 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F37780
03:32:47 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:32:47 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F37780)
03:32:47 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:47 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C58
03:32:47 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:47 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:32:47 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225816802
03:32:47 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:32:47 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:32:47 DEBUG  runtime - Main - Scheduled, restarting...
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 225818317
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:47 DEBUG hle.sceAudio - Main - free buffer 14
03:32:47 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:47 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:47 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:47 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225826769
03:32:47 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225847414
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225847990
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225850510
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225851717
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225879384
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225881062
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225883690
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225884463
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=225927825
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225895025
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:47 DEBUG  runtime - Main - Scheduled, restarting...
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 225901480
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 225910848
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 225911250
03:32:47 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:32:47 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:47 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x24
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:47 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:32:47 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceAudio - Main - free buffer 14
03:32:47 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:47 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:47 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:47 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225931149
03:32:47 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225953121
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225957994
03:32:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225961420
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225963350
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225989342
03:32:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225994186
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 225997968
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226000377
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226033555
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226035529
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226036688
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226044774
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226073203
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226078098
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226081204
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226083035
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=226122825
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226089441
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:48 DEBUG  runtime - Main - Scheduled, restarting...
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 226099364
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:48 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 226114557
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:48 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=226124193
03:32:48 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:48 DEBUG hle.sceAudio - Main - free buffer 14
03:32:48 DEBUG hle.sceAudio - Main - free buffer 13
03:32:48 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:48 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:48 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:48 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:48 DEBUG      hle - Main - Calling Timer uid=146, now=226132107
03:32:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:48 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:48 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:48 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
03:32:48 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:48 DEBUG      hle - Main - Alarm returned value 0
03:32:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226138578
03:32:48 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:48 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=226145887
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:48 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:48 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226153318
03:32:48 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:48 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:48 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226185301
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226186903
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226194933
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226197377
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226235200
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226236732
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226245745
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226248094
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226286351
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226288277
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226297884
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226299985
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226340275
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226346545
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226350733
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226352007
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG       ge - GUI - executeList PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - base 0x09000000
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG       ge - GUI - vaddr 096c8094
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG       ge - GUI - clear mode end
03:32:48 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:48 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:48 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:48 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG       ge - GUI - base 0x08000000
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x24, listPc=0x096C8190, behavior=1, signalId=0x52
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG       ge - GUI - end pc=0x096C8190
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:48 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:32:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:48 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226441568
03:32:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:48 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:48 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:48 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:48 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226490580
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226498075
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226503092
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226514940
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226584363
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226586737
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226599532
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226602668
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=226654197
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:48 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:48 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226671861
03:32:48 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:48 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:48 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226703295
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226711673
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226717015
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226719540
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226790458
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226798954
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226804626
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226817718
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226886368
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226894458
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226899310
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226902406
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226969944
03:32:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226972236
03:32:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226985185
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 226988219
03:32:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227056346
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227065010
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227070066
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227082897
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227149165
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:49 DEBUG  runtime - Main - Scheduled, restarting...
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227151782
03:32:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227152758
03:32:49 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227153671
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227159334
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=227173694
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:49 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:49 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:49 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:49 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227177471
03:32:49 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:49 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227180617
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227180974
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227181589
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227183711
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227200463
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227200858
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227202377
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227202861
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227221685
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227225568
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227227758
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227229397
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=227267262
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227233908
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:49 DEBUG  runtime - Main - Scheduled, restarting...
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x146
03:32:49  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x146
03:32:49 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 227237184
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 227242446
03:32:49 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:49 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 227245599
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 227247168
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:49 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:32:49 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 227257608
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG hle.sceAudio - Main - free buffer 14
03:32:49 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:49 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:49 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:49 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227270938
03:32:49 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227288912
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227292975
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227295027
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227296739
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227316927
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227317426
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227319439
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227321132
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=227363107
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227329760
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:49 DEBUG  runtime - Main - Scheduled, restarting...
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 227350247
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG      hle - Main - Calling Timer uid=147, now=227359603
03:32:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:49 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:49 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:49 DEBUG      hle - Main - Alarm returned value 0
03:32:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227366197
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Main - free buffer 14
03:32:49 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:49 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:49 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:49 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227369696
03:32:49 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227389957
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227393960
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227397111
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227399083
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227423034
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227427338
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227430613
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227432553
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227456795
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227461415
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227463483
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227465548
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=227504966
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227471972
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:49 DEBUG  runtime - Main - Scheduled, restarting...
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=227480377
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227483479
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x147
03:32:49  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x147
03:32:49 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 227487238
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 227494944
03:32:49 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:49 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 15
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 227499794
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 227500349
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:49 DEBUG hle.sceAudio - Main - free buffer 13
03:32:49 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:49 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:49 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:49 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227512137
03:32:49 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227536243
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227536969
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227544339
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227547007
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227580365
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227581745
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227584438
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227586055
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227620326
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227621864
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227630041
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227632199
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227667187
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227668626
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227670929
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=227677545
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:49 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:49 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227683299
03:32:49 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:49 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227687247
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227722476
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227727998
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227731692
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227733766
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227771144
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227776824
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227780378
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227782320
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227820218
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227826108
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227830354
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227832294
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227871426
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227877493
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227882064
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227883938
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227931652
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227932661
03:32:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227936311
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227938661
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227989037
03:32:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227995503
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 227999806
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228001654
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228051280
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228053201
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228063780
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228065848
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228116977
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228119983
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228122641
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228132489
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228184823
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=228186093
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:50 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228200760
03:32:50 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228204959
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228215318
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228270822
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228277749
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228282140
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228284764
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228340262
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228347385
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228352495
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228355179
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228437954
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228445081
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228450349
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228452733
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228520728
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228529366
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228534643
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228537284
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228605217
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228614114
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228619826
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228622814
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228663676
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228664887
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228665417
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228665856
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228682408
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Main - Scheduled, restarting...
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:50 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228684970
03:32:50 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228686883
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228688264
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=228701040
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:50 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228703684
03:32:50 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:50 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228716817
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Main - Scheduled, restarting...
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:32:50 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228720872
03:32:50 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228726682
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228727551
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=228764733
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228731703
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Main - Scheduled, restarting...
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 228736775
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:50 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:50 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 228760369
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:50 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=228766351
03:32:50 DEBUG hle.sceAudio - Main - free buffer 13
03:32:50 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:50 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:50 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:50 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:50 DEBUG      hle - Main - Calling Timer uid=148, now=228769284
03:32:50 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:50 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:50 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:50 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
03:32:50 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:50 DEBUG      hle - Main - Alarm returned value 0
03:32:50 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228774399
03:32:50 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228794306
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228796711
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228797493
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228798126
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228820215
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228821575
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228827489
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228829298
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228850483
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228851031
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228853020
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228854719
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=228896914
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228862747
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Main - Scheduled, restarting...
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:50 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228866797
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x148
03:32:50  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x148
03:32:50 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 228870464
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 228877564
03:32:50 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:50 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 228882568
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 228883477
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 228884351
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 228888486
03:32:50 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 228896706
03:32:50 DEBUG hle.sceAudio - Main - free buffer 14
03:32:50 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:50 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:50 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:50 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228899249
03:32:50 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228917095
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228918882
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228920968
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228927070
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228951653
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228953280
03:32:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228959716
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 228961419
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:50 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=229001224
03:32:50 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228967986
03:32:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:50 DEBUG  runtime - Main - Scheduled, restarting...
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:50 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x24D, vcount=13483
03:32:50 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x24D
03:32:50 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x24D packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x24D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC0800, readPosition=0x1B4000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:50 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x0000024D, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@ed92e2a, returnVoid=false
03:32:50 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:50 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:50 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:50 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1956, gotFrame=true, image 480x290
03:32:50 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1956
03:32:50 DEBUG hle.sceMpeg - Main - videoFrameCount=2826(pts=8576478), audioFrameCount=2035(pts=8586360), pts difference 9882, vcount=13484
03:32:50 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:50 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:50 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:50 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:50 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:50 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:50 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:50 DEBUG  runtime - Main - Starting Idle State...
03:32:50 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:50 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 1926 microseconds
03:32:50 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x24D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xC0800, readPosition=0x1B4000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:50 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:50 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x182C, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x24D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xBF000, readPosition=0x1B5800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:50 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:50 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=1926, callbacks=false
03:32:50 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=1926 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:50 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:50 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:50 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:50 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:50 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:50 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:50 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:50 DEBUG  runtime - Main - Ending Idle State
03:32:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:32:51 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:51 DEBUG  runtime - idle1 - Scheduled, restarting...
03:32:51 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228998443
03:32:51 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:32:51 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:32:51 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x182C, gotFrame=true, image 480x290
03:32:51 DEBUG  runtime - Main - Scheduled, restarting...
03:32:51 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:32:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Main - free buffer 14
03:32:51 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:51 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:51 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:51 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229005778
03:32:51 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:51 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229035471
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229036719
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229038921
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229046024
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229078879
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229081319
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229083281
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229085006
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229118202
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229119535
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229122247
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229129988
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229164047
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229165491
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229168254
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229169830
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229205437
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=229211013
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:51 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:51 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229218906
03:32:51 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:51 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229228478
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229230708
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229268021
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229269473
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229272553
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229280533
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229318527
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229320368
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229322945
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229331318
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229370894
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229377294
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229381294
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229382998
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229431774
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229433446
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229436251
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229445310
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229485894
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229488068
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229497418
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229500472
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229547726
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229550097
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229552423
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229555528
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229615322
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229618121
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229620841
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229631119
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229682966
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229685055
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229687602
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229698399
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=229719080
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:51 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:51 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229735427
03:32:51 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:51 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229771823
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229779473
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229784395
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229786715
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229840776
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229848121
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229853321
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229864229
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229919123
03:32:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229921649
03:32:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229932906
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 229935779
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230003944
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230012051
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230017241
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230020318
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230089166
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230096868
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230117399
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230117822
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230133865
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230135507
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230136768
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230137997
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230155120
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230158442
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230160305
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230161300
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230179169
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230180647
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230181259
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230183277
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=230221510
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230188411
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:52 DEBUG  runtime - Main - Scheduled, restarting...
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 230192698
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 230199269
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 230202912
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 230203215
03:32:52 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:32:52 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:52 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x25
03:32:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:52 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:32:52 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 230218135
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:52 DEBUG hle.sceAudio - Main - free buffer 13
03:32:52 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:52 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:52 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:52 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230225864
03:32:52 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=230236083
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:52 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230240240
03:32:52 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:52 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230249400
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230250565
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230251279
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230253231
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230277548
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230279186
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230281381
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230282009
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=230320808
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230286586
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:52 DEBUG  runtime - Main - Scheduled, restarting...
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 230297007
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:52 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=230303000
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG      hle - Main - Calling Timer uid=149, now=230305508
03:32:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:52 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:52 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:52 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:52 DEBUG      hle - Main - Alarm returned value 0
03:32:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230310522
03:32:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:52 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230317876
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x149
03:32:52  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x149
03:32:52 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:52 DEBUG hle.sceAudio - Main - free buffer 13
03:32:52 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:52 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:52 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:52 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230326880
03:32:52 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230348208
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230349961
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230350824
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230353013
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG       ge - GUI - executeList PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG       ge - GUI - base 0x09000000
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:52 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG       ge - GUI - vaddr 096c0054
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG       ge - GUI - clear mode end
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:52 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:52 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:52 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG       ge - GUI - base 0x08000000
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:52 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:52 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230402368
03:32:52 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230404253
03:32:52 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x25, listPc=0x096C0150, behavior=1, signalId=0x52
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG       ge - GUI - end pc=0x096C0150
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:52 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:32:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230415191
03:32:52 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:52 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:52 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:52 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230438100
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230446835
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230488597
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230494996
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230499274
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230501508
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230549503
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230551462
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230554723
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230563972
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230606925
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230613389
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230617290
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230619613
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230672131
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230679419
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230683512
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230686145
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230739634
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=230746547
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:52 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230754889
03:32:52 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:52 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230765939
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230768658
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230806483
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230812109
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230815941
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230817677
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230854981
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230861084
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230864802
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230867069
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230902942
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230904353
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230915403
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230917356
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230956598
03:32:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230962726
03:32:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230968114
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 230971008
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231017362
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231019878
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231022784
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231032058
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231080847
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231082514
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231085628
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231087475
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231139786
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231146937
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231151858
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231154363
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231214985
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231216931
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231220121
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231230324
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=231254685
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:53 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231269912
03:32:53 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231304440
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231312711
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231317808
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231320717
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231385288
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231387674
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231399042
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231401456
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231469025
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231471699
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231483221
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231486233
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231554290
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231561725
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231566789
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231569351
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231638799
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231647925
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231653955
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231666592
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231699438
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231701532
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231702834
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231703278
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231720135
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231721342
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231726136
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231726625
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231744439
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231745507
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231746080
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231747832
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=231785334
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231751868
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:53 DEBUG  runtime - Main - Scheduled, restarting...
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 231754252
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 231759553
03:32:53 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:53 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 231763175
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 231763557
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:53 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=231768901
03:32:53 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:32:53 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:53 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231773057
03:32:53 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:32:53 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:53 DEBUG  runtime - Main - Scheduled, restarting...
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:32:53 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 231782756
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG hle.sceAudio - Main - free buffer 14
03:32:53 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:53 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:53 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:53 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231787645
03:32:53 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231803361
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231804643
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231809635
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231810222
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=231848463
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231815380
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:53 DEBUG  runtime - Main - Scheduled, restarting...
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 231837718
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=231848766
03:32:53 DEBUG hle.sceAudio - Main - free buffer 13
03:32:53 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:53 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:53 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:53 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:53 DEBUG      hle - Main - Calling Timer uid=14a, now=231851494
03:32:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:53 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
03:32:53 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:53 DEBUG      hle - Main - Alarm returned value 0
03:32:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231855850
03:32:53 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231879342
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231881163
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231882041
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231884621
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231911055
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231911630
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231914710
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231915444
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231944684
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231945318
03:32:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231947974
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 231949326
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:53 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=231988730
03:32:53 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231955084
03:32:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:53 DEBUG  runtime - Main - Scheduled, restarting...
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:53 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231963558
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x14A
03:32:53  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x14a
03:32:53 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 231966679
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 231970154
03:32:53 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:53 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 12
03:32:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 231979514
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 231980046
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:53 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:32:53 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:53 DEBUG hle.sceAudio - Main - free buffer 14
03:32:53 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:53 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:53 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:54 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231995833
03:32:54 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:54 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232018816
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232019466
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232022634
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232028814
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232054696
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232059499
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232062309
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232064511
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232096110
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232096869
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232099986
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232100982
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232134076
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232134859
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232137545
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232145090
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232180578
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232182049
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232184958
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232186527
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232220695
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232226808
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232229980
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232231977
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=232272133
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232239144
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:54 DEBUG  runtime - Main - Scheduled, restarting...
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 232249738
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:54 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Main - free buffer 14
03:32:54 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:54 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:54 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:54 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:54 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=232281301
03:32:54 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:32:54 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:32:54 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:54 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232288083
03:32:54 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:54 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:54 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232319782
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232320856
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232331000
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232333154
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232390260
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232395701
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232399995
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232402239
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232449231
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232450756
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232453646
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232463490
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232507101
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232513704
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232517667
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232520549
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232569087
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232571186
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232581532
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232584181
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232634863
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232636366
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232648299
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232650869
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232701085
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232703651
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232714655
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232716689
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232769710
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232776782
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232781746
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232784320
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=232794515
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:54 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:54 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232803402
03:32:54 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:54 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:54 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232858261
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232866043
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232870973
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232882154
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232938745
03:32:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232945834
03:32:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232950799
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 232953551
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233017337
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233019446
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233032065
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233035232
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233100040
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233103008
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233115396
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233118236
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233199656
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233202501
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233203976
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233204397
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233220977
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233223830
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233225681
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233226612
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233243064
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233243431
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233245243
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233246304
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233263534
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233264991
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233266798
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233267315
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=233306360
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233272027
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:55 DEBUG  runtime - Main - Scheduled, restarting...
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 233285449
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:55 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=233294735
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:55 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233297227
03:32:55 DEBUG      hle - Main - Calling Timer uid=14b, now=233297370
03:32:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:55 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:55 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:55 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:55 DEBUG      hle - Main - Alarm returned value 0
03:32:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233301664
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=233304078
03:32:55 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:32:55 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:55 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - SceNetAdhocctl - free buffer 13
03:32:55 DEBUG hle.sceAudio - SceNetAdhocctl - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:55 DEBUG hle.sceAudio - SceNetAdhocctl - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:55 DEBUG hle.sceAudio - SceNetAdhocctl - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233312772
03:32:55 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233330149
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233330605
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233333250
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233334418
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233353870
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233354371
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233356147
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233359584
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=233396168
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233364127
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:55 DEBUG  runtime - Main - Scheduled, restarting...
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x14B
03:32:55  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x14b
03:32:55 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 233367626
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 233371688
03:32:55 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:55 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 233378747
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 233380199
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 233381108
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 233385579
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 233393620
03:32:55 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:32:55 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x24D, vcount=13749
03:32:55 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x24D
03:32:55 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x24D packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x24D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xBF000, readPosition=0x1B5800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:55 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x0000024D, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@7e2746ff, returnVoid=false
03:32:55 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Main - free buffer 13
03:32:55 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:55 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:55 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:55 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233400462
03:32:55 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233418596
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233420761
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233422252
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233427823
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233450914
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233452933
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233454539
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233460647
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=233500248
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233466155
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:55 DEBUG  runtime - Main - Scheduled, restarting...
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:32:55 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:32:55 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2B92, gotFrame=true, image 480x290
03:32:55 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2B92
03:32:55 DEBUG hle.sceMpeg - Main - videoFrameCount=2827(pts=8579481), audioFrameCount=2035(pts=8586360), pts difference 6879, vcount=13753
03:32:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:32:55 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:55 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:32:55 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:32:55 DEBUG  runtime - Main - Starting Idle State...
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:55 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:32:55 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3140 microseconds
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:55 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x250, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xBF000, readPosition=0x1B5800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:55 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:32:55 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2D8E, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x250, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xBC000, readPosition=0x1B8800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:32:55 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3140, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3140 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=true
03:32:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:55 DEBUG  runtime - Main - Ending Idle State
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:32:55 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:55 DEBUG  runtime - idle1 - Scheduled, restarting...
03:32:55 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2D8E, gotFrame=true, image 480x290
03:32:55 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233494898
03:32:55 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:32:55 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:32:55 DEBUG  runtime - Main - Scheduled, restarting...
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:32:55 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:55 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:32:55 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=8590539, dts=-1
03:32:55 DEBUG hle.sceMpeg - Main - videoFrameCount=2828(pts=8579481), audioFrameCount=2035(pts=8590539), pts difference 11058, vcount=13755
03:32:55 DEBUG hle.sceAudio - Main - free buffer 13
03:32:55 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:55 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:55 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:55 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233504267
03:32:55 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233529965
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233531300
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233532327
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233534359
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233566270
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233566962
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233569737
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233570988
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233603636
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233609378
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233612260
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233614798
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233647568
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233648308
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233651880
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233652887
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233687650
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233692599
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233696493
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233697533
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233732756
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233734588
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233736790
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233744079
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233782071
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233784156
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233786472
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233788492
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=233813044
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:55 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233819370
03:32:55 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233847732
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233849372
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233851870
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233855093
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233899719
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233901492
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233903826
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233911625
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233951442
03:32:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233953846
03:32:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233963276
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 233966019
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234014696
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234016499
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234019593
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234022082
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234072556
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234078998
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234083607
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234086313
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234134201
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234135894
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234147222
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234150147
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234200499
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234202793
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234205779
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234215562
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234266866
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234269157
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234272346
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234282493
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=234320553
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:56 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234336522
03:32:56 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:56 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:56 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234364003
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234371378
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234383568
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234386358
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234450098
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234452623
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234455957
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234467008
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234524937
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234532077
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234537190
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234549234
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234605759
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234614024
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234619385
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234622499
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234700856
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:56 DEBUG  runtime - Main - Scheduled, restarting...
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F39780, init=0x0
03:32:56 DEBUG atrac3plus - Main - Bytes read 0x2DE
03:32:56 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:32:56 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=8590539
03:32:56 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG  runtime - Main - Switching to Thread idle1
03:32:56 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234704478
03:32:56 DEBUG  runtime - Main - Switching to Thread Sound
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:56 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234710293
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234711191
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234728013
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234729171
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234729716
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234730359
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234747920
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234749413
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234749997
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234750585
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234770146
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234770544
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234771143
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234775758
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=234814022
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234781839
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:56 DEBUG  runtime - Main - Scheduled, restarting...
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C70
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:32:56 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=234784925
03:32:56 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:32:56 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:56 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:32:56 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F39780
03:32:56 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:32:56 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F39780)
03:32:56 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:32:56 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:56 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:56 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:56 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C64
03:32:56 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:32:56 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:32:56 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234795101
03:32:56 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:32:56 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:32:56 DEBUG  runtime - Main - Scheduled, restarting...
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 234796368
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 234802831
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 234809990
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 234810885
03:32:56 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:32:56 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:32:56 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x26
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceAudio - Main - free buffer 14
03:32:56 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:56 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:32:56 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:56 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:56 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234816336
03:32:56 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:56 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234834439
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=234836168
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:56 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234843669
03:32:56 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:56 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234847131
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234847751
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234871296
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234874873
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234877100
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234878695
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=234917911
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234884325
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:56 DEBUG  runtime - Main - Scheduled, restarting...
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:56 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:32:56 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 234898247
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:56 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 234910160
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:56 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:56 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=234917285
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:56 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:56 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234920224
03:32:56 DEBUG hle.sceAudio - Main - free buffer 14
03:32:56 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:56 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:56 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:56 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:56 DEBUG      hle - Main - Calling Timer uid=14c, now=234923402
03:32:56 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:56 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:56 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:56 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:56 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:56 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
03:32:56 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:56 DEBUG      hle - Main - Alarm returned value 0
03:32:56 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:56 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234929120
03:32:56 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:56 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234954627
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234959531
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234962206
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234964172
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234989397
03:32:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234993602
03:32:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234997110
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 234999024
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235028653
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235030285
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235032043
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235032884
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235064351
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235065031
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235068340
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235070093
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235101713
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235103830
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235105436
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235112954
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=235152292
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235119862
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:57 DEBUG  runtime - Main - Scheduled, restarting...
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x14C
03:32:57  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x14c
03:32:57 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:57 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 235129274
03:32:57 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 235133549
03:32:57 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:57 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 235138888
03:32:57 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 235145340
03:32:57 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:57 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:57 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:32:57 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:57 DEBUG hle.sceAudio - Main - free buffer 13
03:32:57 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:57 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:32:57 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:57 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235156241
03:32:57 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235187076
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235188009
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235191187
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235192759
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235233493
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235235126
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235237887
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235245827
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235282102
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235283370
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235286207
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235287998
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235331604
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235333314
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235336115
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235338655
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=235344543
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:57 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:57 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:57 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235351299
03:32:57 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:57 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235389543
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235395226
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235400180
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235402903
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235452802
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235453795
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235464506
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235467020
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235507541
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235513724
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235517845
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235519694
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235568274
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235570299
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235580655
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235582694
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235631219
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235633918
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235636503
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235646219
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235689599
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235696615
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235701056
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235704092
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235756562
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235764014
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235768618
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235771555
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235834330
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235836688
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235848926
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=235852143
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:57 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:57 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:57 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:57 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:57 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:57 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:32:57 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235866963
03:32:57 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:57 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235872062
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235933743
03:32:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235935801
03:32:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235939221
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 235950279
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236017184
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236019778
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236022879
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236033922
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236099837
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236101912
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236105249
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236117113
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236197860
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236201006
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236202404
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236204182
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236219677
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:58 DEBUG  runtime - Main - Scheduled, restarting...
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236223697
03:32:58 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236226887
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236227354
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236244929
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236246071
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236247393
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236247862
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236265366
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236265743
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236266387
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236268401
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=236306497
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236272806
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:58 DEBUG  runtime - Main - Scheduled, restarting...
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 236281621
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 236294229
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:32:58 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=236300650
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:32:58 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236302319
03:32:58 DEBUG      hle - Main - Calling Timer uid=14d, now=236302503
03:32:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:32:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:32:58 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:32:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:32:58 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:32:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:32:58 DEBUG  runtime - Main - End of Callback 0x088397FC
03:32:58 DEBUG      hle - Main - Alarm returned value 0
03:32:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236307642
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:58 DEBUG hle.sceAudio - Main - free buffer 13
03:32:58 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:58 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:32:58 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:58 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236313862
03:32:58 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236332835
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236334428
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236335151
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236337515
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG       ge - GUI - executeList PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG       ge - GUI - base 0x09000000
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=236369052
03:32:58 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:58 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:32:58 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:58 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:58 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:58 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:32:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:58 DEBUG       ge - GUI - vaddr 096c8094
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236374289
03:32:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:58 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:32:58 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:58 DEBUG       ge - GUI - Reusing cached Vertex Data
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG       ge - GUI - clear mode end
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:32:58 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:58 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:32:58 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:58 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:32:58 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:32:58 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:58 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:58 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:58 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:32:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG       ge - GUI - Ignored DUMMY video command.
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:58 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236385077
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG       ge - GUI - base 0x08000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236386703
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG       ge - GUI - trxsize width=512, height=272
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236393743
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236394447
03:32:58 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:58 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x26, listPc=0x096C8190, behavior=1, signalId=0x52
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG       ge - GUI - end pc=0x096C8190
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:32:58 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:32:58 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:32:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236413032
03:32:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:32:58 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:32:58 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:32:58 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:32:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:32:58 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236466208
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236468205
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236471559
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236480110
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236521034
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236527938
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236531787
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236534161
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236580920
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236582995
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236585884
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236588239
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236635011
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236637399
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236647105
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236649328
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236698505
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236700346
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236703514
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236713278
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236756092
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236763084
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236767883
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236770188
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236806177
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236811060
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236815289
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236817639
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236851612
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236853303
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236862605
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236864263
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=236877453
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:58 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:58 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236883012
03:32:58 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:58 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236916792
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236919234
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236921609
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236931839
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236973159
03:32:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236979193
03:32:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236983520
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 236985427
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237024633
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237031211
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237034871
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237037361
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237083197
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237085968
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237088492
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237097823
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237140578
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237148196
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237152503
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237154574
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237203893
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237205026
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237215870
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237218316
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237271339
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237277883
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237282154
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237284969
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237338821
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237345695
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237351169
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237353989
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=237384142
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:32:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:59 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237391692
03:32:59 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:32:59 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:32:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237424090
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237432217
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237436396
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237439407
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237503302
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237510869
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237516222
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237518698
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237586463
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237588682
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237601121
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237604029
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237670025
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237672249
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237685088
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237688094
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237768186
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237783838
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237785670
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237786594
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237801873
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:59 DEBUG  runtime - Main - Scheduled, restarting...
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x14D
03:32:59  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x14d
03:32:59 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:32:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237804634
03:32:59 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237810149
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237812173
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237828828
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237829203
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237831125
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237832792
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237850076
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237852279
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237853587
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237854071
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237872629
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237875537
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237878041
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237878586
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=237917725
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237883437
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:59 DEBUG  runtime - Main - Scheduled, restarting...
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 237886622
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 237889210
03:32:59 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=237892140
03:32:59 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:32:59 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:59 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:32:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:32:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237896260
03:32:59 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:32:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:32:59 DEBUG  runtime - Main - Scheduled, restarting...
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:32:59 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 237900922
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 237901300
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:32:59 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:32:59 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:32:59 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 237913978
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG hle.sceAudio - Main - free buffer 14
03:32:59 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:59 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:32:59 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:32:59 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:32:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237921452
03:32:59 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Main - Waiting to be scheduled...
03:32:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237943220
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237945646
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237946404
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237948071
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:32:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:32:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237969947
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237971269
03:32:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237976707
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:32:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:32:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 237978181
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:32:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:32:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:32:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:32:59 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=238017142
03:32:59 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:32:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:32:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237984347
03:32:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:32:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:32:59 DEBUG  runtime - Main - Scheduled, restarting...
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:32:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:32:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:32:59 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Main - End of Callback 0x08837B24
03:32:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:32:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:32:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:32:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 238017833
03:33:00 DEBUG hle.sceAudio - Main - free buffer 14
03:33:00 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:00 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:00 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:00 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238019960
03:33:00 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238045486
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238046135
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238049478
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238050252
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238078531
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238079941
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238081517
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238083255
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:00 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=238135261
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238089906
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:00 DEBUG  runtime - Main - Scheduled, restarting...
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:00 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=238104815
03:33:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:00 DEBUG      hle - Main - Calling Timer uid=14e, now=238108315
03:33:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:00 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:00 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:00 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:00 DEBUG      hle - Main - Alarm returned value 0
03:33:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238115004
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:00 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238118525
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x14E
03:33:00  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x14e
03:33:00 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 238122887
03:33:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 238130893
03:33:00 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:00 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 14
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 238134717
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 238136195
03:33:00 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:00 DEBUG hle.sceAudio - Main - free buffer 13
03:33:00 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:00 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:00 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238140316
03:33:00 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238167977
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238169395
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238171414
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238178562
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238205302
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238211664
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238214269
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238215697
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238248131
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238248921
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238252442
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238253474
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238288668
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238294955
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238299005
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238300110
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238335065
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238336793
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238346078
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238347202
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=238398044
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:00 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:00 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238403629
03:33:00 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:00 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238416233
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238419225
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238421480
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238430718
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238468419
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238470686
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238472949
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238481727
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238520609
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238526457
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238530693
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238533108
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238573118
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238579684
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238584250
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238586391
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238632419
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238633987
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238637053
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238645994
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238687998
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238694825
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238699037
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238700862
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238750009
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238751873
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238754749
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238765008
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238818376
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238820330
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238823430
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238833539
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238887418
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238894261
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238899337
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238901773
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=238903980
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:00 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:00 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:00 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:00 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:00 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:00 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:00 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238920726
03:33:00 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:00 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:00 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238973750
03:33:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238981782
03:33:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238987127
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 238997677
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239053076
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239055283
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239067787
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239070597
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239136638
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239145009
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239150184
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239153305
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239220407
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239222757
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239235220
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239238376
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239284849
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239285180
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239285725
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239286210
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239304173
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239306147
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239308967
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239309463
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239326588
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239328387
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239329666
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239330136
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=239368831
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239334495
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:01 DEBUG  runtime - Main - Scheduled, restarting...
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 239337622
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 239343352
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 239345591
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x256, vcount=14106
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x256
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x256 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x256, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xBC000, readPosition=0x1B8800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:01 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000256, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@7a02b2f3, returnVoid=false
03:33:01 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:01 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x182C, gotFrame=true, image 480x290
03:33:01 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x182C
03:33:01 DEBUG hle.sceMpeg - Main - videoFrameCount=2828(pts=8582484), audioFrameCount=2036(pts=8590539), pts difference 8055, vcount=14106
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:01 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:01 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:01 DEBUG  runtime - Main - Starting Idle State...
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:01 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 1598 microseconds
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x256, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xBC000, readPosition=0x1B8800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:01 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x198C, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x256, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xBA800, readPosition=0x1BA000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:01 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:01 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=1598, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=1598 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG  runtime - Main - Ending Idle State
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:33:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:01 DEBUG  runtime - idle1 - Scheduled, restarting...
03:33:01 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:33:01 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=idle1
03:33:01 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - idle1 - sceKernelDelayThread micros=0x0
03:33:01 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG  runtime - idle1 - Switching from Thread idle1 to idle0
03:33:01 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG  runtime - idle1 - Switching to Thread idle0
03:33:01 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239367671
03:33:01 DEBUG  runtime - idle1 - Switching to Thread Main
03:33:01 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:33:01 DEBUG  runtime - Main - Scheduled, restarting...
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Main - free buffer 13
03:33:01 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:01 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:01 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:01 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x198C, gotFrame=true, image 480x290
03:33:01 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239373026
03:33:01 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239394041
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239395333
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239396001
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239396563
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239417101
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239418532
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=239420610
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:01 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:01 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:01 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:01 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:01 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:01 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239428539
03:33:01 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:01 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239430494
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239432162
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=239470537
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239436977
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:01 DEBUG  runtime - Main - Scheduled, restarting...
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:33:01 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:33:01 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:33:01 DEBUG hle.sceMpeg - Main - videoFrameCount=2829(pts=8582484), audioFrameCount=2036(pts=8594719), pts difference 12235, vcount=14112
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F3B780, init=0x0
03:33:01 DEBUG atrac3plus - Main - Bytes read 0x2E2
03:33:01 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:33:01 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:33:01 DEBUG  runtime - Main - Starting Idle State...
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG  runtime - Main - Switching to Thread idle0
03:33:01 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239453352
03:33:01 DEBUG  runtime - Main - Switching to Thread Main
03:33:01 DEBUG  runtime - Main - Ending Idle State
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C7C
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:33:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=239455367
03:33:01 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:33:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:33:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:01 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:33:01 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:01 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:01 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3B780
03:33:01 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:33:01 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3B780)
03:33:01 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:01 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C70
03:33:01 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:01 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:33:01 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239467198
03:33:01 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:33:01 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:33:01 DEBUG  runtime - Main - Scheduled, restarting...
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 239471005
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceAudio - Main - free buffer 13
03:33:01 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:01 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:01 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:01 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239478050
03:33:01 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239500004
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239500543
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239502818
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239504191
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239533757
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239534348
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239537530
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239538272
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239568464
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239571210
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239572217
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239579533
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239604259
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239609413
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239612312
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239614369
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239636620
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239638245
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239639305
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239646180
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=239686243
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239653387
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:01 DEBUG  runtime - Main - Scheduled, restarting...
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 239665962
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 239671875
03:33:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 239677360
03:33:01 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:33:01 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:01 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x27
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:01 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:01 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:01 DEBUG hle.sceAudio - Main - free buffer 14
03:33:01 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:01 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:01 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:01 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239689721
03:33:01 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239718782
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239720796
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239727626
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239729597
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239757882
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239762597
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239765806
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239767386
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239803142
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239805193
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239812931
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239814681
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239850114
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239851588
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239854420
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239861990
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239897819
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239899525
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239902203
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239904085
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=239928200
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:01 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:01 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239934316
03:33:01 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:01 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239955108
03:33:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239960473
03:33:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239964460
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 239966872
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240006256
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240012772
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240016288
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240018718
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240057774
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240063605
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240067962
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240071044
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240120896
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240127115
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240131005
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240133577
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240184335
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240186132
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240196530
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240198744
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240251358
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240253504
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240263704
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240266695
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240320604
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240327584
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240332484
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240334712
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - executeList PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG       ge - GUI - base 0x09000000
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - vaddr 096c0054
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG       ge - GUI - clear mode end
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:02 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - base 0x08000000
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:02 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=240436089
03:33:02 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:02 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:02 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:02 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:02 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:02 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:02 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:02 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:02 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x27, listPc=0x096C0150, behavior=1, signalId=0x52
03:33:02 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:02 DEBUG       ge - GUI - end pc=0x096C0150
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:02 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:02 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:33:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:02 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x0892CB60
03:33:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - sceKernelGetSystemTimeLow returning 240455452
03:33:02 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:02 DEBUG      hle - SceNetAdhocctl - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:02 DEBUG hle.sceDisplay - SceNetAdhocctl - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x0892CB60
03:33:02 DEBUG hle.sceGe_user - SceNetAdhocctl - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:02 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240504385
03:33:02 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:02 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:02 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240534369
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240536992
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240550407
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240553655
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240635656
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240638419
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240652490
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240655457
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240751476
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240753741
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240767904
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240785312
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240814305
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240815763
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240817972
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240819227
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240847981
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240849614
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240851842
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240853421
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240886540
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240886923
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240887586
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240888292
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240910741
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240911929
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240913615
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240914143
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240933339
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240934458
03:33:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240935887
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 240936441
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:02 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=240990242
03:33:02 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240944410
03:33:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:02 DEBUG  runtime - Main - Scheduled, restarting...
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:33:02 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 240950405
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 240963875
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:02 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=240970732
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:02 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240973201
03:33:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:02 DEBUG      hle - Main - Calling Timer uid=14f, now=240976384
03:33:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:02 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:02 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:02 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:02 DEBUG      hle - Main - Alarm returned value 0
03:33:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240980922
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x14F
03:33:02  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x14f
03:33:02 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 240984784
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 240987988
03:33:02 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:02 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:02 DEBUG hle.sceAudio - Main - free buffer 13
03:33:02 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:02 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:02 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:02 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:02 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240995158
03:33:03 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=241004949
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:03 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:03 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:03 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:03 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:03 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:03 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241015903
03:33:03 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:03 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241028587
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241029149
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241030993
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241032621
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241054987
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241059511
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241061878
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241064086
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241086709
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241087955
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241094384
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241096161
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=241135205
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241101144
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:03 DEBUG  runtime - Main - Scheduled, restarting...
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 241110469
03:33:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 241111381
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:03 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:33:03 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:03 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 241126267
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG hle.sceAudio - Main - free buffer 14
03:33:03 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:03 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:03 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:03 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241138413
03:33:03 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241165163
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241167083
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241169401
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241170277
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241202986
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241204851
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241212492
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241213434
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241240993
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241246890
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241249953
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241251429
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241286480
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241287240
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241295289
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241296339
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241331126
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241332971
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241335301
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241337215
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241381294
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241382503
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241385309
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241386770
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241431408
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241434071
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241436055
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241439039
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241483555
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241484958
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241488498
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241496780
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=241516496
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:03 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:03 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241522867
03:33:03 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:03 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:03 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241550332
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241551877
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241554459
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241563951
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241604738
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241611454
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241615457
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241617863
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241665059
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241666643
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241670130
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241671850
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241730186
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241732504
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241734931
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241737618
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241790855
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241798462
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241803002
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241805443
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241866031
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241868123
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241870559
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241880963
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241932081
03:33:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241934075
03:33:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241937202
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 241947449
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242003587
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242011897
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242016706
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242019308
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=242029229
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:04 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:04 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:04 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:04 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:04 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242037977
03:33:04 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:04 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:04 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:04 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242102919
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242111037
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242115933
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242119199
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242188543
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242197433
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242202845
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242205640
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242273391
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242281618
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242298941
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242299380
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242315636
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242318255
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242318832
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242319257
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242336170
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242337305
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242337894
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242342950
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242362557
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242362927
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242364982
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242366144
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=242403890
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242370420
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:04 DEBUG  runtime - Main - Scheduled, restarting...
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 242385607
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:04 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=242394905
03:33:04 DEBUG      hle - Main - Calling Timer uid=150, now=242395058
03:33:04 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:04 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:04 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:04 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:04 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:04 DEBUG      hle - Main - Alarm returned value 0
03:33:04 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242399770
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:04 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242402930
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x150
03:33:04  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x150
03:33:04 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:04 DEBUG hle.sceAudio - Main - free buffer 13
03:33:04 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:04 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:04 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:04 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:04 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242410168
03:33:04 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:04 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242423597
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242427101
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242429575
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242430196
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242452085
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242452571
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242454372
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242459902
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=242498634
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242464432
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:04 DEBUG  runtime - Main - Scheduled, restarting...
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 242467394
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 242469433
03:33:04 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:04 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 242477511
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 242478017
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:04 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:33:04 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:04 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 242492625
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG hle.sceAudio - Main - free buffer 13
03:33:04 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:04 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:04 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:04 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242502506
03:33:04 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:04 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242522191
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242526837
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242528893
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242531157
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=242537297
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:04 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:04 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:04 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:04 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:04 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:04 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:04 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242546957
03:33:04 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:04 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:04 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242564214
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242565768
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242568071
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242568843
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242599126
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242600342
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242602267
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242603866
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=242647592
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242614889
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:04 DEBUG  runtime - Main - Scheduled, restarting...
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 242638056
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:04 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:04 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:04 DEBUG hle.sceAudio - Main - free buffer 14
03:33:04 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:04 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:04 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:04 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:04 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242651265
03:33:04 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:04 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242672716
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242677906
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242680347
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242682340
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242714686
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242716301
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242719174
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242720439
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242753392
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242754949
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242761986
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242764496
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242798349
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242799697
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242802451
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242804016
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242839054
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242843932
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242847962
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242849938
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242885015
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242887409
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242896748
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242898831
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242936421
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242938020
03:33:04 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242947500
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:04 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242949838
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:04 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:04 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:04 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:04 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:04 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:04 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:04 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:04 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:04 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:04 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:04 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242989992
03:33:04 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:04 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:04 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:04 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:04 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:04 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:04 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242995829
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 242999821
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243002049
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243048123
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=243049896
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:05 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:05 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:05 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:05 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:05 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243057814
03:33:05 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:05 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:05 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:05 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243068143
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243070211
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243117042
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243119198
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243122060
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243131107
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243173329
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243179843
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243184663
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243187269
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243236436
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243238209
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243249944
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243252420
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243305156
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243312216
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243316665
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243318955
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243373065
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243379924
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243384612
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243386597
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243440797
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243448195
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243453211
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243456003
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243520509
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243527618
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243532926
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243535647
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=243563715
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:05 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:05 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:05 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243571715
03:33:05 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:05 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:05 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:05 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243623636
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243631453
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243636555
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243648138
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243717885
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243720172
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243732421
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243736051
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243795355
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243796465
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243797020
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243797459
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243814812
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:05 DEBUG  runtime - Main - Scheduled, restarting...
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243817283
03:33:05 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:05 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243818841
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243820351
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG      hle - Sound - Calling Timer uid=151, now=243821328
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x088397FC
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelChangeThreadPriority rescheduling ready thread
03:33:05 DEBUG  runtime - Sound - End of Callback 0x088397FC
03:33:05 DEBUG      hle - Sound - Alarm returned value 0
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243843071
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243844282
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243846145
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243847353
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243865454
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243865845
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243868174
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243869161
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=243910865
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243877470
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:05 DEBUG  runtime - Main - Scheduled, restarting...
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:05 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=243881199
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:05 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243883283
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x151
03:33:05  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x151
03:33:05 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 243885733
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:05 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 243892602
03:33:05 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:05 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 243896389
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 243896817
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 243897100
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 243901112
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 243904837
03:33:05 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:05 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x259, vcount=14379
03:33:05 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x259
03:33:05 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x259 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x259, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xBA800, readPosition=0x1BA000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:05 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000259, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@5433b4fc, returnVoid=false
03:33:05 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:05 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Main - free buffer 13
03:33:05 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:05 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:05 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:05 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243912871
03:33:05 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:05 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243930525
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243931955
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243934250
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243934899
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:05 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:05 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243961400
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243963296
03:33:05 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243964081
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:05 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:05 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 243965968
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:05 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:05 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:05 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:05 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=244004992
03:33:05 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:05 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243971620
03:33:05 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:05 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:05 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:05 DEBUG  runtime - Main - Scheduled, restarting...
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:05 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:05 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2D8E, gotFrame=true, image 480x290
03:33:05 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2D8E
03:33:05 DEBUG hle.sceMpeg - Main - videoFrameCount=2829(pts=8585487), audioFrameCount=2037(pts=8594719), pts difference 9232, vcount=14384
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:05 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:05 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:05 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:33:05 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:05 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:05 DEBUG  runtime - Main - Starting Idle State...
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:05 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:05 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2251 microseconds
03:33:05 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x259, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xBA800, readPosition=0x1BA000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:05 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2AB0, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x259, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB7000, readPosition=0x1BD800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:05 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:05 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2251, callbacks=false
03:33:05 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2251 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:05 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:05 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:05 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:05 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:05 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:05 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:05 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:05 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:05 DEBUG  runtime - Main - Ending Idle State
03:33:05 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle0
03:33:05 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:05 DEBUG  runtime - idle0 - Scheduled, restarting...
03:33:05 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:33:05 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:05 DEBUG hle.ThreadManForUser - idle0 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243994255
03:33:06 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2AB0, gotFrame=true, image 480x290
03:33:06 DEBUG  runtime - idle0 - Switching from Thread idle0 to Main
03:33:06 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - idle0 - Waiting to be scheduled...
03:33:06 DEBUG  runtime - Main - Scheduled, restarting...
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 243998143
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 244004610
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:06 DEBUG hle.sceAudio - Main - free buffer 13
03:33:06 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:06 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:06 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:06 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244011443
03:33:06 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:06 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244030810
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244032469
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244034581
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244036544
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244064111
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244065427
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244067624
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244069411
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=244071755
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:06 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:06 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:06 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:06 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:06 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:06 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:06 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244081018
03:33:06 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:06 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:06 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244106211
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244110526
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244113425
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244114822
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=244153834
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244120834
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:06 DEBUG  runtime - Main - Scheduled, restarting...
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 244130789
03:33:06 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 244131258
03:33:06 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:33:06 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:06 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x28
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:06 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:06 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:33:06 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 244150797
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:06 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceAudio - Main - free buffer 14
03:33:06 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:06 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:06 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:06 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:06 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:06 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244162832
03:33:06 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:06 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244185506
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244187026
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244188981
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244196344
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244228641
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244230313
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244232804
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244234355
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244270219
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244271008
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244279328
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244282021
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244317370
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244318183
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244321935
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244329751
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG       ge - GUI - executeList PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG       ge - GUI - base 0x09000000
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG       ge - GUI - vaddr 096c8094
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG       ge - GUI - clear mode end
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:06 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG       ge - GUI - base 0x08000000
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:06 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244423015
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244430234
03:33:06 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244436088
03:33:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244439452
03:33:06 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x28, listPc=0x096C8190, behavior=1, signalId=0x52
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG       ge - GUI - end pc=0x096C8190
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:33:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:33:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244450626
03:33:06 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:06 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:06 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:33:06 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244538257
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244546359
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244551396
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244553842
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=244581285
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:06 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:06 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:06 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244589656
03:33:06 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:06 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:06 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:06 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244641007
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244648874
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244654013
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244664361
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244721769
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244730082
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244735015
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244737805
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244804094
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244812083
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244817029
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244820141
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244886967
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244894463
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244899807
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244902225
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244953546
03:33:06 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:06 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244961616
03:33:06 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244965961
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:06 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:06 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 244968475
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:06 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:06 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:06 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:06 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:06 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:06 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:06 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:06 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:06 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:06 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:06 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:06 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:06 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245035478
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245037301
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245048525
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245051815
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=245095053
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:07 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:07 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:07 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:07 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:07 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245104750
03:33:07 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:07 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:07 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:07 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245136728
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245144412
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245149544
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245152161
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245219836
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245228933
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245234089
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245236933
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245306570
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245314783
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245320122
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245332523
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245370097
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245371090
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245371626
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245375684
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245393460
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245394549
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245395121
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245395578
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245413536
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245415342
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245416936
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245417432
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=245456007
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245421699
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:07 DEBUG  runtime - Main - Scheduled, restarting...
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 245429800
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=245435944
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245438472
03:33:07 DEBUG      hle - Main - Calling Timer uid=152, now=245438618
03:33:07 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:07 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:07 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:07 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:07 DEBUG      hle - Main - Alarm returned value 0
03:33:07 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245442492
03:33:07 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x152
03:33:07  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x152
03:33:07 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 245449291
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 245452189
03:33:07 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:07 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 245454446
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 245456138
03:33:07 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:07 DEBUG hle.sceAudio - Main - free buffer 14
03:33:07 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:07 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:07 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:07 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245461136
03:33:07 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:07 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245478206
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245478642
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245480975
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245481561
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245501857
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245502414
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245504417
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245509552
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=245547945
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245514215
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:07 DEBUG  runtime - Main - Scheduled, restarting...
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:07 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:33:07 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 245529418
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Main - free buffer 14
03:33:07 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:07 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:07 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:07 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245551098
03:33:07 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:07 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245571275
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245574189
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245577630
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245579658
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245602575
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245603152
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=245608591
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:07 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:07 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:07 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:07 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:07 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245614831
03:33:07 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:07 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:07 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245617755
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245619002
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245649911
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245650523
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245653116
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245654432
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245685259
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245686759
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245687743
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245694624
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=245735089
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245701510
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:07 DEBUG  runtime - Main - Scheduled, restarting...
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 245718856
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:07 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=245731534
03:33:07 DEBUG      hle - Main - Calling Timer uid=153, now=245732218
03:33:07 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:07 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:07 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:07 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:07 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:07 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:07 DEBUG      hle - Main - Alarm returned value 0
03:33:07 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245738522
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:07 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Main - free buffer 14
03:33:07 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:07 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:07 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:07 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:07 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:07 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245745997
03:33:07 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:07 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245770597
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245771326
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245779097
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245781332
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245814603
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245816053
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245817303
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245819692
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245854624
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245859786
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245863762
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245865454
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245900121
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245902130
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245904439
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245905889
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245950351
03:33:07 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:07 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:07 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245951224
03:33:07 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245954310
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:07 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:07 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 245956620
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:07 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:07 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:07 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:07 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:07 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:07 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:07 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:07 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:07 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:07 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:07 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:07 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:07 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246001687
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246003778
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246013116
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246015393
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246052888
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246054758
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246064429
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246066677
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246106677
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246112947
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=246116112
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:08 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:08 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:08 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246121340
03:33:08 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:08 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:08 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:08 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246132287
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246133925
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246182837
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246184441
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246188614
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246197369
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246240894
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246248204
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246252553
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246254706
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246305827
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246312605
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246317071
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246319539
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246389049
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246396184
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246400386
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246403303
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246455798
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246463872
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246468116
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246470826
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246524039
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246531590
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246536300
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246538979
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246602346
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246604868
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246616753
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246619855
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=246627695
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:08 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:08 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:08 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:08 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:08 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246637804
03:33:08 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:08 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:08 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:08 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246706212
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246715061
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246720678
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246732477
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246791838
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246800089
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246805025
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246818070
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246869382
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246870614
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246871149
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246871571
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246888432
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246890950
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246893091
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246894089
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246911440
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246913182
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246913775
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246914295
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:08 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:08 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246934157
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246934594
03:33:08 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246936976
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:08 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 246938149
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:08 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:08 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=246979779
03:33:08 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:08 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246945472
03:33:08 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:08 DEBUG  runtime - Main - Scheduled, restarting...
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:08 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246949203
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x153
03:33:08  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x153
03:33:08 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 246952001
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 246953940
03:33:08 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:08 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:08 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 246961351
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 246961765
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:08 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:33:08 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:08 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 246970637
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:08 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG hle.sceAudio - Main - free buffer 14
03:33:08 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:08 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:08 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:08 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:08 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:08 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246982602
03:33:08 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:08 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:08 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:08 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:08 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:08 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:08 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:08 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:08 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:08 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:08 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:08 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247000342
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247001743
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247003062
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247003683
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247028994
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247029514
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247031958
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247033113
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=247071918
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247037833
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:09 DEBUG  runtime - Main - Scheduled, restarting...
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:09 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 247061194
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:09 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=247068307
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:09 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247071303
03:33:09 DEBUG      hle - Main - Calling Timer uid=154, now=247071525
03:33:09 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:09 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:09 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:09 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:09 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:09 DEBUG      hle - Main - Alarm returned value 0
03:33:09 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247076111
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:09 DEBUG hle.sceAudio - Main - free buffer 14
03:33:09 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:09 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:09 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:09 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247083511
03:33:09 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247104593
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247108985
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247111264
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247112900
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=247137249
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:09 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247146681
03:33:09 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247152103
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247152708
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247155360
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247161544
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247187528
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247192093
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247196019
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247197728
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247223741
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247228730
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247232101
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247234013
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=247273605
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247239557
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:09 DEBUG  runtime - Main - Scheduled, restarting...
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x154
03:33:09  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x154
03:33:09 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 247250282
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 247254622
03:33:09 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:09 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 18
03:33:09 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 247264128
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 247265102
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 247266059
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 247271276
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:09 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Main - free buffer 14
03:33:09 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:09 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:09 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:09 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:09 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247280535
03:33:09 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247302724
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247303483
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247306125
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247313904
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247347409
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247348234
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247351651
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247352658
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247387456
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247394075
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247397388
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247398945
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247435634
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247437958
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247446124
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247448384
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247485628
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247487354
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247489555
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247499333
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247537615
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247543447
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247547324
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247549429
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247588882
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247595852
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247599533
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247602141
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247647385
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=247649701
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:09 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:09 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:09 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247657136
03:33:09 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:09 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:09 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:09 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247668373
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247670483
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247716913
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247719355
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247721590
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247732421
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247782619
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247783724
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247787721
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247797373
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247848915
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247850838
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247854326
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247864483
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247915871
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247918291
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247921615
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:09 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247932164
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:09 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:09 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:09 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:09 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:09 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:09 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247985344
03:33:09 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:09 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:09 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247987820
03:33:09 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:09 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:09 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:09 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:09 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:09 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:09 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:09 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:09 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 247999129
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248001398
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248055499
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248063470
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248068586
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248071454
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248139113
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248147261
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248152449
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248155189
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=248162636
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:10 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248172282
03:33:10 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:10 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248238543
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248246572
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248251893
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248254826
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248323131
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248340011
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248344480
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248345825
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248369575
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248370693
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248371924
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248375363
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248387921
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Main - Scheduled, restarting...
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248392105
03:33:10 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248394726
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248395769
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248412815
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248413212
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248415403
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248416879
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=248454640
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248420904
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Main - Scheduled, restarting...
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 248426353
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x259, vcount=14651
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x259
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x259 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x259, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB7000, readPosition=0x1BD800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:10 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000259, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@342958ce, returnVoid=false
03:33:10 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:10 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x198C, gotFrame=true, image 480x290
03:33:10 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x198C
03:33:10 DEBUG hle.sceMpeg - Main - videoFrameCount=2830(pts=8588490), audioFrameCount=2037(pts=8594719), pts difference 6229, vcount=14651
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:10 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:10 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:10 DEBUG  runtime - Main - Starting Idle State...
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:10 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:10 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 1655 microseconds
03:33:10 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x260, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB7000, readPosition=0x1BD800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:10 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x3636, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x260, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB4000, readPosition=0x1C0800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:10 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:10 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=1655, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=1655 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:10 DEBUG  runtime - Main - Ending Idle State
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle0
03:33:10 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:10 DEBUG  runtime - idle0 - Scheduled, restarting...
03:33:10 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - idle0 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248445665
03:33:10 DEBUG  runtime - idle0 - Switching from Thread idle0 to Main
03:33:10 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=Main
03:33:10 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x3636, gotFrame=true, image 480x290
03:33:10 DEBUG  runtime - Main - Scheduled, restarting...
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:33:10 DEBUG  runtime - idle0 - Waiting to be scheduled...
03:33:10 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:33:10 DEBUG hle.sceMpeg - Main - readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x260, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB4000, readPosition=0x1C0800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x7C000, readPosition=0x11800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:10 DEBUG hle.sceMpeg - Main - After readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x260, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB4000, readPosition=0x1C0800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x71000, readPosition=0x1C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:10 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:33:10 DEBUG hle.sceMpeg - Main - videoFrameCount=2831(pts=8588490), audioFrameCount=2037(pts=8598899), pts difference 10409, vcount=14652
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F3D780, init=0x0
03:33:10 DEBUG atrac3plus - Main - Bytes read 0x2E6
03:33:10 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:33:10 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:33:10 DEBUG hle.sceAudio - Main - free buffer 13
03:33:10 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:10 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:10 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:10 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248459912
03:33:10 DEBUG  runtime - Main - Switching from Thread idle0 to Sound
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248477487
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248477951
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248480319
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248481725
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=248519727
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248486229
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Main - Scheduled, restarting...
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C88
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:33:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=248489810
03:33:10 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:33:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:33:10 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:10 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:33:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3D780
03:33:10 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:33:10 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3D780)
03:33:10 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C7C
03:33:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:10 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:33:10 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248501069
03:33:10 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:33:10 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Main - Scheduled, restarting...
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 248503145
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 248512291
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 248517694
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 248518591
03:33:10 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:33:10 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:10 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x29
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:10 DEBUG hle.sceAudio - Main - free buffer 14
03:33:10 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:10 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:10 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:10 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248522401
03:33:10 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248540432
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248544416
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248547114
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248548558
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248571602
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248575702
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248576880
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248579389
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=248617723
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248584333
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Main - Scheduled, restarting...
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:10 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:33:10 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 248600062
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:10 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 248613243
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:10 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:10 DEBUG hle.sceAudio - Main - free buffer 14
03:33:10 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:10 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:10 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:10 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:10 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248621415
03:33:10 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG      hle - Sound - Calling Timer uid=155, now=248625110
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x088397FC
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelChangeThreadPriority rescheduling ready thread
03:33:10 DEBUG  runtime - Sound - End of Callback 0x088397FC
03:33:10 DEBUG      hle - Sound - Alarm returned value 0
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248648635
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248649960
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248652451
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248654033
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=248672150
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:10 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:10 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:10 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248682336
03:33:10 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:10 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:10 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248698831
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248700883
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248702598
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248705222
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248735047
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248735810
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248739026
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248745692
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248773812
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248779041
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248781675
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248783591
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248812819
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248815081
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248816913
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248818764
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248852555
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248853405
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248862098
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248864131
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248899050
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248900933
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248903199
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248905220
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248948637
03:33:10 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:10 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:10 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248950037
03:33:10 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248952911
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:10 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:10 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 248954984
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:10 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:10 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:10 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:10 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:10 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:10 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:10 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:10 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:10 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:10 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:10 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:10 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248997584
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248999915
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249002088
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249004584
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249049811
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249051973
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249054653
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249062996
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249104344
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249110072
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249114352
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249116275
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249165776
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249167981
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249171024
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249180004
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=249183007
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:11 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:11 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249190018
03:33:11 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:11 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:11 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249240346
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249247352
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249251539
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249253731
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249306354
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249312705
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249317113
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249319544
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249383004
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249385344
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249387997
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249390261
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249449775
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249452698
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249455469
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249458255
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249519921
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249522057
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249525119
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249527972
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249585654
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249587737
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249591121
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249593944
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249656978
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249664827
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249670579
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249672909
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=249696895
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:11 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:11 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:11 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:11 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249706826
03:33:11 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:11 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:11 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249768542
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249770878
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249783842
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249786631
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249830024
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249832246
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249833533
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249833977
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249849954
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249851167
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249851734
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249853372
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249870353
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:11 DEBUG  runtime - Main - Scheduled, restarting...
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249874787
03:33:11 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249878362
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249878873
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=249917420
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249883102
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:11 DEBUG  runtime - Main - Scheduled, restarting...
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=249886427
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:11 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249888230
03:33:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x155
03:33:11  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x155
03:33:11 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 249895437
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 249897405
03:33:11 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:11 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 249901810
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 249902287
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:11 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:33:11 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 249915540
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:11 DEBUG hle.sceAudio - Main - free buffer 13
03:33:11 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:11 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:11 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:11 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:11 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249920358
03:33:11 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:11 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249936521
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249936952
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249938759
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249943652
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:11 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:11 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249964502
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249964971
03:33:11 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249967382
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:11 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 249968325
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:11 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:11 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:11 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=250006363
03:33:11 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:11 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:11 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249972699
03:33:11 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:11 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:11 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:11 DEBUG  runtime - Main - Scheduled, restarting...
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:11 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 249987414
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:11 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:11 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:11 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:11 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:11 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:11 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:11 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:11 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:11 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:11 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:12 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=249997911
03:33:12 DEBUG      hle - Main - Calling Timer uid=156, now=249998099
03:33:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:12 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:12 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:12 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:12 DEBUG      hle - Main - Alarm returned value 0
03:33:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250003392
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Main - free buffer 13
03:33:12 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:12 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:12 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:12 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250010107
03:33:12 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:12 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250029507
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250030648
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250032468
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250033926
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250056617
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250060510
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250062942
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250064876
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250087379
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250091706
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250095152
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250095933
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=250135887
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250102907
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:12 DEBUG  runtime - Main - Scheduled, restarting...
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:12 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250106646
03:33:12 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x156
03:33:12  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x156
03:33:12 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 250113803
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 250117490
03:33:12 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:12 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 13
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 250122455
03:33:12 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 250128495
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:12 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:33:12 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:12 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Main - free buffer 14
03:33:12 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:12 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:12 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:12 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:12 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250138654
03:33:12 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:12 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250165251
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250167078
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250168265
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250170627
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250200604
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250202525
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250204377
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250206204
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=250211845
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:12 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:12 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250218150
03:33:12 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:12 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250252289
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250254097
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250262387
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250264428
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250299810
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250300602
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250303302
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250305053
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250349303
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250350999
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250353283
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250355194
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG       ge - GUI - executeList PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG       ge - GUI - base 0x09000000
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG       ge - GUI - vaddr 096c0054
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - clear mode end
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:12 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG       ge - GUI - base 0x08000000
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x29, listPc=0x096C0150, behavior=1, signalId=0x52
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG       ge - GUI - end pc=0x096C0150
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:33:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:33:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250432197
03:33:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:12 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:33:12 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250483557
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250485716
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250488775
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250491292
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250552585
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250554765
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250566413
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250569214
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250624419
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250632362
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250637059
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250647694
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250706281
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250714108
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=250718093
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:12 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:12 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:12 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250733863
03:33:12 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:12 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:12 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250739458
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250750202
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250816558
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250819150
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250831380
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250834084
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250884845
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250887823
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250899307
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250901660
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250958198
03:33:12 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:12 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250965472
03:33:12 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250969365
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:12 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:12 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 250971641
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:12 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:12 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:12 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:12 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:12 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:12 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:12 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:12 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:12 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:12 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:12 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:12 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:12 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251032864
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251034919
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251038405
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251049760
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251105764
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251114203
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251119183
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251121959
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251188953
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251197105
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251202500
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251205666
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=251232950
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:13 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:13 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251241214
03:33:13 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:13 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:13 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251302585
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251304730
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251317966
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251320969
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251367944
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:13 DEBUG  runtime - Main - Scheduled, restarting...
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251370452
03:33:13 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251375388
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251375830
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251393777
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251394800
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251395525
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251397279
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251414257
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251416430
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251417736
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251418230
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251436613
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251437071
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251443274
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251443810
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=251482361
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251449595
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:13 DEBUG  runtime - Main - Scheduled, restarting...
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 251451995
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Main - free buffer 14
03:33:13 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:13 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:13 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:13 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251486192
03:33:13 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251503519
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251503999
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251506311
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251511447
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251533050
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251534307
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251535055
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251537309
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=251578937
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251545248
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:13 DEBUG  runtime - Main - Scheduled, restarting...
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 251548680
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:13 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=251556062
03:33:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG      hle - Main - Calling Timer uid=157, now=251560695
03:33:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:13 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:13 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:13 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:13 DEBUG      hle - Main - Alarm returned value 0
03:33:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251565666
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:13 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251568885
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x157
03:33:13  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x157
03:33:13 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 251571649
03:33:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Main - free buffer 14
03:33:13 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:13 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:13 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:13 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251581644
03:33:13 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251601189
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251602887
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251604984
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251605713
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251634991
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251635592
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251638791
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251644365
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251670104
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251670776
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251678417
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251680018
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=251719198
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251685713
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:13 DEBUG  runtime - Main - Scheduled, restarting...
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 251693756
03:33:13 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:13 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 251699253
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 251700191
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 251700609
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 251710960
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 251714828
03:33:13 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:13 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x266, vcount=14848
03:33:13 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x266
03:33:13 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x266 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x266, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB4000, readPosition=0x1C0800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x71000, readPosition=0x1C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:13 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000266, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@290937cc, returnVoid=false
03:33:13 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:13 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:13 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:13 DEBUG hle.sceAudio - Main - free buffer 13
03:33:13 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:13 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:13 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:13 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:13 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251723291
03:33:13 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=251743482
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:13 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:13 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:13 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251748850
03:33:13 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:13 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:13 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251763125
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251765005
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251767131
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251769198
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251802013
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251804033
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251812027
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251814333
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251848166
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251849820
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251851727
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251854414
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251890993
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251895934
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251899823
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251902054
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251938561
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251944291
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251947488
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:13 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251949540
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:13 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:13 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:13 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:13 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:13 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251985911
03:33:13 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:13 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:13 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251986808
03:33:13 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:13 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:13 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:13 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:13 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:13 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:13 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:13 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:13 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251996198
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 251998455
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252037827
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252043376
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252047662
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252049988
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252089717
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252095115
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252099946
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252102169
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252147734
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252150140
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252152312
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252155670
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252205711
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252211772
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252216222
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252218521
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=252249748
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:14 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252256473
03:33:14 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:14 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252286086
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252287911
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252298204
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252300551
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252352364
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252354349
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252414491
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252417668
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252472413
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252480514
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252485174
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252487479
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252540091
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252548105
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252552890
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252554878
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252619638
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252621657
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252634128
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252637064
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252702851
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252705705
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252717387
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252720347
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=252762724
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:14 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:14 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252772512
03:33:14 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:14 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:14 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252806350
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252814444
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252819701
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252822697
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252887093
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252888003
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252888542
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252888983
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252909421
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252909786
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252911538
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252913186
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252930881
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:14 DEBUG  runtime - Main - Scheduled, restarting...
03:33:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:14 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:14 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2AB0, gotFrame=true, image 480x290
03:33:14 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2AB0
03:33:14 DEBUG hle.sceMpeg - Main - videoFrameCount=2831(pts=8591493), audioFrameCount=2038(pts=8598899), pts difference 7406, vcount=14921
03:33:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252934413
03:33:14 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:14 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252936998
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252938301
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:14 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:14 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252955304
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252958584
03:33:14 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252960000
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:14 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:14 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 252962344
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:14 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:14 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:14 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:14 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=253000358
03:33:14 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:14 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252966690
03:33:14 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:14 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:14 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:14 DEBUG  runtime - Main - Scheduled, restarting...
03:33:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:14 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:14 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:33:14 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:14 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:14 DEBUG  runtime - Main - Starting Idle State...
03:33:14 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:14 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:14 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3431 microseconds
03:33:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x266, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB4000, readPosition=0x1C0800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x71000, readPosition=0x1C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:14 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:14 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2A61, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x266, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB0800, readPosition=0x1C4000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x71000, readPosition=0x1C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:14 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:14 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3431, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3431 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG  runtime - Main - Ending Idle State
03:33:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle0
03:33:14 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:14 DEBUG  runtime - idle0 - Scheduled, restarting...
03:33:14 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:33:14 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=idle0
03:33:14 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - idle0 - sceKernelDelayThread micros=0x0
03:33:14 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG  runtime - idle0 - Switching from Thread idle0 to idle1
03:33:14 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG  runtime - idle0 - Switching to Thread idle1
03:33:14 DEBUG hle.ThreadManForUser - idle0 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252982487
03:33:14 DEBUG  runtime - idle0 - Switching to Thread Main
03:33:14 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=Main
03:33:14 DEBUG  runtime - idle0 - Waiting to be scheduled...
03:33:14 DEBUG  runtime - Main - Scheduled, restarting...
03:33:14 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2A61, gotFrame=true, image 480x290
03:33:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:33:14 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:33:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:14 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:33:14 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=8603077, dts=-1
03:33:14 DEBUG hle.sceMpeg - Main - videoFrameCount=2832(pts=8591493), audioFrameCount=2038(pts=8603077), pts difference 11584, vcount=14924
03:33:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:14 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:14 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F3F780, init=0x0
03:33:14 DEBUG atrac3plus - Main - Bytes read 0x2E3
03:33:14 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:33:14 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:14 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:14 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=8603077
03:33:14 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:14 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:14 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:14 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:14 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:14 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:14 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:14 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:33:14 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:14 DEBUG  runtime - idle1 - Scheduled, restarting...
03:33:14 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:33:14 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:14 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252994772
03:33:15 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:33:15 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - Scheduled, restarting...
03:33:15 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C94
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:33:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=252999796
03:33:15 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:33:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:15 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:33:15 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - MovieAudio - free buffer 14
03:33:15 DEBUG hle.sceAudio - MovieAudio - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:15 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:15 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253004101
03:33:15 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Sound
03:33:15 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:33:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=253022592
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253026310
03:33:15 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253029924
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253030611
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=253053152
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253053647
03:33:15 DEBUG  runtime - Sound - Switching from Thread MovieAudio to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253055647
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253061048
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=253099860
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=253065653
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to MovieAudio
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=MovieAudio
03:33:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:15 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:33:15 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3F780
03:33:15 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:33:15 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3F780)
03:33:15 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:15 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C88
03:33:15 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:15 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253073596
03:33:15 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:33:15 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:33:15 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:33:15 DEBUG  runtime - Main - Scheduled, restarting...
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 253079475
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 253087258
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 253095497
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 253095837
03:33:15 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:33:15 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:15 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x2A
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceAudio - Main - free buffer 14
03:33:15 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:15 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:15 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:15 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253103294
03:33:15 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253123285
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253127348
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253130501
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253131241
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253154979
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253159265
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253162509
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253163755
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253189801
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253194311
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253197243
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253198610
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=253237903
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253205091
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:15 DEBUG  runtime - Main - Scheduled, restarting...
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:15 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:33:15 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 253220207
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 253233206
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:15 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:15 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:15 DEBUG hle.sceAudio - Main - free buffer 13
03:33:15 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:15 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:15 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:15 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:15 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:15 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253244101
03:33:15 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253267185
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253268531
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253269707
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=253271349
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:15 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253282880
03:33:15 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253287620
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253320704
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253321449
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253330097
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253331758
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253361726
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253363445
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253365244
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253367361
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253402631
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253404540
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253405974
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253415315
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253451883
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253452733
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253455981
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253464161
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253500852
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253502406
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253504836
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253512767
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253550495
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253552252
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253561298
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253563735
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253603235
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253605059
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253615389
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253617542
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253658096
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253664130
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253668568
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253670829
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253717655
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253719176
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253722371
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253731793
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253782193
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=253784400
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:15 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:15 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253799701
03:33:15 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:15 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:15 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253804381
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253813566
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253857450
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253864430
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253869488
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253871885
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253933608
03:33:15 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:15 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:15 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253935483
03:33:15 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253938756
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:15 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:15 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 253948472
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:15 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:15 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:15 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:15 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:15 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:15 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:15 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:15 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:15 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:15 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:15 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:15 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:15 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254003002
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254005345
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254015987
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254018354
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254083936
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254085922
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254089287
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254100168
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254167196
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254169918
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254180913
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254184211
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254251748
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254254234
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254266883
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254270205
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=254302105
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:16 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:16 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:16 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254310659
03:33:16 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:16 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:16 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:16 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG       ge - GUI - executeList PspGeList[id=0x2A, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG       ge - GUI - base 0x09000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG       ge - GUI - vaddr 096c8094
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG       ge - GUI - clear mode end
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254385723
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254386663
03:33:16 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254388133
03:33:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254389453
03:33:16 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG       ge - GUI - base 0x08000000
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:16 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:16 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254406421
03:33:16 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x2A, listPc=0x096C8190, behavior=1, signalId=0x52
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG       ge - GUI - end pc=0x096C8190
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254411168
03:33:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2A, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2A, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:33:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:33:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254414270
03:33:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:16 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:16 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:33:16 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x2A, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254432834
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254434247
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254468505
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254470338
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254479323
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254481479
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254516784
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254518742
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254520932
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254528502
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254567365
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254569354
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254572117
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254579788
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254618603
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254620180
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254628967
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254631363
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254668997
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254670957
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254679516
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254681482
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254720702
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254726368
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254730362
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254732505
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254757413
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254761515
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254764943
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254765768
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254797650
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254798312
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254801101
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254802426
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=254810508
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:16 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:16 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:16 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254815115
03:33:16 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:16 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:16 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254845674
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254847679
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254849441
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254851461
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254882208
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254883417
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254885359
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254887254
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254923653
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254928874
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254931648
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254932629
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254967370
03:33:16 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:16 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:16 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254968163
03:33:16 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254971590
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:16 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:16 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 254979096
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:16 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:16 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:16 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:16 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:16 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:16 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:16 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:16 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:16 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:16 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:16 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:16 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:16 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255014518
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255016201
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255018946
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255021171
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255057359
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255062864
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255067199
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255069535
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255106511
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255112852
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255117215
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255119011
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255156121
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255161913
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255166262
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255168514
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255206882
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255213625
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255217799
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255219350
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255267674
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255269504
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255279221
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255281646
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=255315527
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:17 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:17 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255321853
03:33:17 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:17 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:17 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255338808
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255345570
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255349611
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255351755
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255401297
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255403191
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255406703
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255416500
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255470290
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255477945
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255482304
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255484987
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255538132
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255545192
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255550740
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255553564
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255607830
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255615551
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255619688
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255621862
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255687503
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255694777
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255699479
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255701971
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255767860
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255770358
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255782264
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255785162
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=255822301
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:17 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:17 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:17 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255838993
03:33:17 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:17 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:17 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:17 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255872827
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255881274
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255886312
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255889026
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255964612
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255966417
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255966995
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255967440
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:17 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255984214
03:33:17 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:17 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:17 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255984595
03:33:17 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255985153
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:17 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:17 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 255987603
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:17 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:17 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:17 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:17 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:17 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:17 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:17 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:17 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:17 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:17 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:17 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:17 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256005158
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256007885
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256010487
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256011655
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=256049386
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256015579
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:18 DEBUG  runtime - Main - Scheduled, restarting...
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=256018925
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256021632
03:33:18 DEBUG      hle - Main - Calling Timer uid=158, now=256022112
03:33:18 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:18 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:18 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:18 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:18 DEBUG      hle - Main - Alarm returned value 0
03:33:18 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256026251
03:33:18 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x158
03:33:18  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x158
03:33:18 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 256032122
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 256034822
03:33:18 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:18 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 256038036
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 256038646
03:33:18 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:18 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:33:18 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:18 DEBUG hle.sceAudio - Main - free buffer 13
03:33:18 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:18 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:18 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:18 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256052266
03:33:18 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:18 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256069399
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256069840
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256072121
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256076633
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256098079
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256098550
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256100992
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256102175
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=256140395
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256107015
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:18 DEBUG  runtime - Main - Scheduled, restarting...
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 256112300
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:18 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Main - free buffer 13
03:33:18 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:18 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:18 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:18 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256145536
03:33:18 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:18 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256163509
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256165611
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256167113
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256167771
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256195322
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256197033
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256199019
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256199836
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256228747
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256230077
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256231985
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256233721
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=256273251
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256239149
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:18 DEBUG  runtime - Main - Scheduled, restarting...
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 256246499
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=256254082
03:33:18 DEBUG      hle - Main - Calling Timer uid=159, now=256254306
03:33:18 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:18 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:18 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:18 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:18 DEBUG      hle - Main - Alarm returned value 0
03:33:18 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256260509
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256268418
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x159
03:33:18  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x159
03:33:18 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 256272202
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:18 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Main - free buffer 14
03:33:18 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:18 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:18 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:18 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:18 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256280006
03:33:18 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:18 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256302551
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256303819
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256305875
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256312757
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256338905
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=256344139
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:18 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:18 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256350065
03:33:18 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:18 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256354000
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256355529
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256437671
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256443116
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256446110
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256448245
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256484055
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256485689
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256488640
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256496835
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256535817
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256537257
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256545576
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256547419
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256585734
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256587147
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256595466
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256596648
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256633252
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256635669
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256637118
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256639809
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256683736
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256685834
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256688166
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256696595
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256735488
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256738412
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256747015
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256749451
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256791626
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256798335
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256802641
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256805069
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=256850443
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:18 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:18 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:18 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256856947
03:33:18 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:18 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:18 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:18 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256868940
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256870721
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256880734
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256883606
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256934813
03:33:18 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:18 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:18 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256936705
03:33:18 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256947481
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:18 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:18 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 256949882
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:18 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:18 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:18 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:18 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:18 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:18 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:18 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:18 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:18 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:18 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:18 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:18 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:18 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257001205
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257003067
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257013954
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257016844
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257068278
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257070143
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257081566
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257083845
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257138228
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257145166
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257150110
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257153183
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257219911
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257222058
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257234185
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257236855
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257302423
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257305228
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257316879
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257319597
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=257361515
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:19 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257371519
03:33:19 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:19 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257418208
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257420340
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257432601
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257435770
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257502175
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257502551
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257503076
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257504729
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257521098
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257523909
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257526110
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257527834
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257545130
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257546488
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257547067
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257548735
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257567122
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257568539
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257570774
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257571288
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=257613304
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257579040
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:19 DEBUG  runtime - Main - Scheduled, restarting...
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257582793
03:33:19 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:19 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257586060
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257587281
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:19 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:33:19 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257599261
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Main - free buffer 13
03:33:19 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:19 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:19 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:19 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257616888
03:33:19 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257633671
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257635362
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257636105
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257638285
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257663019
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257664632
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257665376
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257667592
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=257705770
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257672293
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:19 DEBUG  runtime - Main - Scheduled, restarting...
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257686601
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:19 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=257698879
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:19 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257701447
03:33:19 DEBUG      hle - Main - Calling Timer uid=15a, now=257701640
03:33:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:19 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:19 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:19 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:19 DEBUG      hle - Main - Alarm returned value 0
03:33:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257707218
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:19 DEBUG hle.sceAudio - Main - free buffer 13
03:33:19 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:19 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:19 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:19 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257713780
03:33:19 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257734093
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257734659
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257737679
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257738817
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257766878
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257768802
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257771008
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257777392
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257802402
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257803871
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257810937
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257812943
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=257852743
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257818653
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:19 DEBUG  runtime - Main - Scheduled, restarting...
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x15A
03:33:19  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x15a
03:33:19 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257828264
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257831945
03:33:19 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:19 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 15
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257836628
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257837621
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257838536
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257847390
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:19 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 257851346
03:33:19 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:19 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x26D, vcount=15216
03:33:19 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x26D
03:33:19 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x26D packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x26D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB0800, readPosition=0x1C4000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x71000, readPosition=0x1C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:19 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x0000026D, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@5859f61b, returnVoid=false
03:33:19 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:19 DEBUG hle.sceAudio - Main - free buffer 14
03:33:19 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:19 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:19 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:19 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:19 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:19 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257862445
03:33:19 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=257871627
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:19 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:19 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:19 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:19 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257882706
03:33:19 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:19 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:19 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257899906
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257900624
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257903852
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257904784
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257940012
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257944688
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257947756
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257949236
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:19 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:19 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257982542
03:33:19 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:19 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:19 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257983883
03:33:19 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257986763
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:19 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:19 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 257988273
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:19 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:19 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:19 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:19 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:19 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:19 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:19 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:19 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:19 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:19 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258023876
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258029155
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258032607
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258034832
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258070257
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258071658
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258080348
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258082957
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258119504
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258121549
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258130007
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258132253
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258170287
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258172222
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258180960
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258183850
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258222761
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258228660
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258232628
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258234743
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258280758
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258283515
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258285939
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258288191
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258338577
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258344414
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258349204
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258351617
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=258383228
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:20 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258390880
03:33:20 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:20 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258433917
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258436225
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258439129
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258449307
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258500319
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258502238
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258512360
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258514685
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258567526
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258569410
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258572882
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258583425
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258636530
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258638126
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258649882
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258652026
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258705566
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258712846
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258718238
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258721005
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258775219
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258782985
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258788230
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258799634
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258866916
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258869899
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258881656
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258884927
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=258896748
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:20 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:20 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:20 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258906346
03:33:20 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:20 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:20 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:20 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:20 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258983735
03:33:20 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:20 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258987167
03:33:20 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258989205
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:20 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:20 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 258989615
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:20 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:20 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:20 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:20 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:20 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:20 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:20 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:20 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:20 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:20 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:20 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259005991
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259009331
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259010089
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259011762
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259027650
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259029126
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259030768
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259031246
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=259069782
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259035440
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:21 DEBUG  runtime - Main - Scheduled, restarting...
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:21 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:21 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x3636, gotFrame=true, image 480x290
03:33:21 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x3636
03:33:21 DEBUG hle.sceMpeg - Main - videoFrameCount=2832(pts=8594496), audioFrameCount=2039(pts=8603077), pts difference 8581, vcount=15288
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:21 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:21 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:21 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:21 DEBUG  runtime - Main - Starting Idle State...
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:21 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:21 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3348 microseconds
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:21 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x26D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xB0800, readPosition=0x1C4000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x71000, readPosition=0x1C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:21 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:21 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1648, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x26D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAF000, readPosition=0x1C5800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x71000, readPosition=0x1C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:21 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3348, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3348 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259058094
03:33:21 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:33:21 DEBUG  runtime - Main - Ending Idle State
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1648, gotFrame=true, image 480x290
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:33:21 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:33:21 DEBUG hle.sceMpeg - Main - readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x26D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAF000, readPosition=0x1C5800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x71000, readPosition=0x1C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:21 DEBUG hle.sceMpeg - Main - After readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x26D, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAF000, readPosition=0x1C5800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:21 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:33:21 DEBUG hle.sceMpeg - Main - videoFrameCount=2833(pts=8594496), audioFrameCount=2039(pts=8607257), pts difference 12761, vcount=15289
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F41780, init=0x0
03:33:21 DEBUG atrac3plus - Main - Bytes read 0x2DD
03:33:21 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:21 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:33:21 DEBUG  runtime - Main - Starting Idle State...
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:21 DEBUG hle.sceAudio - Main - free buffer 13
03:33:21 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:21 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:21 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:21 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG  runtime - Main - Switching to Thread idle1
03:33:21 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259071426
03:33:21 DEBUG  runtime - Main - Switching to Thread Sound
03:33:21 DEBUG  runtime - Main - Ending Idle State
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259088000
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259091732
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259094150
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259095548
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259115356
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259116466
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259117158
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259119058
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=259157512
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259123829
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:21 DEBUG  runtime - Main - Scheduled, restarting...
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07CA0
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:33:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=259130858
03:33:21 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:33:21 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:21 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:33:21 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F41780
03:33:21 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:33:21 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F41780)
03:33:21 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:21 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C94
03:33:21 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:21 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:33:21 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259137861
03:33:21 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:33:21 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:33:21 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:33:21 DEBUG  runtime - Main - Scheduled, restarting...
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 259144045
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 259151834
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 259155916
03:33:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Main - free buffer 13
03:33:21 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:21 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:21 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:21 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259162184
03:33:21 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259180443
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259182298
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259184091
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259185721
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259212579
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259213117
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259215631
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259216356
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259239857
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259243862
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259246660
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259247964
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=259286824
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259252709
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:21 DEBUG  runtime - Main - Scheduled, restarting...
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 259255835
03:33:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:33:21 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:21 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x2B
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:21 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:33:21 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:21 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 259277386
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:21 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 259287431
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG hle.sceAudio - Main - free buffer 14
03:33:21 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:21 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:21 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:21 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:21 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259291195
03:33:21 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259317009
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259318401
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259320404
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259322391
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259353087
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259354505
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259361146
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259363329
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259399070
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259400416
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259402454
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259404655
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=259411260
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:21 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:21 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:21 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:21 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259417851
03:33:21 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:21 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259453635
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259455014
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259463075
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259465159
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259499760
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259501652
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259504003
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259512252
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259548145
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259550167
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259552011
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259554662
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259590941
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259596550
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259600786
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259602967
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259641103
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259647024
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259650824
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259653037
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259690384
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259696519
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259700342
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259702037
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259751091
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259753326
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259755727
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259764711
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259804076
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259810625
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259815117
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259817349
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259867714
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259869887
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259872409
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259881882
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=259919357
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:21 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:21 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:21 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259926467
03:33:21 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:21 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:21 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:21 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259949856
03:33:21 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:21 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:21 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259951705
03:33:21 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259954432
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:21 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:21 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 259964099
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:21 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:21 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:21 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:21 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:21 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:21 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:21 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:21 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:21 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:21 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:21 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:21 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:21 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260006340
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260013476
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260018048
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260021069
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260072581
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260080466
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260085209
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260087569
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260142036
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260149247
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260153921
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260164447
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260219738
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260221597
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260234428
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260237526
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260303273
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260305464
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260318138
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260321039
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG       ge - GUI - executeList PspGeList[id=0x2B, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - base 0x09000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG       ge - GUI - vaddr 096c0054
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG       ge - GUI - clear mode end
03:33:22 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:22 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:22 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG       ge - GUI - base 0x08000000
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=260435836
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:22 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:22 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:22 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:22 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:22 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:22 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:22 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:22 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:22 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:22 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:22 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:22 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:22 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x2B, listPc=0x096C0150, behavior=1, signalId=0x52
03:33:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:22 DEBUG       ge - GUI - end pc=0x096C0150
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:22 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2B, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2B, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260456959
03:33:22 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:22 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:22 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:33:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:22 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x0892CB60
03:33:22 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - sceKernelGetSystemTimeLow returning 260459323
03:33:22 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG      hle - SceNetAdhocctl - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:22 DEBUG hle.sceDisplay - SceNetAdhocctl - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x0892CB60
03:33:22 DEBUG hle.sceGe_user - SceNetAdhocctl - hleGeOnAfterCallback restarting list PspGeList[id=0x2B, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:22 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260486311
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260487899
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260494580
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260495631
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260528670
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260530505
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260532793
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260534813
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260570193
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260571777
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260579163
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260581194
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260619048
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260620609
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260628211
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260630401
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260669526
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260670984
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260679594
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260681469
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260718675
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260720582
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260729149
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260731190
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260770062
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260772260
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260780836
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260782447
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260803369
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260804851
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260811337
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260812788
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=260849605
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260816801
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:22 DEBUG  runtime - Main - Scheduled, restarting...
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:22 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG      hle - Main - Calling Timer uid=15b, now=260825810
03:33:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:22 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:22 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:22 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:22 DEBUG      hle - Main - Alarm returned value 0
03:33:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260831794
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:22 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=260836311
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:22 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260839535
03:33:22 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x15B
03:33:22  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x15b
03:33:22 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 260847255
03:33:22 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:22 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 260850856
03:33:22 DEBUG hle.sceAudio - Main - free buffer 13
03:33:22 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:22 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:22 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:22 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:22 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260853722
03:33:22 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260878984
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260880546
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260882718
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260884587
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260916055
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260917841
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260919931
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260920871
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260952328
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260953902
03:33:22 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=260960497
03:33:22 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:22 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:22 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:22 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260964283
03:33:22 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:22 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:22 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260967089
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:22 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:22 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 260968056
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:22 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:22 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:22 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:22 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:22 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:22 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:22 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:22 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:22 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:22 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:22 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:22 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261004590
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261009914
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261012982
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261014625
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261050165
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261051532
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261053993
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261055632
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261097346
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261099260
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261101735
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261103192
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261139625
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261145311
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261149886
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261151035
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261189565
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261195529
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261199506
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261201562
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261238443
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261244966
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261248592
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261251383
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261290755
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261296322
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261301435
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261303598
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261350628
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261353316
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261355626
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261367007
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261416352
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261418255
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261421090
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261431247
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=261466581
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:23 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261473103
03:33:23 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:23 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:23 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261490679
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261497679
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261502507
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261504505
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261555583
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261562714
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261567053
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261569761
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261621239
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261628389
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261632929
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261635541
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261698904
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261700942
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261704231
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261715486
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261770163
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261772290
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261784215
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261787388
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261853849
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261856051
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261867536
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261870551
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261939795
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261947790
03:33:23 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261952635
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:23 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:23 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 261955465
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:23 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:23 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:23 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:23 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:23 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:23 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:23 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:23 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:23 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:23 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:23 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:23 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=261980720
03:33:23 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:23 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:23 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:23 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:23 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:23 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261990995
03:33:23 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:23 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:24 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262037827
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262040792
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262043012
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262043476
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262060626
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262061759
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262062390
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262062867
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262079864
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:24 DEBUG  runtime - Main - Scheduled, restarting...
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:24 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262083036
03:33:24 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262084005
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262085902
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=262124324
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262090455
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:24 DEBUG  runtime - Main - Scheduled, restarting...
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 262097178
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 262097562
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:24 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:33:24 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 262105568
03:33:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Main - free buffer 14
03:33:24 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:24 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:24 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:24 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262127870
03:33:24 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262144165
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262144632
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262147471
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262148047
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262167862
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262169219
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262169961
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262172092
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=262213345
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262180101
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:24 DEBUG  runtime - Main - Scheduled, restarting...
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 262194800
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=262201969
03:33:24 DEBUG      hle - Main - Calling Timer uid=15c, now=262202153
03:33:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:24 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:24 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:24 DEBUG      hle - Main - Alarm returned value 0
03:33:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262207291
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262213825
03:33:24 DEBUG hle.sceAudio - Main - free buffer 14
03:33:24 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:24 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:24 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:24 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262217375
03:33:24 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262235174
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262236966
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262242858
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262244389
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262267755
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262269591
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262271064
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262271828
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=262315775
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262282772
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:24 DEBUG  runtime - Main - Scheduled, restarting...
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x15C
03:33:24  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x15c
03:33:24 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 262287539
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 262294892
03:33:24 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:24 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 13
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 262300130
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 262300644
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:24 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:33:24 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:24 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 262315912
03:33:24 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceAudio - Main - free buffer 14
03:33:24 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:24 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:24 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:24 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:24 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262320233
03:33:24 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262346482
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262348021
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262350490
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262351321
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:24 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262417906
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262420101
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262422072
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262429378
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262455858
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262461512
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262465089
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262466740
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=262493606
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:24 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:24 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:24 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262500442
03:33:24 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:24 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:24 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262514463
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262515946
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262519029
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262520543
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262554462
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262560049
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262563897
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262565724
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262600919
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262602565
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262604960
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262612671
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262648123
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262650234
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262652681
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262654888
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262698436
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262700497
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262703186
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262705706
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262750752
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262752885
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262755413
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262764169
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262803261
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262804987
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262815073
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262817051
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262857238
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262863151
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262867494
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262869666
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262923414
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262929523
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262934266
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262936811
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:24 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:24 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:24 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:24 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262987575
03:33:24 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:24 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:24 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:24 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:24 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:24 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:24 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:24 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:24 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262994158
03:33:24 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:24 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 262998783
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:24 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:24 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263000912
03:33:24 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=263004094
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:25 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:25 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263010672
03:33:25 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:25 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:25 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263071797
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263078907
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263083405
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263086199
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263140652
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263147927
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263154063
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263155688
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263221311
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263228807
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263234183
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263237176
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263290776
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263298840
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263303956
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263315226
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263373325
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263381354
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263386658
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263389268
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263458646
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263466992
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263471843
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263483518
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=263514256
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:25 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:25 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263523216
03:33:25 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:25 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:25 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263568082
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263568865
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263570188
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263570642
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263587120
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263588647
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263593191
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263594225
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263611742
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263613396
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263614007
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263614498
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263634719
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263635135
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263637422
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263638627
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=263679802
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263646459
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:25 DEBUG  runtime - Main - Scheduled, restarting...
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 263668574
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=263677255
03:33:25 DEBUG      hle - Main - Calling Timer uid=15d, now=263677444
03:33:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:25 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:25 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:25 DEBUG      hle - Main - Alarm returned value 0
03:33:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263682430
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Main - free buffer 13
03:33:25 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:25 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:25 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:25 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263685836
03:33:25 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263703435
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263703949
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263710929
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263712368
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263735203
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263736513
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263738041
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263738795
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263766489
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263767667
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263768550
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263770663
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=263814404
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263780462
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:25 DEBUG  runtime - Main - Scheduled, restarting...
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:25 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263784266
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x15D
03:33:25  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x15d
03:33:25 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 263787489
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 263795466
03:33:25 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:25 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 263800580
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 263801072
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 263801454
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 263810102
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 263814572
03:33:25 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:25 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x270, vcount=15574
03:33:25 DEBUG hle.sceAudio - Main - free buffer 14
03:33:25 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:25 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:25 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:25 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263819118
03:33:25 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:25 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263839592
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263843904
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263846507
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263848321
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263878879
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263880942
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263882711
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263883717
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263915955
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263917684
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263919652
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263921571
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:25 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:25 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263951900
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263953190
03:33:25 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263954326
03:33:25 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:25 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:25 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 263963050
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:25 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:25 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:25 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:25 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=264003443
03:33:25 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:25 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263970111
03:33:25 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:25 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:25 DEBUG  runtime - Main - Scheduled, restarting...
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x270
03:33:25 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x270 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x270, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAF000, readPosition=0x1C5800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:25 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000270, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@32a52751, returnVoid=false
03:33:25 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:25 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:25 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:25 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:25 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:25 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2A61, gotFrame=true, image 480x290
03:33:25 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x2A61
03:33:25 DEBUG hle.sceMpeg - Main - videoFrameCount=2833(pts=8597499), audioFrameCount=2040(pts=8607257), pts difference 9758, vcount=15584
03:33:25 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:25 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:25 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:25 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:25 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:25 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:25 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:25 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:25 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:25 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:25 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:25 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2970 microseconds
03:33:25 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:25 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x270, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAF000, readPosition=0x1C5800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:25 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:25 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x29B9, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x270, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAC800, readPosition=0x1C8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:26 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2970, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2970 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:33:26 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:26 DEBUG  runtime - idle1 - Scheduled, restarting...
03:33:26 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264002949
03:33:26 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:33:26 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:33:26 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x29B9, gotFrame=true, image 480x290
03:33:26 DEBUG  runtime - Main - Scheduled, restarting...
03:33:26 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Main - free buffer 14
03:33:26 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:26 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:26 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:26 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:26 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264013257
03:33:26 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=264026916
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:26 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264033090
03:33:26 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264051244
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264052062
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264055302
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264062736
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264097856
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264098691
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264102326
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264103441
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264140812
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264146310
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264148923
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264151665
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264189709
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264195294
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264199231
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264201001
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264238204
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264243683
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264248481
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264250462
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=264290792
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264257035
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:26 DEBUG  runtime - Main - Scheduled, restarting...
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 264268352
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:26 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 264283511
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:26 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Main - free buffer 14
03:33:26 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:26 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:26 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:26 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:26 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264299476
03:33:26 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264332723
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264334948
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264337605
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264346688
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264399715
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264401333
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264404753
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264414276
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264457838
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264464049
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264468604
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264471027
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264519941
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264522305
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264532817
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=264533972
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:26 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:26 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:26 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264541471
03:33:26 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:26 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:26 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:26 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264553372
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264605427
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264612443
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264616829
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264619618
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264674807
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264682146
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264687137
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264689585
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264754465
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264762096
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264766798
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264769697
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264838068
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264846036
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264851306
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264854080
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264919780
03:33:26 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:26 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:26 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264922007
03:33:26 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264934696
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:26 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:26 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 264937651
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:26 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:26 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:26 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:26 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:26 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:26 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:26 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:26 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:26 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:26 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:26 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:26 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:26 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265017519
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265019851
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265032800
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265035903
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=265046436
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:27 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265067530
03:33:27 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265084068
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265084418
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265084940
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265087014
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265103851
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265105143
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265108998
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265110097
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265127591
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265128025
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265130975
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265131468
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=265169444
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265135945
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:27 DEBUG  runtime - Main - Scheduled, restarting...
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 265138327
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 265138596
03:33:27 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:33:27 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:27 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x2C
03:33:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:27 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:33:27 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 265152199
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 265161959
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=265168055
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265170422
03:33:27 DEBUG      hle - Main - Calling Timer uid=15e, now=265171181
03:33:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:27 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:27 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:27 DEBUG      hle - Main - Alarm returned value 0
03:33:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265175951
03:33:27 DEBUG hle.sceAudio - Main - free buffer 13
03:33:27 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:27 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:27 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:27 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265178398
03:33:27 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265198905
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265199410
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265201778
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265202973
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265228992
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265230281
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265231824
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265233363
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265256353
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265259649
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265263012
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265263696
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=265302422
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265269310
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:27 DEBUG  runtime - Main - Scheduled, restarting...
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x15E
03:33:27  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x15e
03:33:27 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 265276769
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 265280726
03:33:27 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:27 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 265284733
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 265286205
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:27 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:33:27 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 265300622
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceAudio - Main - free buffer 14
03:33:27 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:27 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:27 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:27 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265304784
03:33:27 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265330214
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265331405
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265333408
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265335550
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265366435
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265368807
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265369791
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265371952
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265402536
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265403199
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265405404
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265412480
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265439227
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265444523
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265448195
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265449657
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=265489413
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265456513
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:27 DEBUG  runtime - Main - Scheduled, restarting...
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 265482275
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:27 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=265490954
03:33:27 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:27 DEBUG hle.sceAudio - Main - free buffer 14
03:33:27 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:27 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:27 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:27 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:27 DEBUG      hle - Main - Calling Timer uid=15f, now=265498337
03:33:27 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:27 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:27 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:27 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:27 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
03:33:27 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:27 DEBUG      hle - Main - Alarm returned value 0
03:33:27 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:27 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265504396
03:33:27 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265533945
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265534699
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265538012
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265545730
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=265566903
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:27 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:27 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:27 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265572609
03:33:27 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:27 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:27 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:27 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265588131
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265593309
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265596840
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265598369
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265634426
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265635777
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265638201
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265645424
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265683960
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265686148
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265688473
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265695961
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265733829
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265735291
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265738777
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265746924
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265785223
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265787106
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265796299
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265798483
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265839749
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265846236
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265850425
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265852589
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265901355
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265903040
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265913207
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265915166
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265958387
03:33:27 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:27 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265964810
03:33:27 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265969253
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:27 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:27 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 265971505
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:27 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:27 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:27 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:27 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:27 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:27 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:27 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:27 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:27 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:27 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:27 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:27 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:27 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266021396
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266027821
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266033081
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266035622
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=266079703
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:28 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:28 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266088679
03:33:28 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:28 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:28 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266105068
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266111915
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266116551
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266118788
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266175356
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266182277
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266186940
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266197972
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266253320
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266255392
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266267727
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266270559
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266325324
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266333015
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266338213
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266349311
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG       ge - GUI - executeList PspGeList[id=0x2C, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG       ge - GUI - base 0x09000000
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG       ge - GUI - vaddr 096c8094
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG       ge - GUI - clear mode end
03:33:28 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:28 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:28 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:28 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG       ge - GUI - base 0x08000000
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x2C, listPc=0x096C8190, behavior=1, signalId=0x52
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG       ge - GUI - end pc=0x096C8190
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:28 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2C, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:33:28 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2C, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:33:28 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266459646
03:33:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:33:28 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:28 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:28 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:33:28 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x2C, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266554404
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266555834
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266562306
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266564047
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266589224
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=266594017
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:28 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:28 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:28 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266598883
03:33:28 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:28 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:28 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266602329
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266603744
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266634655
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266635896
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266638555
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266645345
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266679408
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266681108
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266683610
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266685567
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266721100
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266726763
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266730829
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266733120
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266773856
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266779809
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266783667
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266786129
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266816746
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266818384
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266820629
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266821310
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266849000
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266850286
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266851104
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266853563
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266882530
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266884735
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266886353
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266888189
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266916813
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266918312
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266920500
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266922075
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:28 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:28 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266949667
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266951879
03:33:28 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266953749
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:28 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 266955393
03:33:28 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:28 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:28 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:28 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=266999419
03:33:28 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:28 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266966552
03:33:28 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:28 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:28 DEBUG  runtime - Main - Scheduled, restarting...
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:28 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:28 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:28 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266970582
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x15F
03:33:28  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x15f
03:33:28 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:28 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 266977167
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 266981636
03:33:28 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:28 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 266985926
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:28 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 266986471
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:28 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:28 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:28 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:28 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:28 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:28 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:28 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:33:28 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:28 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:28 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:28 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceAudio - Main - free buffer 14
03:33:29 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:29 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:29 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:29 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:29 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267005164
03:33:29 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267031136
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267031840
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267034739
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267036326
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267068098
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267070018
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267072170
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267079044
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=267098609
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:29 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267103611
03:33:29 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267122163
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267127056
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267130122
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267132171
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267167983
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267169688
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267171033
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267179639
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267218213
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267219922
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267222620
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267230365
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267269509
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267271195
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267280094
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267282130
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267319279
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267321350
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267330715
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267332646
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267372588
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267378817
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267382693
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267384629
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267433301
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267435141
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267438160
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267447675
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267488766
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267494994
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267499782
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267502280
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267550831
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267552848
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267555809
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267565310
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=267604480
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:29 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:29 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:29 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267619102
03:33:29 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:29 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:29 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267632873
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267634602
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267638453
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267648223
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267701481
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267704233
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267714597
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267717600
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267772642
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267780678
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267785416
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267788045
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267852443
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267854214
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267866583
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267869251
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267933635
03:33:29 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:29 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:29 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267935868
03:33:29 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267948528
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:29 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:29 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 267951458
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:29 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:29 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:29 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:29 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:29 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:29 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:29 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:29 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:29 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:29 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:29 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:29 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:29 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268020485
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268022449
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268034749
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268037992
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268114940
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268115975
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268116493
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268116893
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=268118793
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:30 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:30 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268121554
03:33:30 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:30 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:30 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268138046
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:30 DEBUG  runtime - Main - Scheduled, restarting...
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:30 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268141984
03:33:30 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268145125
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268145573
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268162414
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268164548
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268165158
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268165653
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268184027
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268185206
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268186495
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268186981
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=268229013
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268194722
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:30 DEBUG  runtime - Main - Scheduled, restarting...
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 268197868
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 268222866
03:33:30 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:30 DEBUG hle.sceAudio - Main - free buffer 14
03:33:30 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:30 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:30 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:30 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268230897
03:33:30 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268247992
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268248466
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268251053
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268251690
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268273136
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268277301
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268279582
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268281846
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=268320909
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268287204
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:30 DEBUG  runtime - Main - Scheduled, restarting...
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:30 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:30 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=268295224
03:33:30 DEBUG      hle - Main - Calling Timer uid=160, now=268295409
03:33:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:30 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:30 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:30 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:30 DEBUG      hle - Main - Alarm returned value 0
03:33:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268301087
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:30 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268304609
03:33:30 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x160
03:33:30  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x160
03:33:30 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 268311494
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 268314099
03:33:30 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:30 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 268319538
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 268320415
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 268320757
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG hle.sceAudio - Main - free buffer 14
03:33:30 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:30 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:30 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:30 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268323968
03:33:30 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268345899
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268348225
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268349833
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268350584
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268396797
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268397456
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268399955
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268400726
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268430982
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268431649
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268433927
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268435274
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268464508
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268466289
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268468245
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268470286
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=268513524
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268481286
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:30 DEBUG  runtime - Main - Scheduled, restarting...
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 268486640
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 268495395
03:33:30 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:30 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x270, vcount=15855
03:33:30 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x270
03:33:30 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x270 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x270, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAC800, readPosition=0x1C8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:30 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000270, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@5e70160c, returnVoid=false
03:33:30 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:30 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:30 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1648, gotFrame=true, image 480x290
03:33:30 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1648
03:33:30 DEBUG hle.sceMpeg - Main - videoFrameCount=2834(pts=8600502), audioFrameCount=2040(pts=8607257), pts difference 6755, vcount=15855
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:30 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:30 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:30 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:30 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:30 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:30 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:30 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:30 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:30 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 1972 microseconds
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x275, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAC800, readPosition=0x1C8000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:30 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1628, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x275, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAB000, readPosition=0x1C9800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:30 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:30 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:30 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=1972, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=1972 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:33:30 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:30 DEBUG  runtime - idle1 - Scheduled, restarting...
03:33:30 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - idle1 - free buffer 14
03:33:30 DEBUG hle.sceAudio - idle1 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:30 DEBUG hle.sceAudio - idle1 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:30 DEBUG hle.sceAudio - idle1 - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:30 DEBUG hle.ThreadManForUser - idle1 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:30 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - idle1 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268520882
03:33:30 DEBUG  runtime - idle1 - Switching from Thread idle1 to Sound
03:33:30 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1628, gotFrame=true, image 480x290
03:33:30 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:33:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268552326
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268553066
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268555346
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268563033
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268597055
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268598636
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268600399
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268603013
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=268621856
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:30 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:30 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:30 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:30 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:30 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:30 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:30 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268633633
03:33:30 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:30 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:30 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268653543
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268654788
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268662747
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268664540
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268702744
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268703602
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268713238
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268714947
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268753388
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268755117
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268764325
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268765980
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268803645
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268805711
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268814648
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268816976
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268855101
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268861852
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268865390
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268867646
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268908114
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268914266
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268918079
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268920842
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268967156
03:33:30 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:30 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:30 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268969797
03:33:30 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268972621
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:30 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:30 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:30 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 268982549
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:30 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:30 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:30 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:30 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:30 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:30 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:30 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:30 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:30 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:30 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:30 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:30 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269032562
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269034662
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269037644
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269039510
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269099606
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269101304
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269104619
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269114167
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=269134345
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:31 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:31 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269141139
03:33:31 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:31 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:31 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269185596
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269187431
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269199205
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269201428
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269256265
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269262594
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269267098
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269269729
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269336283
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269338337
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269350300
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269353309
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269417459
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269420446
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269423371
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269434873
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269506676
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269514611
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269519806
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269522770
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269588971
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Main - Scheduled, restarting...
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269592486
03:33:31 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269593314
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269593743
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269606121
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269609795
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269611605
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269613098
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269629729
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269630741
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269631321
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269631861
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=269682395
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269637299
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Main - Scheduled, restarting...
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=269642809
03:33:31 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:33:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:31 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:31 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:31 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:31 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269646567
03:33:31 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:33:31 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Main - Scheduled, restarting...
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:33:31 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=8611437, dts=-1
03:33:31 DEBUG hle.sceMpeg - Main - videoFrameCount=2835(pts=8600502), audioFrameCount=2040(pts=8611437), pts difference 10935, vcount=15924
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F33780, init=0x0
03:33:31 DEBUG atrac3plus - Main - Bytes read 0x2E1
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:31 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=8611437
03:33:31 DEBUG  runtime - Main - Starting Idle State...
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG  runtime - Main - Switching to Thread idle1
03:33:31 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269655946
03:33:31 DEBUG  runtime - Main - Switching to Thread Main
03:33:31 DEBUG  runtime - Main - Ending Idle State
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C4C
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:33:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=269661650
03:33:31 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:33:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:31 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:33:31 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F33780
03:33:31 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:33:31 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F33780)
03:33:31 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:31 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07CA0
03:33:31 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:31 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:33:31 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269668240
03:33:31 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:33:31 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Main - Scheduled, restarting...
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 269670947
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 269679291
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG hle.sceAudio - Main - free buffer 14
03:33:31 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:31 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:31 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:31 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269685211
03:33:31 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269701415
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269702614
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269703316
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269705364
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=269745977
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269713025
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Main - Scheduled, restarting...
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 269714938
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 269715227
03:33:31 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:33:31 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:31 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x2D
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:31 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:33:31 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 269730581
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 269738725
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:31 DEBUG hle.sceAudio - Main - free buffer 13
03:33:31 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:31 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:31 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:31 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269749044
03:33:31 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG      hle - Sound - Calling Timer uid=161, now=269751385
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x088397FC
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelChangeThreadPriority rescheduling ready thread
03:33:31 DEBUG  runtime - Sound - End of Callback 0x088397FC
03:33:31 DEBUG      hle - Sound - Alarm returned value 0
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269772505
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269776717
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269779012
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269780957
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269803102
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269803659
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269806127
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269811577
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269835287
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269836722
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269837623
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269839430
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=269883545
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269849424
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Main - Scheduled, restarting...
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=269853431
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269856777
03:33:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x161
03:33:31  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x161
03:33:31 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 269864816
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 269868128
03:33:31 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:31 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 269872599
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 269873125
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:31 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:31 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:31 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:33:31 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:31 DEBUG hle.sceAudio - Main - free buffer 14
03:33:31 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:31 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:31 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:31 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:31 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269887747
03:33:31 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:31 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269916208
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269918460
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269920202
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269922051
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269952975
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269954466
03:33:31 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269956386
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:31 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269962420
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:31 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:31 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:31 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:31 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:31 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:31 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:31 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:31 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269989826
03:33:31 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:31 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:31 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:31 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:31 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:31 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:31 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:31 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:31 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:31 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269994419
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 269997828
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270000511
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270033982
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270035647
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270037678
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270039796
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270073217
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270078647
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270082159
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270084158
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=270124204
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270091284
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:32 DEBUG  runtime - Main - Scheduled, restarting...
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 270104741
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:32 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:32 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Main - free buffer 13
03:33:32 DEBUG hle.sceAudio - Main - free buffer 14
03:33:32 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:32 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:32 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:32 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:32 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270136265
03:33:32 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=270147908
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:32 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270153377
03:33:32 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270182731
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270183596
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270186509
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270188103
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270224972
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270230774
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270234247
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270236387
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270273546
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270279161
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270283289
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270285689
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270332331
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270334766
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270336964
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270339613
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG       ge - GUI - executeList PspGeList[id=0x2D, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG       ge - GUI - base 0x09000000
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG       ge - GUI - vaddr 096c0054
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG       ge - GUI - clear mode end
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:32 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG       ge - GUI - base 0x08000000
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:32 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x2D, listPc=0x096C0150, behavior=1, signalId=0x52
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG       ge - GUI - end pc=0x096C0150
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2D, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270438010
03:33:32 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2D, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:32 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:33:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:33:32 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270443911
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:32 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:33:32 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x2D, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270471083
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270489788
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270501565
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270559940
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270568110
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270582197
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270585433
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270651987
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=270654313
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:32 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:32 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:32 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270671364
03:33:32 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:32 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:32 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:32 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270684404
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270687358
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270758210
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270766726
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270772245
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270783354
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270854155
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270862791
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270868460
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270871405
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270934377
03:33:32 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:32 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:32 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270937076
03:33:32 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270948989
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:32 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:32 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 270952365
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:32 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:32 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:32 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:32 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:32 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:32 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:32 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:32 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:32 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:32 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:32 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:32 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:32 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271034367
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271036513
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271040070
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271053652
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271112365
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271112698
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271113270
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271115485
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271132912
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:33 DEBUG  runtime - Main - Scheduled, restarting...
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271135263
03:33:33 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271136757
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271138087
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271155197
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271157616
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271160648
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271161141
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=271170409
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:33 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:33 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271174007
03:33:33 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:33 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:33 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271184039
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271184490
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271187587
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271188120
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=271230029
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271196367
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:33 DEBUG  runtime - Main - Scheduled, restarting...
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 271199799
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=271205679
03:33:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG      hle - Main - Calling Timer uid=162, now=271207157
03:33:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:33 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:33 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:33 DEBUG      hle - Main - Alarm returned value 0
03:33:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271209056
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271210336
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x162
03:33:33  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x162
03:33:33 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 271215071
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 271217299
03:33:33 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:33 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 271221166
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 271221576
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:33 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:33:33 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:33 DEBUG hle.sceAudio - Main - free buffer 13
03:33:33 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:33 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:33 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:33 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271233384
03:33:33 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271251324
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271251802
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271254671
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271255290
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271278224
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271279363
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271281428
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271283133
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=271321273
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271288373
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:33 DEBUG  runtime - Main - Scheduled, restarting...
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 271297117
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG hle.sceAudio - Main - free buffer 13
03:33:33 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:33 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:33 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:33 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271327460
03:33:33 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271346700
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271348084
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271349025
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271350879
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271380444
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271381107
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271384239
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271385031
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271413729
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271415848
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271417452
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271419268
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271448455
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271449119
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271452421
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271453349
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=271498041
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271464736
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:33 DEBUG  runtime - Main - Scheduled, restarting...
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 271478244
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=271486768
03:33:33 DEBUG      hle - Main - Calling Timer uid=163, now=271487496
03:33:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:33 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:33 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:33 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:33 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:33 DEBUG      hle - Main - Alarm returned value 0
03:33:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271494069
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:33 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Main - free buffer 13
03:33:33 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:33 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:33 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:33 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:33 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271503284
03:33:33 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271531393
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271532171
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271535311
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271536295
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271571094
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271577129
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271580134
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271581729
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271615408
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271617330
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271619774
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271621993
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271657512
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271663111
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271666946
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271668806
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=271677846
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:33 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:33 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:33 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271684228
03:33:33 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:33 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:33 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271720742
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271722385
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271732490
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271734293
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271773138
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271778993
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271782790
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271785086
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271822550
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271828850
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271832845
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271834689
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271874442
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271881270
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271885659
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271887731
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271934602
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271935646
03:33:33 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271939403
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:33 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 271949043
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:33 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:33 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:33 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:33 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:33 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:33 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:33 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:33 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:33 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:33 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:33 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:33 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271991688
03:33:33 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:33 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:33 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:33 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:33 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271997764
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272002180
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272004636
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272057494
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272064281
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272069722
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272071213
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272121855
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272129051
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272133432
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272136028
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=272185047
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:34 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:34 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272192765
03:33:34 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:34 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:34 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272208662
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272215834
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272220863
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272231657
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272286563
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272288621
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272301498
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272304063
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272387319
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272396419
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272401119
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272404440
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272471566
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272479817
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272485483
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272488172
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272569330
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272572056
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272576338
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272578127
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272593630
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272594439
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272595862
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272596298
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272613109
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272615002
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272616211
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272616674
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272633243
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272635253
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272636593
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272637102
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=272679213
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272645862
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:34 DEBUG  runtime - Main - Scheduled, restarting...
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:34 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272648685
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x163
03:33:34  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x163
03:33:34 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272652062
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272654917
03:33:34 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:34 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:34 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272660348
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272661636
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272662269
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272666107
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272668260
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x278, vcount=16105
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x278
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x278 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x278, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAB000, readPosition=0x1C9800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:34 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x00000278, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@6f949f78, returnVoid=false
03:33:34 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:34 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:34 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x29B9, gotFrame=true, image 480x290
03:33:34 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x29B9
03:33:34 DEBUG hle.sceMpeg - Main - videoFrameCount=2835(pts=8603505), audioFrameCount=2041(pts=8611437), pts difference 7932, vcount=16106
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:34 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:34 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:34 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:34 DEBUG hle.sceAudio - Main - free buffer 13
03:33:34 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:34 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:34 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 4153 microseconds
03:33:34 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:34 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x278, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xAB000, readPosition=0x1C9800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:34 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:34 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x2B21, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x278, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8000, readPosition=0x1CC800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:34 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:34 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=4153, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=4153 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG  runtime - Main - Switching to Thread idle1
03:33:34 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272688423
03:33:34 DEBUG  runtime - Main - Switching to Thread Sound
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x2B21, gotFrame=true, image 480x290
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=272693667
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:34 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:34 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272698579
03:33:34 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:34 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272714331
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272715792
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272717849
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272718469
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272740403
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272743702
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272745509
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272747784
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=272786498
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272752290
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:34 DEBUG  runtime - Main - Scheduled, restarting...
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:33:34 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:33:34 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:33:34 DEBUG hle.sceMpeg - Main - videoFrameCount=2836(pts=8603505), audioFrameCount=2041(pts=8615617), pts difference 12112, vcount=16110
03:33:34 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F35780, init=0x0
03:33:34 DEBUG atrac3plus - Main - Bytes read 0x2E2
03:33:34 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:34 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:33:34 DEBUG  runtime - Main - Starting Idle State...
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG  runtime - Main - Switching to Thread idle1
03:33:34 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272766330
03:33:34 DEBUG  runtime - Main - Switching to Thread Main
03:33:34 DEBUG  runtime - Main - Ending Idle State
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C58
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:33:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=272769268
03:33:34 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:33:34 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:34 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:33:34 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F35780
03:33:34 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:33:34 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F35780)
03:33:34 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:33:34 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:34 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:34 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:34 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C4C
03:33:34 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:34 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:33:34 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272780101
03:33:34 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:33:34 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:33:34 DEBUG  runtime - Main - Scheduled, restarting...
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272783495
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG hle.sceAudio - Main - free buffer 13
03:33:34 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:34 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:34 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:34 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272790692
03:33:34 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272815116
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272816598
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272818858
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272819584
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272847639
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272848251
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272850230
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272852022
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272880481
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272881624
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272883672
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272885099
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=272924071
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272891312
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:34 DEBUG  runtime - Main - Scheduled, restarting...
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272900719
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272906395
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 272907257
03:33:34 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:33:34 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:34 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x2E
03:33:34 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:34 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:33:34 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:34 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Main - free buffer 14
03:33:34 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:34 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:34 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:34 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:34 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272930611
03:33:34 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:34 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272952601
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272954223
03:33:34 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272956745
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:34 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272957695
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:34 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:34 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:34 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:34 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:34 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:34 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:34 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:34 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272989648
03:33:34 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:34 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:34 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:34 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:34 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:34 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:34 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:34 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:34 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:34 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272994449
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272997623
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 272999841
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273033249
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273034629
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273037430
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273038888
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273075010
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273080025
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273082595
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273084917
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273120892
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273127333
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273130687
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273133418
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273169681
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273171241
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273174010
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273176360
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=273198692
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:35 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:35 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:35 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273205107
03:33:35 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:35 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:35 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:35 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273237013
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273238809
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273248966
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273250219
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273291816
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273297188
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273301680
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273303565
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273355683
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273362298
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273367082
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273369264
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273417207
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273418865
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273421969
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273431197
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273475137
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273481917
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273485942
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273488179
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273539628
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273546625
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273551352
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273553762
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273606884
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273613948
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273618448
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273620470
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273675631
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273683075
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273687392
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273689492
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=273712568
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:35 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:35 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:35 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:35 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:35 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273722909
03:33:35 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:35 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:35 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:35 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273771696
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273779284
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273784001
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273786108
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273850758
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273852776
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273864815
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273867579
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273936579
03:33:35 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:35 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:35 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273938849
03:33:35 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273951172
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:35 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:35 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 273954107
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:35 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:35 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:35 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:35 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:35 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:35 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:35 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:35 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:35 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:35 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:35 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:35 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:35 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274024689
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274043219
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274046056
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274047918
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274063162
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274064481
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274066382
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274066934
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274084933
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274086597
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274087180
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274087635
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274104840
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274105262
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274111400
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274112392
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=274150748
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274116418
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:36 DEBUG  runtime - Main - Scheduled, restarting...
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 274119815
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 274129652
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=274135405
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274138545
03:33:36 DEBUG      hle - Main - Calling Timer uid=164, now=274138729
03:33:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:36 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:36 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:36 DEBUG      hle - Main - Alarm returned value 0
03:33:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274143901
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x164
03:33:36  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x164
03:33:36 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 274150292
03:33:36 DEBUG hle.sceAudio - Main - free buffer 13
03:33:36 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:36 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:36 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:36 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274153174
03:33:36 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274169239
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274170813
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274176996
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274177617
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274198455
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274200657
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274202263
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274203040
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=274245546
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274211953
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:36 DEBUG  runtime - Main - Scheduled, restarting...
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 274216452
03:33:36 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:36 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 274220548
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 274221069
03:33:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=274225005
03:33:36 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:33:36 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:36 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274229368
03:33:36 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:33:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:36 DEBUG  runtime - Main - Scheduled, restarting...
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:36 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:33:36 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 274245855
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceAudio - Main - free buffer 13
03:33:36 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:36 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:36 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:36 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274250265
03:33:36 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274268914
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274270738
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274272772
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274278293
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274302024
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274302614
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274305133
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274311885
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274336637
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274337275
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274343798
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274345349
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=274384733
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274351482
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:36 DEBUG  runtime - Main - Scheduled, restarting...
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 274373002
03:33:36 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:36 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=274386623
03:33:36 DEBUG hle.sceAudio - Main - free buffer 14
03:33:36 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:36 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:36 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:36 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:36 DEBUG      hle - Main - Calling Timer uid=165, now=274389789
03:33:36 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:36 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:36 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:36 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:36 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
03:33:36 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:36 DEBUG      hle - Main - Alarm returned value 0
03:33:36 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:36 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274395371
03:33:36 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274423119
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274428088
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274431328
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274433083
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274464389
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274466395
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274468214
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274470419
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274503377
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274504981
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274506400
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274514239
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274551240
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274553410
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274555465
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274557567
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274599333
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274600900
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274603126
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274605496
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274648284
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274649924
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274652139
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274654485
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274699185
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274701101
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274703336
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274705544
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=274730788
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:36 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:36 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:36 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274738457
03:33:36 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:36 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:36 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:36 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274765797
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274767293
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274770430
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274772187
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274821790
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274828747
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274832635
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274835018
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274881865
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274883953
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274887485
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274889792
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274939425
03:33:36 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:36 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274945657
03:33:36 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274950397
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:36 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:36 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 274952851
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:36 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:36 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:36 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:36 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:36 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:36 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:36 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:36 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:36 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:36 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:36 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:36 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:36 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275006893
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275013673
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275018278
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275020371
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275074451
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275081414
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275086245
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275088983
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275152863
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275154589
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275165142
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275168011
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275221826
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275229949
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275234310
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275236826
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=275238702
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:37 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275254519
03:33:37 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:37 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275320947
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275328549
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275333904
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275336985
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275403237
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275405022
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275417417
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275420389
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275488587
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275497415
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275502994
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275505925
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275550059
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275550696
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275552104
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275552561
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275570065
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275571236
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275571806
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275572257
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275590014
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275592005
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275595452
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275595966
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=275634352
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275600023
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:37 DEBUG  runtime - Main - Scheduled, restarting...
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275603547
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x165
03:33:37  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x165
03:33:37 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275608838
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275612447
03:33:37 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:37 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275615994
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275616352
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:37 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:33:37 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275628282
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceAudio - Main - free buffer 14
03:33:37 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:37 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:37 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:37 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275638450
03:33:37 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275654727
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275658650
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275660388
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275662480
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275681802
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275682935
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275683678
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275685824
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=275724652
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275691581
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:37 DEBUG  runtime - Main - Scheduled, restarting...
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275699892
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=275707066
03:33:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:37 DEBUG      hle - Main - Calling Timer uid=166, now=275710549
03:33:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:37 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:37 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:37 DEBUG      hle - Main - Alarm returned value 0
03:33:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275714741
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275718313
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x166
03:33:37  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x166
03:33:37 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275721768
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Main - free buffer 14
03:33:37 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:37 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:37 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:37 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275730058
03:33:37 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275748346
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275749869
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275752150
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275752842
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=275755529
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:37 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:37 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275760527
03:33:37 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:37 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:37 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275787405
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275788011
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275794296
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275796092
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275821146
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275822385
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275828730
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275830359
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=275869266
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275835178
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:37 DEBUG  runtime - Main - Scheduled, restarting...
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275843769
03:33:37 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:37 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 14
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275847583
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275849371
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275850290
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275854854
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 275863623
03:33:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x27E, vcount=16297
03:33:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x27E
03:33:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x27E packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x27E, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8000, readPosition=0x1CC800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:37 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x0000027E, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@73cddbd6, returnVoid=false
03:33:37 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:37 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:37 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:37 DEBUG hle.sceAudio - Main - free buffer 13
03:33:37 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:37 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:37 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:37 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:37 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275872096
03:33:37 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:37 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275899552
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275901150
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275902830
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275904860
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275937294
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275939501
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275946460
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275948075
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:37 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:37 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:37 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275983070
03:33:37 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:37 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:37 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275984576
03:33:37 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275986674
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:37 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:37 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 275988665
03:33:37 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:37 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:37 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:37 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:37 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:37 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:37 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:37 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:37 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276023079
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276028024
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276032066
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276033893
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276069460
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276070884
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276073195
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276081404
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276119270
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276120133
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276129357
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276132081
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276170866
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276172570
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276181916
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276184329
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276223725
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276229460
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276233234
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276235147
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=276262310
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:38 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:38 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276269286
03:33:38 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:38 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276291546
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276298101
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276302665
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276304603
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276353464
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276355052
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - executeList PspGeList[id=0x2E, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG       ge - GUI - base 0x09000000
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG       ge - GUI - vaddr 096c8094
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG       ge - GUI - clear mode end
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276387999
03:33:38 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:38 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - base 0x08000000
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276403102
03:33:38 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:38 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:38 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x2E, listPc=0x096C8190, behavior=1, signalId=0x52
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG       ge - GUI - end pc=0x096C8190
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2E, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2E, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:38 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:33:38 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276451251
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:38 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:33:38 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x2E, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276535882
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276538071
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276550924
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276553696
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276623477
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276632368
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276637585
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276649214
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276721986
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276731063
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276737564
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276748953
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=276769335
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:38 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:38 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:38 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276787231
03:33:38 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:38 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:38 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:38 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276851612
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276853980
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276868994
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276872191
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276937999
03:33:38 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:38 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276946125
03:33:38 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276951132
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:38 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:38 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 276954681
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:38 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:38 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:38 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:38 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:38 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:38 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:38 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:38 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:38 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:38 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:38 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:38 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:38 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277025663
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277034058
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277039667
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277051113
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277085693
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277087512
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277089022
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277093115
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277106782
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277109047
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277110007
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277112397
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=277148981
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277115866
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:39 DEBUG  runtime - Main - Scheduled, restarting...
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:39 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1628, gotFrame=true, image 480x290
03:33:39 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x1628
03:33:39 DEBUG hle.sceMpeg - Main - videoFrameCount=2836(pts=8606508), audioFrameCount=2042(pts=8615617), pts difference 9109, vcount=16372
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:39 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:39 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:39 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:39 DEBUG  runtime - Main - Starting Idle State...
03:33:39 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3631 microseconds
03:33:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x27E, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA8000, readPosition=0x1CC800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:39 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x1E4E, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x27E, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0xA6000, readPosition=0x1CE800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x6C000, readPosition=0x21800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:39 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:39 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3631, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3631 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG  runtime - Main - Ending Idle State
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:33:39 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:39 DEBUG  runtime - idle1 - Scheduled, restarting...
03:33:39 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277131468
03:33:39 DEBUG  runtime - idle1 - Switching from Thread idle1 to Main
03:33:39 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:33:39 DEBUG  runtime - Main - Scheduled, restarting...
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 277132694
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x1E4E, gotFrame=true, image 480x290
03:33:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 277138484
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 277146047
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 277146364
03:33:39 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:33:39 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:39 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x2F
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceAudio - Main - free buffer 13
03:33:39 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:39 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:39 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:39 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277153097
03:33:39 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277168548
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277168983
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277169636
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277170232
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277189853
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277193895
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277195755
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277197352
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=277235728
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277201608
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:39 DEBUG  runtime - Main - Scheduled, restarting...
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:39 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:33:39 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 277213236
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 277230985
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:39 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=277236150
03:33:39 DEBUG hle.sceAudio - Main - free buffer 13
03:33:39 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:39 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:39 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:39 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277238830
03:33:39 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG      hle - Sound - Calling Timer uid=167, now=277240993
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x088397FC
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelChangeThreadPriority rescheduling ready thread
03:33:39 DEBUG  runtime - Sound - End of Callback 0x088397FC
03:33:39 DEBUG      hle - Sound - Alarm returned value 0
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277266160
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277267575
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277269436
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277270767
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=277287218
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:39 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:39 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:39 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:39 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:39 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:39 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277296777
03:33:39 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:39 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277304625
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277309856
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277311077
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277312880
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277336846
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277337541
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277344511
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277345289
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=277384725
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277350611
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:39 DEBUG  runtime - Main - Scheduled, restarting...
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:39 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277354834
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x167
03:33:39  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x167
03:33:39 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 277363699
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 277368242
03:33:39 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:39 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 277372507
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 277373173
03:33:39 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:39 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:33:39 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:39 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Main - free buffer 14
03:33:39 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:39 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:39 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:39 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:39 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277388335
03:33:39 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277414002
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277416388
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277418157
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277419052
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277450418
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277451735
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277454158
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277455685
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277488077
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277489744
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277497625
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277500214
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277531367
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277533098
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277535599
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277537897
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277571376
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277572243
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277581269
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277583397
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277619605
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277621272
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277630184
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277632428
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277669561
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277670462
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277679583
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277681814
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277718791
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277719736
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277730112
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277731859
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277769167
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277770649
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277780065
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277782968
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=277796540
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:39 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:39 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:39 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277802563
03:33:39 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:39 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:39 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277835485
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277837972
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277848140
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277850143
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277889153
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277895350
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277899651
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277901960
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277951837
03:33:39 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:39 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:39 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277953409
03:33:39 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277964190
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:39 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:39 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 277967250
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:39 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:39 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:39 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:39 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:39 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:39 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:39 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:39 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:39 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:39 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:39 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:39 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:39 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278018478
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278020208
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278030999
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278033601
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278085545
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278087208
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278098068
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278100550
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278154147
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278155831
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278167107
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278169916
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278223666
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278230347
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278235738
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278238963
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278303040
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=278304441
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:40 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278321008
03:33:40 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:40 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278332928
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278336387
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG       ge - GUI - executeList PspGeList[id=0x2F, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - base 0x09000000
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:33:40 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG       ge - GUI - vaddr 096c0054
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG       ge - GUI - clear mode end
03:33:40 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:40 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:40 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - base 0x08000000
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x2F, listPc=0x096C0150, behavior=1, signalId=0x52
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG       ge - GUI - end pc=0x096C0150
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:40 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2F, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:33:40 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2F, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:33:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278460320
03:33:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:40 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:40 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:40 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:40 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:33:40 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x2F, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278523427
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278539284
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278546343
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278548287
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278578867
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278580542
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278582977
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278584563
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278618256
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278619869
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278622735
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278628868
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278662280
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278664035
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278667134
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278668676
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278702756
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278704689
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278713224
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278715140
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278750985
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278752701
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278755545
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278763416
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278800990
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278802876
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278805550
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278810901
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=278820104
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:40 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:40 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278824833
03:33:40 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:40 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:40 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:40 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278837222
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278838792
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278839707
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278848106
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278867129
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278868883
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278871084
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278871818
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278903856
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278905692
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278911872
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278914161
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:40 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:40 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278934768
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278936753
03:33:40 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278937776
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:40 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 278945414
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:40 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:40 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=278984947
03:33:40 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:40 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278950877
03:33:40 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:40 DEBUG  runtime - Main - Scheduled, restarting...
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:40 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 278955653
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:40 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:40 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG hle.sceAudio - Main - free buffer 13
03:33:40 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:40 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:40 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:40 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:40 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:40 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278988795
03:33:40 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:40 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:40 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:40 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:40 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:40 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:40 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:40 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:40 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:40 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:40 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:40 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:40 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279015703
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279017387
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279018518
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279020517
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279054427
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279059651
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279064887
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279066041
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279099417
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279100850
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279103076
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279105064
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279139078
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279144358
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279148548
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279150329
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279187482
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279188393
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279197239
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279199834
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279236541
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279238628
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279246940
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279248701
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279287460
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279289187
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279299216
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279301184
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=279328463
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:41 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:41 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:41 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279335220
03:33:41 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:41 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:41 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279355880
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279362514
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279366845
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279369854
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279415748
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279418191
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279420377
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279423034
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279472670
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279478855
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279482750
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279484926
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279535242
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279537786
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279547515
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279550126
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279592110
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279598805
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279603358
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279605878
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279656159
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279663057
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279667594
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279670339
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279724084
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279730998
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279735743
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279738431
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279800613
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279803261
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279806980
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279818361
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=279834810
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:41 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:41 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:41 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279842768
03:33:41 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:41 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:41 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:41 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279900818
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279902643
03:33:41 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279916192
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:41 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279919307
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:41 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:41 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:41 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:41 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:41 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:41 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:41 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:41 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:41 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:41 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:41 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279987802
03:33:41 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:41 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:41 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:41 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:41 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:41 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:41 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279996347
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 279999683
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280001767
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280067384
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280068806
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280073101
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280088985
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280104420
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:42 DEBUG  runtime - Main - Scheduled, restarting...
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280108683
03:33:42 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280109842
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280112172
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280128706
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280129717
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280130298
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280130786
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=280180267
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280136062
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:42 DEBUG  runtime - Main - Scheduled, restarting...
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280144094
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=280150337
03:33:42 DEBUG      hle - Main - Calling Timer uid=168, now=280151244
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:42 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:42 DEBUG      hle - Main - Alarm returned value 0
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280155367
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280160833
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x168
03:33:42  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x168
03:33:42 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280163397
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280166955
03:33:42 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280170751
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280171163
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:42 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:33:42 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceAudio - Main - free buffer 14
03:33:42 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:42 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:42 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:42 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280183786
03:33:42 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280200256
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280201568
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280202992
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280203564
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280223502
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280226777
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280229316
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280229936
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=280279265
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280235141
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:42 DEBUG  runtime - Main - Scheduled, restarting...
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280237728
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280264787
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=280271769
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG      hle - Main - Calling Timer uid=169, now=280273082
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:42 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:42 DEBUG      hle - Main - Alarm returned value 0
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280277553
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Main - free buffer 14
03:33:42 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:42 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:42 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:42 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280284486
03:33:42 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280303944
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280304502
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280311950
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280312666
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280336315
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280337623
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280339444
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=280342762
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:42 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:42 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280348346
03:33:42 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:42 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280351607
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280386795
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280388637
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280394754
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280396520
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280421029
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280426787
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280430099
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280431184
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280463582
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280464266
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280467047
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280468759
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=280508390
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280475431
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:42 DEBUG  runtime - Main - Scheduled, restarting...
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280484387
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x169
03:33:42  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x169
03:33:42 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280488876
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280497068
03:33:42 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 20
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280501405
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280502822
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 280503682
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:42 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Main - free buffer 13
03:33:42 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:42 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:42 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:42 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:42 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280514305
03:33:42 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280537336
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280538083
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280546315
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280547930
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280581381
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280582193
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280585083
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280586778
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280621761
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280627096
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280630325
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280631980
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280667813
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280669527
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280672242
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280679939
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280715340
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280717852
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280719820
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280721069
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280758128
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280764142
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280767478
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280770620
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280808643
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280813848
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280817960
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280820578
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=280848706
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:42 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:42 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:42 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280855581
03:33:42 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:42 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:42 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:42 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280885075
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280887215
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280889742
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280899799
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280948733
03:33:42 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:42 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:42 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280950912
03:33:42 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280953564
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:42 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:42 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 280956001
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:42 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:42 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:42 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:42 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:42 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:42 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:42 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:42 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:42 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:42 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:42 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:42 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:42 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:43 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:43 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:43 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:43 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281004027
03:33:43 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:43 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:43 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281011276
03:33:43 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 281015859
03:33:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:43 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:43 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 281018625
03:33:43 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:43 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:43 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:43 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:43 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:43 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:43 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:43 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:43 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:43 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:43 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:43 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'sceDisplay.hleVblankStart'
03:33:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284781308
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284782616
03:33:46 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x08803DC0
03:33:46 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x08803DC0(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:46 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x1F
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284785407
03:33:46 DEBUG  runtime - Main - Switching from Thread idle1 to Main
03:33:46 DEBUG  runtime - Main - Ending Idle State
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284789447
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284794407
03:33:46 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:46 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 3
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284797896
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284798230
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284798459
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG hle.sceAudio - Main - free buffer 14
03:33:46 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:46 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:46 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284802783
03:33:46 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284814960
03:33:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284815365
03:33:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 284816113
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 284816699
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:46 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=284856657
03:33:46 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284823436
03:33:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:46 DEBUG  runtime - Main - Scheduled, restarting...
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284829085
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284831638
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x3C5, vcount=16835
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x3C5
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x2B3 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x1000, readPosition=0x8C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:46 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x000002B3, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@5badc0ac, returnVoid=false
03:33:46 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:46 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x23, gotFrame=true, image 480x290
03:33:46 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x23
03:33:46 DEBUG hle.sceMpeg - Main - videoFrameCount=2949(pts=8945847), audioFrameCount=2123(pts=8954163), pts difference 8316, vcount=16835
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:46 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:46 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:46 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:46 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3093 microseconds
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x1000, readPosition=0x8C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x24, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x1000, readPosition=0x8C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:46 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3093, callbacks=false
03:33:46 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3093 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:33:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:46 DEBUG  runtime - idle1 - Scheduled, restarting...
03:33:46 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x24, gotFrame=true, image 480x290
03:33:46 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:33:46 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=idle1
03:33:46 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - idle1 - sceKernelDelayThread micros=0x0
03:33:46 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
03:33:46 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG  runtime - idle1 - Switching from Thread idle1 to idle0
03:33:46 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG  runtime - idle1 - Switching to Thread idle0
03:33:46 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284850924
03:33:46 DEBUG  runtime - idle1 - Switching to Thread Main
03:33:46 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:33:46 DEBUG  runtime - Main - Scheduled, restarting...
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:33:46 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:33:46 DEBUG hle.sceMpeg - Main - readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x1000, readPosition=0x8C800, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:46 DEBUG hle.sceMpeg - Main - After readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:46 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:33:46 DEBUG hle.sceMpeg - Main - videoFrameCount=2950(pts=8945847), audioFrameCount=2123(pts=8958343), pts difference 12496, vcount=16836
03:33:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.sceAudio - Main - free buffer 13
03:33:46 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:46 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:46 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284858759
03:33:46 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=284862732
03:33:46 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:46 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:46 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284864307
03:33:46 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:46 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284881073
03:33:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284881529
03:33:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 284882205
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 284882898
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284904790
03:33:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284906417
03:33:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 284911779
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 284913472
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:46 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=284949917
03:33:46 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284915673
03:33:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:46 DEBUG  runtime - Main - Scheduled, restarting...
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F39780, init=0x0
03:33:46 DEBUG atrac3plus - Main - Bytes read 0x89
03:33:46 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:33:46 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:33:46 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:33:46 DEBUG  runtime - Main - Starting Idle State...
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:46 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284927292
03:33:46 DEBUG  runtime - Main - Switching from Thread idle0 to Main
03:33:46 DEBUG  runtime - Main - Ending Idle State
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C70
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:33:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=284930517
03:33:46 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:33:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:46 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:33:46 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:46 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F39780
03:33:46 DEBUG hle.sceAudio - MovieAudio - free buffer 11
03:33:46 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:33:46 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:46 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F39780)
03:33:46 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:46 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:46 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C64
03:33:46 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:46 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:33:46 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:46 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284938412
03:33:46 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:33:46 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:33:46 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:33:46 DEBUG  runtime - Main - Scheduled, restarting...
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284945566
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:46 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 284952275
03:33:46 DEBUG hle.sceAudio - Main - free buffer 13
03:33:46 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:46 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:46 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:46 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:46 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284955254
03:33:46 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:46 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:46 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:46 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284973693
03:33:46 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:46 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:46 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284977623
03:33:46 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 284980096
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:46 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:46 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 284981433
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:46 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:46 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:46 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:46 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:46 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:46 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:46 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:46 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:46 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:46 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:46 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:46 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:46 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285005181
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285005833
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285012986
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285014858
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285036985
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285038891
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285044652
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285046205
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=285084619
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285051725
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Main - Scheduled, restarting...
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285071617
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285083745
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:47 DEBUG hle.sceAudio - Main - free buffer 14
03:33:47 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:47 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:47 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:47 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285089404
03:33:47 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285114125
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285116288
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285118818
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285119657
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285152123
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285153966
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285156659
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285163084
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285189584
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285194715
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285198797
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285200688
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285231654
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285233495
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285235724
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285237838
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285271775
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285272629
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285281602
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285283880
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=285323942
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285290144
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Main - Scheduled, restarting...
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=285304785
03:33:47 DEBUG      hle - Main - Calling Timer uid=16b, now=285305697
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:47 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:47 DEBUG      hle - Main - Alarm returned value 0
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285312314
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285322543
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Main - free buffer 13
03:33:47 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:47 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:47 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:47 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285330374
03:33:47 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285359140
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285365707
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=285368863
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:47 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:47 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285374674
03:33:47 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:47 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:47 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285383417
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285385562
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285423716
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285428874
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285432616
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285434447
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285471522
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285473302
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285482451
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285484662
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285522528
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285528681
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285532503
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285534344
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285573829
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285580731
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285584387
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285586739
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285640261
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285641751
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285645101
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285645677
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285662470
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285664046
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285666073
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285666541
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285683975
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285685287
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285686695
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285687170
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285704466
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285706020
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285710355
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285712536
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=285749281
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285714976
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Main - Scheduled, restarting...
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x16B
03:33:47  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x16b
03:33:47 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285719536
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285722588
03:33:47 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 55
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285729236
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285729621
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285738340
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG hle.sceAudio - Main - free buffer 13
03:33:47 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:47 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:47 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:47 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285751720
03:33:47 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285769624
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285771070
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285772466
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285773046
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285798018
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285799255
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285800022
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285801815
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=285840521
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285807259
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Main - Scheduled, restarting...
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285815803
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=285823613
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG      hle - Main - Calling Timer uid=16c, now=285826189
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:47 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:47 DEBUG      hle - Main - Alarm returned value 0
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285830900
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285834712
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x16C
03:33:47  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x16c
03:33:47 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285838019
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Main - free buffer 13
03:33:47 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:47 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:47 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:47 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285845532
03:33:47 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285865106
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285866617
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285868166
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285868981
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=285876793
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:47 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:47 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285881915
03:33:47 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:47 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285904653
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285909165
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285912128
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285913340
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:47 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:47 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285938657
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285942679
03:33:47 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285945458
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:47 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 285947073
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:47 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:47 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=285985984
03:33:47 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:47 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285952821
03:33:47 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:47 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Main - Scheduled, restarting...
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285961370
03:33:47 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 15
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285965949
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285966925
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:33:47 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:47 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:47 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:47 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 285983558
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:47 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:47 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:47 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:47 DEBUG hle.sceAudio - Main - free buffer 14
03:33:47 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:47 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:47 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:47 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:47 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:47 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285988948
03:33:47 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:47 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:47 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:47 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:47 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:47 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:47 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:47 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:47 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:47 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:47 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286016021
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286017503
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286019242
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286021060
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286054396
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286055884
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286062712
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286064505
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286098207
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286099806
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286102682
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286103696
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286137549
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286139204
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286146468
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286148764
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=286188711
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286155746
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:48 DEBUG  runtime - Main - Scheduled, restarting...
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:48 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 286182138
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:48 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:48 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Main - free buffer 14
03:33:48 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:48 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:48 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:48 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:48 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:48 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286196196
03:33:48 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:48 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG      hle - Sound - Calling Timer uid=16d, now=286199493
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x088397FC
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelChangeThreadPriority rescheduling ready thread
03:33:48 DEBUG  runtime - Sound - End of Callback 0x088397FC
03:33:48 DEBUG      hle - Sound - Alarm returned value 0
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286236083
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286238048
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286245807
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286247801
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286285484
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286287876
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286289386
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286298521
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286335188
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286336198
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286346011
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286347783
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG       ge - GUI - executeList PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG       ge - GUI - base 0x09000000
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG       ge - GUI - vaddr 096c0054
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG       ge - GUI - clear mode end
03:33:48 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=286382732
03:33:48 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:48 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:48 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:48 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:48 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:48 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:48 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:48 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:48 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:48 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286393045
03:33:48 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:48 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:48 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:48 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG       ge - GUI - base 0x08000000
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:33:48 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:48 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:33:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:48 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:33:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:33:48 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:48 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:48 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:48 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:48 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:48 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x1F, listPc=0x096C0150, behavior=1, signalId=0x52
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG       ge - GUI - end pc=0x096C0150
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:48 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1F, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:33:48 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:33:48 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286441049
03:33:48 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:48 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:48 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:48 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:33:48 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x1F, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286473630
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286475204
03:33:48 DEBUG hle.sceGe_user - Sound - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
03:33:48 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:48 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue returning 0x20
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286517385
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286519819
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286523039
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286533295
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286588932
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286597049
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286601765
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286604195
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286658422
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286666043
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286670621
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286673179
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286737164
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286739627
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286751348
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286754034
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286817664
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286819989
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286823491
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286834994
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286892282
03:33:48 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=286900343
03:33:48 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:48 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:48 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:48 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286909890
03:33:48 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:48 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:48 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:48 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286922209
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:48 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:48 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 286924747
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:48 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:48 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:48 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:48 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:48 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:48 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:48 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:48 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:48 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:48 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:48 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:48 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:48 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287001219
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287003767
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287017005
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287020129
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287088714
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287097251
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287102791
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287106138
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287150474
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287152116
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287154116
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287155549
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287170663
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287172203
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287177286
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287178549
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287195707
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287197132
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287199080
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287200226
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=287238225
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287204057
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Main - Scheduled, restarting...
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=287206226
03:33:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287212201
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x16D
03:33:49  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x16d
03:33:49 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287214756
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287218038
03:33:49 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:49 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287221131
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287221662
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287222375
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287231197
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287233922
03:33:49 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:49 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x3C5, vcount=16979
03:33:49 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x3C5
03:33:49 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x2B3 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:49 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x000002B3, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@4c7dbfe, returnVoid=false
03:33:49 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:49 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:49 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=8948850, dts=8945847), frameEnd=0xB6, gotFrame=true, image 480x290
03:33:49 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0x888C72, dts=0x8880B7, esBuffer=0x00000001, esSize=0xB6
03:33:49 DEBUG hle.sceMpeg - Main - videoFrameCount=2950(pts=8948850), audioFrameCount=2124(pts=8958343), pts difference 9493, vcount=16979
03:33:49 DEBUG hle.sceAudio - Main - free buffer 13
03:33:49 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:49 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:49 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:49 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287242342
03:33:49 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287263283
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287264516
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287266270
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287267905
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287289466
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287293240
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287295388
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287297070
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=287335926
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287302699
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Main - Scheduled, restarting...
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:49 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:33:49 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0x8880B7, pts=0x888C72, gotFrame=1
03:33:49 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:49 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 2967 microseconds
03:33:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:49 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x24, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:49 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=2967, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=2967 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle0
03:33:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:49 DEBUG  runtime - idle0 - Scheduled, restarting...
03:33:49 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x24, gotFrame=true, image 480x290
03:33:49 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:33:49 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=idle0
03:33:49 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - idle0 - sceKernelDelayThread micros=0x0
03:33:49 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG  runtime - idle0 - Switching from Thread idle0 to idle1
03:33:49 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG  runtime - idle0 - Switching to Thread idle1
03:33:49 DEBUG hle.ThreadManForUser - idle0 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287318950
03:33:49 DEBUG  runtime - idle0 - Switching to Thread Main
03:33:49 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - idle0 - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Main - Scheduled, restarting...
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287323126
03:33:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287332813
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceAudio - Main - free buffer 13
03:33:49 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:49 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:49 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:49 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287339608
03:33:49 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287364455
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287365794
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287366656
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287368556
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287391117
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287394795
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287398450
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287399189
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=287438567
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287404423
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Main - Scheduled, restarting...
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=287411767
03:33:49 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:33:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:49 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:49 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287416236
03:33:49 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:33:49 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Main - Scheduled, restarting...
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:49 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x1
03:33:49 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287430729
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 287439880
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG hle.sceAudio - Main - free buffer 13
03:33:49 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:49 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:49 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:49 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287447766
03:33:49 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287468634
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287470063
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287472189
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287479548
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287504191
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287504860
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287511989
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287514008
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287540352
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287545255
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287547975
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287550099
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287581730
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287583492
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287585723
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287587263
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287621597
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287626638
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287630548
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287632392
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287665854
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287667993
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287669303
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287671967
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=287715879
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287682656
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Main - Scheduled, restarting...
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG      hle - Main - Calling Timer uid=16e, now=287694427
03:33:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:49 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:49 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:49 DEBUG      hle - Main - Alarm returned value 0
03:33:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287701487
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=287705238
03:33:49 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:49 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287714433
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:49 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x16E
03:33:49  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x16e
03:33:49 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:49 DEBUG hle.sceAudio - Main - free buffer 13
03:33:49 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:49 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:49 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:49 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:49 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287721617
03:33:49 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287753769
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287755555
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287757847
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287760008
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287802196
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287804206
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287807168
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287809143
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287851782
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287853313
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287855946
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287858200
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287902193
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287904670
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287906344
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287909369
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=287917243
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:49 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:49 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:49 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287923361
03:33:49 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:49 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:49 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:49 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287970467
03:33:49 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:49 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:49 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287972267
03:33:49 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:49 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:49 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287981467
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:49 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:49 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 287984158
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:49 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:49 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:49 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:49 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:49 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:49 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:49 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:49 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:49 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:49 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:49 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288032714
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288034941
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288037611
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288039867
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288090883
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288097820
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288102047
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288104640
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288157118
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288164719
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288169078
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288171754
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288221579
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288228250
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288232437
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288235247
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288289143
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288296613
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288301303
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288304046
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG       ge - GUI - executeList PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288378556
03:33:50 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG       ge - GUI - base 0x09000000
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG       ge - GUI - vaddr 096c8094
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG       ge - GUI - clear mode end
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288400081
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:50 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:50 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG       ge - GUI - base 0x08000000
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:50 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=288435334
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:50 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:50 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:50 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:50 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:50 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:50 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:50 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:50 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:50 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:50 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:50 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288460211
03:33:50 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:50 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x20, listPc=0x096C8190, behavior=1, signalId=0x52
03:33:50 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:50 DEBUG       ge - GUI - end pc=0x096C8190
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:50 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:33:50 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:50 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:50 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:33:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:50 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x0892CB60
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - sceKernelGetSystemTimeLow returning 288476296
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG      hle - SceNetAdhocctl - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:50 DEBUG hle.sceDisplay - SceNetAdhocctl - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x0892CB60
03:33:50 DEBUG hle.sceGe_user - SceNetAdhocctl - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288521654
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288523187
03:33:50 DEBUG hle.sceGe_user - Sound - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7740
03:33:50 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue optParams=0x09FF7740(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:50 DEBUG hle.sceGe_user - Sound - hleGeListEnQueue returning 0x21
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288553954
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288566572
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288618347
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288619918
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288621650
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288623125
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288650251
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288651803
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288653743
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288655211
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288683517
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288684880
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288686940
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288688503
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288718122
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288719075
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288721588
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288722887
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288755953
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288760726
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288763921
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288765337
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288798762
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288799756
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288802463
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288804207
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288838582
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288843418
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288846899
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288848619
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288883225
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288884985
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288887671
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288889371
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288930477
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288932367
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288935485
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:50 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288937416
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:50 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:50 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:50 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=288961622
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:50 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:50 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:50 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288967268
03:33:50 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:50 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:50 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:50 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:50 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288986529
03:33:50 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:50 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:50 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288988468
03:33:50 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:50 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:50 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:50 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:50 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:50 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:50 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:50 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:50 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:50 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288997075
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 288999152
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289024938
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289029136
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289031431
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289033406
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=289072564
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289039654
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:51 DEBUG  runtime - Main - Scheduled, restarting...
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 289046825
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 289050257
03:33:51 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:51 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 289055409
03:33:51 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 289057085
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:51 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:51 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x2
03:33:51 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:51 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:51 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Main - free buffer 14
03:33:51 DEBUG hle.sceAudio - Main - free buffer 13
03:33:51 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:51 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:51 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:51 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:51 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289079967
03:33:51 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:51 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289102660
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289103378
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289105830
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289113189
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289140418
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289145225
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289148202
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289149994
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289184907
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289186566
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289188550
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289196416
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289231295
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289233152
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289235770
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289237660
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289272676
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289278117
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289282757
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289284501
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289320251
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289321737
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289329979
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289332209
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289369751
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289371566
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289380946
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289383164
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289421112
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289423083
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289431666
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289433968
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=289469901
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:51 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:51 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289475671
03:33:51 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:51 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:51 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289490191
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289497229
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289501079
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289504123
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289551277
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289553667
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289557118
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289567412
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289618647
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289620542
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289630681
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289633165
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289684089
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289686537
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289689228
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289699570
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289751871
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289754315
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289757085
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289768234
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289823397
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289830190
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289835293
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289838096
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289901367
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289903120
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289915925
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:51 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 289918290
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:51 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:51 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:51 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:51 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:51 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:51 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:51 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289976182
03:33:51 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:51 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:51 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:51 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:51 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=289983419
03:33:51 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:33:51 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:51 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:51 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:51 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:51 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:51 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:51 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:51 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:51 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:51 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290001789
03:33:52 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290006779
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290018071
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290076079
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290085181
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290090237
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290092845
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290161559
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Main - Scheduled, restarting...
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 290163519
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290164601
03:33:52 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290166499
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290166988
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290184148
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Main - Scheduled, restarting...
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290186448
03:33:52 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290188654
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290189120
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290206285
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290210261
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290212845
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290213893
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290231741
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290233260
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290234560
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290235057
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=290273769
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290239445
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Main - Scheduled, restarting...
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 290264760
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=290270452
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290274755
03:33:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:52 DEBUG      hle - Main - Calling Timer uid=16f, now=290277256
03:33:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:52 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:52 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:52 DEBUG      hle - Main - Alarm returned value 0
03:33:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290281629
03:33:52 DEBUG hle.sceAudio - Main - free buffer 14
03:33:52 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:52 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:52 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:52 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290284989
03:33:52 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290303296
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290304222
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290304957
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290306935
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290331833
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290332348
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290335627
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290336444
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=290379973
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290345811
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Main - Scheduled, restarting...
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x16F
03:33:52  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x16f
03:33:52 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 290350390
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 290354290
03:33:52 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:52 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 290360878
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 290362774
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:52 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x4
03:33:52 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 290377192
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:52 DEBUG hle.sceAudio - Main - free buffer 14
03:33:52 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:52 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:52 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:52 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290383675
03:33:52 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290402342
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290403586
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290405450
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290406858
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290434653
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290436456
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290438590
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290439405
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290468955
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290470745
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290471762
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290474071
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=290517566
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290484100
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Main - Scheduled, restarting...
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=290500844
03:33:52 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:33:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:52 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:52 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290505992
03:33:52 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:33:52 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:52 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Main - Scheduled, restarting...
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 290515699
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:52 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:52 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:52 DEBUG hle.sceAudio - Main - free buffer 13
03:33:52 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:52 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:52 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:52 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:52 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290521924
03:33:52 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:52 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290548735
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290550429
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290552777
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290553697
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290588359
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290589117
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290598604
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290600532
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290632912
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290634423
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290636400
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290638526
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290673642
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290680168
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290683354
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290685675
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290722268
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290728189
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290732351
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290734386
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290771309
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290777503
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290781076
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290782757
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290819950
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290821882
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290830678
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290833000
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290872791
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290878692
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290882196
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290884942
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290923594
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290930068
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290934372
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290936885
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:52 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:52 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:52 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:52 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290984928
03:33:52 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:52 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:52 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290986065
03:33:52 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:52 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:52 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:52 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290989755
03:33:52 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:52 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:52 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:52 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:52 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:52 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:52 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 290999158
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=291013006
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:53 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291021284
03:33:53 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:53 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291059014
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291066241
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291070492
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291073084
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291132598
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291135035
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291137669
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291139804
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291202399
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291204695
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291215779
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291217649
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291272529
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291280098
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291284551
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291287301
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291350352
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291352335
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291355695
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291367238
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291422808
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291430568
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291435168
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291437846
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291501169
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291503802
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291506994
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291517875
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=291521633
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:53 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:53 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291537899
03:33:53 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:53 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:53 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291604076
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291612133
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291618173
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291621331
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291653345
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Main - Scheduled, restarting...
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291655550
03:33:53 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291660636
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291661065
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291678943
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291680022
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291681295
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291681777
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291699329
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291701218
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291702357
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291702829
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=291743876
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291710618
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Main - Scheduled, restarting...
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:53 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=291714412
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:53 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291717607
03:33:53 DEBUG      hle - Main - Calling Timer uid=170, now=291717770
03:33:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:53 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:53 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:53 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:53 DEBUG      hle - Main - Alarm returned value 0
03:33:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291721844
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x170
03:33:53  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x170
03:33:53 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 291728799
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 291732501
03:33:53 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:53 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 291736018
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 291736411
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 291736691
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 291744254
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG hle.sceAudio - Main - free buffer 13
03:33:53 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:53 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:53 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:53 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291747886
03:33:53 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291763843
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291765100
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291765815
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291767601
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=291805377
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291771983
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Main - Scheduled, restarting...
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 291778553
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x3C5, vcount=17251
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x3C5
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x2B3 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:53 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x000002B3, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@1080988f, returnVoid=false
03:33:53 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:53 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x24, gotFrame=true, image 480x290
03:33:53 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x24
03:33:53 DEBUG hle.sceMpeg - Main - videoFrameCount=2951(pts=8951853), audioFrameCount=2124(pts=8958343), pts difference 6490, vcount=17251
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:53 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08EAB780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:53 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08EAB780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:53 DEBUG  runtime - Main - Starting Idle State...
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:53 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08EAB780-0x08F33780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:53 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 1969 microseconds
03:33:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x24, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:53 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:53 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x24, gotFrame=true, image 480x290
03:33:53 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=1969, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=1969 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG  runtime - Main - Ending Idle State
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle1
03:33:53 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:53 DEBUG  runtime - idle1 - Scheduled, restarting...
03:33:53 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:33:53 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=idle1
03:33:53 DEBUG  runtime - idle1 - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - idle1 - sceKernelDelayThread micros=0x0
03:33:53 DEBUG hle.ThreadManForUser - idle1 - hleKernelDelayThread micros=200, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG  runtime - idle1 - Switching from Thread idle1 to idle0
03:33:53 DEBUG hle.ThreadManForUser - idle1 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG  runtime - idle1 - Switching to Thread idle0
03:33:53 DEBUG hle.ThreadManForUser - idle1 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291802906
03:33:53 DEBUG  runtime - idle1 - Switching to Thread Main
03:33:53 DEBUG  runtime - idle1 - syncThread currentThread=idle1, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - idle1 - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Main - Scheduled, restarting...
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Main - free buffer 14
03:33:53 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:53 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:53 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:53 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291811191
03:33:53 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291830304
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291831643
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291833111
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291834745
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291857203
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291860901
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291863322
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291866251
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291889000
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291893829
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291896398
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291898035
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=291938092
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291904400
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Main - Scheduled, restarting...
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:33:53 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:33:53 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=8962522, dts=-1
03:33:53 DEBUG hle.sceMpeg - Main - videoFrameCount=2952(pts=8951853), audioFrameCount=2124(pts=8962522), pts difference 10669, vcount=17259
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F3B780, init=0x0
03:33:53 DEBUG atrac3plus - Main - Bytes read 0x29
03:33:53 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:33:53 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=8962522
03:33:53 DEBUG  runtime - Main - Starting Idle State...
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=true
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG  runtime - Main - Switching to Thread idle0
03:33:53 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291920916
03:33:53 DEBUG  runtime - Main - Switching to Thread Main
03:33:53 DEBUG  runtime - Main - Ending Idle State
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C7C
03:33:53 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=291923466
03:33:53 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:33:53 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:33:53 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:53 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:33:53 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:53 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:53 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3B780
03:33:53 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:33:53 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3B780)
03:33:53 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:53 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C70
03:33:53 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:53 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:33:53 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291936205
03:33:53 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:33:53 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:33:53 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Main - Scheduled, restarting...
03:33:53 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Main - free buffer 13
03:33:53 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:53 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:53 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:53 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:53 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291941881
03:33:53 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:53 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291968202
03:33:53 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:53 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:53 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291969252
03:33:53 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291971282
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:53 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:53 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 291977790
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:53 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:53 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:53 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:53 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:53 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:53 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:53 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:53 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:53 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:53 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:53 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:53 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292004814
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292010021
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292014100
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292016119
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=292037532
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:54 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:54 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292047666
03:33:54 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:54 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292055483
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292061177
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292064093
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292066012
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292098590
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292100611
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292102740
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292104852
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292139352
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292144371
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292148098
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292149176
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292184427
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292185894
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292189251
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292196231
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292232803
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292234464
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292237335
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292239292
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292283877
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292285660
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292287714
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292296082
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292334022
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292335890
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292337977
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292346433
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG       ge - GUI - executeList PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG       ge - GUI - base 0x09000000
03:33:54 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:54 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG       ge - GUI - vaddr 096c0054
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG       ge - GUI - clear mode end
03:33:54 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:54 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:54 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG       ge - GUI - base 0x08000000
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x21, listPc=0x096C0150, behavior=1, signalId=0x52
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG       ge - GUI - end pc=0x096C0150
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:54 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:33:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:33:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292440075
03:33:54 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:54 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:54 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:33:54 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292503155
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292505630
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292517139
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292519949
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=292548475
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:54 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:54 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:54 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292556282
03:33:54 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:54 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:54 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:54 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292606659
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292613894
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292619038
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292621813
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292689173
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292697000
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292702570
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292706133
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292774203
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292782503
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292788024
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292799155
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292859462
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292867890
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292882866
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292885931
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292958310
03:33:54 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:54 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292966389
03:33:54 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292972255
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:54 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:54 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:54 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:54 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 292983418
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:54 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:54 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:54 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:54 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:54 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:54 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:54 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:54 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:54 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:54 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293039424
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293047512
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293052160
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293055190
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=293056710
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:55 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293074384
03:33:55 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:55 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293163995
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293165118
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293165633
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293166054
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293182830
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:55 DEBUG  runtime - Main - Scheduled, restarting...
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 293185053
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293185801
03:33:55 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293187991
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293188467
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293203653
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293205452
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293209891
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293210897
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293225241
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293227948
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293230184
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293230673
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=293280324
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293235011
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:55 DEBUG  runtime - Main - Scheduled, restarting...
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 293243555
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 293247697
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 293247934
03:33:55 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:33:55 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:33:55 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x22
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:55 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x8
03:33:55 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 293262236
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 293280029
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG hle.sceAudio - Main - free buffer 13
03:33:55 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:55 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:55 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:55 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293283508
03:33:55 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293301719
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293303222
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293305599
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293306260
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293332441
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293334102
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293334903
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293336577
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:55 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=293391726
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293346573
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:55 DEBUG  runtime - Main - Scheduled, restarting...
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:55 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=293353736
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:55 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293356482
03:33:55 DEBUG      hle - Main - Calling Timer uid=171, now=293357971
03:33:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:55 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:55 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:55 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:55 DEBUG      hle - Main - Alarm returned value 0
03:33:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293362857
03:33:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x171
03:33:55  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x171
03:33:55 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 293370762
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 293377863
03:33:55 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:55 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 293382766
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 293383646
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:55 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x10
03:33:55 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:55 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:55 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:55 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:55 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:55 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:55 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293395691
03:33:55 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293417128
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293419277
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293420221
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293422371
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293452708
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293454431
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293455411
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293462073
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293487750
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293488401
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293495973
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293497136
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293523885
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293529068
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293532503
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293534167
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293567392
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293568160
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293571370
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293572377
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=293578252
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:55 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:55 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:55 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293583468
03:33:55 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:55 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:55 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293621221
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293622803
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293629876
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293631802
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293667974
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293669616
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293671402
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293679279
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293709327
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293714660
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293718327
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293720708
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293756299
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293762810
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293766740
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293768418
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293804123
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293810770
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293814750
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293817510
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293856457
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293861915
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293865999
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293867282
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293908154
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293914618
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293918789
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293920989
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293969517
03:33:55 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:55 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:55 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293971322
03:33:55 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:55 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:55 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293981651
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:55 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:55 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 293984245
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:55 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:55 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:55 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:55 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:55 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:55 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:55 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:55 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:55 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:55 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294025101
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294031793
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294035974
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294037949
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=294083346
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:56 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294091318
03:33:56 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:56 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:56 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294105384
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294111790
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294116348
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294118497
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294169656
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294172176
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294182931
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294185507
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294241617
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294248171
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294253133
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294255569
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294317719
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294320051
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294331330
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294334065
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG       ge - GUI - executeList PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG       ge - GUI - fbw fbp=0x04168000, fbw=512
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG       ge - GUI - fbp fbp=0x040DC000, fbw=512
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG       ge - GUI - base 0x09000000
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x040DC000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG       ge - GUI - Reloading GE Memory (0x040DC000-0x04164000) to screen (480x272)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG       ge - GUI - vaddr 096c8094
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - Reusing cached Vertex Data
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG       ge - GUI - clear mode end
03:33:56 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG       ge - GUI - Ignored DUMMY video command.
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - base 0x08000000
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG       ge - GUI - trxsbp sourceAddress=0x08EAB780
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - trxsbw sourceAddress=0x08EAB780, sourceLineWidth=512
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG       ge - GUI - trxdbp destinationAddress=0x040DC000
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG       ge - GUI - trxdbw destinationAddress=0x040DC000, destinationLineWidth=512
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG       ge - GUI - trxsize width=512, height=272
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG       ge - GUI - trxkick from 0x08EAB780(0,0) to 0x040DC000(0,0), width=512, height=272, pixelSize=1
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - ret old PC: 0x0858F024, new PC: 0x096C8124
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x22, listPc=0x096C8190, behavior=1, signalId=0x52
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG       ge - GUI - end pc=0x096C8190
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:33:56 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C8190)
03:33:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:33:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294455286
03:33:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x040DC000
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04168000
03:33:56 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:33:56 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:56 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x040DC000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:33:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:33:56 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294508759
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294517434
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294523321
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294536849
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=294598519
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:56 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:56 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294609393
03:33:56 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:56 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:56 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:56 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294654714
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294659241
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294662222
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294663530
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294689008
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294693205
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294696355
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294698559
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294731212
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294732356
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294734987
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294736656
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294769195
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294770608
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294773176
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294779356
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294807901
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294812968
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294817473
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294819455
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294855188
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294860791
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294864672
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294866481
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294887738
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294892542
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294895067
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294896537
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294918857
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294920293
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294921798
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294923459
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:56 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:56 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294946901
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294949156
03:33:56 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294950816
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:56 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 294951591
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:56 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:56 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:56 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=294990810
03:33:56 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:56 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:56 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294957560
03:33:56 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:56 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:56 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:56 DEBUG  runtime - Main - Scheduled, restarting...
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:56 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 294966238
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:56 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:56 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:56 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:56 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:56 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:56 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:56 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:56 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:56 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:56 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:56 DEBUG hle.sceAudio - Main - free buffer 13
03:33:57 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:57 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:57 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:57 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294996916
03:33:57 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295016604
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295017263
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295019768
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295021138
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295050814
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295051506
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295054644
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295056035
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295088487
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295089174
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295097538
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295098471
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=295138270
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295105557
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:57 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:57 DEBUG  runtime - Main - Scheduled, restarting...
03:33:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Main - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=295111588
03:33:57 DEBUG  runtime - Main - Switching from Thread Main to SceNetAdhocctl
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=SceNetAdhocctl
03:33:57 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:57 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:57 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295116567
03:33:57 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Main
03:33:57 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Main
03:33:57 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:57 DEBUG  runtime - Main - Scheduled, restarting...
03:33:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:57 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 295128050
03:33:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:57 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:57 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=295137281
03:33:57 DEBUG      hle - Main - Calling Timer uid=172, now=295138408
03:33:57 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:57 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:57 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:57 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:57 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:57 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:57 DEBUG      hle - Main - Alarm returned value 0
03:33:57 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295144796
03:33:57 DEBUG hle.sceAudio - Main - free buffer 14
03:33:57 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:57 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08A00C40)
03:33:57 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:57 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:57 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295148935
03:33:57 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295182638
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295183413
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295186749
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295188434
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295222891
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295229092
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295232412
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295234535
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295270529
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295273167
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295280880
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295282459
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295320730
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295322309
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295331261
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295332458
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295372193
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295377628
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295381758
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295383748
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295421796
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295428223
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295432071
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295433655
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295474704
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295480569
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295484239
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295486736
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295535461
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295537231
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295540177
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295550074
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295599306
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295600918
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295604133
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295606051
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=295617693
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:57 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:57 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:57 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295623892
03:33:57 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:57 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:57 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:57 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295673985
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295681702
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295685744
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295688088
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295740918
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295747985
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295752967
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295755336
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295818008
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295820024
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295823393
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295833603
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295888104
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295890232
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295901996
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295904545
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:57 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:57 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:57 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295968560
03:33:57 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:57 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:57 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295970657
03:33:57 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295982640
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:57 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:57 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 295985995
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:57 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:57 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:57 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:57 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:57 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:57 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:57 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:57 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:57 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:57 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296053928
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296056277
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296068189
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296070749
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=296131234
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:58 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:58 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:58 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:58 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296141069
03:33:58 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:58 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:58 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296158587
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296166084
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296171567
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296195707
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296211624
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296212006
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296213681
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296214736
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296232232
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:58 DEBUG  runtime - Main - Scheduled, restarting...
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296235253
03:33:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296236147
03:33:58 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296238109
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296239643
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296260615
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296262538
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296263903
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296264590
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=296303278
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296268997
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:58 DEBUG  runtime - Main - Scheduled, restarting...
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x172
03:33:58  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x172
03:33:58 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296272904
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296280391
03:33:58 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:58 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296283714
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296284823
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:33:58 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x20
03:33:58 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:33:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296296574
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Main - free buffer 14
03:33:58 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:58 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:33:58 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:58 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296306413
03:33:58 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296323522
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296327172
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296328171
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296329852
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296350704
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296352296
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296354181
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296354802
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296398373
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296399764
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296401287
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296402902
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=296440985
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296408470
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:58 DEBUG  runtime - Main - Scheduled, restarting...
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296431135
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=296438679
03:33:58 DEBUG      hle - Main - Calling Timer uid=173, now=296438889
03:33:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:33:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:33:58 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:33:58 DEBUG  runtime - Main - End of Callback 0x088397FC
03:33:58 DEBUG      hle - Main - Alarm returned value 0
03:33:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296444528
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:58 DEBUG hle.sceAudio - Main - free buffer 13
03:33:58 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:58 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:58 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:58 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296451285
03:33:58 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296471418
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296472021
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296475035
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296475795
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296504949
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296505570
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296509041
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296509858
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296538876
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296543269
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296546575
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296547559
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=296587748
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296554901
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:58 DEBUG  runtime - Main - Scheduled, restarting...
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:33:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296559279
03:33:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x173
03:33:58  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x173
03:33:58 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296567087
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296571243
03:33:58 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:33:58 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 17
03:33:58 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296579795
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296581167
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296582168
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:58 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 296587877
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG hle.sceAudio - Main - free buffer 14
03:33:58 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:58 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:58 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:58 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:58 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296592170
03:33:58 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296620044
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296621624
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296622758
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296625972
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=296645044
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:58 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:58 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:58 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:58 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:58 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296651282
03:33:58 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:58 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:58 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296672388
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296677067
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296681171
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296682197
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296716828
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296717659
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296720876
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296722296
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296757639
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296763866
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296767783
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296769517
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296807594
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296813632
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296817044
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296819462
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296855027
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296856755
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296865702
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296867651
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296905385
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296911580
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296914744
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296917124
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296958054
03:33:58 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:58 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296964464
03:33:58 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296968657
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:58 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:58 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 296970959
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:58 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:58 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:58 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:58 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:58 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:58 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:58 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:58 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:58 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:58 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:58 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:58 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:58 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297018660
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297020948
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297031258
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297033713
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297075451
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297081908
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297086802
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297089014
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297149812
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=297151453
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:59 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297159944
03:33:59 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:59 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297170977
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297180687
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297233695
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297236453
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297239108
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297249535
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297301976
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297303904
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297315837
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297318196
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297374021
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297381869
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297386430
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297389384
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297453320
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297455152
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297467604
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297470042
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297540445
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297548249
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297553380
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297555791
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297623060
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297631597
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297636852
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297639943
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=297666565
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:33:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:59 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:33:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:33:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:33:59 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:33:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297686728
03:33:59 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:33:59 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:33:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297700664
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297701061
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297701662
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297704001
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297719434
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297720775
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297722633
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297726644
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297744452
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297746295
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297747556
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297748072
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297766845
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297767446
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297768844
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297769375
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=297811409
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297777118
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:59 DEBUG  runtime - Main - Scheduled, restarting...
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 297780671
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize ringbufferAddr=0x08A07CC0
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegRingbufferAvailableSize returning 0x3C5, vcount=17611
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut ringbufferAddr=0x08A07CC0, numPackets=0x3CE, available=0x3C5
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut executing callback 0x08860AC0 to read 0x2B3 packets at 0x08CA0740, Ringbuffer=SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:59 DEBUG hle.ThreadManForUser - Main - Execute callback 0x08860AC0($a0=0x08CA0740, $a1=0x000002B3, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback@6c2af60e, returnVoid=false
03:33:59 DEBUG  runtime - Main - Start of Callback 0x08860AC0
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Main - End of Callback 0x08860AC0
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegRingbufferPut callback returning packetsAdded=0x0
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegGetAvcAu mpeg=0x8A07D44, streamUid=0x89, auAddr=0x08A07D54, attrAddr=0x00000000
03:33:59 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu decodedImageInfo: pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x24, gotFrame=true, image 480x290
03:33:59 DEBUG hle.sceMpeg - Main - hleMpegGetAvcAu returning 0x00000000, AvcAu=pts=0xFFFFFFFFFFFFFFFF, dts=0xFFFFFFFFFFFFFFFF, esBuffer=0x00000001, esSize=0x24
03:33:59 DEBUG hle.sceMpeg - Main - videoFrameCount=2952(pts=8954856), audioFrameCount=2125(pts=8962522), pts difference 7666, vcount=17611
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode mpeg=0x8A07D44, auAddr=0x08A07D54, frameWidth=0x200, bufferAddr=0x09FBF208, gotFrameAddr=0x09FBF204
03:33:59 DEBUG hle.ThreadManForUser - Main - -------------------- block SceUID=d name:'Main' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG  runtime - Main - Switching from Thread Main to idle0
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegAvcDecode buffer=0x08E23780, dts=0xFFFFFFFFFFFFFFFF, pts=0xFFFFFFFFFFFFFFFF, gotFrame=1
03:33:59 DEBUG hle.sceMpeg - Video Decoder Thread - hleVideoDecoderStep threadUid=0xD, buffer=0x08E23780, frameWidth=512, pixelMode=3, gotFrameAddr=0x09FBF204, writeAbgr=true, 2 decoded images
03:33:59 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:59 DEBUG hle.sceMpeg - Video Decoder Thread - writeImageABGR addr=0x08E23780-0x08EAB780, frameWidth=512, frameHeight=272, width=480, height=290, pixelMode=3
03:33:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:59 DEBUG hle.sceMpeg - Video Decoder Thread - Further delaying thread=0xD by 3443 microseconds
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.sceMpeg - Video Decoder Thread - readNextVideoFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG hle.sceMpeg - Video Decoder Thread - After readNextVideoFrame frameEnd=0x24, SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:59 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:59 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=d name:'Main' caller:'DelayThreadAction.execute'
03:33:59 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3443, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3443 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=idle0
03:33:59 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:59 DEBUG  runtime - idle0 - Scheduled, restarting...
03:33:59 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:33:59 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=idle0
03:33:59 DEBUG  runtime - idle0 - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - idle0 - sceKernelDelayThread micros=0x0
03:33:59 DEBUG hle.sceMpeg - Video Decoder Thread - Adding decoded image pesHeader=PesHeader(channel=0, pts=-1, dts=-1), frameEnd=0x24, gotFrame=true, image 480x290
03:33:59 DEBUG hle.ThreadManForUser - idle0 - hleKernelDelayThread micros=200, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG  runtime - idle0 - Switching from Thread idle0 to idle1
03:33:59 DEBUG hle.ThreadManForUser - idle0 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG  runtime - idle0 - Switching to Thread idle1
03:33:59 DEBUG hle.ThreadManForUser - idle0 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297802185
03:33:59 DEBUG  runtime - idle0 - Switching to Thread Main
03:33:59 DEBUG  runtime - idle0 - syncThread currentThread=idle0, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - idle0 - Waiting to be scheduled...
03:33:59 DEBUG  runtime - Main - Scheduled, restarting...
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Main - sceKernelPollMbx uid=0x51, addrMsgAddr=0x09FBF1E0
03:33:59 DEBUG hle.ThreadManForUser - Main - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundempty', attr=0x0, numWaitingThreads=0] fast check succeeded
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegGetAtracAu mpeg=0x8A07D44, streamUid=0x8A, auAddr=0x08A07D94, attrAddr=0x00000000
03:33:59 DEBUG hle.sceMpeg - Main - readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x800, readPosition=0x8D000, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:59 DEBUG hle.sceMpeg - Main - After readNextAudioFrame SceMpegRingbuffer(packets=0x3CE, packetsRead=0x3291, packetsWritten=0x3291, packetsFree=0x3C5, packetSize=0x800, hasVideo=true, videoBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x4630, readPosition=0x891D0, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF), hasAudio=true, audioBuffer=pspFileBuffer(addr=0x08C12F40, maxSize=0x1E7000, currentSize=0x70C, readPosition=0x8D0F4, writePosition=0x8D800, filePosition=0x1948800, fileMaxSize=0x7FFFFFFF))
03:33:59 DEBUG hle.sceMpeg - Main - hleMpegGetAtracAu returning result=0x00000000, pts=-1, dts=-1
03:33:59 DEBUG hle.sceMpeg - Main - videoFrameCount=2953(pts=8954856), audioFrameCount=2125(pts=8966702), pts difference 11846, vcount=17612
03:33:59 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode mpeg=0x8A07D44, auAddr=0x08A07D94, bufferAddr=0x08F3D780, init=0x0
03:33:59 DEBUG atrac3plus - Main - Bytes read 0x7
03:33:59 DEBUG hle.ThreadManForUser - Main - hleKernelDelayThread micros=3000, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Main - -------------------- hleKernelThreadWait micros=3000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG  runtime - Main - Switching from Thread Main to idle1
03:33:59 DEBUG hle.sceMpeg - Main - sceMpegAtracDecode currentTimestamp=-1
03:33:59 DEBUG hle.sceAudio - Main - free buffer 14
03:33:59 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:59 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:33:59 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:59 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG  runtime - Main - Switching to Thread idle1
03:33:59 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297816160
03:33:59 DEBUG  runtime - Main - Switching to Thread Sound
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297835529
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297837104
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297839147
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297839824
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 13
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297866693
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297867210
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297869189
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297871029
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297897835
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297899723
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297900572
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297902439
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=297941023
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297908042
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Sound - Waiting to be scheduled...
03:33:59 DEBUG  runtime - Main - Scheduled, restarting...
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx uid=0x50, msgAddr=0x08A07C88
03:33:59 DEBUG hle.ThreadManForUser - Main - sceKernelSendMbx waking thread MovieAudio(uid=0x52, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0050) (forever), doCallbacks=true)
03:33:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'MovieAudio(uid=0x52, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Main - ----- MovieAudio(uid=0x52, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=297915251
03:33:59 DEBUG  runtime - Main - Switching from Thread Main to MovieAudio
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=MovieAudio
03:33:59 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:59 DEBUG  runtime - MovieAudio - Scheduled, restarting...
03:33:59 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking channel=0x5, leftvol=0x8000, rightvol=0x8000, pvoid_buf=0x08F3D780
03:33:59 DEBUG hle.sceAudio - MovieAudio - free buffer 12
03:33:59 DEBUG hle.sceAudio - MovieAudio - sceAudioOutputPannedBlocking[not blocking] leftVol=32768, rightVol=32768, channel=SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - MovieAudio - doAudioOutput(SoundChannel[5](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08F3D780)
03:33:59 DEBUG hle.sceAudio - MovieAudio - alSourceQueueBuffer buffer=12, SoundChannel[5](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:59 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelSendMbx uid=0x51, msgAddr=0x08A07C7C
03:33:59 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=MovieAudio
03:33:59 DEBUG  runtime - MovieAudio - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - MovieAudio - sceKernelReceiveMbxCB uid=0x50, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - MovieAudio - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x50, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
03:33:59 DEBUG hle.ThreadManForUser - MovieAudio - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - MovieAudio - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - MovieAudio - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297923197
03:33:59 DEBUG  runtime - MovieAudio - Switching from Thread MovieAudio to Main
03:33:59 DEBUG hle.sceCtrl - MovieAudio - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - MovieAudio - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - MovieAudio - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - MovieAudio - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - MovieAudio - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - MovieAudio - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - MovieAudio - End of Interrupt
03:33:59 DEBUG  runtime - MovieAudio - syncThread currentThread=MovieAudio, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - MovieAudio - Waiting to be scheduled...
03:33:59 DEBUG  runtime - Main - Scheduled, restarting...
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 297930813
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 297937495
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Main - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:33:59 DEBUG  runtime - Main - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Main - free buffer 13
03:33:59 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:59 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:33:59 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:33:59 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:33:59 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297946723
03:33:59 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Main - Waiting to be scheduled...
03:33:59 DEBUG  runtime - Sound - Scheduled, restarting...
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297967803
03:33:59 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:33:59 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:33:59 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297968399
03:33:59 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297971380
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:33:59 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:33:59 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 297972567
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:33:59 DEBUG hle.sceAudio - Sound - free buffer 14
03:33:59 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:33:59 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:33:59 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:33:59 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:33:59 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:33:59 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:33:59 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:33:59 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:33:59 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:33:59 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:33:59 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:33:59 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298001114
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298002359
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298004463
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298006450
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:00 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=46439, schedule=298061877
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298017089
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:00 DEBUG  runtime - Main - Scheduled, restarting...
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 298022036
03:34:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 298023053
03:34:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.sceGe_user - Main - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
03:34:00 DEBUG hle.sceGe_user - Main - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08A031AC)
03:34:00 DEBUG hle.sceGe_user - Main - hleGeListEnQueue returning 0x23
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:34:00 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x40
03:34:00 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 298047785
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:34:00 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:00 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 298061989
03:34:00 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:00 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:34:00 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:00 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:34:00 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298065828
03:34:00 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Main - Waiting to be scheduled...
03:34:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298088000
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298089642
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298091639
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298093814
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298129853
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298131304
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298134060
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298135881
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298169008
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298170381
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298172646
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298180689
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=298188745
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:34:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:00 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:34:00 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:34:00 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:34:00 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:00 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:34:00 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:34:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298200188
03:34:00 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:34:00 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:34:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298225656
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298230530
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298234112
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298236014
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298274716
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298279865
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298284473
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298286785
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298323442
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298329432
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298332944
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298335497
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG       ge - GUI - executeList PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG       ge - GUI - fbw fbp=0x040DC000, fbw=512
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG       ge - GUI - fbp fbp=0x04168000, fbw=512
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - base 0x09000000
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04168000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - Reloading GE Memory (0x04168000-0x041F0000) to screen (480x272)
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - vaddr 096c0054
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG       ge - GUI - Reusing cached Vertex Data
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG       ge - GUI - clear mode end
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG       ge - GUI - sceGuDepthFunc(7)
03:34:00 DEBUG       ge - GUI - Ignored DUMMY video command.
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG       ge - GUI - sceGuShadeModel(smooth)
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG       ge - GUI - base 0x08000000
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG       ge - GUI - trxsbp sourceAddress=0x08E23780
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG       ge - GUI - trxsbw sourceAddress=0x08E23780, sourceLineWidth=512
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG       ge - GUI - trxdbp destinationAddress=0x04168000
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG       ge - GUI - trxdbw destinationAddress=0x04168000, destinationLineWidth=512
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG       ge - GUI - trxdpos dx=0, dy=0
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG       ge - GUI - trxsize width=512, height=272
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG       ge - GUI - trxkick from 0x08E23780(0,0) to 0x04168000(0,0), width=512, height=272, pixelSize=1
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG       ge - GUI - trxkick in Ge Address space: dx=0, dy=0, width=512, height=272, lineWidth=512, bpp=4
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG       ge - GUI - ret old PC: 0x08519024, new PC: 0x096C00E4
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
03:34:00 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG       ge - GUI - drawRegion(0,0,480,272)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:00 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
03:34:00 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298459190
03:34:00 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG       ge - GUI - sceGuTexFunc mode 000000
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:0892CB60, $a0:00000000, $a1: 00000000, $a2: 08A0D168, listId=0x23, listPc=0x096C0150, behavior=1, signalId=0x52
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG       ge - GUI - end pc=0x096C0150
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04168000
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt GE(0x19) at 0x0892CB60
03:34:00 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04168000-0x041F0000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x0892CB60(0x00000052,0x08A0D168,0x096C0150)
03:34:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x040DC000
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x0892CB60
03:34:00 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x040DC000-0x04164000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298472352
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG      hle - Sound - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
03:34:00 DEBUG hle.sceDisplay - Sound - sceDisplaySetFrameBuf topaddr=0x04168000, bufferwidth=0x200, pixelformat=0x3, syncType=0x1
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x0892CB60
03:34:00 DEBUG hle.sceGe_user - Sound - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298487245
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298516444
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298519484
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298588352
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298597050
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298602278
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298605145
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298674508
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298682263
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298687661
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298699538
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=298700536
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:34:00 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:00 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:34:00 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:34:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298709151
03:34:00 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:34:00 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:34:00 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:34:00 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298792349
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298800764
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298806176
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298817814
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298891646
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298900912
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298906360
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:00 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 298918855
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:00 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:00 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:00 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:00 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:00 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:00 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:00 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298986898
03:34:00 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:00 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:00 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298988993
03:34:00 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:00 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:00 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:00 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:00 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:00 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:00 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299000698
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299004127
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299059101
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299067450
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299072226
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299084435
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299154426
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299163225
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299168411
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299170864
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=299214805
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:34:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:01 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:34:01 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:34:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299223098
03:34:01 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:34:01 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:34:01 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:34:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299269290
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:01 DEBUG  runtime - Main - Scheduled, restarting...
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299272060
03:34:01 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:34:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299277155
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299277595
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299294933
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299295996
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299297382
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299297837
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299314861
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299315862
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299316460
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299318411
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299336238
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299336652
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299337265
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299339019
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=299380261
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299347144
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:01 DEBUG  runtime - Main - Scheduled, restarting...
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=299352764
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299355952
03:34:01 DEBUG      hle - Main - Calling Timer uid=174, now=299357036
03:34:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:34:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:34:01 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:34:01 DEBUG  runtime - Main - End of Callback 0x088397FC
03:34:01 DEBUG      hle - Main - Alarm returned value 0
03:34:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299362689
03:34:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x174
03:34:01  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x174
03:34:01 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 299367914
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 299371599
03:34:01 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:34:01 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 299376788
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 299378177
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceAudio - Main - free buffer 14
03:34:01 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:01 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:34:01 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:01 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299383234
03:34:01 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:34:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299398832
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299400574
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299402892
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299403477
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299424757
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299428016
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299431164
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299433097
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=299471241
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299438567
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:01 DEBUG  runtime - Main - Scheduled, restarting...
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:34:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:34:01 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:34:01 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 299451311
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG hle.sceAudio - Main - free buffer 14
03:34:01 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:01 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:34:01 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:01 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299473903
03:34:01 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:34:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299497484
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299498131
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299501445
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299502156
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299532037
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299532629
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299535664
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299536442
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=299579419
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299546742
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:01 DEBUG  runtime - Main - Scheduled, restarting...
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:34:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 299562155
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=299570506
03:34:01 DEBUG      hle - Main - Calling Timer uid=175, now=299570732
03:34:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:34:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:34:01 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:34:01 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:34:01 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:34:01 DEBUG  runtime - Main - End of Callback 0x088397FC
03:34:01 DEBUG      hle - Main - Alarm returned value 0
03:34:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299577344
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:01 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Main - free buffer 14
03:34:01 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:01 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:34:01 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:01 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:34:01 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299586084
03:34:01 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Main - Waiting to be scheduled...
03:34:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299606520
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299611223
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299615124
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299615987
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299647901
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299649746
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299651994
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299653655
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299684283
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299686479
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299688275
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299691023
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299722377
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=299727338
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to SceNetAdhocctl
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:34:01 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:01 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:34:01 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:01 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:34:01 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:34:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299733625
03:34:01 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:34:01 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:34:01 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299737039
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299739286
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299773239
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299778543
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299782093
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299783171
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299818457
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299820379
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299822090
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299830336
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299869488
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299870843
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299880007
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299881198
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299919877
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299920782
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299930574
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299932094
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:01 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:01 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:01 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299972820
03:34:01 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:01 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:01 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:01 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299978831
03:34:01 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299982546
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:01 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:01 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 299985333
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:01 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:01 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:01 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:01 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:01 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:01 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:01 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:01 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:01 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300033896
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300035863
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300038751
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300040517
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300089149
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300095735
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300099655
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300101467
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300151530
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300154063
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300156381
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300166705
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300208946
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300216143
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300220202
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300222800
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=300234334
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:34:02 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:02 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:34:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:34:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300242085
03:34:02 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:34:02 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:34:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:34:02 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300303031
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300305397
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300316291
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300318995
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300386549
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300388637
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300400563
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300402596
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300458322
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300466650
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300471336
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300481496
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300537636
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300539376
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300551811
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300554421
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300618181
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300620932
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300633669
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300636865
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300706887
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300715005
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300720814
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300723576
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=300757721
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:34:02 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:02 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:34:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:34:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:34:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=SceNetAdhocctl
03:34:02 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:34:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300762808
03:34:02 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:34:02 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:34:02 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300774149
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300776231
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300778729
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300779736
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300795909
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300796970
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300797543
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300798001
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300816424
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300816827
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300819083
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300820120
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=300857999
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300824406
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:02 DEBUG  runtime - Main - Scheduled, restarting...
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:34:02 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:34:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300829517
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x175
03:34:02  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x175
03:34:02 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 300832539
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 300836299
03:34:02 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:34:02 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 300839760
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 300840142
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F19C0, count=0x1
03:34:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1980, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x44, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1980, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1980, count=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI
03:34:02 DEBUG hle.UtilsForUser - Main - sceKernelGetGPI debugger not enabled
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO value=0x80
03:34:02 DEBUG hle.UtilsForUser - Main - sceKernelSetGPO debugger not enabled
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 300852759
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Main - free buffer 13
03:34:02 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:02 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FEC40)
03:34:02 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:02 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:34:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300863104
03:34:02 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Main - Waiting to be scheduled...
03:34:02 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300878660
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300879940
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300880709
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300882673
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300903227
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300904621
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300906377
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300911331
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:02 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:02 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300933694
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300935030
03:34:02 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300936034
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:02 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 300938285
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:02 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:02 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=300980878
03:34:02 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:34:02 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300947398
03:34:02 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:02 DEBUG  runtime - Main - Scheduled, restarting...
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1B20, count=0x1, timeoutAddr=0x00000000
03:34:02 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1B20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1B20, count=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 300968812
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadId returning uid=0xD
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelGetThreadCurrentPriority returning currentPriority=41
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x088397FC, handlerArgument=0x8A035EC
03:34:02 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG      hle - Main - Calling Timer uid=176, now=300978139
03:34:02 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt SYSTIMER0(0xF) at 0x088397FC
03:34:02 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x088397FC(0x08A035EC)
03:34:02 DEBUG  runtime - Main - Start of Callback 0x088397FC
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:34:02 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
03:34:02 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:34:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Main - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
03:34:02 DEBUG  runtime - Main - End of Callback 0x088397FC
03:34:02 DEBUG      hle - Main - Alarm returned value 0
03:34:02 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300983801
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:02 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:02 DEBUG hle.sceAudio - Main - free buffer 14
03:34:02 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:02 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FCC40)
03:34:02 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:02 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:34:02 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:02 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300988089
03:34:02 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:34:02 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Main - Waiting to be scheduled...
03:34:02 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:02 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:02 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:02 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:02 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:02 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:02 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:02 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:02 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301015216
03:34:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301016695
03:34:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301018887
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301019655
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301049449
03:34:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301051193
03:34:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301052146
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301054459
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301084503
03:34:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301086061
03:34:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301088215
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301089652
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG hle.sceAudio - Sound - blockThreadOutput micros=34829, schedule=301134293
03:34:03 DEBUG hle.ThreadManForUser - Sound - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301101263
03:34:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:03 DEBUG  runtime - Main - Scheduled, restarting...
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
03:34:03 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:34:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=301105680
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority uid=0xD, priority=0x29
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
03:34:03 DEBUG hle.ThreadManForUser - Main - hleKernelChangeThreadPriority rescheduling ready thread
03:34:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Main - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301108973
03:34:03 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelCancelAlarm alarmUid=0x176
03:34:03  WARN hle.ThreadManForUser - Main - checkAlarmID unknown uid=0x176
03:34:03 DEBUG      hle - Main - sceKernelCancelAlarm returning errorCode 0x8002019F
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 301116572
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F1AA0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F1AA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelUnlockLwMutex workAreaAddr=0x089F1AA0, count=0x1
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 301120733
03:34:03 DEBUG hle.sceCtrl - Main - sceCtrlReadBufferPositive dataAddr=0x089F79A0, numBuf=0x40
03:34:03 DEBUG hle.sceCtrl - Main - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 17
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelLockLwMutex workAreaAddr=0x089F19C0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Main - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19C0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG hle.sceCtrl - Main - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Main - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Main - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Main - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Main - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Main - End of Interrupt
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 301129668
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 301130241
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Main - sceKernelGetSystemTimeLow returning 301131494
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Main
03:34:03 DEBUG  runtime - Main - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Main - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG hle.sceAudio - Main - free buffer 13
03:34:03 DEBUG hle.sceAudio - Main - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:03 DEBUG hle.sceAudio - Main - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x089FAC40)
03:34:03 DEBUG hle.sceAudio - Main - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
03:34:03 DEBUG hle.ThreadManForUser - Main - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
03:34:03 DEBUG hle.ThreadManForUser - Main - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Main - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301139256
03:34:03 DEBUG  runtime - Main - Switching from Thread Main to Sound
03:34:03 DEBUG  runtime - Main - syncThread currentThread=Main, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Main - Waiting to be scheduled...
03:34:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301166141
03:34:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301167772
03:34:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301170192
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301171682
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301204296
03:34:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301205978
03:34:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301213143
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301214924
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FEC40
03:34:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FEC40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FEC40)
03:34:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x8A00C40
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301248142
03:34:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301250170
03:34:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301252235
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301254345
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08A00C40
03:34:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x08A00C40 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08A00C40)
03:34:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- SceNetAdhocctl(uid=0x45, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=301265825
03:34:03 DEBUG  runtime - Sound - Switching from Thread Sound to SceNetAdhocctl
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=SceNetAdhocctl
03:34:03 DEBUG  runtime - Sound - Waiting to be scheduled...
03:34:03 DEBUG  runtime - SceNetAdhocctl - Scheduled, restarting...
03:34:03 DEBUG  runtime - SceNetAdhocctl - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@6db051
03:34:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl - hleNetAdhocctlThread
03:34:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - hleKernelDelayThread micros=500000, callbacks=false
03:34:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301271888
03:34:03 DEBUG  runtime - SceNetAdhocctl - Switching from Thread SceNetAdhocctl to Sound
03:34:03 DEBUG hle.sceCtrl - SceNetAdhocctl - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - SceNetAdhocctl - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - SceNetAdhocctl - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - SceNetAdhocctl - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl - End of Interrupt
03:34:03 DEBUG  runtime - SceNetAdhocctl - syncThread currentThread=SceNetAdhocctl, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - SceNetAdhocctl - Waiting to be scheduled...
03:34:03 DEBUG  runtime - Sound - Scheduled, restarting...
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FAC40
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301301705
03:34:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301303387
03:34:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301306028
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301313511
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FAC40
03:34:03 DEBUG hle.sceAudio - Sound - free buffer 13
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FAC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FAC40)
03:34:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=13, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FCC40
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301348009
03:34:03 DEBUG  runtime - Sound - Switching from Thread Sound to Main
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
03:34:03 DEBUG hle.ThreadManForUser - Sound - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301350434
03:34:03 DEBUG  runtime - Sound - Switching from Thread Main to Sound
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301352405
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag sasCore=0x8A12200
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasGetEndFlag returning 0xFFFFFFFF
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow
03:34:03 DEBUG hle.ThreadManForUser - Sound - sceKernelGetSystemTimeLow returning 301355122
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x089FCC40
03:34:03 DEBUG hle.sceAudio - Sound - free buffer 14
03:34:03 DEBUG hle.sceAudio - Sound - sceAudioSRCOutputBlocking[not blocking] 0x089FCC40 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG hle.sceAudio - Sound - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x089FCC40)
03:34:03 DEBUG hle.sceAudio - Sound - alSourceQueueBuffer buffer=14, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelLockLwMutex workAreaAddr=0x089F19E0, count=0x1, timeoutAddr=0x00000000
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x089F19E0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
03:34:03 DEBUG hle.sceCtrl - Sound - hleCtrlExecuteSampling
03:34:03 DEBUG hle.ThreadManForUser - Sound - Triggering Interrupt VBLANK(0x1E)
03:34:03 DEBUG hle.ThreadManForUser - Sound - Calling InterruptHandler 0x08837B24(0x00000000,0x00000013)
03:34:03 DEBUG  runtime - Sound - Start of Callback 0x08837B24
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuSuspendIntr
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelCpuResumeIntr flagInterrupts=0x1
03:34:03 DEBUG  runtime - Sound - End of Callback 0x08837B24
03:34:03 DEBUG hle.ThreadManForUser - Sound - End of Interrupt
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.Kernel_Library - Sound - sceKernelUnlockLwMutex workAreaAddr=0x089F19E0, count=0x1
03:34:03 DEBUG  runtime - Sound - syncThread currentThread=Sound, currentRuntimeThread=Sound
03:34:03 DEBUG  runtime - Sound - syncEmulator immediately=false
03:34:03 DEBUG hle.sceSasCore - Sound - __sceSasCore sasCore=0x8A12200, sasOut=0x89FEC40
03:34:03 DEBUG hle.ThreadManForUser - Sound - hleKernelDelayThread micros=600, callbacks=false
03:34:03 DEBUG hle.ThreadManForUser - Sound - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
03:34:03 DEBUG hle.ThreadManForUser - Sound - Context switching to 'Main(uid=0xD, S